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diff --git a/distrib/sdl-1.2.15/src/joystick/SDL_sysjoystick.h b/distrib/sdl-1.2.15/src/joystick/SDL_sysjoystick.h
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+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is SDL_free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This is the system specific header for the SDL joystick API */
+
+#include "SDL_joystick.h"
+
+/* The SDL joystick structure */
+struct _SDL_Joystick {
+ Uint8 index; /* Device index */
+ const char *name; /* Joystick name - system dependent */
+
+ int naxes; /* Number of axis controls on the joystick */
+ Sint16 *axes; /* Current axis states */
+
+ int nhats; /* Number of hats on the joystick */
+ Uint8 *hats; /* Current hat states */
+
+ int nballs; /* Number of trackballs on the joystick */
+ struct balldelta {
+ int dx;
+ int dy;
+ } *balls; /* Current ball motion deltas */
+
+ int nbuttons; /* Number of buttons on the joystick */
+ Uint8 *buttons; /* Current button states */
+
+ struct joystick_hwdata *hwdata; /* Driver dependent information */
+
+ int ref_count; /* Reference count for multiple opens */
+};
+
+/* Function to scan the system for joysticks.
+ * Joystick 0 should be the system default joystick.
+ * This function should return the number of available joysticks, or -1
+ * on an unrecoverable fatal error.
+ */
+extern int SDL_SYS_JoystickInit(void);
+
+/* Function to get the device-dependent name of a joystick */
+extern const char *SDL_SYS_JoystickName(int index);
+
+/* Function to open a joystick for use.
+ The joystick to open is specified by the index field of the joystick.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+extern int SDL_SYS_JoystickOpen(SDL_Joystick *joystick);
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+extern void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick);
+
+/* Function to close a joystick after use */
+extern void SDL_SYS_JoystickClose(SDL_Joystick *joystick);
+
+/* Function to perform any system-specific joystick related cleanup */
+extern void SDL_SYS_JoystickQuit(void);
+