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diff --git a/distrib/sdl-1.2.15/src/video/qtopia/SDL_QWin.h b/distrib/sdl-1.2.15/src/video/qtopia/SDL_QWin.h
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+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_QWin_h
+#define _SDL_QWin_h
+
+#include <stdio.h>
+
+#include <qimage.h>
+#include <qpixmap.h>
+#include <qwidget.h>
+#include <qpainter.h>
+#include <qdirectpainter_qws.h>
+
+#include "SDL_events.h"
+
+extern "C" {
+#include "../../events/SDL_events_c.h"
+};
+
+typedef enum {
+ SDL_QT_NO_ROTATION = 0,
+ SDL_QT_ROTATION_90,
+ SDL_QT_ROTATION_270
+} screenRotationT;
+
+extern screenRotationT screenRotation;
+
+class SDL_QWin : public QWidget
+{
+ void QueueKey(QKeyEvent *e, int pressed);
+ public:
+ SDL_QWin(const QSize& size);
+ virtual ~SDL_QWin();
+ virtual bool shown(void) {
+ return isVisible();
+ }
+ /* If called, the next resize event will not be forwarded to SDL. */
+ virtual void inhibitResize(void) {
+ my_inhibit_resize = true;
+ }
+ void setImage(QImage *image);
+ void setOffset(int x, int y) {
+ my_offset = QPoint(x, y);
+ }
+ void GetXYOffset(int &x, int &y) {
+ x = my_offset.x();
+ y = my_offset.y();
+ }
+ QImage *image(void) { return my_image; }
+
+ void setWFlags(WFlags flags) {
+ QWidget::setWFlags(flags);
+ my_flags = flags;
+ }
+ const QPoint& mousePos() const { return my_mouse_pos; }
+ void setMousePos(const QPoint& newpos);
+ void setFullscreen(bool);
+
+ bool lockScreen(bool force=false);
+ void unlockScreen();
+ void repaintRect(const QRect& rect);
+ protected:
+ /* Handle resizing of the window */
+ virtual void resizeEvent(QResizeEvent *e);
+ void focusInEvent(QFocusEvent *);
+ void focusOutEvent(QFocusEvent *);
+ void closeEvent(QCloseEvent *e);
+ void mouseMoveEvent(QMouseEvent *e);
+ void mousePressEvent(QMouseEvent *e);
+ void mouseReleaseEvent(QMouseEvent *e);
+ void paintEvent(QPaintEvent *ev);
+ void keyPressEvent(QKeyEvent *e) { QueueKey(e, 1); }
+ void keyReleaseEvent(QKeyEvent *e) { QueueKey(e, 0); }
+ private:
+ bool repaintRotation0(const QRect& rect);
+ bool repaintRotation1(const QRect& rect);
+ bool repaintRotation3(const QRect& rect);
+ void enableFullscreen();
+ QDirectPainter *my_painter;
+ QImage *my_image;
+ bool my_inhibit_resize;
+ QPoint my_offset;
+ QPoint my_mouse_pos;
+ WFlags my_flags;
+ WFlags my_has_fullscreen;
+ unsigned int my_locked;
+};
+
+#endif /* _SDL_QWin_h */