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Diffstat (limited to 'distrib/sdl-1.2.15/src/video/x11/SDL_x11gl.c')
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11gl.c577
1 files changed, 577 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11gl.c b/distrib/sdl-1.2.15/src/video/x11/SDL_x11gl.c
new file mode 100644
index 0000000..aa5297b
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11gl.c
@@ -0,0 +1,577 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_x11video.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_x11dga_c.h"
+#include "SDL_x11gl_c.h"
+
+#if defined(__IRIX__)
+/* IRIX doesn't have a GL library versioning system */
+#define DEFAULT_OPENGL "libGL.so"
+#elif defined(__MACOSX__)
+#define DEFAULT_OPENGL "/usr/X11R6/lib/libGL.1.dylib"
+#elif defined(__QNXNTO__)
+#define DEFAULT_OPENGL "libGL.so.3"
+#elif defined(__OpenBSD__)
+#define DEFAULT_OPENGL "libGL.so.4.0"
+#else
+#define DEFAULT_OPENGL "libGL.so.1"
+#endif
+
+#ifndef GLX_ARB_multisample
+#define GLX_ARB_multisample
+#define GLX_SAMPLE_BUFFERS_ARB 100000
+#define GLX_SAMPLES_ARB 100001
+#endif
+
+/* GLX_EXT_visual_rating stuff that might not be in the system headers... */
+#ifndef GLX_VISUAL_CAVEAT_EXT
+#define GLX_VISUAL_CAVEAT_EXT 0x20
+#endif
+#ifndef GLX_NONE_EXT
+#define GLX_NONE_EXT 0x8000
+#endif
+#ifndef GLX_SLOW_VISUAL_EXT
+#define GLX_SLOW_VISUAL_EXT 0x8001
+#endif
+#ifndef GLX_NON_CONFORMANT_VISUAL_EXT
+#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
+#endif
+
+
+#if SDL_VIDEO_OPENGL_GLX
+static int glXExtensionSupported(_THIS, const char *extension)
+{
+ const char *extensions;
+ const char *start;
+ const char *where, *terminator;
+
+ /* Extension names should not have spaces. */
+ where = SDL_strchr(extension, ' ');
+ if ( where || *extension == '\0' ) {
+ return 0;
+ }
+
+ extensions = this->gl_data->glXQueryExtensionsString(GFX_Display,SDL_Screen);
+ /* It takes a bit of care to be fool-proof about parsing the
+ * OpenGL extensions string. Don't be fooled by sub-strings, etc.
+ */
+
+ /* http://bugs.debian.org/537487 */
+ if (extensions == NULL) {
+ return 0;
+ }
+
+ start = extensions;
+
+ for (;;) {
+ where = SDL_strstr(start, extension);
+ if (!where) break;
+
+ terminator = where + strlen(extension);
+ if (where == start || *(where - 1) == ' ')
+ if (*terminator == ' ' || *terminator == '\0') return 1;
+
+ start = terminator;
+ }
+ return 0;
+}
+#endif /* SDL_VIDEO_OPENGL_GLX */
+
+XVisualInfo *X11_GL_GetVisual(_THIS)
+{
+#if SDL_VIDEO_OPENGL_GLX
+ /* 64 seems nice. */
+ int attribs[64];
+ int i;
+
+ /* load the gl driver from a default path */
+ if ( ! this->gl_config.driver_loaded ) {
+ /* no driver has been loaded, use default (ourselves) */
+ if ( X11_GL_LoadLibrary(this, NULL) < 0 ) {
+ return NULL;
+ }
+ }
+
+ /* See if we already have a window which we must use */
+ if ( SDL_windowid ) {
+ XWindowAttributes a;
+ XVisualInfo vi_in;
+ int out_count;
+
+ XGetWindowAttributes(SDL_Display, SDL_Window, &a);
+ vi_in.screen = SDL_Screen;
+ vi_in.visualid = XVisualIDFromVisual(a.visual);
+ glx_visualinfo = XGetVisualInfo(SDL_Display,
+ VisualScreenMask|VisualIDMask, &vi_in, &out_count);
+ return glx_visualinfo;
+ }
+
+ /* Setup our GLX attributes according to the gl_config. */
+ i = 0;
+ attribs[i++] = GLX_RGBA;
+ attribs[i++] = GLX_RED_SIZE;
+ attribs[i++] = this->gl_config.red_size;
+ attribs[i++] = GLX_GREEN_SIZE;
+ attribs[i++] = this->gl_config.green_size;
+ attribs[i++] = GLX_BLUE_SIZE;
+ attribs[i++] = this->gl_config.blue_size;
+
+ if( this->gl_config.alpha_size ) {
+ attribs[i++] = GLX_ALPHA_SIZE;
+ attribs[i++] = this->gl_config.alpha_size;
+ }
+
+ if( this->gl_config.double_buffer ) {
+ attribs[i++] = GLX_DOUBLEBUFFER;
+ }
+
+ attribs[i++] = GLX_DEPTH_SIZE;
+ attribs[i++] = this->gl_config.depth_size;
+
+ if( this->gl_config.stencil_size ) {
+ attribs[i++] = GLX_STENCIL_SIZE;
+ attribs[i++] = this->gl_config.stencil_size;
+ }
+
+ if( this->gl_config.accum_red_size ) {
+ attribs[i++] = GLX_ACCUM_RED_SIZE;
+ attribs[i++] = this->gl_config.accum_red_size;
+ }
+
+ if( this->gl_config.accum_green_size ) {
+ attribs[i++] = GLX_ACCUM_GREEN_SIZE;
+ attribs[i++] = this->gl_config.accum_green_size;
+ }
+
+ if( this->gl_config.accum_blue_size ) {
+ attribs[i++] = GLX_ACCUM_BLUE_SIZE;
+ attribs[i++] = this->gl_config.accum_blue_size;
+ }
+
+ if( this->gl_config.accum_alpha_size ) {
+ attribs[i++] = GLX_ACCUM_ALPHA_SIZE;
+ attribs[i++] = this->gl_config.accum_alpha_size;
+ }
+
+ if( this->gl_config.stereo ) {
+ attribs[i++] = GLX_STEREO;
+ }
+
+ if( this->gl_config.multisamplebuffers ) {
+ attribs[i++] = GLX_SAMPLE_BUFFERS_ARB;
+ attribs[i++] = this->gl_config.multisamplebuffers;
+ }
+
+ if( this->gl_config.multisamplesamples ) {
+ attribs[i++] = GLX_SAMPLES_ARB;
+ attribs[i++] = this->gl_config.multisamplesamples;
+ }
+
+ if( this->gl_config.accelerated >= 0 &&
+ glXExtensionSupported(this, "GLX_EXT_visual_rating") ) {
+ attribs[i++] = GLX_VISUAL_CAVEAT_EXT;
+ attribs[i++] = GLX_NONE_EXT;
+ }
+
+#ifdef GLX_DIRECT_COLOR /* Try for a DirectColor visual for gamma support */
+ if ( !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) {
+ attribs[i++] = GLX_X_VISUAL_TYPE;
+ attribs[i++] = GLX_DIRECT_COLOR;
+ }
+#endif
+ attribs[i++] = None;
+
+ glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display,
+ SDL_Screen, attribs);
+#ifdef GLX_DIRECT_COLOR
+ if( !glx_visualinfo && !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { /* No DirectColor visual? Try again.. */
+ attribs[i-3] = None;
+ glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display,
+ SDL_Screen, attribs);
+ }
+#endif
+ if( !glx_visualinfo ) {
+ SDL_SetError( "Couldn't find matching GLX visual");
+ return NULL;
+ }
+/*
+ printf("Found GLX visual 0x%x\n", glx_visualinfo->visualid);
+*/
+ return glx_visualinfo;
+#else
+ SDL_SetError("X11 driver not configured with OpenGL");
+ return NULL;
+#endif
+}
+
+int X11_GL_CreateWindow(_THIS, int w, int h)
+{
+ int retval;
+#if SDL_VIDEO_OPENGL_GLX
+ XSetWindowAttributes attributes;
+ unsigned long mask;
+ unsigned long black;
+
+ black = (glx_visualinfo->visual == DefaultVisual(SDL_Display,
+ SDL_Screen))
+ ? BlackPixel(SDL_Display, SDL_Screen) : 0;
+ attributes.background_pixel = black;
+ attributes.border_pixel = black;
+ attributes.colormap = SDL_XColorMap;
+ mask = CWBackPixel | CWBorderPixel | CWColormap;
+
+ SDL_Window = XCreateWindow(SDL_Display, WMwindow,
+ 0, 0, w, h, 0, glx_visualinfo->depth,
+ InputOutput, glx_visualinfo->visual,
+ mask, &attributes);
+ if ( !SDL_Window ) {
+ SDL_SetError("Could not create window");
+ return -1;
+ }
+ retval = 0;
+#else
+ SDL_SetError("X11 driver not configured with OpenGL");
+ retval = -1;
+#endif
+ return(retval);
+}
+
+int X11_GL_CreateContext(_THIS)
+{
+ int retval;
+#if SDL_VIDEO_OPENGL_GLX
+
+ /* We do this to create a clean separation between X and GLX errors. */
+ XSync( SDL_Display, False );
+ glx_context = this->gl_data->glXCreateContext(GFX_Display,
+ glx_visualinfo, NULL, True);
+ XSync( GFX_Display, False );
+
+ if ( glx_context == NULL ) {
+ SDL_SetError("Could not create GL context");
+ return(-1);
+ }
+ if ( X11_GL_MakeCurrent(this) < 0 ) {
+ return(-1);
+ }
+ gl_active = 1;
+
+ if ( !glXExtensionSupported(this, "GLX_SGI_swap_control") ) {
+ this->gl_data->glXSwapIntervalSGI = NULL;
+ }
+ if ( !glXExtensionSupported(this, "GLX_MESA_swap_control") ) {
+ this->gl_data->glXSwapIntervalMESA = NULL;
+ }
+ if ( !glXExtensionSupported(this, "GLX_EXT_swap_control") ) {
+ this->gl_data->glXSwapIntervalEXT = NULL;
+ }
+
+ if ( this->gl_config.swap_control >= 0 ) {
+ int rc = -1;
+ if ( this->gl_data->glXSwapIntervalEXT ) {
+ rc = this->gl_data->glXSwapIntervalEXT(GFX_Display, SDL_Window,
+ this->gl_config.swap_control);
+ } else if ( this->gl_data->glXSwapIntervalMESA ) {
+ rc = this->gl_data->glXSwapIntervalMESA(this->gl_config.swap_control);
+ } else if ( this->gl_data->glXSwapIntervalSGI ) {
+ rc = this->gl_data->glXSwapIntervalSGI(this->gl_config.swap_control);
+ }
+ if (rc == 0) {
+ this->gl_data->swap_interval = this->gl_config.swap_control;
+ }
+ }
+#else
+ SDL_SetError("X11 driver not configured with OpenGL");
+#endif
+ if ( gl_active ) {
+ retval = 0;
+ } else {
+ retval = -1;
+ }
+ return(retval);
+}
+
+void X11_GL_Shutdown(_THIS)
+{
+#if SDL_VIDEO_OPENGL_GLX
+ /* Clean up OpenGL */
+ if( glx_context ) {
+ this->gl_data->glXMakeCurrent(GFX_Display, None, NULL);
+
+ if (glx_context != NULL)
+ this->gl_data->glXDestroyContext(GFX_Display, glx_context);
+
+ glx_context = NULL;
+ }
+ gl_active = 0;
+#endif /* SDL_VIDEO_OPENGL_GLX */
+}
+
+#if SDL_VIDEO_OPENGL_GLX
+
+/* Make the current context active */
+int X11_GL_MakeCurrent(_THIS)
+{
+ int retval;
+
+ retval = 0;
+ if ( ! this->gl_data->glXMakeCurrent(GFX_Display,
+ SDL_Window, glx_context) ) {
+ SDL_SetError("Unable to make GL context current");
+ retval = -1;
+ }
+ XSync( GFX_Display, False );
+
+ /* More Voodoo X server workarounds... Grr... */
+ SDL_Lock_EventThread();
+ X11_CheckDGAMouse(this);
+ SDL_Unlock_EventThread();
+
+ return(retval);
+}
+
+/* Get attribute data from glX. */
+int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
+{
+ int retval = -1;
+ int unsupported = 0;
+ int glx_attrib = None;
+
+ switch( attrib ) {
+ case SDL_GL_RED_SIZE:
+ glx_attrib = GLX_RED_SIZE;
+ break;
+ case SDL_GL_GREEN_SIZE:
+ glx_attrib = GLX_GREEN_SIZE;
+ break;
+ case SDL_GL_BLUE_SIZE:
+ glx_attrib = GLX_BLUE_SIZE;
+ break;
+ case SDL_GL_ALPHA_SIZE:
+ glx_attrib = GLX_ALPHA_SIZE;
+ break;
+ case SDL_GL_DOUBLEBUFFER:
+ glx_attrib = GLX_DOUBLEBUFFER;
+ break;
+ case SDL_GL_BUFFER_SIZE:
+ glx_attrib = GLX_BUFFER_SIZE;
+ break;
+ case SDL_GL_DEPTH_SIZE:
+ glx_attrib = GLX_DEPTH_SIZE;
+ break;
+ case SDL_GL_STENCIL_SIZE:
+ glx_attrib = GLX_STENCIL_SIZE;
+ break;
+ case SDL_GL_ACCUM_RED_SIZE:
+ glx_attrib = GLX_ACCUM_RED_SIZE;
+ break;
+ case SDL_GL_ACCUM_GREEN_SIZE:
+ glx_attrib = GLX_ACCUM_GREEN_SIZE;
+ break;
+ case SDL_GL_ACCUM_BLUE_SIZE:
+ glx_attrib = GLX_ACCUM_BLUE_SIZE;
+ break;
+ case SDL_GL_ACCUM_ALPHA_SIZE:
+ glx_attrib = GLX_ACCUM_ALPHA_SIZE;
+ break;
+ case SDL_GL_STEREO:
+ glx_attrib = GLX_STEREO;
+ break;
+ case SDL_GL_MULTISAMPLEBUFFERS:
+ glx_attrib = GLX_SAMPLE_BUFFERS_ARB;
+ break;
+ case SDL_GL_MULTISAMPLESAMPLES:
+ glx_attrib = GLX_SAMPLES_ARB;
+ break;
+ case SDL_GL_ACCELERATED_VISUAL:
+ if ( glXExtensionSupported(this, "GLX_EXT_visual_rating") ) {
+ glx_attrib = GLX_VISUAL_CAVEAT_EXT;
+ retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value);
+ if ( *value == GLX_SLOW_VISUAL_EXT ) {
+ *value = SDL_FALSE;
+ } else {
+ *value = SDL_TRUE;
+ }
+ return retval;
+ } else {
+ unsupported = 1;
+ }
+ break;
+ case SDL_GL_SWAP_CONTROL:
+ if ( ( this->gl_data->glXSwapIntervalEXT ) ||
+ ( this->gl_data->glXSwapIntervalMESA ) ||
+ ( this->gl_data->glXSwapIntervalSGI ) ) {
+ *value = this->gl_data->swap_interval;
+ return 0;
+ } else {
+ unsupported = 1;
+ }
+ break;
+ default:
+ unsupported = 1;
+ break;
+ }
+
+ if (unsupported) {
+ SDL_SetError("OpenGL attribute is unsupported on this system");
+ } else {
+ retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value);
+ }
+ return retval;
+}
+
+void X11_GL_SwapBuffers(_THIS)
+{
+ this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window);
+}
+
+#endif /* SDL_VIDEO_OPENGL_GLX */
+
+#define OPENGL_REQUIRS_DLOPEN
+#if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
+#include <dlfcn.h>
+#define GL_LoadObject(X) dlopen(X, (RTLD_NOW|RTLD_GLOBAL))
+#define GL_LoadFunction dlsym
+#define GL_UnloadObject dlclose
+#else
+#define GL_LoadObject SDL_LoadObject
+#define GL_LoadFunction SDL_LoadFunction
+#define GL_UnloadObject SDL_UnloadObject
+#endif
+
+void X11_GL_UnloadLibrary(_THIS)
+{
+#if SDL_VIDEO_OPENGL_GLX
+ if ( this->gl_config.driver_loaded ) {
+
+ GL_UnloadObject(this->gl_config.dll_handle);
+
+ this->gl_data->glXGetProcAddress = NULL;
+ this->gl_data->glXChooseVisual = NULL;
+ this->gl_data->glXCreateContext = NULL;
+ this->gl_data->glXDestroyContext = NULL;
+ this->gl_data->glXMakeCurrent = NULL;
+ this->gl_data->glXSwapBuffers = NULL;
+ this->gl_data->glXSwapIntervalSGI = NULL;
+ this->gl_data->glXSwapIntervalMESA = NULL;
+ this->gl_data->glXSwapIntervalEXT = NULL;
+
+ this->gl_config.dll_handle = NULL;
+ this->gl_config.driver_loaded = 0;
+ }
+#endif
+}
+
+#if SDL_VIDEO_OPENGL_GLX
+
+/* Passing a NULL path means load pointers from the application */
+int X11_GL_LoadLibrary(_THIS, const char* path)
+{
+ void* handle = NULL;
+
+ if ( gl_active ) {
+ SDL_SetError("OpenGL context already created");
+ return -1;
+ }
+
+ if ( path == NULL ) {
+ path = SDL_getenv("SDL_VIDEO_GL_DRIVER");
+ if ( path == NULL ) {
+ path = DEFAULT_OPENGL;
+ }
+ }
+
+ handle = GL_LoadObject(path);
+ if ( handle == NULL ) {
+#if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
+ SDL_SetError("Failed loading %s", path);
+#else
+ /* SDL_LoadObject() will call SDL_SetError() for us. */
+#endif
+ return -1;
+ }
+
+ /* Unload the old driver and reset the pointers */
+ X11_GL_UnloadLibrary(this);
+
+ /* Save the handle for X11_GL_GetProcAddress() */
+ this->gl_config.dll_handle = handle;
+
+ /* Load new function pointers */
+ this->gl_data->glXGetProcAddress =
+ (void *(*)(const GLubyte *)) GL_LoadFunction(handle, "glXGetProcAddressARB");
+ this->gl_data->glXChooseVisual =
+ (XVisualInfo *(*)(Display *, int, int *)) X11_GL_GetProcAddress(this, "glXChooseVisual");
+ this->gl_data->glXCreateContext =
+ (GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) X11_GL_GetProcAddress(this, "glXCreateContext");
+ this->gl_data->glXDestroyContext =
+ (void (*)(Display *, GLXContext)) X11_GL_GetProcAddress(this, "glXDestroyContext");
+ this->gl_data->glXMakeCurrent =
+ (int (*)(Display *, GLXDrawable, GLXContext)) X11_GL_GetProcAddress(this, "glXMakeCurrent");
+ this->gl_data->glXSwapBuffers =
+ (void (*)(Display *, GLXDrawable)) X11_GL_GetProcAddress(this, "glXSwapBuffers");
+ this->gl_data->glXGetConfig =
+ (int (*)(Display *, XVisualInfo *, int, int *)) X11_GL_GetProcAddress(this, "glXGetConfig");
+ this->gl_data->glXQueryExtensionsString =
+ (const char *(*)(Display *, int)) X11_GL_GetProcAddress(this, "glXQueryExtensionsString");
+ this->gl_data->glXSwapIntervalSGI =
+ (int (*)(int)) X11_GL_GetProcAddress(this, "glXSwapIntervalSGI");
+ this->gl_data->glXSwapIntervalMESA =
+ (GLint (*)(unsigned)) X11_GL_GetProcAddress(this, "glXSwapIntervalMESA");
+ this->gl_data->glXSwapIntervalEXT =
+ (int (*)(Display*,GLXDrawable,int)) X11_GL_GetProcAddress(this, "glXSwapIntervalEXT");
+
+ if ( (this->gl_data->glXChooseVisual == NULL) ||
+ (this->gl_data->glXCreateContext == NULL) ||
+ (this->gl_data->glXDestroyContext == NULL) ||
+ (this->gl_data->glXMakeCurrent == NULL) ||
+ (this->gl_data->glXSwapBuffers == NULL) ||
+ (this->gl_data->glXGetConfig == NULL) ||
+ (this->gl_data->glXQueryExtensionsString == NULL)) {
+ GL_UnloadObject(this->gl_config.dll_handle);
+ this->gl_config.dll_handle = NULL;
+ SDL_SetError("Could not retrieve OpenGL functions");
+ return -1;
+ }
+
+ this->gl_config.driver_loaded = 1;
+ if ( path ) {
+ SDL_strlcpy(this->gl_config.driver_path, path,
+ SDL_arraysize(this->gl_config.driver_path));
+ } else {
+ *this->gl_config.driver_path = '\0';
+ }
+ return 0;
+}
+
+void *X11_GL_GetProcAddress(_THIS, const char* proc)
+{
+ if ( this->gl_data->glXGetProcAddress ) {
+ return this->gl_data->glXGetProcAddress((const GLubyte *)proc);
+ }
+ return GL_LoadFunction(this->gl_config.dll_handle, proc);
+}
+
+#endif /* SDL_VIDEO_OPENGL_GLX */