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-rw-r--r--distrib/sdl-1.2.15/src/video/nanox/SDL_nxvideo.h96
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diff --git a/distrib/sdl-1.2.15/src/video/nanox/SDL_nxvideo.h b/distrib/sdl-1.2.15/src/video/nanox/SDL_nxvideo.h
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+++ b/distrib/sdl-1.2.15/src/video/nanox/SDL_nxvideo.h
@@ -0,0 +1,96 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+ Copyright (C) 2001 Hsieh-Fu Tsai
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+
+ Hsieh-Fu Tsai
+ clare@setabox.com
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_nxvideo_h
+#define _SDL_nxvideo_h
+
+#include <microwin/nano-X.h>
+
+#include "../SDL_sysvideo.h"
+
+#ifdef ENABLE_NANOX_DEBUG
+#define Dprintf printf
+#else
+#define Dprintf(ignore...)
+#endif
+
+// Hidden "this" pointer for the video functions
+#define _THIS SDL_VideoDevice * this
+
+// Private display data
+typedef struct NX_SDL_VISUAL {
+ int bpp ;
+ Uint32 red_mask ;
+ Uint32 green_mask ;
+ Uint32 blue_mask ;
+} nx_sdl_visual_t ;
+
+struct SDL_PrivateVideoData {
+ GR_WINDOW_ID SDL_Window ;
+ GR_WINDOW_ID FSwindow ;
+ // Flag: true if we have been passed a window
+ char * SDL_windowid ;
+ GR_GC_ID GC ;
+ unsigned char * Image ;
+ unsigned char * Image_buff ; /* for GrArea*/
+ unsigned char * Clientfb; /* for DirectFB*/
+ nx_sdl_visual_t SDL_Visual ;
+ // The current list of available video modes
+ SDL_Rect ** modelist ;
+ int currently_fullscreen ;
+ // for fullscreen
+ int OffsetX, OffsetY ;
+ // for GammaRamp
+ Uint16 * GammaRamp_R, * GammaRamp_G, * GammaRamp_B ;
+ // for GrArea, r_mask, g_mask, b_mask
+ int pixel_type ;
+#ifdef ENABLE_NANOX_DIRECT_FB
+ GR_WINDOW_FB_INFO fbinfo;
+#endif
+} ;
+
+#define SDL_Window (this -> hidden -> SDL_Window)
+#define FSwindow (this -> hidden -> FSwindow)
+#define SDL_windowid (this -> hidden -> SDL_windowid)
+#define SDL_GC (this -> hidden -> GC)
+#define SDL_Image (this -> hidden -> Image)
+#define Image_buff (this -> hidden -> Image_buff)
+#define Clientfb (this -> hidden -> Clientfb)
+#define SDL_Visual (this -> hidden -> SDL_Visual)
+#define SDL_modelist (this -> hidden -> modelist)
+#define currently_fullscreen (this -> hidden -> currently_fullscreen)
+#define OffsetX (this -> hidden -> OffsetX)
+#define OffsetY (this -> hidden -> OffsetY)
+#define GammaRamp_R (this -> hidden -> GammaRamp_R)
+#define GammaRamp_G (this -> hidden -> GammaRamp_G)
+#define GammaRamp_B (this -> hidden -> GammaRamp_B)
+#define pixel_type (this -> hidden -> pixel_type)
+#define fbinfo (this -> hidden -> fbinfo)
+
+#define CI_SIZE 256 // color index size
+
+#endif // _SDL_nxvideo_h