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-rw-r--r--distrib/sdl-1.2.15/src/thread/os2/SDL_systhread.c108
1 files changed, 108 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/thread/os2/SDL_systhread.c b/distrib/sdl-1.2.15/src/thread/os2/SDL_systhread.c
new file mode 100644
index 0000000..33f815a
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/thread/os2/SDL_systhread.c
@@ -0,0 +1,108 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* OS/2 thread management routines for SDL */
+
+#include <process.h>
+#define INCL_DOSERRORS
+#define INCL_DOSPROCESS
+#include <os2.h>
+
+#include "SDL_thread.h"
+#include "../SDL_systhread.h"
+#include "../SDL_thread_c.h"
+
+typedef struct ThreadStartParms
+{
+ void *args;
+ pfnSDL_CurrentEndThread pfnCurrentEndThread;
+} tThreadStartParms, *pThreadStartParms;
+
+static void threadfunc(void *pparm)
+{
+ pThreadStartParms pThreadParms = pparm;
+ pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL;
+
+ // Call the thread function!
+ SDL_RunThread(pThreadParms->args);
+
+ // Get the current endthread we have to use!
+ if (pThreadParms)
+ {
+ pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread;
+ SDL_free(pThreadParms);
+ }
+ // Call endthread!
+ if (pfnCurrentEndThread)
+ (*pfnCurrentEndThread)();
+}
+
+int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
+{
+ pThreadStartParms pThreadParms = SDL_malloc(sizeof(tThreadStartParms));
+ if (!pThreadParms)
+ {
+ SDL_SetError("Not enough memory to create thread");
+ return(-1);
+ }
+
+ // Save the function which we will have to call to clear the RTL of calling app!
+ pThreadParms->pfnCurrentEndThread = pfnEndThread;
+ // Also save the real parameters we have to pass to thread function
+ pThreadParms->args = args;
+ // Start the thread using the runtime library of calling app!
+ thread->threadid = thread->handle = (*pfnBeginThread)(threadfunc, NULL, 512*1024, pThreadParms);
+ if ((int)thread->threadid <= 0)
+ {
+ SDL_SetError("Not enough resources to create thread");
+ return(-1);
+ }
+ return(0);
+}
+
+void SDL_SYS_SetupThread(void)
+{
+ return;
+}
+
+DECLSPEC Uint32 SDLCALL SDL_ThreadID(void)
+{
+ PTIB tib;
+ DosGetInfoBlocks(&tib, NULL);
+ return((Uint32) (tib->tib_ptib2->tib2_ultid));
+}
+
+void SDL_SYS_WaitThread(SDL_Thread *thread)
+{
+ TID tid = thread->handle;
+ DosWaitThread(&tid, DCWW_WAIT);
+}
+
+/* WARNING: This function is really a last resort.
+ * Threads should be signaled and then exit by themselves.
+ * TerminateThread() doesn't perform stack and DLL cleanup.
+ */
+void SDL_SYS_KillThread(SDL_Thread *thread)
+{
+ DosKillThread(thread->handle);
+}