diff options
Diffstat (limited to 'distrib/sdl-1.2.15/src/thread/generic')
-rw-r--r-- | distrib/sdl-1.2.15/src/thread/generic/SDL_syscond.c | 215 | ||||
-rw-r--r-- | distrib/sdl-1.2.15/src/thread/generic/SDL_sysmutex.c | 129 | ||||
-rw-r--r-- | distrib/sdl-1.2.15/src/thread/generic/SDL_sysmutex_c.h | 23 | ||||
-rw-r--r-- | distrib/sdl-1.2.15/src/thread/generic/SDL_syssem.c | 211 | ||||
-rw-r--r-- | distrib/sdl-1.2.15/src/thread/generic/SDL_systhread.c | 54 | ||||
-rw-r--r-- | distrib/sdl-1.2.15/src/thread/generic/SDL_systhread_c.h | 25 |
6 files changed, 657 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/thread/generic/SDL_syscond.c b/distrib/sdl-1.2.15/src/thread/generic/SDL_syscond.c new file mode 100644 index 0000000..f6e7223 --- /dev/null +++ b/distrib/sdl-1.2.15/src/thread/generic/SDL_syscond.c @@ -0,0 +1,215 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* An implementation of condition variables using semaphores and mutexes */ +/* + This implementation borrows heavily from the BeOS condition variable + implementation, written by Christopher Tate and Owen Smith. Thanks! + */ + +#include "SDL_thread.h" + +struct SDL_cond +{ + SDL_mutex *lock; + int waiting; + int signals; + SDL_sem *wait_sem; + SDL_sem *wait_done; +}; + +/* Create a condition variable */ +SDL_cond * SDL_CreateCond(void) +{ + SDL_cond *cond; + + cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond)); + if ( cond ) { + cond->lock = SDL_CreateMutex(); + cond->wait_sem = SDL_CreateSemaphore(0); + cond->wait_done = SDL_CreateSemaphore(0); + cond->waiting = cond->signals = 0; + if ( ! cond->lock || ! cond->wait_sem || ! cond->wait_done ) { + SDL_DestroyCond(cond); + cond = NULL; + } + } else { + SDL_OutOfMemory(); + } + return(cond); +} + +/* Destroy a condition variable */ +void SDL_DestroyCond(SDL_cond *cond) +{ + if ( cond ) { + if ( cond->wait_sem ) { + SDL_DestroySemaphore(cond->wait_sem); + } + if ( cond->wait_done ) { + SDL_DestroySemaphore(cond->wait_done); + } + if ( cond->lock ) { + SDL_DestroyMutex(cond->lock); + } + SDL_free(cond); + } +} + +/* Restart one of the threads that are waiting on the condition variable */ +int SDL_CondSignal(SDL_cond *cond) +{ + if ( ! cond ) { + SDL_SetError("Passed a NULL condition variable"); + return -1; + } + + /* If there are waiting threads not already signalled, then + signal the condition and wait for the thread to respond. + */ + SDL_LockMutex(cond->lock); + if ( cond->waiting > cond->signals ) { + ++cond->signals; + SDL_SemPost(cond->wait_sem); + SDL_UnlockMutex(cond->lock); + SDL_SemWait(cond->wait_done); + } else { + SDL_UnlockMutex(cond->lock); + } + + return 0; +} + +/* Restart all threads that are waiting on the condition variable */ +int SDL_CondBroadcast(SDL_cond *cond) +{ + if ( ! cond ) { + SDL_SetError("Passed a NULL condition variable"); + return -1; + } + + /* If there are waiting threads not already signalled, then + signal the condition and wait for the thread to respond. + */ + SDL_LockMutex(cond->lock); + if ( cond->waiting > cond->signals ) { + int i, num_waiting; + + num_waiting = (cond->waiting - cond->signals); + cond->signals = cond->waiting; + for ( i=0; i<num_waiting; ++i ) { + SDL_SemPost(cond->wait_sem); + } + /* Now all released threads are blocked here, waiting for us. + Collect them all (and win fabulous prizes!) :-) + */ + SDL_UnlockMutex(cond->lock); + for ( i=0; i<num_waiting; ++i ) { + SDL_SemWait(cond->wait_done); + } + } else { + SDL_UnlockMutex(cond->lock); + } + + return 0; +} + +/* Wait on the condition variable for at most 'ms' milliseconds. + The mutex must be locked before entering this function! + The mutex is unlocked during the wait, and locked again after the wait. + +Typical use: + +Thread A: + SDL_LockMutex(lock); + while ( ! condition ) { + SDL_CondWait(cond); + } + SDL_UnlockMutex(lock); + +Thread B: + SDL_LockMutex(lock); + ... + condition = true; + ... + SDL_UnlockMutex(lock); + */ +int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms) +{ + int retval; + + if ( ! cond ) { + SDL_SetError("Passed a NULL condition variable"); + return -1; + } + + /* Obtain the protection mutex, and increment the number of waiters. + This allows the signal mechanism to only perform a signal if there + are waiting threads. + */ + SDL_LockMutex(cond->lock); + ++cond->waiting; + SDL_UnlockMutex(cond->lock); + + /* Unlock the mutex, as is required by condition variable semantics */ + SDL_UnlockMutex(mutex); + + /* Wait for a signal */ + if ( ms == SDL_MUTEX_MAXWAIT ) { + retval = SDL_SemWait(cond->wait_sem); + } else { + retval = SDL_SemWaitTimeout(cond->wait_sem, ms); + } + + /* Let the signaler know we have completed the wait, otherwise + the signaler can race ahead and get the condition semaphore + if we are stopped between the mutex unlock and semaphore wait, + giving a deadlock. See the following URL for details: + http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html + */ + SDL_LockMutex(cond->lock); + if ( cond->signals > 0 ) { + /* If we timed out, we need to eat a condition signal */ + if ( retval > 0 ) { + SDL_SemWait(cond->wait_sem); + } + /* We always notify the signal thread that we are done */ + SDL_SemPost(cond->wait_done); + + /* Signal handshake complete */ + --cond->signals; + } + --cond->waiting; + SDL_UnlockMutex(cond->lock); + + /* Lock the mutex, as is required by condition variable semantics */ + SDL_LockMutex(mutex); + + return retval; +} + +/* Wait on the condition variable forever */ +int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex) +{ + return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT); +} diff --git a/distrib/sdl-1.2.15/src/thread/generic/SDL_sysmutex.c b/distrib/sdl-1.2.15/src/thread/generic/SDL_sysmutex.c new file mode 100644 index 0000000..ecfea87 --- /dev/null +++ b/distrib/sdl-1.2.15/src/thread/generic/SDL_sysmutex.c @@ -0,0 +1,129 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* An implementation of mutexes using semaphores */ + +#include "SDL_thread.h" +#include "SDL_systhread_c.h" + + +struct SDL_mutex { + int recursive; + Uint32 owner; + SDL_sem *sem; +}; + +/* Create a mutex */ +SDL_mutex *SDL_CreateMutex(void) +{ + SDL_mutex *mutex; + + /* Allocate mutex memory */ + mutex = (SDL_mutex *)SDL_malloc(sizeof(*mutex)); + if ( mutex ) { + /* Create the mutex semaphore, with initial value 1 */ + mutex->sem = SDL_CreateSemaphore(1); + mutex->recursive = 0; + mutex->owner = 0; + if ( ! mutex->sem ) { + SDL_free(mutex); + mutex = NULL; + } + } else { + SDL_OutOfMemory(); + } + return mutex; +} + +/* Free the mutex */ +void SDL_DestroyMutex(SDL_mutex *mutex) +{ + if ( mutex ) { + if ( mutex->sem ) { + SDL_DestroySemaphore(mutex->sem); + } + SDL_free(mutex); + } +} + +/* Lock the semaphore */ +int SDL_mutexP(SDL_mutex *mutex) +{ +#if SDL_THREADS_DISABLED + return 0; +#else + Uint32 this_thread; + + if ( mutex == NULL ) { + SDL_SetError("Passed a NULL mutex"); + return -1; + } + + this_thread = SDL_ThreadID(); + if ( mutex->owner == this_thread ) { + ++mutex->recursive; + } else { + /* The order of operations is important. + We set the locking thread id after we obtain the lock + so unlocks from other threads will fail. + */ + SDL_SemWait(mutex->sem); + mutex->owner = this_thread; + mutex->recursive = 0; + } + + return 0; +#endif /* SDL_THREADS_DISABLED */ +} + +/* Unlock the mutex */ +int SDL_mutexV(SDL_mutex *mutex) +{ +#if SDL_THREADS_DISABLED + return 0; +#else + if ( mutex == NULL ) { + SDL_SetError("Passed a NULL mutex"); + return -1; + } + + /* If we don't own the mutex, we can't unlock it */ + if ( SDL_ThreadID() != mutex->owner ) { + SDL_SetError("mutex not owned by this thread"); + return -1; + } + + if ( mutex->recursive ) { + --mutex->recursive; + } else { + /* The order of operations is important. + First reset the owner so another thread doesn't lock + the mutex and set the ownership before we reset it, + then release the lock semaphore. + */ + mutex->owner = 0; + SDL_SemPost(mutex->sem); + } + return 0; +#endif /* SDL_THREADS_DISABLED */ +} diff --git a/distrib/sdl-1.2.15/src/thread/generic/SDL_sysmutex_c.h b/distrib/sdl-1.2.15/src/thread/generic/SDL_sysmutex_c.h new file mode 100644 index 0000000..1120b2d --- /dev/null +++ b/distrib/sdl-1.2.15/src/thread/generic/SDL_sysmutex_c.h @@ -0,0 +1,23 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + diff --git a/distrib/sdl-1.2.15/src/thread/generic/SDL_syssem.c b/distrib/sdl-1.2.15/src/thread/generic/SDL_syssem.c new file mode 100644 index 0000000..1d289c0 --- /dev/null +++ b/distrib/sdl-1.2.15/src/thread/generic/SDL_syssem.c @@ -0,0 +1,211 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* An implementation of semaphores using mutexes and condition variables */ + +#include "SDL_timer.h" +#include "SDL_thread.h" +#include "SDL_systhread_c.h" + + +#if SDL_THREADS_DISABLED + +SDL_sem *SDL_CreateSemaphore(Uint32 initial_value) +{ + SDL_SetError("SDL not configured with thread support"); + return (SDL_sem *)0; +} + +void SDL_DestroySemaphore(SDL_sem *sem) +{ + return; +} + +int SDL_SemTryWait(SDL_sem *sem) +{ + SDL_SetError("SDL not configured with thread support"); + return -1; +} + +int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout) +{ + SDL_SetError("SDL not configured with thread support"); + return -1; +} + +int SDL_SemWait(SDL_sem *sem) +{ + SDL_SetError("SDL not configured with thread support"); + return -1; +} + +Uint32 SDL_SemValue(SDL_sem *sem) +{ + return 0; +} + +int SDL_SemPost(SDL_sem *sem) +{ + SDL_SetError("SDL not configured with thread support"); + return -1; +} + +#else + +struct SDL_semaphore +{ + Uint32 count; + Uint32 waiters_count; + SDL_mutex *count_lock; + SDL_cond *count_nonzero; +}; + +SDL_sem *SDL_CreateSemaphore(Uint32 initial_value) +{ + SDL_sem *sem; + + sem = (SDL_sem *)SDL_malloc(sizeof(*sem)); + if ( ! sem ) { + SDL_OutOfMemory(); + return NULL; + } + sem->count = initial_value; + sem->waiters_count = 0; + + sem->count_lock = SDL_CreateMutex(); + sem->count_nonzero = SDL_CreateCond(); + if ( ! sem->count_lock || ! sem->count_nonzero ) { + SDL_DestroySemaphore(sem); + return NULL; + } + + return sem; +} + +/* WARNING: + You cannot call this function when another thread is using the semaphore. +*/ +void SDL_DestroySemaphore(SDL_sem *sem) +{ + if ( sem ) { + sem->count = 0xFFFFFFFF; + while ( sem->waiters_count > 0) { + SDL_CondSignal(sem->count_nonzero); + SDL_Delay(10); + } + SDL_DestroyCond(sem->count_nonzero); + if ( sem->count_lock ) { + SDL_mutexP(sem->count_lock); + SDL_mutexV(sem->count_lock); + SDL_DestroyMutex(sem->count_lock); + } + SDL_free(sem); + } +} + +int SDL_SemTryWait(SDL_sem *sem) +{ + int retval; + + if ( ! sem ) { + SDL_SetError("Passed a NULL semaphore"); + return -1; + } + + retval = SDL_MUTEX_TIMEDOUT; + SDL_LockMutex(sem->count_lock); + if ( sem->count > 0 ) { + --sem->count; + retval = 0; + } + SDL_UnlockMutex(sem->count_lock); + + return retval; +} + +int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout) +{ + int retval; + + if ( ! sem ) { + SDL_SetError("Passed a NULL semaphore"); + return -1; + } + + /* A timeout of 0 is an easy case */ + if ( timeout == 0 ) { + return SDL_SemTryWait(sem); + } + + SDL_LockMutex(sem->count_lock); + ++sem->waiters_count; + retval = 0; + while ( (sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT) ) { + retval = SDL_CondWaitTimeout(sem->count_nonzero, + sem->count_lock, timeout); + } + --sem->waiters_count; + if (retval == 0) { + --sem->count; + } + SDL_UnlockMutex(sem->count_lock); + + return retval; +} + +int SDL_SemWait(SDL_sem *sem) +{ + return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT); +} + +Uint32 SDL_SemValue(SDL_sem *sem) +{ + Uint32 value; + + value = 0; + if ( sem ) { + SDL_LockMutex(sem->count_lock); + value = sem->count; + SDL_UnlockMutex(sem->count_lock); + } + return value; +} + +int SDL_SemPost(SDL_sem *sem) +{ + if ( ! sem ) { + SDL_SetError("Passed a NULL semaphore"); + return -1; + } + + SDL_LockMutex(sem->count_lock); + if ( sem->waiters_count > 0 ) { + SDL_CondSignal(sem->count_nonzero); + } + ++sem->count; + SDL_UnlockMutex(sem->count_lock); + + return 0; +} + +#endif /* SDL_THREADS_DISABLED */ diff --git a/distrib/sdl-1.2.15/src/thread/generic/SDL_systhread.c b/distrib/sdl-1.2.15/src/thread/generic/SDL_systhread.c new file mode 100644 index 0000000..c380121 --- /dev/null +++ b/distrib/sdl-1.2.15/src/thread/generic/SDL_systhread.c @@ -0,0 +1,54 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* Thread management routines for SDL */ + +#include "SDL_thread.h" +#include "../SDL_systhread.h" + +int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) +{ + SDL_SetError("Threads are not supported on this platform"); + return(-1); +} + +void SDL_SYS_SetupThread(void) +{ + return; +} + +Uint32 SDL_ThreadID(void) +{ + return(0); +} + +void SDL_SYS_WaitThread(SDL_Thread *thread) +{ + return; +} + +void SDL_SYS_KillThread(SDL_Thread *thread) +{ + return; +} + diff --git a/distrib/sdl-1.2.15/src/thread/generic/SDL_systhread_c.h b/distrib/sdl-1.2.15/src/thread/generic/SDL_systhread_c.h new file mode 100644 index 0000000..1535b50 --- /dev/null +++ b/distrib/sdl-1.2.15/src/thread/generic/SDL_systhread_c.h @@ -0,0 +1,25 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* Stub until we implement threads on this platform */ +typedef int SYS_ThreadHandle; |