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-rw-r--r--distrib/sdl-1.2.15/src/video/riscos/SDL_riscosevents.c549
1 files changed, 549 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/riscos/SDL_riscosevents.c b/distrib/sdl-1.2.15/src/video/riscos/SDL_riscosevents.c
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+++ b/distrib/sdl-1.2.15/src/video/riscos/SDL_riscosevents.c
@@ -0,0 +1,549 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/*
+ File added by Alan Buckley (alan_baa@hotmail.com) for RISC OS compatability
+ 27 March 2003
+
+ Implements keyboard setup, event pump and keyboard and mouse polling
+*/
+
+
+#include "SDL.h"
+#include "../../timer/SDL_timer_c.h"
+#include "../../events/SDL_sysevents.h"
+#include "../../events/SDL_events_c.h"
+#include "../SDL_cursor_c.h"
+#include "SDL_riscosvideo.h"
+#include "SDL_riscosevents_c.h"
+
+#include "memory.h"
+#include "stdlib.h"
+#include "ctype.h"
+
+#include "kernel.h"
+#include "swis.h"
+
+/* The translation table from a RISC OS internal key numbers to a SDL keysym */
+static SDLKey RO_keymap[SDLK_LAST];
+
+/* RISC OS Key codes */
+#define ROKEY_SHIFT 0
+#define ROKEY_CTRL 1
+#define ROKEY_ALT 2
+/* Left shift is first key we will check for */
+#define ROKEY_LEFT_SHIFT 3
+
+/* Need to ignore mouse buttons as they are processed separately */
+#define ROKEY_LEFT_MOUSE 9
+#define ROKEY_CENTRE_MOUSE 10
+#define ROKEY_RIGHT_MOUSE 11
+
+/* No key has been pressed return value*/
+#define ROKEY_NONE 255
+
+/* Id of last key in keyboard */
+#define ROKEY_LAST_KEY 124
+
+/* Size of array for all keys */
+#define ROKEYBD_ARRAYSIZE 125
+
+static char RO_pressed[ROKEYBD_ARRAYSIZE];
+
+static SDL_keysym *TranslateKey(int intkey, SDL_keysym *keysym, int pressed);
+
+void RISCOS_PollMouse(_THIS);
+void RISCOS_PollKeyboard();
+
+void RISCOS_PollMouseHelper(_THIS, int fullscreen);
+
+#if SDL_THREADS_DISABLED
+extern void DRenderer_FillBuffers();
+
+/* Timer running function */
+extern void RISCOS_CheckTimer();
+
+#endif
+
+void FULLSCREEN_PumpEvents(_THIS)
+{
+ /* Current implementation requires keyboard and mouse polling */
+ RISCOS_PollKeyboard();
+ RISCOS_PollMouse(this);
+#if SDL_THREADS_DISABLED
+// DRenderer_FillBuffers();
+ if (SDL_timer_running) RISCOS_CheckTimer();
+#endif
+}
+
+
+void RISCOS_InitOSKeymap(_THIS)
+{
+ int i;
+
+ /* Map the VK keysyms */
+ for ( i=0; i<SDL_arraysize(RO_keymap); ++i )
+ RO_keymap[i] = SDLK_UNKNOWN;
+
+ RO_keymap[3] = SDLK_LSHIFT;
+ RO_keymap[4] = SDLK_LCTRL;
+ RO_keymap[5] = SDLK_LALT;
+ RO_keymap[6] = SDLK_RSHIFT;
+ RO_keymap[7] = SDLK_RCTRL;
+ RO_keymap[8] = SDLK_RALT;
+ RO_keymap[16] = SDLK_q;
+ RO_keymap[17] = SDLK_3;
+ RO_keymap[18] = SDLK_4;
+ RO_keymap[19] = SDLK_5;
+ RO_keymap[20] = SDLK_F4;
+ RO_keymap[21] = SDLK_8;
+ RO_keymap[22] = SDLK_F7;
+ RO_keymap[23] = SDLK_MINUS,
+ RO_keymap[25] = SDLK_LEFT;
+ RO_keymap[26] = SDLK_KP6;
+ RO_keymap[27] = SDLK_KP7;
+ RO_keymap[28] = SDLK_F11;
+ RO_keymap[29] = SDLK_F12;
+ RO_keymap[30] = SDLK_F10;
+ RO_keymap[31] = SDLK_SCROLLOCK;
+ RO_keymap[32] = SDLK_PRINT;
+ RO_keymap[33] = SDLK_w;
+ RO_keymap[34] = SDLK_e;
+ RO_keymap[35] = SDLK_t;
+ RO_keymap[36] = SDLK_7;
+ RO_keymap[37] = SDLK_i;
+ RO_keymap[38] = SDLK_9;
+ RO_keymap[39] = SDLK_0;
+ RO_keymap[41] = SDLK_DOWN;
+ RO_keymap[42] = SDLK_KP8;
+ RO_keymap[43] = SDLK_KP9;
+ RO_keymap[44] = SDLK_BREAK;
+ RO_keymap[45] = SDLK_BACKQUOTE;
+/* RO_keymap[46] = SDLK_currency; TODO: Figure out if this has a value */
+ RO_keymap[47] = SDLK_BACKSPACE;
+ RO_keymap[48] = SDLK_1;
+ RO_keymap[49] = SDLK_2;
+ RO_keymap[50] = SDLK_d;
+ RO_keymap[51] = SDLK_r;
+ RO_keymap[52] = SDLK_6;
+ RO_keymap[53] = SDLK_u;
+ RO_keymap[54] = SDLK_o;
+ RO_keymap[55] = SDLK_p;
+ RO_keymap[56] = SDLK_LEFTBRACKET;
+ RO_keymap[57] = SDLK_UP;
+ RO_keymap[58] = SDLK_KP_PLUS;
+ RO_keymap[59] = SDLK_KP_MINUS;
+ RO_keymap[60] = SDLK_KP_ENTER;
+ RO_keymap[61] = SDLK_INSERT;
+ RO_keymap[62] = SDLK_HOME;
+ RO_keymap[63] = SDLK_PAGEUP;
+ RO_keymap[64] = SDLK_CAPSLOCK;
+ RO_keymap[65] = SDLK_a;
+ RO_keymap[66] = SDLK_x;
+ RO_keymap[67] = SDLK_f;
+ RO_keymap[68] = SDLK_y;
+ RO_keymap[69] = SDLK_j;
+ RO_keymap[70] = SDLK_k;
+ RO_keymap[72] = SDLK_SEMICOLON;
+ RO_keymap[73] = SDLK_RETURN;
+ RO_keymap[74] = SDLK_KP_DIVIDE;
+ RO_keymap[76] = SDLK_KP_PERIOD;
+ RO_keymap[77] = SDLK_NUMLOCK;
+ RO_keymap[78] = SDLK_PAGEDOWN;
+ RO_keymap[79] = SDLK_QUOTE;
+ RO_keymap[81] = SDLK_s;
+ RO_keymap[82] = SDLK_c;
+ RO_keymap[83] = SDLK_g;
+ RO_keymap[84] = SDLK_h;
+ RO_keymap[85] = SDLK_n;
+ RO_keymap[86] = SDLK_l;
+ RO_keymap[87] = SDLK_SEMICOLON;
+ RO_keymap[88] = SDLK_RIGHTBRACKET;
+ RO_keymap[89] = SDLK_DELETE;
+ RO_keymap[90] = SDLK_KP_MINUS;
+ RO_keymap[91] = SDLK_KP_MULTIPLY;
+ RO_keymap[93] = SDLK_EQUALS;
+ RO_keymap[94] = SDLK_BACKSLASH;
+ RO_keymap[96] = SDLK_TAB;
+ RO_keymap[97] = SDLK_z;
+ RO_keymap[98] = SDLK_SPACE;
+ RO_keymap[99] = SDLK_v;
+ RO_keymap[100] = SDLK_b;
+ RO_keymap[101] = SDLK_m;
+ RO_keymap[102] = SDLK_COMMA;
+ RO_keymap[103] = SDLK_PERIOD;
+ RO_keymap[104] = SDLK_SLASH;
+ RO_keymap[105] = SDLK_END;
+ RO_keymap[106] = SDLK_KP0;
+ RO_keymap[107] = SDLK_KP1;
+ RO_keymap[108] = SDLK_KP3;
+ RO_keymap[112] = SDLK_ESCAPE;
+ RO_keymap[113] = SDLK_F1;
+ RO_keymap[114] = SDLK_F2;
+ RO_keymap[115] = SDLK_F3;
+ RO_keymap[116] = SDLK_F5;
+ RO_keymap[117] = SDLK_F6;
+ RO_keymap[118] = SDLK_F8;
+ RO_keymap[119] = SDLK_F9;
+ RO_keymap[120] = SDLK_HASH;
+ RO_keymap[121] = SDLK_RIGHT;
+ RO_keymap[122] = SDLK_KP4;
+ RO_keymap[123] = SDLK_KP5;
+ RO_keymap[124] = SDLK_KP2;
+
+ SDL_memset(RO_pressed, 0, ROKEYBD_ARRAYSIZE);
+}
+
+
+/* Variable for mouse relative processing */
+int mouse_relative = 0;
+
+/* Check to see if we need to enter or leave mouse relative mode */
+
+void RISCOS_CheckMouseMode(_THIS)
+{
+ /* If the mouse is hidden and input is grabbed, we use relative mode */
+ if ( !(SDL_cursorstate & CURSOR_VISIBLE) &&
+ (this->input_grab != SDL_GRAB_OFF) ) {
+ mouse_relative = 1;
+ } else {
+ mouse_relative = 0;
+ }
+}
+
+
+void RISCOS_PollMouse(_THIS)
+{
+ RISCOS_PollMouseHelper(this, 1);
+}
+
+extern int mouseInWindow;
+
+void WIMP_PollMouse(_THIS)
+{
+ /* Only poll when mouse is over the window */
+ if (!mouseInWindow) return;
+
+ RISCOS_PollMouseHelper(this, 0);
+}
+
+/* Static variables so only changes are reported */
+static Sint16 last_x = -1, last_y = -1;
+static int last_buttons = 0;
+
+/* Share routine between WIMP and FULLSCREEN for polling mouse and
+ passing on events */
+void RISCOS_PollMouseHelper(_THIS, int fullscreen)
+{
+ _kernel_swi_regs regs;
+ static int starting = 1;
+
+ if (_kernel_swi(OS_Mouse, &regs, &regs) == NULL)
+ {
+ Sint16 new_x = regs.r[0]; /* Initialy get as OS units */
+ Sint16 new_y = regs.r[1];
+
+ /* Discard mouse events until they let go of the mouse after starting */
+ if (starting && regs.r[2] != 0)
+ return;
+ else
+ starting = 0;
+
+ if (new_x != last_x || new_y != last_y || last_buttons != regs.r[2])
+ {
+ /* Something changed so generate appropriate events */
+ int topLeftX, topLeftY; /* Top left OS units */
+ int x, y; /* Mouse position in SDL pixels */
+
+ if (fullscreen)
+ {
+ topLeftX = 0;
+ topLeftY = (this->hidden->height << this->hidden->yeig) - 1;
+ } else
+ {
+ int window_state[9];
+
+ /* Get current window state */
+ window_state[0] = this->hidden->window_handle;
+ regs.r[1] = (unsigned int)window_state;
+ _kernel_swi(Wimp_GetWindowState, &regs, &regs);
+
+ topLeftX = window_state[1];
+ topLeftY = window_state[4];
+ }
+
+ /* Convert co-ordinates to workspace */
+ x = new_x - topLeftX;
+ y = topLeftY - new_y; /* Y goes from top of window/screen */
+
+ /* Convert OS units to pixels */
+ x >>= this->hidden->xeig;
+ y >>= this->hidden->yeig;
+
+ if (last_x != new_x || last_y != new_y)
+ {
+ if (mouse_relative)
+ {
+ int centre_x = SDL_VideoSurface->w/2;
+ int centre_y = SDL_VideoSurface->h/2;
+
+ if (centre_x != x || centre_y != y)
+ {
+ if (SDL_VideoSurface) SDL_PrivateMouseMotion(0,1,x - centre_x, y - centre_y);
+ last_x = topLeftX + (centre_x << this->hidden->xeig);
+ last_y = topLeftY - (centre_y << this->hidden->yeig);
+
+ /* Re-centre the mouse pointer, so we still get relative
+ movement when the mouse is at the edge of the window
+ or screen.
+ */
+ {
+ unsigned char block[5];
+
+ block[0] = 3; /* OSWORD move pointer sub-reason code */
+ block[1] = last_x & 0xFF;
+ block[2] = (last_x >> 8) & 0xFF;
+ block[3] = last_y & 0xFF;
+ block[4] = (last_y >> 8) & 0xFF;
+
+ regs.r[0] = 21; /* OSWORD pointer stuff code */
+ regs.r[1] = (int)block;
+ _kernel_swi(OS_Word, &regs, &regs);
+ }
+ }
+ } else
+ {
+ last_x = new_x;
+ last_y = new_y;
+ SDL_PrivateMouseMotion(0,0,x,y);
+ }
+ }
+
+ if (last_buttons != regs.r[2])
+ {
+ int changed = last_buttons ^ regs.r[2];
+ last_buttons = regs.r[2];
+ if (changed & 4) SDL_PrivateMouseButton((last_buttons & 4) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0);
+ if (changed & 2) SDL_PrivateMouseButton((last_buttons & 2) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_MIDDLE, 0, 0);
+ if (changed & 1) SDL_PrivateMouseButton((last_buttons & 1) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0);
+ }
+ }
+ }
+}
+
+void RISCOS_PollKeyboard()
+{
+ int which_key = ROKEY_LEFT_SHIFT;
+ int j;
+ int min_key, max_key;
+ SDL_keysym key;
+
+ /* Scan the keyboard to see what is pressed */
+ while (which_key <= ROKEY_LAST_KEY)
+ {
+ which_key = (_kernel_osbyte(121, which_key, 0) & 0xFF);
+ if (which_key != ROKEY_NONE)
+ {
+ switch(which_key)
+ {
+ /* Skip over mouse keys */
+ case ROKEY_LEFT_MOUSE:
+ case ROKEY_CENTRE_MOUSE:
+ case ROKEY_RIGHT_MOUSE:
+ which_key = ROKEY_RIGHT_MOUSE;
+ break;
+
+ /* Ignore keys that cause 2 internal number to be generated */
+ case 71: case 24: case 87: case 40:
+ break;
+
+ /* Ignore break as it can be latched on */
+ case 44:
+ break;
+
+ default:
+ RO_pressed[which_key] += 2;
+ break;
+ }
+ which_key++;
+ }
+ }
+
+ /* Generate key released messages */
+ min_key = ROKEY_LAST_KEY+1;
+ max_key = ROKEY_LEFT_SHIFT;
+
+ for (j = ROKEY_LEFT_SHIFT; j <= ROKEY_LAST_KEY; j++)
+ {
+ if (RO_pressed[j])
+ {
+ if (RO_pressed[j] == 1)
+ {
+ RO_pressed[j] = 0;
+ SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(j,&key,0));
+ } else
+ {
+ if (j < min_key) min_key = j;
+ if (j > max_key) max_key = j;
+ }
+ }
+ }
+
+ /* Generate key pressed messages */
+ for (j = min_key; j <= max_key; j++)
+ {
+ if (RO_pressed[j])
+ {
+ if (RO_pressed[j] == 2)
+ {
+ SDL_PrivateKeyboard(SDL_PRESSED,TranslateKey(j,&key,1));
+ }
+ RO_pressed[j] = 1;
+ }
+ }
+}
+
+static SDL_keysym *TranslateKey(int intkey, SDL_keysym *keysym, int pressed)
+{
+ /* Set the keysym information */
+ keysym->scancode = (unsigned char) intkey;
+ keysym->sym = RO_keymap[intkey];
+ keysym->mod = KMOD_NONE;
+ keysym->unicode = 0;
+ if ( pressed && SDL_TranslateUNICODE )
+ {
+ int state;
+ int ch;
+
+ state = (_kernel_osbyte(202, 0, 255) & 0xFF);
+
+ /*TODO: Take into account other keyboard layouts */
+
+ ch = keysym->sym; /* This should handle most unshifted keys */
+
+ if (intkey < 9 || ch == SDLK_UNKNOWN)
+ {
+ ch = 0;
+
+ } else if (state & 64) /* Control on */
+ {
+ ch = ch & 31;
+
+ } else
+ {
+ int topOfKey = 0;
+ if (state & 8) /* Shift on */
+ {
+ topOfKey = 1;
+ }
+
+ if ((state & 16) == 0) /* Caps lock is on */
+ {
+ if (ch >= SDLK_a && ch <= SDLK_z)
+ {
+ if ((state & 128) == 0) /* Shift Enable off */
+ {
+ /* All letter become upper case */
+ topOfKey = 1;
+ } else
+ {
+ /* Shift+Letters gives lower case */
+ topOfKey = 1 - topOfKey;
+ }
+ }
+ }
+
+ if (topOfKey)
+ {
+ /* Key produced with shift held down */
+
+ /* Letters just give upper case version */
+ if (ch >= SDLK_a && ch <= SDLK_z) ch = toupper(ch);
+ else
+ {
+ switch(ch)
+ {
+ case SDLK_HASH: ch = '~'; break;
+ case SDLK_QUOTE: ch = '@'; break;
+ case SDLK_COMMA: ch = '<'; break;
+ case SDLK_MINUS: ch = '_'; break;
+ case SDLK_PERIOD: ch = '>'; break;
+ case SDLK_SLASH: ch = '?'; break;
+
+ case SDLK_0: ch = ')'; break;
+ case SDLK_1: ch = '!'; break;
+ case SDLK_2: ch = '"'; break;
+ case SDLK_3: ch = '£'; break;
+ case SDLK_4: ch = '$'; break;
+ case SDLK_5: ch = '%'; break;
+ case SDLK_6: ch = '^'; break;
+ case SDLK_7: ch = '&'; break;
+ case SDLK_8: ch = '*'; break;
+ case SDLK_9: ch = '('; break;
+
+ case SDLK_SEMICOLON: ch = ':'; break;
+ case SDLK_EQUALS: ch = '+'; break;
+ case SDLK_LEFTBRACKET: ch = '{'; break;
+ case SDLK_BACKSLASH: ch = '|'; break;
+ case SDLK_RIGHTBRACKET: ch = '}'; break;
+ case SDLK_BACKQUOTE: ch = '¬'; break;
+
+ default:
+ ch = 0; /* Map to zero character if we don't understand it */
+ break;
+ }
+ }
+
+ } else if (ch > 126)
+ {
+ /* SDL key code < 126 map directly onto their Unicode equivalents */
+ /* Keypad 0 to 9 maps to numeric equivalent */
+ if (ch >= SDLK_KP0 && ch <= SDLK_KP9) ch = ch - SDLK_KP0 + '0';
+ else
+ {
+ /* Following switch maps other keys that produce an Ascii value */
+ switch(ch)
+ {
+ case SDLK_KP_PERIOD: ch = '.'; break;
+ case SDLK_KP_DIVIDE: ch = '/'; break;
+ case SDLK_KP_MULTIPLY: ch = '*'; break;
+ case SDLK_KP_MINUS: ch = '-'; break;
+ case SDLK_KP_PLUS: ch = '+'; break;
+ case SDLK_KP_EQUALS: ch = '='; break;
+
+ default:
+ /* If we don't know what it is set the Unicode to 0 */
+ ch = 0;
+ break;
+ }
+ }
+ }
+ }
+
+ keysym->unicode = ch;
+ }
+ return(keysym);
+}
+
+/* end of SDL_riscosevents.c ... */
+