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-rw-r--r--distrib/sdl-1.2.15/src/video/picogui/SDL_pgevents.c117
1 files changed, 117 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/picogui/SDL_pgevents.c b/distrib/sdl-1.2.15/src/video/picogui/SDL_pgevents.c
new file mode 100644
index 0000000..5006c07
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/picogui/SDL_pgevents.c
@@ -0,0 +1,117 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+
+ Micah Dowty
+ micahjd@users.sourceforge.net
+*/
+#include "SDL_config.h"
+
+#include "SDL.h"
+#include "../../events/SDL_sysevents.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_pgvideo.h"
+#include "SDL_pgevents_c.h"
+
+int PG_HandleClose(struct pgEvent *evt)
+{
+ SDL_PrivateQuit();
+ return 1; /* Intercept the event's normal quit handling */
+}
+
+int PG_HandleResize(struct pgEvent *evt)
+{
+ SDL_PrivateResize(evt->e.size.w, evt->e.size.h);
+ return 0;
+}
+
+int PG_HandleKey(struct pgEvent *evt)
+{
+ SDL_keysym sym;
+ SDL_memset(&sym,0,sizeof(sym));
+ sym.sym = evt->e.kbd.key;
+ sym.mod = evt->e.kbd.mods;
+ SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym);
+ return 0;
+}
+
+int PG_HandleChar(struct pgEvent *evt)
+{
+ SDL_keysym sym;
+ SDL_memset(&sym,0,sizeof(sym));
+ sym.unicode = evt->e.kbd.key;
+ sym.mod = evt->e.kbd.mods;
+ SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym);
+ return 0;
+}
+
+int PG_HandleMouseButton(struct pgEvent *evt)
+{
+ /* We need to focus the canvas when it's clicked */
+ if (evt->extra) {
+ SDL_VideoDevice *this = (SDL_VideoDevice *) evt->extra;
+ pgFocus(this->hidden->wCanvas);
+ }
+ SDL_PrivateMouseButton(evt->type == PG_WE_PNTR_DOWN, evt->e.pntr.chbtn,
+ evt->e.pntr.x, evt->e.pntr.y);
+ return 0;
+}
+
+int PG_HandleMouseMotion(struct pgEvent *evt)
+{
+ SDL_PrivateMouseMotion(evt->e.pntr.btn,0,evt->e.pntr.x, evt->e.pntr.y);
+ return 0;
+}
+
+void PG_PumpEvents(_THIS)
+{
+ /* Process all pending events */
+ pgEventPoll();
+}
+
+void PG_InitOSKeymap(_THIS)
+{
+ /* We need no keymap */
+}
+
+void PG_InitEvents(_THIS)
+{
+ /* Turn on all the mouse and keyboard triggers for our canvas, normally less important
+ * events like mouse movement are ignored to save bandwidth. */
+ pgSetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK,
+ pgGetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK) |
+ PG_TRIGGER_UP | PG_TRIGGER_DOWN | PG_TRIGGER_MOVE |
+ PG_TRIGGER_KEYUP | PG_TRIGGER_KEYDOWN | PG_TRIGGER_CHAR,0);
+
+ /* Start our canvas out focused, so we get keyboard input */
+ pgFocus(this->hidden->wCanvas);
+
+ /* Set up bindings for all the above event handlers */
+ pgBind(this->hidden->wApp, PG_WE_CLOSE, &PG_HandleClose, NULL);
+ pgBind(this->hidden->wCanvas, PG_WE_BUILD, &PG_HandleResize, NULL);
+ pgBind(this->hidden->wCanvas, PG_WE_KBD_CHAR, &PG_HandleChar, NULL);
+ pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYUP, &PG_HandleKey, NULL);
+ pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYDOWN, &PG_HandleKey, NULL);
+ pgBind(this->hidden->wCanvas, PG_WE_PNTR_MOVE, &PG_HandleMouseMotion, NULL);
+ pgBind(this->hidden->wCanvas, PG_WE_PNTR_UP, &PG_HandleMouseButton, NULL);
+ pgBind(this->hidden->wCanvas, PG_WE_PNTR_DOWN, &PG_HandleMouseButton, this);
+}
+
+/* end of SDL_pgevents.c ... */