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+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef __SDL_PH_GL_H__
+#define __SDL_PH_GL_H__
+
+#include "SDL_ph_video.h"
+
+#define DEFAULT_OPENGL "/usr/lib/libGL.so"
+
+#if SDL_VIDEO_OPENGL
+ void ph_GL_SwapBuffers(_THIS);
+ int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
+ int ph_GL_LoadLibrary(_THIS, const char* path);
+ void* ph_GL_GetProcAddress(_THIS, const char* proc);
+ int ph_GL_MakeCurrent(_THIS);
+
+ int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags);
+#endif /* SDL_VIDEO_OPENGL */
+
+#endif /* __SDL_PH_GL_H__ */