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-rw-r--r--distrib/sdl-1.2.15/src/loadso/macos/SDL_sysloadso.c106
1 files changed, 106 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/loadso/macos/SDL_sysloadso.c b/distrib/sdl-1.2.15/src/loadso/macos/SDL_sysloadso.c
new file mode 100644
index 0000000..c035b17
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/loadso/macos/SDL_sysloadso.c
@@ -0,0 +1,106 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_LOADSO_MACOS
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent library loading routines */
+
+#include <stdio.h>
+#include <string.h>
+#define OLDP2C 1
+#include <Strings.h>
+#include <CodeFragments.h>
+#include <Errors.h>
+
+#include "SDL_loadso.h"
+
+void *SDL_LoadObject(const char *sofile)
+{
+ void *handle = NULL;
+ const char *loaderror = NULL;
+ CFragConnectionID library_id;
+ Ptr mainAddr;
+ Str255 errName;
+ OSErr error;
+ char psofile[512];
+
+ SDL_strlcpy(psofile, sofile, SDL_arraysize(psofile));
+ error = GetSharedLibrary(C2PStr(psofile), kCompiledCFragArch,
+ kLoadCFrag, &library_id, &mainAddr, errName);
+ switch (error) {
+ case noErr:
+ loaderror = NULL;
+ break;
+ case cfragNoLibraryErr:
+ loaderror = "Library not found";
+ break;
+ case cfragUnresolvedErr:
+ loaderror = "Unabled to resolve symbols";
+ break;
+ case cfragNoPrivateMemErr:
+ case cfragNoClientMemErr:
+ loaderror = "Out of memory";
+ break;
+ default:
+ loaderror = "Unknown Code Fragment Manager error";
+ break;
+ }
+ if ( loaderror == NULL ) {
+ handle = (void *)(library_id);
+ } else {
+ SDL_SetError("Failed loading %s: %s", sofile, loaderror);
+ }
+ return(handle);
+}
+
+void *SDL_LoadFunction(void *handle, const char *name)
+{
+ void *symbol = NULL;
+ const char *loaderror = NULL;
+ CFragSymbolClass class;
+ CFragConnectionID library_id = (CFragConnectionID)handle;
+ char pname[512];
+
+ SDL_strlcpy(pname, name, SDL_arraysize(pname));
+ if ( FindSymbol(library_id, C2PStr(pname),
+ (char **)&symbol, &class) != noErr ) {
+ loaderror = "Symbol not found";
+ }
+
+ if ( symbol == NULL ) {
+ SDL_SetError("Failed loading %s: %s", name, loaderror);
+ }
+ return(symbol);
+}
+
+void SDL_UnloadObject(void *handle)
+{
+ CFragConnectionID library_id;
+ if ( handle != NULL ) {
+ library_id = (CFragConnectionID)handle;
+ CloseConnection(&library_id);
+ }
+}
+
+#endif /* SDL_LOADSO_MACOS */