aboutsummaryrefslogtreecommitdiffstats
path: root/distrib/sdl-1.2.15/src/thread/beos/SDL_systhread.c
diff options
context:
space:
mode:
Diffstat (limited to 'distrib/sdl-1.2.15/src/thread/beos/SDL_systhread.c')
-rw-r--r--distrib/sdl-1.2.15/src/thread/beos/SDL_systhread.c96
1 files changed, 96 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/thread/beos/SDL_systhread.c b/distrib/sdl-1.2.15/src/thread/beos/SDL_systhread.c
new file mode 100644
index 0000000..63b5207
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/thread/beos/SDL_systhread.c
@@ -0,0 +1,96 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* BeOS thread management routines for SDL */
+
+#include <stdio.h>
+#include <signal.h>
+#include <be/kernel/OS.h>
+
+#include "SDL_mutex.h"
+#include "SDL_thread.h"
+#include "../SDL_thread_c.h"
+#include "../SDL_systhread.h"
+
+
+static int sig_list[] = {
+ SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGWINCH, 0
+};
+
+void SDL_MaskSignals(sigset_t *omask)
+{
+ sigset_t mask;
+ int i;
+
+ sigemptyset(&mask);
+ for ( i=0; sig_list[i]; ++i ) {
+ sigaddset(&mask, sig_list[i]);
+ }
+ sigprocmask(SIG_BLOCK, &mask, omask);
+}
+void SDL_UnmaskSignals(sigset_t *omask)
+{
+ sigprocmask(SIG_SETMASK, omask, NULL);
+}
+
+static int32 RunThread(void *data)
+{
+ SDL_RunThread(data);
+ return(0);
+}
+
+int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
+{
+ /* Create the thread and go! */
+ thread->handle=spawn_thread(RunThread, "SDL", B_NORMAL_PRIORITY, args);
+ if ( (thread->handle == B_NO_MORE_THREADS) ||
+ (thread->handle == B_NO_MEMORY) ) {
+ SDL_SetError("Not enough resources to create thread");
+ return(-1);
+ }
+ resume_thread(thread->handle);
+ return(0);
+}
+
+void SDL_SYS_SetupThread(void)
+{
+ /* Mask asynchronous signals for this thread */
+ SDL_MaskSignals(NULL);
+}
+
+Uint32 SDL_ThreadID(void)
+{
+ return((Uint32)find_thread(NULL));
+}
+
+void SDL_SYS_WaitThread(SDL_Thread *thread)
+{
+ status_t the_status;
+
+ wait_for_thread(thread->handle, &the_status);
+}
+
+void SDL_SYS_KillThread(SDL_Thread *thread)
+{
+ kill_thread(thread->handle);
+}