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+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice
+ * is preserved.
+ * ====================================================
+ */
+
+/*
+ * from: @(#)fdlibm.h 5.1 93/09/24
+ * $Id$
+ */
+
+#ifndef _MATH_PRIVATE_H_
+#define _MATH_PRIVATE_H_
+
+#include "SDL_name.h"
+#include "SDL_endian.h"
+
+#define huge really_big /* huge is a reserved keyword in VC++ 6.0 */
+#define u_int32_t uint32_t
+
+/* The original fdlibm code used statements like:
+ n0 = ((*(int*)&one)>>29)^1; * index of high word *
+ ix0 = *(n0+(int*)&x); * high word of x *
+ ix1 = *((1-n0)+(int*)&x); * low word of x *
+ to dig two 32 bit words out of the 64 bit IEEE floating point
+ value. That is non-ANSI, and, moreover, the gcc instruction
+ scheduler gets it wrong. We instead use the following macros.
+ Unlike the original code, we determine the endianness at compile
+ time, not at run time; I don't see much benefit to selecting
+ endianness at run time. */
+
+/* A union which permits us to convert between a double and two 32 bit
+ ints. */
+
+/*
+ * Math on arm is special:
+ * For FPA, float words are always big-endian.
+ * For VFP, floats words follow the memory system mode.
+ */
+
+#if (SDL_BYTEORDER == SDL_BIG_ENDIAN) || \
+ (!defined(__VFP_FP__) && (defined(__arm__) || defined(__thumb__)))
+
+typedef union
+{
+ double value;
+ struct
+ {
+ u_int32_t msw;
+ u_int32_t lsw;
+ } parts;
+} ieee_double_shape_type;
+
+#else
+
+typedef union
+{
+ double value;
+ struct
+ {
+ u_int32_t lsw;
+ u_int32_t msw;
+ } parts;
+} ieee_double_shape_type;
+
+#endif
+
+/* Get two 32 bit ints from a double. */
+
+#define EXTRACT_WORDS(ix0,ix1,d) \
+do { \
+ ieee_double_shape_type ew_u; \
+ ew_u.value = (d); \
+ (ix0) = ew_u.parts.msw; \
+ (ix1) = ew_u.parts.lsw; \
+} while (0)
+
+/* Get the more significant 32 bit int from a double. */
+
+#define GET_HIGH_WORD(i,d) \
+do { \
+ ieee_double_shape_type gh_u; \
+ gh_u.value = (d); \
+ (i) = gh_u.parts.msw; \
+} while (0)
+
+/* Get the less significant 32 bit int from a double. */
+
+#define GET_LOW_WORD(i,d) \
+do { \
+ ieee_double_shape_type gl_u; \
+ gl_u.value = (d); \
+ (i) = gl_u.parts.lsw; \
+} while (0)
+
+/* Set a double from two 32 bit ints. */
+
+#define INSERT_WORDS(d,ix0,ix1) \
+do { \
+ ieee_double_shape_type iw_u; \
+ iw_u.parts.msw = (ix0); \
+ iw_u.parts.lsw = (ix1); \
+ (d) = iw_u.value; \
+} while (0)
+
+/* Set the more significant 32 bits of a double from an int. */
+
+#define SET_HIGH_WORD(d,v) \
+do { \
+ ieee_double_shape_type sh_u; \
+ sh_u.value = (d); \
+ sh_u.parts.msw = (v); \
+ (d) = sh_u.value; \
+} while (0)
+
+/* Set the less significant 32 bits of a double from an int. */
+
+#define SET_LOW_WORD(d,v) \
+do { \
+ ieee_double_shape_type sl_u; \
+ sl_u.value = (d); \
+ sl_u.parts.lsw = (v); \
+ (d) = sl_u.value; \
+} while (0)
+
+/* A union which permits us to convert between a float and a 32 bit
+ int. */
+
+typedef union
+{
+ float value;
+ u_int32_t word;
+} ieee_float_shape_type;
+
+/* Get a 32 bit int from a float. */
+
+#define GET_FLOAT_WORD(i,d) \
+do { \
+ ieee_float_shape_type gf_u; \
+ gf_u.value = (d); \
+ (i) = gf_u.word; \
+} while (0)
+
+/* Set a float from a 32 bit int. */
+
+#define SET_FLOAT_WORD(d,i) \
+do { \
+ ieee_float_shape_type sf_u; \
+ sf_u.word = (i); \
+ (d) = sf_u.value; \
+} while (0)
+
+
+#ifdef __STDC__
+static const double
+#else
+static double
+#endif
+zero = 0.0,
+one = 1.0,
+two = 2.0,
+two53 = 9007199254740992.0, /* 0x43400000, 0x00000000 */
+two54 = 1.80143985094819840000e+16, /* 0x43500000, 0x00000000 */
+twom54 = 5.55111512312578270212e-17, /* 0x3C900000, 0x00000000 */
+huge = 1.0e+300,
+tiny = 1.0e-300;
+
+#endif /* _MATH_PRIVATE_H_ */