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Diffstat (limited to 'distrib/sdl-1.2.15/src/video/fbcon/SDL_fb3dfx.c')
-rw-r--r--distrib/sdl-1.2.15/src/video/fbcon/SDL_fb3dfx.c215
1 files changed, 215 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/fbcon/SDL_fb3dfx.c b/distrib/sdl-1.2.15/src/video/fbcon/SDL_fb3dfx.c
new file mode 100644
index 0000000..eb083b8
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/fbcon/SDL_fb3dfx.c
@@ -0,0 +1,215 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_video.h"
+#include "../SDL_blit.h"
+#include "SDL_fb3dfx.h"
+#include "3dfx_mmio.h"
+
+
+/* Wait for vertical retrace */
+static void WaitVBL(_THIS)
+{
+ /* find start of retrace */
+ tdfx_waitidle();
+ while( (tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == STATUS_RETRACE )
+ ;
+ /* wait until we're past the start */
+ while( (tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == 0 )
+ ;
+}
+static void WaitIdle(_THIS)
+{
+ tdfx_waitidle();
+}
+
+/* Sets video mem colorkey and accelerated blit function */
+static int SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key)
+{
+ return(0);
+}
+
+static int FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)
+{
+ int bpp;
+ Uint32 dst_base;
+ Uint32 format;
+ int dstX, dstY;
+
+ /* Don't blit to the display surface when switched away */
+ if ( switched_away ) {
+ return -2; /* no hardware access */
+ }
+ if ( dst == this->screen ) {
+ SDL_mutexP(hw_lock);
+ }
+
+ /* Set the destination pixel format */
+ dst_base = ((char *)dst->pixels - mapped_mem);
+ bpp = dst->format->BitsPerPixel;
+ format = dst->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13);
+
+ /* Calculate source and destination base coordinates */
+ dstX = rect->x;
+ dstY = rect->y;
+
+ /* Execute the fill command */
+ tdfx_wait(6);
+ tdfx_out32(DSTBASE, dst_base);
+ tdfx_out32(DSTFORMAT, format);
+ tdfx_out32(COLORFORE, color);
+ tdfx_out32(COMMAND_2D, COMMAND_2D_FILLRECT);
+ tdfx_out32(DSTSIZE, rect->w | (rect->h << 16));
+ tdfx_out32(LAUNCH_2D, dstX | (dstY << 16));
+
+ FB_AddBusySurface(dst);
+
+ if ( dst == this->screen ) {
+ SDL_mutexV(hw_lock);
+ }
+ return(0);
+}
+
+static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
+ SDL_Surface *dst, SDL_Rect *dstrect)
+{
+ SDL_VideoDevice *this = current_video;
+ int bpp;
+ Uint32 src_format;
+ Uint32 src_base;
+ Uint32 dst_base;
+ int srcX, srcY;
+ int dstX, dstY;
+ Uint32 blitop;
+ Uint32 use_colorkey;
+
+ /* Don't blit to the display surface when switched away */
+ if ( switched_away ) {
+ return -2; /* no hardware access */
+ }
+ if ( dst == this->screen ) {
+ SDL_mutexP(hw_lock);
+ }
+
+ /* Set the source and destination pixel format */
+ src_base = ((char *)src->pixels - mapped_mem);
+ bpp = src->format->BitsPerPixel;
+ src_format = src->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13);
+ dst_base = ((char *)dst->pixels - mapped_mem);
+ bpp = dst->format->BitsPerPixel;
+
+ srcX = srcrect->x;
+ srcY = srcrect->y;
+ dstX = dstrect->x;
+ dstY = dstrect->y;
+
+ /* Assemble the blit operation */
+ blitop = COMMAND_2D_BITBLT | (0xCC << 24);
+ if ( srcX <= dstX ) {
+ blitop |= BIT(14);
+ srcX += (dstrect->w - 1);
+ dstX += (dstrect->w - 1);
+ }
+ if ( srcY <= dstY ) {
+ blitop |= BIT(15);
+ srcY += (dstrect->h - 1);
+ dstY += (dstrect->h - 1);
+ }
+
+ /* Perform the blit! */
+ if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
+ tdfx_wait(3);
+ tdfx_out32(SRCCOLORKEYMIN, src->format->colorkey);
+ tdfx_out32(SRCCOLORKEYMAX, src->format->colorkey);
+ tdfx_out32(ROP_2D, 0xAA00);
+ use_colorkey = 1;
+ } else {
+ use_colorkey = 0;
+ }
+ tdfx_wait(9);
+ tdfx_out32(SRCBASE, (Uint32)src_base);
+ tdfx_out32(SRCFORMAT, src_format);
+ tdfx_out32(DSTBASE, (Uint32)dst_base);
+ tdfx_out32(DSTFORMAT, src_format);
+ tdfx_out32(COMMAND_2D, blitop);
+ tdfx_out32(COMMANDEXTRA_2D, use_colorkey);
+ tdfx_out32(DSTSIZE, dstrect->w | (dstrect->h << 16));
+ tdfx_out32(DSTXY, dstX | (dstY << 16));
+ tdfx_out32(LAUNCH_2D, srcX | (srcY << 16));
+
+ FB_AddBusySurface(src);
+ FB_AddBusySurface(dst);
+
+ if ( dst == this->screen ) {
+ SDL_mutexV(hw_lock);
+ }
+ return(0);
+}
+
+static int CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
+{
+ int accelerated;
+
+ /* Set initial acceleration on */
+ src->flags |= SDL_HWACCEL;
+
+ /* Set the surface attributes */
+ if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
+ if ( ! this->info.blit_hw_A ) {
+ src->flags &= ~SDL_HWACCEL;
+ }
+ }
+ if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
+ if ( ! this->info.blit_hw_CC ) {
+ src->flags &= ~SDL_HWACCEL;
+ }
+ }
+
+ /* Check to see if final surface blit is accelerated */
+ accelerated = !!(src->flags & SDL_HWACCEL);
+ if ( accelerated ) {
+ src->map->hw_blit = HWAccelBlit;
+ }
+ return(accelerated);
+}
+
+void FB_3DfxAccel(_THIS, __u32 card)
+{
+ /* We have hardware accelerated surface functions */
+ this->CheckHWBlit = CheckHWBlit;
+ wait_vbl = WaitVBL;
+ wait_idle = WaitIdle;
+
+ /* Reset the 3Dfx controller */
+ tdfx_out32(BRESERROR0, 0);
+ tdfx_out32(BRESERROR1, 0);
+
+ /* The 3Dfx has an accelerated color fill */
+ this->info.blit_fill = 1;
+ this->FillHWRect = FillHWRect;
+
+ /* The 3Dfx has accelerated normal and colorkey blits */
+ this->info.blit_hw = 1;
+ this->info.blit_hw_CC = 1;
+ this->SetHWColorKey = SetHWColorKey;
+}