diff options
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/SDL_pixels_c.h')
-rw-r--r-- | distrib/sdl-1.2.15/src/video/SDL_pixels_c.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/SDL_pixels_c.h b/distrib/sdl-1.2.15/src/video/SDL_pixels_c.h new file mode 100644 index 0000000..76759e2 --- /dev/null +++ b/distrib/sdl-1.2.15/src/video/SDL_pixels_c.h @@ -0,0 +1,46 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* Useful functions and variables from SDL_pixel.c */ + +#include "SDL_blit.h" + +/* Pixel format functions */ +extern SDL_PixelFormat *SDL_AllocFormat(int bpp, + Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); +extern SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface *surface, int bpp, + Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); +extern void SDL_FormatChanged(SDL_Surface *surface); +extern void SDL_FreeFormat(SDL_PixelFormat *format); + +/* Blit mapping functions */ +extern SDL_BlitMap *SDL_AllocBlitMap(void); +extern void SDL_InvalidateMap(SDL_BlitMap *map); +extern int SDL_MapSurface (SDL_Surface *src, SDL_Surface *dst); +extern void SDL_FreeBlitMap(SDL_BlitMap *map); + +/* Miscellaneous functions */ +extern Uint16 SDL_CalculatePitch(SDL_Surface *surface); +extern void SDL_DitherColors(SDL_Color *colors, int bpp); +extern Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b); +extern void SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output, int ncolors); |