aboutsummaryrefslogtreecommitdiffstats
path: root/distrib/sdl-1.2.15/src/video/photon/SDL_ph_mouse.c
diff options
context:
space:
mode:
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/photon/SDL_ph_mouse.c')
-rw-r--r--distrib/sdl-1.2.15/src/video/photon/SDL_ph_mouse.c220
1 files changed, 220 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/photon/SDL_ph_mouse.c b/distrib/sdl-1.2.15/src/video/photon/SDL_ph_mouse.c
new file mode 100644
index 0000000..a25aa1f
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/photon/SDL_ph_mouse.c
@@ -0,0 +1,220 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_mouse.h"
+#include "../../events/SDL_events_c.h"
+#include "../SDL_cursor_c.h"
+#include "SDL_ph_mouse_c.h"
+
+struct WMcursor
+{
+ PhCursorDef_t *ph_cursor ;
+};
+
+void ph_FreeWMCursor(_THIS, WMcursor *cursor)
+{
+ if (window != NULL)
+ {
+ SDL_Lock_EventThread();
+
+ if (PtSetResource(window, Pt_ARG_CURSOR_TYPE, Ph_CURSOR_INHERIT, 0) < 0)
+ {
+ /* TODO: output error msg */
+ }
+
+ SDL_Unlock_EventThread();
+ }
+
+ SDL_free(cursor);
+}
+
+WMcursor *ph_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
+{
+ WMcursor* cursor;
+ int clen, i;
+ unsigned char bit, databit, maskbit;
+
+ /* Allocate and initialize the cursor memory */
+ if ((cursor = (WMcursor*)SDL_malloc(sizeof(WMcursor))) == NULL)
+ {
+ SDL_OutOfMemory();
+ return(NULL);
+ }
+ SDL_memset(cursor,0,sizeof(WMcursor));
+
+ cursor->ph_cursor = (PhCursorDef_t *) SDL_malloc(sizeof(PhCursorDef_t) + 32*4*2);
+
+ if (cursor->ph_cursor == NULL)
+ {
+ SDL_SetError("ph_CreateWMCursor(): cursor malloc failed !\n");
+ return NULL;
+ }
+
+ SDL_memset(cursor->ph_cursor,0,(sizeof(PhCursorDef_t) + 32*4*2));
+
+ cursor->ph_cursor->hdr.type =Ph_RDATA_CURSOR;
+ cursor->ph_cursor->size1.x = (short)w;
+ cursor->ph_cursor->size1.y = (short)h;
+ cursor->ph_cursor->offset1.x = (short)hot_x;
+ cursor->ph_cursor->offset1.y = (short)hot_y;
+ cursor->ph_cursor->bytesperline1 = (char)w/8;
+ cursor->ph_cursor->color1 = Pg_WHITE;
+ cursor->ph_cursor->size2.x = (short)w;
+ cursor->ph_cursor->size2.y = (short)h;
+ cursor->ph_cursor->offset2.x = (short)hot_x;
+ cursor->ph_cursor->offset2.y = (short)hot_y;
+ cursor->ph_cursor->bytesperline2 = (char)w/8;
+ cursor->ph_cursor->color2 = Pg_BLACK;
+
+ clen = (w/8)*h;
+
+ /* Copy the mask and the data to different bitmap planes */
+ for (i=0; i<clen; ++i)
+ {
+ for (bit = 0; bit < 8; bit++)
+ {
+ databit = data[i] & (1 << bit);
+ maskbit = mask[i] & (1 << bit);
+
+ cursor->ph_cursor->images[i] |= (databit == 0) ? maskbit : 0;
+ /* If the databit != 0, treat it as a black pixel and
+ * ignore the maskbit (can't do an inverted color) */
+ cursor->ph_cursor->images[i+clen] |= databit;
+ }
+ }
+
+ /* #bytes following the hdr struct */
+ cursor->ph_cursor->hdr.len =sizeof(PhCursorDef_t) + clen*2 - sizeof(PhRegionDataHdr_t);
+
+ return (cursor);
+}
+
+PhCursorDef_t ph_GetWMPhCursor(WMcursor *cursor)
+{
+ return (*cursor->ph_cursor);
+}
+
+int ph_ShowWMCursor(_THIS, WMcursor* cursor)
+{
+ PtArg_t args[3];
+ int nargs = 0;
+
+ /* Don't do anything if the display is gone */
+ if (window == NULL)
+ {
+ return (0);
+ }
+
+ /* looks like photon can't draw mouse cursor in direct mode */
+ if ((this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN)
+ {
+ /* disable the fake mouse in the fullscreen OpenGL mode */
+ if ((this->screen->flags & SDL_OPENGL) == SDL_OPENGL)
+ {
+ cursor=NULL;
+ }
+ else
+ {
+ return (0);
+ }
+ }
+
+ /* Set the photon cursor, or blank if cursor is NULL */
+ if (cursor!=NULL)
+ {
+ PtSetArg(&args[0], Pt_ARG_CURSOR_TYPE, Ph_CURSOR_BITMAP, 0);
+ /* Could set next to any PgColor_t value */
+ PtSetArg(&args[1], Pt_ARG_CURSOR_COLOR, Ph_CURSOR_DEFAULT_COLOR , 0);
+ PtSetArg(&args[2], Pt_ARG_BITMAP_CURSOR, cursor->ph_cursor, (cursor->ph_cursor->hdr.len + sizeof(PhRegionDataHdr_t)));
+ nargs = 3;
+ }
+ else /* Ph_CURSOR_NONE */
+ {
+ PtSetArg(&args[0], Pt_ARG_CURSOR_TYPE, Ph_CURSOR_NONE, 0);
+ nargs = 1;
+ }
+
+ SDL_Lock_EventThread();
+
+ if (PtSetResources(window, nargs, args) < 0 )
+ {
+ return (0);
+ }
+
+ SDL_Unlock_EventThread();
+
+ return (1);
+}
+
+
+void ph_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
+{
+ short abs_x, abs_y;
+
+ SDL_Lock_EventThread();
+ PtGetAbsPosition( window, &abs_x, &abs_y );
+ PhMoveCursorAbs( PhInputGroup(NULL), x + abs_x, y + abs_y );
+ SDL_Unlock_EventThread();
+}
+
+
+void ph_CheckMouseMode(_THIS)
+{
+ /* If the mouse is hidden and input is grabbed, we use relative mode */
+ if ( !(SDL_cursorstate & CURSOR_VISIBLE) && (this->input_grab != SDL_GRAB_OFF))
+ {
+ mouse_relative = 1;
+ }
+ else
+ {
+ mouse_relative = 0;
+ }
+}
+
+
+void ph_UpdateMouse(_THIS)
+{
+ PhCursorInfo_t phcursor;
+ short abs_x;
+ short abs_y;
+
+ /* Lock the event thread, in multi-threading environments */
+ SDL_Lock_EventThread();
+
+ /* synchronizing photon mouse cursor position and SDL mouse position, if cursor appears over window. */
+ PtGetAbsPosition(window, &abs_x, &abs_y);
+ PhQueryCursor(PhInputGroup(NULL), &phcursor);
+ if (((phcursor.pos.x >= abs_x) && (phcursor.pos.x <= abs_x + this->screen->w)) &&
+ ((phcursor.pos.y >= abs_y) && (phcursor.pos.y <= abs_y + this->screen->h)))
+ {
+ SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
+ SDL_PrivateMouseMotion(0, 0, phcursor.pos.x-abs_x, phcursor.pos.y-abs_y);
+ }
+ else
+ {
+ SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
+ }
+
+ /* Unlock the event thread, in multi-threading environments */
+ SDL_Unlock_EventThread();
+}