aboutsummaryrefslogtreecommitdiffstats
path: root/distrib/sdl-1.2.15/src/video/photon/SDL_phyuv.c
diff options
context:
space:
mode:
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/photon/SDL_phyuv.c')
-rw-r--r--distrib/sdl-1.2.15/src/video/photon/SDL_phyuv.c504
1 files changed, 504 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/photon/SDL_phyuv.c b/distrib/sdl-1.2.15/src/video/photon/SDL_phyuv.c
new file mode 100644
index 0000000..06c72fd
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/photon/SDL_phyuv.c
@@ -0,0 +1,504 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This is the QNX Realtime Platform version of SDL YUV video overlays */
+
+#include <errno.h>
+
+#include <Ph.h>
+#include <Pt.h>
+
+#include "SDL_video.h"
+#include "SDL_phyuv_c.h"
+#include "../SDL_yuvfuncs.h"
+
+#define OVERLAY_STATE_UNINIT 0
+#define OVERLAY_STATE_ACTIVE 1
+
+/* The functions are used to manipulate software video overlays */
+static struct private_yuvhwfuncs ph_yuvfuncs =
+{
+ ph_LockYUVOverlay,
+ ph_UnlockYUVOverlay,
+ ph_DisplayYUVOverlay,
+ ph_FreeYUVOverlay
+};
+
+int grab_ptrs2(PgVideoChannel_t* channel, FRAMEDATA* Frame0, FRAMEDATA* Frame1)
+{
+ int planes = 0;
+
+ /* Buffers have moved; re-obtain the pointers */
+ Frame0->Y = (unsigned char *)PdGetOffscreenContextPtr(channel->yplane1);
+ Frame1->Y = (unsigned char *)PdGetOffscreenContextPtr(channel->yplane2);
+ Frame0->U = (unsigned char *)PdGetOffscreenContextPtr(channel->vplane1);
+ Frame1->U = (unsigned char *)PdGetOffscreenContextPtr(channel->vplane2);
+ Frame0->V = (unsigned char *)PdGetOffscreenContextPtr(channel->uplane1);
+ Frame1->V = (unsigned char *)PdGetOffscreenContextPtr(channel->uplane2);
+
+ if (Frame0->Y)
+ planes++;
+
+ if (Frame0->U)
+ planes++;
+
+ if (Frame0->V)
+ planes++;
+
+ return planes;
+}
+
+SDL_Overlay* ph_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display)
+{
+ SDL_Overlay* overlay;
+ struct private_yuvhwdata* hwdata;
+ int vidport;
+ int rtncode;
+ int planes;
+ int i=0;
+ PhPoint_t pos;
+
+ /* Create the overlay structure */
+ overlay = SDL_calloc(1, sizeof(SDL_Overlay));
+
+ if (overlay == NULL)
+ {
+ SDL_OutOfMemory();
+ return NULL;
+ }
+
+ /* Fill in the basic members */
+ overlay->format = format;
+ overlay->w = width;
+ overlay->h = height;
+ overlay->hwdata = NULL;
+
+ /* Set up the YUV surface function structure */
+ overlay->hwfuncs = &ph_yuvfuncs;
+
+ /* Create the pixel data and lookup tables */
+ hwdata = SDL_calloc(1, sizeof(struct private_yuvhwdata));
+
+ if (hwdata == NULL)
+ {
+ SDL_OutOfMemory();
+ SDL_FreeYUVOverlay(overlay);
+ return NULL;
+ }
+
+ overlay->hwdata = hwdata;
+
+ PhDCSetCurrent(0);
+ if (overlay->hwdata->channel == NULL)
+ {
+ if ((overlay->hwdata->channel = PgCreateVideoChannel(Pg_VIDEO_CHANNEL_SCALER, 0)) == NULL)
+ {
+ SDL_SetError("ph_CreateYUVOverlay(): Create channel failed: %s\n", strerror(errno));
+ SDL_FreeYUVOverlay(overlay);
+ return NULL;
+
+ }
+ }
+
+ overlay->hwdata->forcedredraw=0;
+
+ PtGetAbsPosition(window, &pos.x, &pos.y);
+ overlay->hwdata->CurrentWindowPos.x = pos.x;
+ overlay->hwdata->CurrentWindowPos.y = pos.y;
+ overlay->hwdata->CurrentViewPort.pos.x = 0;
+ overlay->hwdata->CurrentViewPort.pos.y = 0;
+ overlay->hwdata->CurrentViewPort.size.w = width;
+ overlay->hwdata->CurrentViewPort.size.h = height;
+ overlay->hwdata->State = OVERLAY_STATE_UNINIT;
+ overlay->hwdata->FrameData0 = (FRAMEDATA *) SDL_calloc(1, sizeof(FRAMEDATA));
+ overlay->hwdata->FrameData1 = (FRAMEDATA *) SDL_calloc(1, sizeof(FRAMEDATA));
+
+ vidport = -1;
+ i=0;
+
+ overlay->hwdata->ischromakey=0;
+
+ do {
+ SDL_memset(&overlay->hwdata->caps, 0x00, sizeof(PgScalerCaps_t));
+ overlay->hwdata->caps.size = sizeof(PgScalerCaps_t);
+ rtncode = PgGetScalerCapabilities(overlay->hwdata->channel, i, &overlay->hwdata->caps);
+ if (rtncode==0)
+ {
+ if (overlay->hwdata->caps.format==format)
+ {
+ if ((overlay->hwdata->caps.flags & Pg_SCALER_CAP_DST_CHROMA_KEY) == Pg_SCALER_CAP_DST_CHROMA_KEY)
+ {
+ overlay->hwdata->ischromakey=1;
+ }
+ vidport=1;
+ break;
+ }
+ }
+ else
+ {
+ break;
+ }
+ i++;
+ } while(1);
+
+
+ if (vidport == -1)
+ {
+ SDL_SetError("No available video ports for requested format\n");
+ SDL_FreeYUVOverlay(overlay);
+ return NULL;
+ }
+
+ overlay->hwdata->format = format;
+ overlay->hwdata->props.format = format;
+ overlay->hwdata->props.size = sizeof(PgScalerProps_t);
+ overlay->hwdata->props.src_dim.w = width;
+ overlay->hwdata->props.src_dim.h = height;
+
+ /* overlay->hwdata->chromakey = PgGetOverlayChromaColor(); */
+ overlay->hwdata->chromakey = PgRGB(12, 6, 12); /* very dark pink color */
+ overlay->hwdata->props.color_key = overlay->hwdata->chromakey;
+
+ PhAreaToRect(&overlay->hwdata->CurrentViewPort, &overlay->hwdata->props.viewport);
+
+ overlay->hwdata->props.flags = Pg_SCALER_PROP_DOUBLE_BUFFER;
+
+ if ((overlay->hwdata->ischromakey)&&(overlay->hwdata->chromakey))
+ {
+ overlay->hwdata->props.flags |= Pg_SCALER_PROP_CHROMA_ENABLE;
+ overlay->hwdata->props.flags |= Pg_SCALER_PROP_CHROMA_SPECIFY_KEY_MASK;
+ }
+ else
+ {
+ overlay->hwdata->props.flags &= ~Pg_SCALER_PROP_CHROMA_ENABLE;
+ }
+
+ rtncode = PgConfigScalerChannel(overlay->hwdata->channel, &overlay->hwdata->props);
+
+ switch(rtncode)
+ {
+ case -1: SDL_SetError("PgConfigScalerChannel failed\n");
+ SDL_FreeYUVOverlay(overlay);
+ return NULL;
+ case 1:
+ case 0:
+ default:
+ break;
+ }
+
+ planes = grab_ptrs2(overlay->hwdata->channel, overlay->hwdata->FrameData0, overlay->hwdata->FrameData1);
+
+ if(overlay->hwdata->channel->yplane1 != NULL)
+ overlay->hwdata->YStride = overlay->hwdata->channel->yplane1->pitch;
+ if(overlay->hwdata->channel->vplane1 != NULL)
+ overlay->hwdata->UStride = overlay->hwdata->channel->vplane1->pitch;
+ if(overlay->hwdata->channel->uplane1 != NULL)
+ overlay->hwdata->VStride = overlay->hwdata->channel->uplane1->pitch;
+
+ /* check for the validness of all planes */
+ if ((overlay->hwdata->channel->yplane1 == NULL) &&
+ (overlay->hwdata->channel->uplane1 == NULL) &&
+ (overlay->hwdata->channel->vplane1 == NULL))
+ {
+ SDL_FreeYUVOverlay(overlay);
+ SDL_SetError("PgConfigScaler() returns all planes equal NULL\n");
+ return NULL;
+ }
+/*
+ overlay->hwdata->current = PgNextVideoFrame(overlay->hwdata->channel);
+
+ if (overlay->hwdata->current==0)
+ {
+ overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0;
+ }
+ else
+ {
+ overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData1;
+ }
+*/
+ overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0;
+
+/*
+ overlay->hwdata->locked = 1;
+*/
+
+ /* Find the pitch and offset values for the overlay */
+ overlay->planes = planes;
+ overlay->pitches = SDL_calloc(overlay->planes, sizeof(Uint16));
+ overlay->pixels = SDL_calloc(overlay->planes, sizeof(Uint8*));
+ if (!overlay->pitches || !overlay->pixels)
+ {
+ SDL_OutOfMemory();
+ SDL_FreeYUVOverlay(overlay);
+ return(NULL);
+ }
+
+ if (overlay->planes > 0)
+ {
+ overlay->pitches[0] = overlay->hwdata->channel->yplane1->pitch;
+ overlay->pixels[0] = overlay->hwdata->CurrentFrameData->Y;
+ }
+ if (overlay->planes > 1)
+ {
+ overlay->pitches[1] = overlay->hwdata->channel->vplane1->pitch;
+ overlay->pixels[1] = overlay->hwdata->CurrentFrameData->U;
+ }
+ if (overlay->planes > 2)
+ {
+ overlay->pitches[2] = overlay->hwdata->channel->uplane1->pitch;
+ overlay->pixels[2] = overlay->hwdata->CurrentFrameData->V;
+ }
+
+ overlay->hwdata->State = OVERLAY_STATE_ACTIVE;
+ overlay->hwdata->scaler_on = 0;
+ overlay->hw_overlay = 1;
+
+ current_overlay=overlay;
+
+ return overlay;
+}
+
+int ph_LockYUVOverlay(_THIS, SDL_Overlay* overlay)
+{
+ if (overlay == NULL)
+ {
+ return -1;
+ }
+
+ overlay->hwdata->locked = 1;
+
+/* overlay->hwdata->current = PgNextVideoFrame(overlay->hwdata->channel);
+ if (overlay->hwdata->current == -1)
+ {
+ SDL_SetError("ph_LockYUVOverlay: PgNextFrame() failed, bailing out\n");
+ SDL_FreeYUVOverlay(overlay);
+ return 0;
+ }
+
+ if (overlay->hwdata->current == 0)
+ {
+ overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0;
+ }
+ else
+ {
+ overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData1;
+ }
+
+ if (overlay->planes > 0)
+ {
+ overlay->pitches[0] = overlay->hwdata->channel->yplane1->pitch;
+ overlay->pixels[0] = overlay->hwdata->CurrentFrameData->Y;
+ }
+ if (overlay->planes > 1)
+ {
+ overlay->pitches[1] = overlay->hwdata->channel->uplane1->pitch;
+ overlay->pixels[1] = overlay->hwdata->CurrentFrameData->U;
+ }
+ if (overlay->planes > 2)
+ {
+ overlay->pitches[2] = overlay->hwdata->channel->vplane1->pitch;
+ overlay->pixels[2] = overlay->hwdata->CurrentFrameData->V;
+ }
+*/
+
+ return(0);
+}
+
+void ph_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay)
+{
+ if (overlay == NULL)
+ {
+ return;
+ }
+
+ overlay->hwdata->locked = 0;
+}
+
+int ph_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* src, SDL_Rect* dst)
+{
+ int rtncode;
+ PhPoint_t pos;
+ SDL_Rect backrect;
+ PhRect_t windowextent;
+ int winchanged=0;
+
+ if ((overlay == NULL) || (overlay->hwdata==NULL))
+ {
+ return -1;
+ }
+
+ if (overlay->hwdata->State == OVERLAY_STATE_UNINIT)
+ {
+ return -1;
+ }
+
+ PtGetAbsPosition(window, &pos.x, &pos.y);
+ if ((pos.x!=overlay->hwdata->CurrentWindowPos.x) ||
+ (pos.y!=overlay->hwdata->CurrentWindowPos.y))
+ {
+ winchanged=1;
+ overlay->hwdata->CurrentWindowPos.x=pos.x;
+ overlay->hwdata->CurrentWindowPos.y=pos.y;
+ }
+
+ /* If CurrentViewPort position/size has been changed, then move/resize the viewport */
+ if ((overlay->hwdata->CurrentViewPort.pos.x != dst->x) ||
+ (overlay->hwdata->CurrentViewPort.pos.y != dst->y) ||
+ (overlay->hwdata->CurrentViewPort.size.w != dst->w) ||
+ (overlay->hwdata->CurrentViewPort.size.h != dst->h) ||
+ (overlay->hwdata->scaler_on==0) || (winchanged==1) ||
+ (overlay->hwdata->forcedredraw==1))
+ {
+
+ if (overlay->hwdata->ischromakey==1)
+ {
+ /* restore screen behind the overlay/chroma color. */
+ backrect.x=overlay->hwdata->CurrentViewPort.pos.x;
+ backrect.y=overlay->hwdata->CurrentViewPort.pos.y;
+ backrect.w=overlay->hwdata->CurrentViewPort.size.w;
+ backrect.h=overlay->hwdata->CurrentViewPort.size.h;
+ this->UpdateRects(this, 1, &backrect);
+
+ /* Draw the new rectangle of the chroma color at the viewport position */
+ PgSetFillColor(overlay->hwdata->chromakey);
+ PgDrawIRect(dst->x, dst->y, dst->x+dst->w-1, dst->y+dst->h-1, Pg_DRAW_FILL);
+ PgFlush();
+ }
+
+ overlay->hwdata->props.flags |= Pg_SCALER_PROP_SCALER_ENABLE;
+ overlay->hwdata->scaler_on = 1;
+
+ PhWindowQueryVisible(Ph_QUERY_CONSOLE, 0, PtWidgetRid(window), &windowextent);
+ overlay->hwdata->CurrentViewPort.pos.x = pos.x-windowextent.ul.x+dst->x;
+ overlay->hwdata->CurrentViewPort.pos.y = pos.y-windowextent.ul.y+dst->y;
+ overlay->hwdata->CurrentViewPort.size.w = dst->w;
+ overlay->hwdata->CurrentViewPort.size.h = dst->h;
+ PhAreaToRect(&overlay->hwdata->CurrentViewPort, &overlay->hwdata->props.viewport);
+ overlay->hwdata->CurrentViewPort.pos.x = dst->x;
+ overlay->hwdata->CurrentViewPort.pos.y = dst->y;
+
+ rtncode = PgConfigScalerChannel(overlay->hwdata->channel, &(overlay->hwdata->props));
+
+ switch(rtncode)
+ {
+ case -1:
+ SDL_SetError("PgConfigScalerChannel() function failed\n");
+ SDL_FreeYUVOverlay(overlay);
+ return -1;
+ case 1:
+ grab_ptrs2(overlay->hwdata->channel, overlay->hwdata->FrameData0, overlay->hwdata->FrameData1);
+ break;
+ case 0:
+ default:
+ break;
+ }
+ }
+
+
+/*
+ if (overlay->hwdata->locked==0)
+ {
+ overlay->hwdata->current = PgNextVideoFrame(overlay->hwdata->channel);
+ if (overlay->hwdata->current == -1)
+ {
+ SDL_SetError("ph_LockYUVOverlay: PgNextFrame() failed, bailing out\n");
+ SDL_FreeYUVOverlay(overlay);
+ return 0;
+ }
+
+ if (overlay->hwdata->current == 0)
+ {
+ overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0;
+ }
+ else
+ {
+ overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData1;
+ }
+
+ if (overlay->planes > 0)
+ {
+ overlay->pitches[0] = overlay->hwdata->channel->yplane1->pitch;
+ overlay->pixels[0] = overlay->hwdata->CurrentFrameData->Y;
+ }
+ if (overlay->planes > 1)
+ {
+ overlay->pitches[1] = overlay->hwdata->channel->uplane1->pitch;
+ overlay->pixels[1] = overlay->hwdata->CurrentFrameData->U;
+ }
+ if (overlay->planes > 2)
+ {
+ overlay->pitches[2] = overlay->hwdata->channel->vplane1->pitch;
+ overlay->pixels[2] = overlay->hwdata->CurrentFrameData->V;
+ }
+ }
+*/
+
+ return 0;
+}
+
+void ph_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
+{
+ SDL_Rect backrect;
+
+ if (overlay == NULL)
+ {
+ return;
+ }
+
+ if (overlay->hwdata == NULL)
+ {
+ return;
+ }
+
+ current_overlay=NULL;
+
+ /* restore screen behind the overlay/chroma color. */
+ backrect.x=overlay->hwdata->CurrentViewPort.pos.x;
+ backrect.y=overlay->hwdata->CurrentViewPort.pos.y;
+ backrect.w=overlay->hwdata->CurrentViewPort.size.w;
+ backrect.h=overlay->hwdata->CurrentViewPort.size.h;
+ this->UpdateRects(this, 1, &backrect);
+
+ /* it is need for some buggy drivers, that can't hide overlay before */
+ /* freeing buffer, so we got trash on the srceen */
+ overlay->hwdata->props.flags &= ~Pg_SCALER_PROP_SCALER_ENABLE;
+ PgConfigScalerChannel(overlay->hwdata->channel, &(overlay->hwdata->props));
+
+ overlay->hwdata->scaler_on = 0;
+ overlay->hwdata->State = OVERLAY_STATE_UNINIT;
+
+ if (overlay->hwdata->channel != NULL)
+ {
+ PgDestroyVideoChannel(overlay->hwdata->channel);
+ overlay->hwdata->channel = NULL;
+ return;
+ }
+
+ overlay->hwdata->CurrentFrameData = NULL;
+
+ SDL_free(overlay->hwdata->FrameData0);
+ SDL_free(overlay->hwdata->FrameData1);
+ overlay->hwdata->FrameData0 = NULL;
+ overlay->hwdata->FrameData1 = NULL;
+ SDL_free(overlay->hwdata);
+}