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-rw-r--r--distrib/sdl-1.2.15/src/video/wscons/SDL_wsconsvideo.h76
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diff --git a/distrib/sdl-1.2.15/src/video/wscons/SDL_wsconsvideo.h b/distrib/sdl-1.2.15/src/video/wscons/SDL_wsconsvideo.h
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+++ b/distrib/sdl-1.2.15/src/video/wscons/SDL_wsconsvideo.h
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+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_wsconsvideo_h
+#define _SDL_wsconsvideo_h
+
+#include <sys/time.h>
+#include <termios.h>
+#include <dev/wscons/wsconsio.h>
+
+#include "SDL_mouse.h"
+#include "SDL_mutex.h"
+#include "../SDL_sysvideo.h"
+
+void WSCONS_ReportError(char *fmt, ...);
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS SDL_VideoDevice *this
+#define private (this->hidden)
+
+/* Private display data */
+
+typedef void WSCONS_bitBlit(Uint8 *src_pos,
+ int srcRightDelta, // pixels, not bytes
+ int srcDownDelta, // pixels, not bytes
+ Uint8 *dst_pos,
+ int dst_linebytes,
+ int width,
+ int height);
+
+struct SDL_PrivateVideoData {
+ int fd; /* file descriptor of open device */
+ struct wsdisplay_fbinfo info; /* frame buffer characteristics */
+ int physlinebytes; /* number of bytes per row */
+ int redMask, greenMask, blueMask;
+
+ Uint8 *fbstart; /* These refer to the surface used, */
+ int fblinebytes; /* physical frame buffer or shadow. */
+
+ size_t fbmem_len;
+ Uint8 *physmem;
+ Uint8 *shadowmem;
+ int rotate;
+ int shadowFB; /* Tells whether a shadow is being used. */
+
+ WSCONS_bitBlit *blitFunc;
+
+ SDL_Rect *SDL_modelist[2];
+
+ unsigned int kbdType;
+ int did_save_tty;
+ struct termios saved_tty;
+};
+
+
+#endif /* _SDL_wsconsvideo_h */