aboutsummaryrefslogtreecommitdiffstats
path: root/distrib/sdl-1.2.15/src/video/quartz/CGS.h
diff options
context:
space:
mode:
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/quartz/CGS.h')
-rw-r--r--distrib/sdl-1.2.15/src/video/quartz/CGS.h84
1 files changed, 84 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/quartz/CGS.h b/distrib/sdl-1.2.15/src/video/quartz/CGS.h
new file mode 100644
index 0000000..abe47f7
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/quartz/CGS.h
@@ -0,0 +1,84 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/*
+ Obscuring code: maximum number of windows above ours (inclusive)
+
+ Note: this doesn't work too well in practice and should be
+ phased out when we add OpenGL 2D acceleration. It was never
+ enabled in the first place, so this shouldn't be a problem ;-)
+*/
+#define kMaxWindows 256
+
+/* Some of the Core Graphics Server API for obscuring code */
+#define kCGSWindowLevelTop 2147483632
+#define kCGSWindowLevelDockIconDrag 500
+#define kCGSWindowLevelDockMenu 101
+#define kCGSWindowLevelMenuIgnore 21
+#define kCGSWindowLevelMenu 20
+#define kCGSWindowLevelDockLabel 12
+#define kCGSWindowLevelDockIcon 11
+#define kCGSWindowLevelDock 10
+#define kCGSWindowLevelUtility 3
+#define kCGSWindowLevelNormal 0
+
+/*
+ For completeness; We never use these window levels, they are always below us
+ #define kCGSWindowLevelMBarShadow -20
+ #define kCGSWindowLevelDesktopPicture -2147483647
+ #define kCGSWindowLevelDesktop -2147483648
+*/
+
+typedef CGError CGSError;
+typedef long CGSWindowCount;
+typedef void * CGSConnectionID;
+typedef int CGSWindowID;
+typedef CGSWindowID* CGSWindowIDList;
+typedef CGWindowLevel CGSWindowLevel;
+typedef NSRect CGSRect;
+
+extern CGSConnectionID _CGSDefaultConnection ();
+
+extern CGSError CGSGetOnScreenWindowList (CGSConnectionID cid,
+ CGSConnectionID owner,
+ CGSWindowCount listCapacity,
+ CGSWindowIDList list,
+ CGSWindowCount *listCount);
+
+extern CGSError CGSGetScreenRectForWindow (CGSConnectionID cid,
+ CGSWindowID wid,
+ CGSRect *rect);
+
+extern CGWindowLevel CGSGetWindowLevel (CGSConnectionID cid,
+ CGSWindowID wid,
+ CGSWindowLevel *level);
+
+extern CGSError CGSDisplayHWFill (CGDirectDisplayID id, unsigned int x, unsigned int y,
+ unsigned int w, unsigned int h, unsigned int color);
+
+extern CGSError CGSDisplayCanHWFill (CGDirectDisplayID id);
+
+extern CGSError CGSGetMouseEnabledFlags (CGSConnectionID cid, CGSWindowID wid, int *flags);
+
+int CGSDisplayHWSync (CGDirectDisplayID id);
+