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-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11dga.c90
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11dga_c.h33
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11dyn.c222
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11dyn.h93
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11events.c1414
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11events_c.h34
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11gamma.c142
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11gamma_c.h32
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11gl.c577
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11gl_c.h99
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11image.c316
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11image_c.h38
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11modes.c1143
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11modes_c.h43
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11mouse.c288
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11mouse_c.h33
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11sym.h201
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11video.c1571
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11video.h214
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11wm.c434
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11wm_c.h34
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11yuv.c538
-rw-r--r--distrib/sdl-1.2.15/src/video/x11/SDL_x11yuv_c.h41
23 files changed, 7630 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11dga.c b/distrib/sdl-1.2.15/src/video/x11/SDL_x11dga.c
new file mode 100644
index 0000000..e1c0c2e
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11dga.c
@@ -0,0 +1,90 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This is currently only used to enable DGA mouse.
+ There is a completely separate DGA driver that is fullscreen-only.
+*/
+
+#include "SDL_video.h"
+#include "../SDL_cursor_c.h"
+#include "SDL_x11dga_c.h"
+
+/* Global for the error handler */
+int dga_event, dga_error = -1;
+
+void X11_EnableDGAMouse(_THIS)
+{
+#if SDL_VIDEO_DRIVER_X11_DGAMOUSE
+ static int use_dgamouse = -1;
+
+ /* Check configuration to see if we should use DGA mouse */
+ if ( use_dgamouse < 0 ) {
+ int dga_major, dga_minor;
+ int dga_flags;
+ const char *env_use_dgamouse;
+
+ use_dgamouse = 1;
+ env_use_dgamouse = SDL_getenv("SDL_VIDEO_X11_DGAMOUSE");
+ if ( env_use_dgamouse ) {
+ use_dgamouse = SDL_atoi(env_use_dgamouse);
+ }
+ /* Check for buggy X servers */
+ if ( use_dgamouse && BUGGY_XFREE86(==, 4000) ) {
+ use_dgamouse = 0;
+ }
+ if ( !use_dgamouse || !local_X11 ||
+ !SDL_NAME(XF86DGAQueryExtension)(SDL_Display, &dga_event, &dga_error) ||
+ !SDL_NAME(XF86DGAQueryVersion)(SDL_Display, &dga_major, &dga_minor) ||
+ !SDL_NAME(XF86DGAQueryDirectVideo)(SDL_Display, SDL_Screen, &dga_flags) ||
+ !(dga_flags & XF86DGADirectPresent) ) {
+ use_dgamouse = 0;
+ }
+ }
+
+ if ( use_dgamouse && !(using_dga & DGA_MOUSE) ) {
+ if ( SDL_NAME(XF86DGADirectVideo)(SDL_Display, SDL_Screen, XF86DGADirectMouse) ) {
+ using_dga |= DGA_MOUSE;
+ }
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */
+}
+
+/* Argh. Glide resets DGA mouse mode when it makes the context current! */
+void X11_CheckDGAMouse(_THIS)
+{
+#if SDL_VIDEO_DRIVER_X11_DGAMOUSE
+ if ( using_dga & DGA_MOUSE ) {
+ SDL_NAME(XF86DGADirectVideo)(SDL_Display,SDL_Screen,XF86DGADirectMouse);
+ }
+#endif
+}
+
+void X11_DisableDGAMouse(_THIS)
+{
+#if SDL_VIDEO_DRIVER_X11_DGAMOUSE
+ if ( using_dga & DGA_MOUSE ) {
+ SDL_NAME(XF86DGADirectVideo)(SDL_Display, SDL_Screen, 0);
+ using_dga &= ~DGA_MOUSE;
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */
+}
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11dga_c.h b/distrib/sdl-1.2.15/src/video/x11/SDL_x11dga_c.h
new file mode 100644
index 0000000..a57511c
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11dga_c.h
@@ -0,0 +1,33 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_x11video.h"
+
+/* Different DGA access states */
+#define DGA_GRAPHICS 0x01
+#define DGA_KEYBOARD 0x02
+#define DGA_MOUSE 0x04
+
+extern void X11_EnableDGAMouse(_THIS);
+extern void X11_CheckDGAMouse(_THIS);
+extern void X11_DisableDGAMouse(_THIS);
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11dyn.c b/distrib/sdl-1.2.15/src/video/x11/SDL_x11dyn.c
new file mode 100644
index 0000000..7058add
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11dyn.c
@@ -0,0 +1,222 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#define DEBUG_DYNAMIC_X11 0
+
+#include "SDL_x11dyn.h"
+
+#if DEBUG_DYNAMIC_X11
+#include <stdio.h>
+#endif
+
+#ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
+
+#include "SDL_name.h"
+#include "SDL_loadso.h"
+
+typedef struct
+{
+ void *lib;
+ const char *libname;
+} x11dynlib;
+
+#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC NULL
+#endif
+#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT NULL
+#endif
+#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER NULL
+#endif
+#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR NULL
+#endif
+
+static x11dynlib x11libs[] =
+{
+ { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC },
+ { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT },
+ { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER },
+ { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR },
+};
+
+static void *X11_GetSym(const char *fnname, int *rc)
+{
+ void *fn = NULL;
+ int i;
+ for (i = 0; i < SDL_TABLESIZE(x11libs); i++) {
+ if (x11libs[i].lib != NULL)
+ {
+ fn = SDL_LoadFunction(x11libs[i].lib, fnname);
+ if (fn != NULL)
+ break;
+ }
+ }
+
+ #if DEBUG_DYNAMIC_X11
+ if (fn != NULL)
+ printf("X11: Found '%s' in %s (%p)\n", fnname, x11libs[i].libname, *fn);
+ else
+ printf("X11: Symbol '%s' NOT FOUND!\n", fnname);
+ #endif
+
+ if (fn == NULL)
+ *rc = 0; /* kill this module. */
+
+ return fn;
+}
+
+
+/* Define all the function pointers and wrappers... */
+#define SDL_X11_MODULE(modname)
+#define SDL_X11_SYM(rc,fn,params,args,ret) \
+ static rc (*p##fn) params = NULL; \
+ rc fn params { ret p##fn args ; }
+#include "SDL_x11sym.h"
+#undef SDL_X11_MODULE
+#undef SDL_X11_SYM
+#endif /* SDL_VIDEO_DRIVER_X11_DYNAMIC */
+
+/* Annoying varargs entry point... */
+#ifdef X_HAVE_UTF8_STRING
+XIC (*pXCreateIC)(XIM,...) = NULL;
+char *(*pXGetICValues)(XIC, ...) = NULL;
+#endif
+
+/* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */
+#define SDL_X11_MODULE(modname) int SDL_X11_HAVE_##modname = 1;
+#define SDL_X11_SYM(rc,fn,params,args,ret)
+#include "SDL_x11sym.h"
+#undef SDL_X11_MODULE
+#undef SDL_X11_SYM
+
+
+static void *SDL_XGetRequest_workaround(Display* dpy, CARD8 type, size_t len)
+{
+ xReq *req;
+ WORD64ALIGN
+ if (dpy->bufptr + len > dpy->bufmax)
+ _XFlush(dpy);
+ dpy->last_req = dpy->bufptr;
+ req = (xReq*)dpy->bufptr;
+ req->reqType = type;
+ req->length = len / 4;
+ dpy->bufptr += len;
+ dpy->request++;
+ return req;
+}
+
+static int x11_load_refcount = 0;
+
+void SDL_X11_UnloadSymbols(void)
+{
+ #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
+ /* Don't actually unload if more than one module is using the libs... */
+ if (x11_load_refcount > 0) {
+ if (--x11_load_refcount == 0) {
+ int i;
+
+ /* set all the function pointers to NULL. */
+ #define SDL_X11_MODULE(modname) SDL_X11_HAVE_##modname = 1;
+ #define SDL_X11_SYM(rc,fn,params,args,ret) p##fn = NULL;
+ #include "SDL_x11sym.h"
+ #undef SDL_X11_MODULE
+ #undef SDL_X11_SYM
+
+ #ifdef X_HAVE_UTF8_STRING
+ pXCreateIC = NULL;
+ pXGetICValues = NULL;
+ #endif
+
+ for (i = 0; i < SDL_TABLESIZE(x11libs); i++) {
+ if (x11libs[i].lib != NULL) {
+ SDL_UnloadObject(x11libs[i].lib);
+ x11libs[i].lib = NULL;
+ }
+ }
+ }
+ }
+ #endif
+}
+
+/* returns non-zero if all needed symbols were loaded. */
+int SDL_X11_LoadSymbols(void)
+{
+ int rc = 1; /* always succeed if not using Dynamic X11 stuff. */
+
+ #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
+ /* deal with multiple modules (dga, x11, etc) needing these symbols... */
+ if (x11_load_refcount++ == 0) {
+ int i;
+ int *thismod = NULL;
+ for (i = 0; i < SDL_TABLESIZE(x11libs); i++) {
+ if (x11libs[i].libname != NULL) {
+ x11libs[i].lib = SDL_LoadObject(x11libs[i].libname);
+ }
+ }
+ #define SDL_X11_MODULE(modname) thismod = &SDL_X11_HAVE_##modname;
+ #define SDL_X11_SYM(rc,fn,params,args,ret) \
+ p##fn = (rc(*)params) X11_GetSym(#fn, thismod);
+ #include "SDL_x11sym.h"
+ #undef SDL_X11_MODULE
+ #undef SDL_X11_SYM
+
+ #ifdef X_HAVE_UTF8_STRING
+ pXCreateIC = (XIC(*)(XIM,...)) X11_GetSym("XCreateIC",
+ &SDL_X11_HAVE_UTF8);
+ pXGetICValues = (char * (*)(XIC,...)) X11_GetSym("XGetICValues",
+ &SDL_X11_HAVE_UTF8);
+ #endif
+
+ /*
+ * In case we're built with newer Xlib headers, we need to make sure
+ * that _XGetRequest() is available, even on older systems.
+ * Otherwise, various Xlib macros we use will call a NULL pointer.
+ */
+ if (!SDL_X11_HAVE_XGETREQUEST) {
+ p_XGetRequest = SDL_XGetRequest_workaround;
+ }
+
+ if (SDL_X11_HAVE_BASEXLIB) { /* all required symbols loaded. */
+ SDL_ClearError();
+ } else {
+ SDL_X11_UnloadSymbols(); /* in case something got loaded... */
+ rc = 0;
+ }
+ }
+ #else
+ #if DEBUG_DYNAMIC_X11
+ printf("X11: No dynamic X11 support in this build of SDL.\n");
+ #endif
+ #ifdef X_HAVE_UTF8_STRING
+ pXCreateIC = XCreateIC;
+ pXGetICValues = XGetICValues;
+ #endif
+ #endif
+
+ return rc;
+}
+
+/* end of SDL_x11dyn.c ... */
+
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11dyn.h b/distrib/sdl-1.2.15/src/video/x11/SDL_x11dyn.h
new file mode 100644
index 0000000..c2ff82a
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11dyn.h
@@ -0,0 +1,93 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11dyn_h
+#define _SDL_x11dyn_h
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xatom.h>
+
+/* Apparently some X11 systems can't include this multiple times... */
+#ifndef SDL_INCLUDED_XLIBINT_H
+#define SDL_INCLUDED_XLIBINT_H 1
+#include <X11/Xlibint.h>
+#endif
+
+#include <X11/Xproto.h>
+
+#include "../Xext/extensions/Xext.h"
+#include "../Xext/extensions/extutil.h"
+
+#ifndef NO_SHARED_MEMORY
+#include <sys/ipc.h>
+#include <sys/shm.h>
+#include <X11/extensions/XShm.h>
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+#include <X11/extensions/Xrandr.h>
+#endif
+
+/*
+ * When using the "dynamic X11" functionality, we duplicate all the Xlib
+ * symbols that would be referenced by SDL inside of SDL itself.
+ * These duplicated symbols just serve as passthroughs to the functions
+ * in Xlib, that was dynamically loaded.
+ *
+ * This allows us to use Xlib as-is when linking against it directly, but
+ * also handles all the strange cases where there was code in the Xlib
+ * headers that may or may not exist or vary on a given platform.
+ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* evil function signatures... */
+typedef Bool (*SDL_X11_XESetWireToEventRetType)(Display*,XEvent*,xEvent*);
+typedef int (*SDL_X11_XSynchronizeRetType)(Display*);
+typedef Status (*SDL_X11_XESetEventToWireRetType)(Display*,XEvent*,xEvent*);
+
+int SDL_X11_LoadSymbols(void);
+void SDL_X11_UnloadSymbols(void);
+
+/* That's really annoying...make this a function pointer no matter what. */
+#ifdef X_HAVE_UTF8_STRING
+extern XIC (*pXCreateIC)(XIM,...);
+extern char *(*pXGetICValues)(XIC, ...);
+#endif
+
+/* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */
+#define SDL_X11_MODULE(modname) extern int SDL_X11_HAVE_##modname;
+#define SDL_X11_SYM(rc,fn,params,args,ret)
+#include "SDL_x11sym.h"
+#undef SDL_X11_MODULE
+#undef SDL_X11_SYM
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* !defined _SDL_x11dyn_h */
+
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11events.c b/distrib/sdl-1.2.15/src/video/x11/SDL_x11events.c
new file mode 100644
index 0000000..559a001
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11events.c
@@ -0,0 +1,1414 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Handle the event stream, converting X11 events into SDL events */
+
+#include <setjmp.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/keysym.h>
+#ifdef __SVR4
+#include <X11/Sunkeysym.h>
+#endif
+#include <sys/types.h>
+#include <sys/time.h>
+#include <unistd.h>
+
+#include "SDL_timer.h"
+#include "SDL_syswm.h"
+#include "../SDL_sysvideo.h"
+#include "../../events/SDL_sysevents.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_x11video.h"
+#include "SDL_x11dga_c.h"
+#include "SDL_x11modes_c.h"
+#include "SDL_x11image_c.h"
+#include "SDL_x11gamma_c.h"
+#include "SDL_x11wm_c.h"
+#include "SDL_x11mouse_c.h"
+#include "SDL_x11events_c.h"
+
+
+/* Define this if you want to debug X11 events */
+/*#define DEBUG_XEVENTS*/
+
+/* The translation tables from an X11 keysym to a SDL keysym */
+static SDLKey ODD_keymap[256];
+static SDLKey MISC_keymap[256];
+SDLKey X11_TranslateKeycode(Display *display, KeyCode kc);
+
+/*
+ Pending resize target for ConfigureNotify (so outdated events don't
+ cause inappropriate resize events)
+*/
+int X11_PendingConfigureNotifyWidth = -1;
+int X11_PendingConfigureNotifyHeight = -1;
+
+#ifdef X_HAVE_UTF8_STRING
+Uint32 Utf8ToUcs4(const Uint8 *utf8)
+{
+ Uint32 c;
+ int i = 1;
+ int noOctets = 0;
+ int firstOctetMask = 0;
+ unsigned char firstOctet = utf8[0];
+ if (firstOctet < 0x80) {
+ /*
+ Characters in the range:
+ 00000000 to 01111111 (ASCII Range)
+ are stored in one octet:
+ 0xxxxxxx (The same as its ASCII representation)
+ The least 6 significant bits of the first octet is the most 6 significant nonzero bits
+ of the UCS4 representation.
+ */
+ noOctets = 1;
+ firstOctetMask = 0x7F; /* 0(1111111) - The most significant bit is ignored */
+ } else if ((firstOctet & 0xE0) /* get the most 3 significant bits by AND'ing with 11100000 */
+ == 0xC0 ) { /* see if those 3 bits are 110. If so, the char is in this range */
+ /*
+ Characters in the range:
+ 00000000 10000000 to 00000111 11111111
+ are stored in two octets:
+ 110xxxxx 10xxxxxx
+ The least 5 significant bits of the first octet is the most 5 significant nonzero bits
+ of the UCS4 representation.
+ */
+ noOctets = 2;
+ firstOctetMask = 0x1F; /* 000(11111) - The most 3 significant bits are ignored */
+ } else if ((firstOctet & 0xF0) /* get the most 4 significant bits by AND'ing with 11110000 */
+ == 0xE0) { /* see if those 4 bits are 1110. If so, the char is in this range */
+ /*
+ Characters in the range:
+ 00001000 00000000 to 11111111 11111111
+ are stored in three octets:
+ 1110xxxx 10xxxxxx 10xxxxxx
+ The least 4 significant bits of the first octet is the most 4 significant nonzero bits
+ of the UCS4 representation.
+ */
+ noOctets = 3;
+ firstOctetMask = 0x0F; /* 0000(1111) - The most 4 significant bits are ignored */
+ } else if ((firstOctet & 0xF8) /* get the most 5 significant bits by AND'ing with 11111000 */
+ == 0xF0) { /* see if those 5 bits are 11110. If so, the char is in this range */
+ /*
+ Characters in the range:
+ 00000001 00000000 00000000 to 00011111 11111111 11111111
+ are stored in four octets:
+ 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
+ The least 3 significant bits of the first octet is the most 3 significant nonzero bits
+ of the UCS4 representation.
+ */
+ noOctets = 4;
+ firstOctetMask = 0x07; /* 11110(111) - The most 5 significant bits are ignored */
+ } else if ((firstOctet & 0xFC) /* get the most 6 significant bits by AND'ing with 11111100 */
+ == 0xF8) { /* see if those 6 bits are 111110. If so, the char is in this range */
+ /*
+ Characters in the range:
+ 00000000 00100000 00000000 00000000 to
+ 00000011 11111111 11111111 11111111
+ are stored in five octets:
+ 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
+ The least 2 significant bits of the first octet is the most 2 significant nonzero bits
+ of the UCS4 representation.
+ */
+ noOctets = 5;
+ firstOctetMask = 0x03; /* 111110(11) - The most 6 significant bits are ignored */
+ } else if ((firstOctet & 0xFE) /* get the most 7 significant bits by AND'ing with 11111110 */
+ == 0xFC) { /* see if those 7 bits are 1111110. If so, the char is in this range */
+ /*
+ Characters in the range:
+ 00000100 00000000 00000000 00000000 to
+ 01111111 11111111 11111111 11111111
+ are stored in six octets:
+ 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
+ The least significant bit of the first octet is the most significant nonzero bit
+ of the UCS4 representation.
+ */
+ noOctets = 6;
+ firstOctetMask = 0x01; /* 1111110(1) - The most 7 significant bits are ignored */
+ } else
+ return 0; /* The given chunk is not a valid UTF-8 encoded Unicode character */
+
+ /*
+ The least noOctets significant bits of the first octet is the most 2 significant nonzero bits
+ of the UCS4 representation.
+ The first 6 bits of the UCS4 representation is the least 8-noOctets-1 significant bits of
+ firstOctet if the character is not ASCII. If so, it's the least 7 significant bits of firstOctet.
+ This done by AND'ing firstOctet with its mask to trim the bits used for identifying the
+ number of continuing octets (if any) and leave only the free bits (the x's)
+ Sample:
+ 1-octet: 0xxxxxxx & 01111111 = 0xxxxxxx
+ 2-octets: 110xxxxx & 00011111 = 000xxxxx
+ */
+ c = firstOctet & firstOctetMask;
+
+ /* Now, start filling c.ucs4 with the bits from the continuing octets from utf8. */
+ for (i = 1; i < noOctets; i++) {
+ /* A valid continuing octet is of the form 10xxxxxx */
+ if ((utf8[i] & 0xC0) /* get the most 2 significant bits by AND'ing with 11000000 */
+ != 0x80) /* see if those 2 bits are 10. If not, the is a malformed sequence. */
+ /*The given chunk is a partial sequence at the end of a string that could
+ begin a valid character */
+ return 0;
+
+ /* Make room for the next 6-bits */
+ c <<= 6;
+
+ /*
+ Take only the least 6 significance bits of the current octet (utf8[i]) and fill the created room
+ of c.ucs4 with them.
+ This done by AND'ing utf8[i] with 00111111 and the OR'ing the result with c.ucs4.
+ */
+ c |= utf8[i] & 0x3F;
+ }
+ return c;
+}
+
+/* Given a UTF-8 encoded string pointed to by utf8 of length length in
+ bytes, returns the corresponding UTF-16 encoded string in the
+ buffer pointed to by utf16. The maximum number of UTF-16 encoding
+ units (i.e., Unit16s) allowed in the buffer is specified in
+ utf16_max_length. The return value is the number of UTF-16
+ encoding units placed in the output buffer pointed to by utf16.
+
+ In case of an error, -1 is returned, leaving some unusable partial
+ results in the output buffer.
+
+ The caller must estimate the size of utf16 buffer by itself before
+ calling this function. Insufficient output buffer is considered as
+ an error, and once an error occured, this function doesn't give any
+ clue how large the result will be.
+
+ The error cases include following:
+
+ - Invalid byte sequences were in the input UTF-8 bytes. The caller
+ has no way to know what point in the input buffer was the
+ errornous byte.
+
+ - The input contained a character (a valid UTF-8 byte sequence)
+ whose scalar value exceeded the range that UTF-16 can represent
+ (i.e., characters whose Unicode scalar value above 0x110000).
+
+ - The output buffer has no enough space to hold entire utf16 data.
+
+ Please note:
+
+ - '\0'-termination is not assumed both on the input UTF-8 string
+ and on the output UTF-16 string; any legal zero byte in the input
+ UTF-8 string will be converted to a 16-bit zero in output. As a
+ side effect, the last UTF-16 encoding unit stored in the output
+ buffer will have a non-zero value if the input UTF-8 was not
+ '\0'-terminated.
+
+ - UTF-8 aliases are *not* considered as an error. They are
+ converted to UTF-16. For example, 0xC0 0xA0, 0xE0 0x80 0xA0,
+ and 0xF0 0x80 0x80 0xA0 are all mapped to a single UTF-16
+ encoding unit 0x0020.
+
+ - Three byte UTF-8 sequences whose value corresponds to a surrogate
+ code or other reserved scalar value are not considered as an
+ error either. They may cause an invalid UTF-16 data (e.g., those
+ containing unpaired surrogates).
+
+*/
+
+static int Utf8ToUtf16(const Uint8 *utf8, const int utf8_length, Uint16 *utf16, const int utf16_max_length) {
+
+ /* p moves over the output buffer. max_ptr points to the next to the last slot of the buffer. */
+ Uint16 *p = utf16;
+ Uint16 const *const max_ptr = utf16 + utf16_max_length;
+
+ /* end_of_input points to the last byte of input as opposed to the next to the last byte. */
+ Uint8 const *const end_of_input = utf8 + utf8_length - 1;
+
+ while (utf8 <= end_of_input) {
+ Uint8 const c = *utf8;
+ if (p >= max_ptr) {
+ /* No more output space. */
+ return -1;
+ }
+ if (c < 0x80) {
+ /* One byte ASCII. */
+ *p++ = c;
+ utf8 += 1;
+ } else if (c < 0xC0) {
+ /* Follower byte without preceeding leader bytes. */
+ return -1;
+ } else if (c < 0xE0) {
+ /* Two byte sequence. We need one follower byte. */
+ if (end_of_input - utf8 < 1 || (((utf8[1] ^ 0x80)) & 0xC0)) {
+ return -1;
+ }
+ *p++ = (Uint16)(0xCF80 + (c << 6) + utf8[1]);
+ utf8 += 2;
+ } else if (c < 0xF0) {
+ /* Three byte sequence. We need two follower byte. */
+ if (end_of_input - utf8 < 2 || (((utf8[1] ^ 0x80) | (utf8[2] ^ 0x80)) & 0xC0)) {
+ return -1;
+ }
+ *p++ = (Uint16)(0xDF80 + (c << 12) + (utf8[1] << 6) + utf8[2]);
+ utf8 += 3;
+ } else if (c < 0xF8) {
+ int plane;
+ /* Four byte sequence. We need three follower bytes. */
+ if (end_of_input - utf8 < 3 || (((utf8[1] ^ 0x80) | (utf8[2] ^0x80) | (utf8[3] ^ 0x80)) & 0xC0)) {
+ return -1;
+ }
+ plane = (-0xC8 + (c << 2) + (utf8[1] >> 4));
+ if (plane == 0) {
+ /* This four byte sequence is an alias that
+ corresponds to a Unicode scalar value in BMP.
+ It fits in an UTF-16 encoding unit. */
+ *p++ = (Uint16)(0xDF80 + (utf8[1] << 12) + (utf8[2] << 6) + utf8[3]);
+ } else if (plane <= 16) {
+ /* This is a legal four byte sequence that corresponds to a surrogate pair. */
+ if (p + 1 >= max_ptr) {
+ /* No enough space on the output buffer for the pair. */
+ return -1;
+ }
+ *p++ = (Uint16)(0xE5B8 + (c << 8) + (utf8[1] << 2) + (utf8[2] >> 4));
+ *p++ = (Uint16)(0xDB80 + ((utf8[2] & 0x0F) << 6) + utf8[3]);
+ } else {
+ /* This four byte sequence is out of UTF-16 code space. */
+ return -1;
+ }
+ utf8 += 4;
+ } else {
+ /* Longer sequence or unused byte. */
+ return -1;
+ }
+ }
+ return p - utf16;
+}
+
+#endif
+
+/* Check to see if this is a repeated key.
+ (idea shamelessly lifted from GII -- thanks guys! :)
+ */
+static int X11_KeyRepeat(Display *display, XEvent *event)
+{
+ XEvent peekevent;
+ int repeated;
+
+ repeated = 0;
+ if ( XPending(display) ) {
+ XPeekEvent(display, &peekevent);
+ if ( (peekevent.type == KeyPress) &&
+ (peekevent.xkey.keycode == event->xkey.keycode) &&
+ ((peekevent.xkey.time-event->xkey.time) < 2) ) {
+ repeated = 1;
+ XNextEvent(display, &peekevent);
+ }
+ }
+ return(repeated);
+}
+
+/* Note: The X server buffers and accumulates mouse motion events, so
+ the motion event generated by the warp may not appear exactly as we
+ expect it to. We work around this (and improve performance) by only
+ warping the pointer when it reaches the edge, and then wait for it.
+*/
+#define MOUSE_FUDGE_FACTOR 8
+
+static __inline__ int X11_WarpedMotion(_THIS, XEvent *xevent)
+{
+ int w, h, i;
+ int deltax, deltay;
+ int posted;
+
+ w = SDL_VideoSurface->w;
+ h = SDL_VideoSurface->h;
+ deltax = xevent->xmotion.x - mouse_last.x;
+ deltay = xevent->xmotion.y - mouse_last.y;
+#ifdef DEBUG_MOTION
+ printf("Warped mouse motion: %d,%d\n", deltax, deltay);
+#endif
+ mouse_last.x = xevent->xmotion.x;
+ mouse_last.y = xevent->xmotion.y;
+ posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay);
+
+ if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) ||
+ (xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) ||
+ (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) ||
+ (xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) {
+ /* Get the events that have accumulated */
+ while ( XCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) {
+ deltax = xevent->xmotion.x - mouse_last.x;
+ deltay = xevent->xmotion.y - mouse_last.y;
+#ifdef DEBUG_MOTION
+ printf("Extra mouse motion: %d,%d\n", deltax, deltay);
+#endif
+ mouse_last.x = xevent->xmotion.x;
+ mouse_last.y = xevent->xmotion.y;
+ posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay);
+ }
+ mouse_last.x = w/2;
+ mouse_last.y = h/2;
+ XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0,
+ mouse_last.x, mouse_last.y);
+ for ( i=0; i<10; ++i ) {
+ XMaskEvent(SDL_Display, PointerMotionMask, xevent);
+ if ( (xevent->xmotion.x >
+ (mouse_last.x-MOUSE_FUDGE_FACTOR)) &&
+ (xevent->xmotion.x <
+ (mouse_last.x+MOUSE_FUDGE_FACTOR)) &&
+ (xevent->xmotion.y >
+ (mouse_last.y-MOUSE_FUDGE_FACTOR)) &&
+ (xevent->xmotion.y <
+ (mouse_last.y+MOUSE_FUDGE_FACTOR)) ) {
+ break;
+ }
+#ifdef DEBUG_XEVENTS
+ printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y);
+#endif
+ }
+#ifdef DEBUG_XEVENTS
+ if ( i == 10 ) {
+ printf("Warning: didn't detect mouse warp motion\n");
+ }
+#endif
+ }
+ return(posted);
+}
+
+static int X11_DispatchEvent(_THIS)
+{
+ int posted;
+ XEvent xevent;
+
+ SDL_memset(&xevent, '\0', sizeof (XEvent)); /* valgrind fix. --ryan. */
+ XNextEvent(SDL_Display, &xevent);
+
+ /* Discard KeyRelease and KeyPress events generated by auto-repeat.
+ We need to do it before passing event to XFilterEvent. Otherwise,
+ KeyRelease aware IMs are confused... */
+ if ( xevent.type == KeyRelease
+ && X11_KeyRepeat(SDL_Display, &xevent) ) {
+ return 0;
+ }
+
+#ifdef X_HAVE_UTF8_STRING
+ /* If we are translating with IM, we need to pass all events
+ to XFilterEvent, and discard those filtered events immediately. */
+ if ( SDL_TranslateUNICODE
+ && SDL_IM != NULL
+ && XFilterEvent(&xevent, None) ) {
+ return 0;
+ }
+#endif
+
+ posted = 0;
+ switch (xevent.type) {
+
+ /* Gaining mouse coverage? */
+ case EnterNotify: {
+#ifdef DEBUG_XEVENTS
+printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
+if ( xevent.xcrossing.mode == NotifyGrab )
+printf("Mode: NotifyGrab\n");
+if ( xevent.xcrossing.mode == NotifyUngrab )
+printf("Mode: NotifyUngrab\n");
+#endif
+ if ( this->input_grab == SDL_GRAB_OFF ) {
+ posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
+ }
+ posted = SDL_PrivateMouseMotion(0, 0,
+ xevent.xcrossing.x,
+ xevent.xcrossing.y);
+ }
+ break;
+
+ /* Losing mouse coverage? */
+ case LeaveNotify: {
+#ifdef DEBUG_XEVENTS
+printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
+if ( xevent.xcrossing.mode == NotifyGrab )
+printf("Mode: NotifyGrab\n");
+if ( xevent.xcrossing.mode == NotifyUngrab )
+printf("Mode: NotifyUngrab\n");
+#endif
+ if ( (xevent.xcrossing.mode != NotifyGrab) &&
+ (xevent.xcrossing.mode != NotifyUngrab) &&
+ (xevent.xcrossing.detail != NotifyInferior) ) {
+ if ( this->input_grab == SDL_GRAB_OFF ) {
+ posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
+ } else {
+ posted = SDL_PrivateMouseMotion(0, 0,
+ xevent.xcrossing.x,
+ xevent.xcrossing.y);
+ }
+ }
+ }
+ break;
+
+ /* Gaining input focus? */
+ case FocusIn: {
+#ifdef DEBUG_XEVENTS
+printf("FocusIn!\n");
+#endif
+ posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
+
+#ifdef X_HAVE_UTF8_STRING
+ if ( SDL_IC != NULL ) {
+ XSetICFocus(SDL_IC);
+ }
+#endif
+ /* Queue entry into fullscreen mode */
+ switch_waiting = 0x01 | SDL_FULLSCREEN;
+ switch_time = SDL_GetTicks() + 1500;
+ }
+ break;
+
+ /* Losing input focus? */
+ case FocusOut: {
+#ifdef DEBUG_XEVENTS
+printf("FocusOut!\n");
+#endif
+ posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
+
+#ifdef X_HAVE_UTF8_STRING
+ if ( SDL_IC != NULL ) {
+ XUnsetICFocus(SDL_IC);
+ }
+#endif
+ /* Queue leaving fullscreen mode */
+ switch_waiting = 0x01;
+ switch_time = SDL_GetTicks() + 200;
+ }
+ break;
+
+#ifdef X_HAVE_UTF8_STRING
+ /* Some IM requires MappingNotify to be passed to
+ XRefreshKeyboardMapping by the app. */
+ case MappingNotify: {
+ XRefreshKeyboardMapping(&xevent.xmapping);
+ }
+ break;
+#endif /* X_HAVE_UTF8_STRING */
+
+ /* Generated upon EnterWindow and FocusIn */
+ case KeymapNotify: {
+#ifdef DEBUG_XEVENTS
+printf("KeymapNotify!\n");
+#endif
+ X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector);
+ }
+ break;
+
+ /* Mouse motion? */
+ case MotionNotify: {
+ if ( SDL_VideoSurface ) {
+ if ( mouse_relative ) {
+ if ( using_dga & DGA_MOUSE ) {
+#ifdef DEBUG_MOTION
+ printf("DGA motion: %d,%d\n", xevent.xmotion.x_root, xevent.xmotion.y_root);
+#endif
+ posted = SDL_PrivateMouseMotion(0, 1,
+ xevent.xmotion.x_root,
+ xevent.xmotion.y_root);
+ } else {
+ posted = X11_WarpedMotion(this,&xevent);
+ }
+ } else {
+#ifdef DEBUG_MOTION
+ printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
+#endif
+ posted = SDL_PrivateMouseMotion(0, 0,
+ xevent.xmotion.x,
+ xevent.xmotion.y);
+ }
+ }
+ }
+ break;
+
+ /* Mouse button press? */
+ case ButtonPress: {
+ posted = SDL_PrivateMouseButton(SDL_PRESSED,
+ xevent.xbutton.button, 0, 0);
+ }
+ break;
+
+ /* Mouse button release? */
+ case ButtonRelease: {
+ posted = SDL_PrivateMouseButton(SDL_RELEASED,
+ xevent.xbutton.button, 0, 0);
+ }
+ break;
+
+ /* Key press? */
+ case KeyPress: {
+ SDL_keysym keysym;
+ KeyCode keycode = xevent.xkey.keycode;
+
+#ifdef DEBUG_XEVENTS
+printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
+#endif
+ /* If we're not doing translation, we're done! */
+ if ( !SDL_TranslateUNICODE ) {
+ /* Get the translated SDL virtual keysym and put it on the queue.*/
+ keysym.scancode = keycode;
+ keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
+ keysym.mod = KMOD_NONE;
+ keysym.unicode = 0;
+ posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
+ break;
+ }
+
+ /* Look up the translated value for the key event */
+#ifdef X_HAVE_UTF8_STRING
+ if ( SDL_IC != NULL ) {
+ Status status;
+ KeySym xkeysym;
+ int i;
+ /* A UTF-8 character can be at most 6 bytes */
+ /* ... It's true, but Xutf8LookupString can
+ return more than one characters. Moreover,
+ the spec. put no upper bound, so we should
+ be ready for longer strings. */
+ char keybuf[32];
+ char *keydata = keybuf;
+ int count;
+ Uint16 utf16buf[32];
+ Uint16 *utf16data = utf16buf;
+ int utf16size;
+ int utf16length;
+
+ count = Xutf8LookupString(SDL_IC, &xevent.xkey, keydata, sizeof(keybuf), &xkeysym, &status);
+ if (XBufferOverflow == status) {
+ /* The IM has just generated somewhat long
+ string. We need a longer buffer in this
+ case. */
+ keydata = SDL_malloc(count);
+ if ( keydata == NULL ) {
+ SDL_OutOfMemory();
+ break;
+ }
+ count = Xutf8LookupString(SDL_IC, &xevent.xkey, keydata, count, &xkeysym, &status);
+ }
+
+ switch (status) {
+
+ case XBufferOverflow: {
+ /* Oops! We have allocated the bytes as
+ requested by Xutf8LookupString, so the
+ length of the buffer must be
+ sufficient. This case should never
+ happen! */
+ SDL_SetError("Xutf8LookupString indicated a double buffer overflow!");
+ break;
+ }
+
+ case XLookupChars:
+ case XLookupBoth: {
+ if (0 == count) {
+ break;
+ }
+
+ /* We got a converted string from IM. Make
+ sure to deliver all characters to the
+ application as SDL events. Note that
+ an SDL event can only carry one UTF-16
+ encoding unit, and a surrogate pair is
+ delivered as two SDL events. I guess
+ this behaviour is probably _imported_
+ from Windows or MacOS. To do so, we need
+ to convert the UTF-8 data into UTF-16
+ data (not UCS4/UTF-32!). We need an
+ estimate of the number of UTF-16 encoding
+ units here. The worst case is pure ASCII
+ string. Assume so. */
+ /* In 1.3 SDL may have a text event instead, that
+ carries the whole UTF-8 string with it. */
+ utf16size = count * sizeof(Uint16);
+ if (utf16size > sizeof(utf16buf)) {
+ utf16data = (Uint16 *) SDL_malloc(utf16size);
+ if (utf16data == NULL) {
+ SDL_OutOfMemory();
+ break;
+ }
+ }
+ utf16length = Utf8ToUtf16((Uint8 *)keydata, count, utf16data, utf16size);
+ if (utf16length < 0) {
+ /* The keydata contained an invalid byte
+ sequence. It should be a bug of the IM
+ or Xlib... */
+ SDL_SetError("Oops! Xutf8LookupString returned an invalid UTF-8 sequence!");
+ break;
+ }
+
+ /* Deliver all UTF-16 encoding units. At
+ this moment, SDL event queue has a
+ fixed size (128 events), and an SDL
+ event can hold just one UTF-16 encoding
+ unit. So, if we receive more than 128
+ UTF-16 encoding units from a commit,
+ exceeded characters will be lost. */
+ for (i = 0; i < utf16length - 1; i++) {
+ keysym.scancode = 0;
+ keysym.sym = SDLK_UNKNOWN;
+ keysym.mod = KMOD_NONE;
+ keysym.unicode = utf16data[i];
+ posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
+ }
+ /* The keysym for the last character carries the
+ scancode and symbol that corresponds to the X11
+ keycode. */
+ if (utf16length > 0) {
+ keysym.scancode = keycode;
+ keysym.sym = (keycode ? X11_TranslateKeycode(SDL_Display, keycode) : 0);
+ keysym.mod = KMOD_NONE;
+ keysym.unicode = utf16data[utf16length - 1];
+ posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
+ }
+ break;
+ }
+
+ case XLookupKeySym: {
+ /* I'm not sure whether it is possible that
+ a zero keycode makes XLookupKeySym
+ status. What I'm sure is that a
+ combination of a zero scan code and a non
+ zero sym makes SDL_PrivateKeyboard
+ strange state... So, just discard it.
+ If this doesn't work, I'm receiving bug
+ reports, and I can know under what
+ condition this case happens. */
+ if (keycode) {
+ keysym.scancode = keycode;
+ keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
+ keysym.mod = KMOD_NONE;
+ keysym.unicode = 0;
+ posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
+ }
+ break;
+ }
+
+ case XLookupNone: {
+ /* IM has eaten the event. */
+ break;
+ }
+
+ default:
+ /* An unknown status from Xutf8LookupString. */
+ SDL_SetError("Oops! Xutf8LookupStringreturned an unknown status");
+ }
+
+ /* Release dynamic buffers if allocated. */
+ if (keydata != NULL && keybuf != keydata) {
+ SDL_free(keydata);
+ }
+ if (utf16data != NULL && utf16buf != utf16data) {
+ SDL_free(utf16data);
+ }
+ }
+ else
+#endif
+ {
+ static XComposeStatus state;
+ char keybuf[32];
+
+ keysym.scancode = keycode;
+ keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
+ keysym.mod = KMOD_NONE;
+ keysym.unicode = 0;
+ if ( XLookupString(&xevent.xkey,
+ keybuf, sizeof(keybuf),
+ NULL, &state) ) {
+ /*
+ * FIXME: XLookupString() may yield more than one
+ * character, so we need a mechanism to allow for
+ * this (perhaps null keypress events with a
+ * unicode value)
+ */
+ keysym.unicode = (Uint8)keybuf[0];
+ }
+
+ posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
+ }
+ }
+ break;
+
+ /* Key release? */
+ case KeyRelease: {
+ SDL_keysym keysym;
+ KeyCode keycode = xevent.xkey.keycode;
+
+ if (keycode == 0) {
+ /* There should be no KeyRelease for keycode == 0,
+ since it is a notification from IM but a real
+ keystroke. */
+ /* We need to emit some diagnostic message here. */
+ break;
+ }
+
+#ifdef DEBUG_XEVENTS
+printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
+#endif
+
+ /* Get the translated SDL virtual keysym */
+ keysym.scancode = keycode;
+ keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
+ keysym.mod = KMOD_NONE;
+ keysym.unicode = 0;
+
+ posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
+ }
+ break;
+
+ /* Have we been iconified? */
+ case UnmapNotify: {
+#ifdef DEBUG_XEVENTS
+printf("UnmapNotify!\n");
+#endif
+ /* If we're active, make ourselves inactive */
+ if ( SDL_GetAppState() & SDL_APPACTIVE ) {
+ /* Swap out the gamma before we go inactive */
+ X11_SwapVidModeGamma(this);
+
+ /* Send an internal deactivate event */
+ posted = SDL_PrivateAppActive(0,
+ SDL_APPACTIVE|SDL_APPINPUTFOCUS);
+ }
+ }
+ break;
+
+ /* Have we been restored? */
+ case MapNotify: {
+#ifdef DEBUG_XEVENTS
+printf("MapNotify!\n");
+#endif
+ /* If we're not active, make ourselves active */
+ if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) {
+ /* Send an internal activate event */
+ posted = SDL_PrivateAppActive(1, SDL_APPACTIVE);
+
+ /* Now that we're active, swap the gamma back */
+ X11_SwapVidModeGamma(this);
+ }
+
+ if ( SDL_VideoSurface &&
+ (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) {
+ X11_EnterFullScreen(this);
+ } else {
+ X11_GrabInputNoLock(this, this->input_grab);
+ }
+ X11_CheckMouseModeNoLock(this);
+
+ if ( SDL_VideoSurface ) {
+ X11_RefreshDisplay(this);
+ }
+ }
+ break;
+
+ /* Have we been resized or moved? */
+ case ConfigureNotify: {
+#ifdef DEBUG_XEVENTS
+printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height);
+#endif
+ if ((X11_PendingConfigureNotifyWidth != -1) &&
+ (X11_PendingConfigureNotifyHeight != -1)) {
+ if ((xevent.xconfigure.width != X11_PendingConfigureNotifyWidth) &&
+ (xevent.xconfigure.height != X11_PendingConfigureNotifyHeight)) {
+ /* Event is from before the resize, so ignore. */
+ break;
+ }
+ X11_PendingConfigureNotifyWidth = -1;
+ X11_PendingConfigureNotifyHeight = -1;
+ }
+ if ( SDL_VideoSurface ) {
+ if ((xevent.xconfigure.width != SDL_VideoSurface->w) ||
+ (xevent.xconfigure.height != SDL_VideoSurface->h)) {
+ /* FIXME: Find a better fix for the bug with KDE 1.2 */
+ if ( ! ((xevent.xconfigure.width == 32) &&
+ (xevent.xconfigure.height == 32)) ) {
+ SDL_PrivateResize(xevent.xconfigure.width,
+ xevent.xconfigure.height);
+ }
+ } else {
+ /* OpenGL windows need to know about the change */
+ if ( SDL_VideoSurface->flags & SDL_OPENGL ) {
+ SDL_PrivateExpose();
+ }
+ }
+ }
+ }
+ break;
+
+ /* Have we been requested to quit (or another client message?) */
+ case ClientMessage: {
+ if ( (xevent.xclient.format == 32) &&
+ (xevent.xclient.data.l[0] == WM_DELETE_WINDOW) )
+ {
+ posted = SDL_PrivateQuit();
+ } else
+ if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
+ SDL_SysWMmsg wmmsg;
+
+ SDL_VERSION(&wmmsg.version);
+ wmmsg.subsystem = SDL_SYSWM_X11;
+ wmmsg.event.xevent = xevent;
+ posted = SDL_PrivateSysWMEvent(&wmmsg);
+ }
+ }
+ break;
+
+ /* Do we need to refresh ourselves? */
+ case Expose: {
+#ifdef DEBUG_XEVENTS
+printf("Expose (count = %d)\n", xevent.xexpose.count);
+#endif
+ if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) {
+ X11_RefreshDisplay(this);
+ }
+ }
+ break;
+
+ default: {
+#ifdef DEBUG_XEVENTS
+printf("Unhandled event %d\n", xevent.type);
+#endif
+ /* Only post the event if we're watching for it */
+ if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
+ SDL_SysWMmsg wmmsg;
+
+ SDL_VERSION(&wmmsg.version);
+ wmmsg.subsystem = SDL_SYSWM_X11;
+ wmmsg.event.xevent = xevent;
+ posted = SDL_PrivateSysWMEvent(&wmmsg);
+ }
+ }
+ break;
+ }
+ return(posted);
+}
+
+/* Ack! XPending() actually performs a blocking read if no events available */
+int X11_Pending(Display *display)
+{
+ /* Flush the display connection and look to see if events are queued */
+ XFlush(display);
+ if ( XEventsQueued(display, QueuedAlready) ) {
+ return(1);
+ }
+
+ /* More drastic measures are required -- see if X is ready to talk */
+ {
+ static struct timeval zero_time; /* static == 0 */
+ int x11_fd;
+ fd_set fdset;
+
+ x11_fd = ConnectionNumber(display);
+ FD_ZERO(&fdset);
+ FD_SET(x11_fd, &fdset);
+ if ( select(x11_fd+1, &fdset, NULL, NULL, &zero_time) == 1 ) {
+ return(XPending(display));
+ }
+ }
+
+ /* Oh well, nothing is ready .. */
+ return(0);
+}
+
+void X11_PumpEvents(_THIS)
+{
+ int pending;
+
+ /* Update activity every five seconds to prevent screensaver. --ryan. */
+ if (!allow_screensaver) {
+ static Uint32 screensaverTicks;
+ Uint32 nowTicks = SDL_GetTicks();
+ if ((nowTicks - screensaverTicks) > 5000) {
+ XResetScreenSaver(SDL_Display);
+ screensaverTicks = nowTicks;
+ }
+ }
+
+ /* Keep processing pending events */
+ pending = 0;
+ while ( X11_Pending(SDL_Display) ) {
+ X11_DispatchEvent(this);
+ ++pending;
+ }
+ if ( switch_waiting ) {
+ Uint32 now;
+
+ now = SDL_GetTicks();
+ if ( pending || !SDL_VideoSurface ) {
+ /* Try again later... */
+ if ( switch_waiting & SDL_FULLSCREEN ) {
+ switch_time = now + 1500;
+ } else {
+ switch_time = now + 200;
+ }
+ } else if ( (int)(switch_time-now) <= 0 ) {
+ Uint32 go_fullscreen;
+
+ go_fullscreen = switch_waiting & SDL_FULLSCREEN;
+ switch_waiting = 0;
+ if ( SDL_VideoSurface->flags & SDL_FULLSCREEN ) {
+ if ( go_fullscreen ) {
+ X11_EnterFullScreen(this);
+ } else {
+ X11_LeaveFullScreen(this);
+ }
+ }
+ /* Handle focus in/out when grabbed */
+ if ( go_fullscreen ) {
+ X11_GrabInputNoLock(this, this->input_grab);
+ } else {
+ X11_GrabInputNoLock(this, SDL_GRAB_OFF);
+ }
+ X11_CheckMouseModeNoLock(this);
+ }
+ }
+}
+
+void X11_InitKeymap(void)
+{
+ int i;
+
+ /* Odd keys used in international keyboards */
+ for ( i=0; i<SDL_arraysize(ODD_keymap); ++i )
+ ODD_keymap[i] = SDLK_UNKNOWN;
+
+ /* Some of these might be mappable to an existing SDLK_ code */
+ ODD_keymap[XK_dead_grave&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_acute&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_tilde&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_macron&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_breve&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_abovedot&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_diaeresis&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_abovering&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_doubleacute&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_caron&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_cedilla&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_ogonek&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_iota&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_voiced_sound&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_semivoiced_sound&0xFF] = SDLK_COMPOSE;
+ ODD_keymap[XK_dead_belowdot&0xFF] = SDLK_COMPOSE;
+#ifdef XK_dead_hook
+ ODD_keymap[XK_dead_hook&0xFF] = SDLK_COMPOSE;
+#endif
+#ifdef XK_dead_horn
+ ODD_keymap[XK_dead_horn&0xFF] = SDLK_COMPOSE;
+#endif
+
+#ifdef XK_dead_circumflex
+ /* These X keysyms have 0xFE as the high byte */
+ ODD_keymap[XK_dead_circumflex&0xFF] = SDLK_CARET;
+#endif
+#ifdef XK_ISO_Level3_Shift
+ ODD_keymap[XK_ISO_Level3_Shift&0xFF] = SDLK_MODE; /* "Alt Gr" key */
+#endif
+
+ /* Map the miscellaneous keys */
+ for ( i=0; i<SDL_arraysize(MISC_keymap); ++i )
+ MISC_keymap[i] = SDLK_UNKNOWN;
+
+ /* These X keysyms have 0xFF as the high byte */
+ MISC_keymap[XK_BackSpace&0xFF] = SDLK_BACKSPACE;
+ MISC_keymap[XK_Tab&0xFF] = SDLK_TAB;
+ MISC_keymap[XK_Clear&0xFF] = SDLK_CLEAR;
+ MISC_keymap[XK_Return&0xFF] = SDLK_RETURN;
+ MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE;
+ MISC_keymap[XK_Escape&0xFF] = SDLK_ESCAPE;
+ MISC_keymap[XK_Delete&0xFF] = SDLK_DELETE;
+
+ MISC_keymap[XK_KP_0&0xFF] = SDLK_KP0; /* Keypad 0-9 */
+ MISC_keymap[XK_KP_1&0xFF] = SDLK_KP1;
+ MISC_keymap[XK_KP_2&0xFF] = SDLK_KP2;
+ MISC_keymap[XK_KP_3&0xFF] = SDLK_KP3;
+ MISC_keymap[XK_KP_4&0xFF] = SDLK_KP4;
+ MISC_keymap[XK_KP_5&0xFF] = SDLK_KP5;
+ MISC_keymap[XK_KP_6&0xFF] = SDLK_KP6;
+ MISC_keymap[XK_KP_7&0xFF] = SDLK_KP7;
+ MISC_keymap[XK_KP_8&0xFF] = SDLK_KP8;
+ MISC_keymap[XK_KP_9&0xFF] = SDLK_KP9;
+ MISC_keymap[XK_KP_Insert&0xFF] = SDLK_KP0;
+ MISC_keymap[XK_KP_End&0xFF] = SDLK_KP1;
+ MISC_keymap[XK_KP_Down&0xFF] = SDLK_KP2;
+ MISC_keymap[XK_KP_Page_Down&0xFF] = SDLK_KP3;
+ MISC_keymap[XK_KP_Left&0xFF] = SDLK_KP4;
+ MISC_keymap[XK_KP_Begin&0xFF] = SDLK_KP5;
+ MISC_keymap[XK_KP_Right&0xFF] = SDLK_KP6;
+ MISC_keymap[XK_KP_Home&0xFF] = SDLK_KP7;
+ MISC_keymap[XK_KP_Up&0xFF] = SDLK_KP8;
+ MISC_keymap[XK_KP_Page_Up&0xFF] = SDLK_KP9;
+ MISC_keymap[XK_KP_Delete&0xFF] = SDLK_KP_PERIOD;
+ MISC_keymap[XK_KP_Decimal&0xFF] = SDLK_KP_PERIOD;
+ MISC_keymap[XK_KP_Divide&0xFF] = SDLK_KP_DIVIDE;
+ MISC_keymap[XK_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY;
+ MISC_keymap[XK_KP_Subtract&0xFF] = SDLK_KP_MINUS;
+ MISC_keymap[XK_KP_Add&0xFF] = SDLK_KP_PLUS;
+ MISC_keymap[XK_KP_Enter&0xFF] = SDLK_KP_ENTER;
+ MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS;
+
+ MISC_keymap[XK_Up&0xFF] = SDLK_UP;
+ MISC_keymap[XK_Down&0xFF] = SDLK_DOWN;
+ MISC_keymap[XK_Right&0xFF] = SDLK_RIGHT;
+ MISC_keymap[XK_Left&0xFF] = SDLK_LEFT;
+ MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT;
+ MISC_keymap[XK_Home&0xFF] = SDLK_HOME;
+ MISC_keymap[XK_End&0xFF] = SDLK_END;
+ MISC_keymap[XK_Page_Up&0xFF] = SDLK_PAGEUP;
+ MISC_keymap[XK_Page_Down&0xFF] = SDLK_PAGEDOWN;
+
+ MISC_keymap[XK_F1&0xFF] = SDLK_F1;
+ MISC_keymap[XK_F2&0xFF] = SDLK_F2;
+ MISC_keymap[XK_F3&0xFF] = SDLK_F3;
+ MISC_keymap[XK_F4&0xFF] = SDLK_F4;
+ MISC_keymap[XK_F5&0xFF] = SDLK_F5;
+ MISC_keymap[XK_F6&0xFF] = SDLK_F6;
+ MISC_keymap[XK_F7&0xFF] = SDLK_F7;
+ MISC_keymap[XK_F8&0xFF] = SDLK_F8;
+ MISC_keymap[XK_F9&0xFF] = SDLK_F9;
+ MISC_keymap[XK_F10&0xFF] = SDLK_F10;
+ MISC_keymap[XK_F11&0xFF] = SDLK_F11;
+ MISC_keymap[XK_F12&0xFF] = SDLK_F12;
+ MISC_keymap[XK_F13&0xFF] = SDLK_F13;
+ MISC_keymap[XK_F14&0xFF] = SDLK_F14;
+ MISC_keymap[XK_F15&0xFF] = SDLK_F15;
+
+ MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK;
+ MISC_keymap[XK_Caps_Lock&0xFF] = SDLK_CAPSLOCK;
+ MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK;
+ MISC_keymap[XK_Shift_R&0xFF] = SDLK_RSHIFT;
+ MISC_keymap[XK_Shift_L&0xFF] = SDLK_LSHIFT;
+ MISC_keymap[XK_Control_R&0xFF] = SDLK_RCTRL;
+ MISC_keymap[XK_Control_L&0xFF] = SDLK_LCTRL;
+ MISC_keymap[XK_Alt_R&0xFF] = SDLK_RALT;
+ MISC_keymap[XK_Alt_L&0xFF] = SDLK_LALT;
+ MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA;
+ MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA;
+ MISC_keymap[XK_Super_L&0xFF] = SDLK_LSUPER; /* Left "Windows" */
+ MISC_keymap[XK_Super_R&0xFF] = SDLK_RSUPER; /* Right "Windows */
+ MISC_keymap[XK_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */
+ MISC_keymap[XK_Multi_key&0xFF] = SDLK_COMPOSE; /* Multi-key compose */
+
+ MISC_keymap[XK_Help&0xFF] = SDLK_HELP;
+ MISC_keymap[XK_Print&0xFF] = SDLK_PRINT;
+ MISC_keymap[XK_Sys_Req&0xFF] = SDLK_SYSREQ;
+ MISC_keymap[XK_Break&0xFF] = SDLK_BREAK;
+ MISC_keymap[XK_Menu&0xFF] = SDLK_MENU;
+ MISC_keymap[XK_Hyper_R&0xFF] = SDLK_MENU; /* Windows "Menu" key */
+}
+
+/* Get the translated SDL virtual keysym */
+SDLKey X11_TranslateKeycode(Display *display, KeyCode kc)
+{
+ KeySym xsym;
+ SDLKey key;
+
+ xsym = XKeycodeToKeysym(display, kc, 0);
+#ifdef DEBUG_KEYS
+ fprintf(stderr, "Translating key code %d -> 0x%.4x\n", kc, xsym);
+#endif
+ key = SDLK_UNKNOWN;
+ if ( xsym ) {
+ switch (xsym>>8) {
+ case 0x1005FF:
+#ifdef SunXK_F36
+ if ( xsym == SunXK_F36 )
+ key = SDLK_F11;
+#endif
+#ifdef SunXK_F37
+ if ( xsym == SunXK_F37 )
+ key = SDLK_F12;
+#endif
+ break;
+ case 0x00: /* Latin 1 */
+ key = (SDLKey)(xsym & 0xFF);
+ break;
+ case 0x01: /* Latin 2 */
+ case 0x02: /* Latin 3 */
+ case 0x03: /* Latin 4 */
+ case 0x04: /* Katakana */
+ case 0x05: /* Arabic */
+ case 0x06: /* Cyrillic */
+ case 0x07: /* Greek */
+ case 0x08: /* Technical */
+ case 0x0A: /* Publishing */
+ case 0x0C: /* Hebrew */
+ case 0x0D: /* Thai */
+ /* These are wrong, but it's better than nothing */
+ key = (SDLKey)(xsym & 0xFF);
+ break;
+ case 0xFE:
+ key = ODD_keymap[xsym&0xFF];
+ break;
+ case 0xFF:
+ key = MISC_keymap[xsym&0xFF];
+ break;
+ default:
+ /*
+ fprintf(stderr, "X11: Unhandled xsym, sym = 0x%04x\n",
+ (unsigned int)xsym);
+ */
+ break;
+ }
+ } else {
+ /* X11 doesn't know how to translate the key! */
+ switch (kc) {
+ /* Caution:
+ These keycodes are from the Microsoft Keyboard
+ */
+ case 115:
+ key = SDLK_LSUPER;
+ break;
+ case 116:
+ key = SDLK_RSUPER;
+ break;
+ case 117:
+ key = SDLK_MENU;
+ break;
+ default:
+ /*
+ * no point in an error message; happens for
+ * several keys when we get a keymap notify
+ */
+ break;
+ }
+ }
+ return key;
+}
+
+/* X11 modifier masks for various keys */
+static unsigned meta_l_mask, meta_r_mask, alt_l_mask, alt_r_mask;
+static unsigned num_mask, mode_switch_mask;
+
+static void get_modifier_masks(Display *display)
+{
+ static unsigned got_masks;
+ int i, j;
+ XModifierKeymap *xmods;
+ unsigned n;
+
+ if(got_masks)
+ return;
+
+ xmods = XGetModifierMapping(display);
+ n = xmods->max_keypermod;
+ for(i = 3; i < 8; i++) {
+ for(j = 0; j < n; j++) {
+ KeyCode kc = xmods->modifiermap[i * n + j];
+ KeySym ks = XKeycodeToKeysym(display, kc, 0);
+ unsigned mask = 1 << i;
+ switch(ks) {
+ case XK_Num_Lock:
+ num_mask = mask; break;
+ case XK_Alt_L:
+ alt_l_mask = mask; break;
+ case XK_Alt_R:
+ alt_r_mask = mask; break;
+ case XK_Meta_L:
+ meta_l_mask = mask; break;
+ case XK_Meta_R:
+ meta_r_mask = mask; break;
+ case XK_Mode_switch:
+ mode_switch_mask = mask; break;
+ }
+ }
+ }
+ XFreeModifiermap(xmods);
+ got_masks = 1;
+}
+
+
+/*
+ * This function is semi-official; it is not officially exported and should
+ * not be considered part of the SDL API, but may be used by client code
+ * that *really* needs it (including legacy code).
+ * It is slow, though, and should be avoided if possible.
+ *
+ * Note that it isn't completely accurate either; in particular, multi-key
+ * sequences (dead accents, compose key sequences) will not work since the
+ * state has been irrevocably lost.
+ */
+Uint16 X11_KeyToUnicode(SDLKey keysym, SDLMod modifiers)
+{
+ struct SDL_VideoDevice *this = current_video;
+ char keybuf[32];
+ int i;
+ KeySym xsym = 0;
+ XKeyEvent xkey;
+ Uint16 unicode;
+
+ if ( !this || !SDL_Display ) {
+ return 0;
+ }
+
+ SDL_memset(&xkey, 0, sizeof(xkey));
+ xkey.display = SDL_Display;
+
+ xsym = keysym; /* last resort if not found */
+ for (i = 0; i < 256; ++i) {
+ if ( MISC_keymap[i] == keysym ) {
+ xsym = 0xFF00 | i;
+ break;
+ } else if ( ODD_keymap[i] == keysym ) {
+ xsym = 0xFE00 | i;
+ break;
+ }
+ }
+
+ xkey.keycode = XKeysymToKeycode(xkey.display, xsym);
+
+ get_modifier_masks(SDL_Display);
+ if(modifiers & KMOD_SHIFT)
+ xkey.state |= ShiftMask;
+ if(modifiers & KMOD_CAPS)
+ xkey.state |= LockMask;
+ if(modifiers & KMOD_CTRL)
+ xkey.state |= ControlMask;
+ if(modifiers & KMOD_MODE)
+ xkey.state |= mode_switch_mask;
+ if(modifiers & KMOD_LALT)
+ xkey.state |= alt_l_mask;
+ if(modifiers & KMOD_RALT)
+ xkey.state |= alt_r_mask;
+ if(modifiers & KMOD_LMETA)
+ xkey.state |= meta_l_mask;
+ if(modifiers & KMOD_RMETA)
+ xkey.state |= meta_r_mask;
+ if(modifiers & KMOD_NUM)
+ xkey.state |= num_mask;
+
+ unicode = 0;
+ if ( XLookupString(&xkey, keybuf, sizeof(keybuf), NULL, NULL) )
+ unicode = (unsigned char)keybuf[0];
+ return(unicode);
+}
+
+
+/*
+ * Called when focus is regained, to read the keyboard state and generate
+ * synthetic keypress/release events.
+ * key_vec is a bit vector of keycodes (256 bits)
+ */
+void X11_SetKeyboardState(Display *display, const char *key_vec)
+{
+ char keys_return[32];
+ int i;
+ Uint8 *kstate = SDL_GetKeyState(NULL);
+ SDLMod modstate;
+ Window junk_window;
+ int x, y;
+ unsigned int mask;
+
+ /* The first time the window is mapped, we initialize key state */
+ if ( ! key_vec ) {
+ XQueryKeymap(display, keys_return);
+ key_vec = keys_return;
+ }
+
+ /* Get the keyboard modifier state */
+ modstate = 0;
+ get_modifier_masks(display);
+ if ( XQueryPointer(display, DefaultRootWindow(display),
+ &junk_window, &junk_window, &x, &y, &x, &y, &mask) ) {
+ if ( mask & LockMask ) {
+ modstate |= KMOD_CAPS;
+ }
+ if ( mask & mode_switch_mask ) {
+ modstate |= KMOD_MODE;
+ }
+ if ( mask & num_mask ) {
+ modstate |= KMOD_NUM;
+ }
+ }
+
+ /* Zero the new keyboard state and generate it */
+ SDL_memset(kstate, 0, SDLK_LAST);
+ /*
+ * An obvious optimisation is to check entire longwords at a time in
+ * both loops, but we can't be sure the arrays are aligned so it's not
+ * worth the extra complexity
+ */
+ for ( i = 0; i < 32; i++ ) {
+ int j;
+ if ( !key_vec[i] )
+ continue;
+ for ( j = 0; j < 8; j++ ) {
+ if ( key_vec[i] & (1 << j) ) {
+ SDLKey key;
+ KeyCode kc = (i << 3 | j);
+ key = X11_TranslateKeycode(display, kc);
+ if ( key == SDLK_UNKNOWN ) {
+ continue;
+ }
+ kstate[key] = SDL_PRESSED;
+ switch (key) {
+ case SDLK_LSHIFT:
+ modstate |= KMOD_LSHIFT;
+ break;
+ case SDLK_RSHIFT:
+ modstate |= KMOD_RSHIFT;
+ break;
+ case SDLK_LCTRL:
+ modstate |= KMOD_LCTRL;
+ break;
+ case SDLK_RCTRL:
+ modstate |= KMOD_RCTRL;
+ break;
+ case SDLK_LALT:
+ modstate |= KMOD_LALT;
+ break;
+ case SDLK_RALT:
+ modstate |= KMOD_RALT;
+ break;
+ case SDLK_LMETA:
+ modstate |= KMOD_LMETA;
+ break;
+ case SDLK_RMETA:
+ modstate |= KMOD_RMETA;
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ }
+
+ /* Hack - set toggle key state */
+ if ( modstate & KMOD_CAPS ) {
+ kstate[SDLK_CAPSLOCK] = SDL_PRESSED;
+ } else {
+ kstate[SDLK_CAPSLOCK] = SDL_RELEASED;
+ }
+ if ( modstate & KMOD_NUM ) {
+ kstate[SDLK_NUMLOCK] = SDL_PRESSED;
+ } else {
+ kstate[SDLK_NUMLOCK] = SDL_RELEASED;
+ }
+
+ /* Set the final modifier state */
+ SDL_SetModState(modstate);
+}
+
+void X11_InitOSKeymap(_THIS)
+{
+ X11_InitKeymap();
+}
+
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11events_c.h b/distrib/sdl-1.2.15/src/video/x11/SDL_x11events_c.h
new file mode 100644
index 0000000..fe26d9c
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11events_c.h
@@ -0,0 +1,34 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_x11video.h"
+
+/* Functions to be exported */
+extern void X11_InitOSKeymap(_THIS);
+extern void X11_PumpEvents(_THIS);
+extern void X11_SetKeyboardState(Display *display, const char *key_vec);
+
+/* Variables to be exported */
+extern int X11_PendingConfigureNotifyWidth;
+extern int X11_PendingConfigureNotifyHeight;
+
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11gamma.c b/distrib/sdl-1.2.15/src/video/x11/SDL_x11gamma.c
new file mode 100644
index 0000000..c6afbda
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11gamma.c
@@ -0,0 +1,142 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL.h"
+#include "SDL_events.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_x11video.h"
+
+/* From the X server sources... */
+#define MAX_GAMMA 10.0
+#define MIN_GAMMA (1.0/MAX_GAMMA)
+
+static int X11_SetGammaNoLock(_THIS, float red, float green, float blue)
+{
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+ if (use_vidmode >= 200) {
+ SDL_NAME(XF86VidModeGamma) gamma;
+ Bool succeeded;
+
+ /* Clamp the gamma values */
+ if ( red < MIN_GAMMA ) {
+ gamma.red = MIN_GAMMA;
+ } else
+ if ( red > MAX_GAMMA ) {
+ gamma.red = MAX_GAMMA;
+ } else {
+ gamma.red = red;
+ }
+ if ( green < MIN_GAMMA ) {
+ gamma.green = MIN_GAMMA;
+ } else
+ if ( green > MAX_GAMMA ) {
+ gamma.green = MAX_GAMMA;
+ } else {
+ gamma.green = green;
+ }
+ if ( blue < MIN_GAMMA ) {
+ gamma.blue = MIN_GAMMA;
+ } else
+ if ( blue > MAX_GAMMA ) {
+ gamma.blue = MAX_GAMMA;
+ } else {
+ gamma.blue = blue;
+ }
+ if ( SDL_GetAppState() & SDL_APPACTIVE ) {
+ succeeded = SDL_NAME(XF86VidModeSetGamma)(SDL_Display, SDL_Screen, &gamma);
+ XSync(SDL_Display, False);
+ } else {
+ gamma_saved[0] = gamma.red;
+ gamma_saved[1] = gamma.green;
+ gamma_saved[2] = gamma.blue;
+ succeeded = True;
+ }
+ if ( succeeded ) {
+ ++gamma_changed;
+ }
+ return succeeded ? 0 : -1;
+ }
+#endif
+ SDL_SetError("Gamma correction not supported");
+ return -1;
+}
+int X11_SetVidModeGamma(_THIS, float red, float green, float blue)
+{
+ int result;
+
+ SDL_Lock_EventThread();
+ result = X11_SetGammaNoLock(this, red, green, blue);
+ SDL_Unlock_EventThread();
+
+ return(result);
+}
+
+static int X11_GetGammaNoLock(_THIS, float *red, float *green, float *blue)
+{
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+ if (use_vidmode >= 200) {
+ SDL_NAME(XF86VidModeGamma) gamma;
+ if (SDL_NAME(XF86VidModeGetGamma)(SDL_Display, SDL_Screen, &gamma)) {
+ *red = gamma.red;
+ *green = gamma.green;
+ *blue = gamma.blue;
+ return 0;
+ }
+ return -1;
+ }
+#endif
+ return -1;
+}
+int X11_GetVidModeGamma(_THIS, float *red, float *green, float *blue)
+{
+ int result;
+
+ SDL_Lock_EventThread();
+ result = X11_GetGammaNoLock(this, red, green, blue);
+ SDL_Unlock_EventThread();
+
+ return(result);
+}
+
+void X11_SaveVidModeGamma(_THIS)
+{
+ /* Try to save the current gamma, otherwise disable gamma control */
+ if ( X11_GetGammaNoLock(this,
+ &gamma_saved[0], &gamma_saved[1], &gamma_saved[2]) < 0 ) {
+ this->SetGamma = 0;
+ this->GetGamma = 0;
+ }
+ gamma_changed = 0;
+}
+void X11_SwapVidModeGamma(_THIS)
+{
+ float new_gamma[3];
+
+ if ( gamma_changed ) {
+ new_gamma[0] = gamma_saved[0];
+ new_gamma[1] = gamma_saved[1];
+ new_gamma[2] = gamma_saved[2];
+ X11_GetGammaNoLock(this, &gamma_saved[0], &gamma_saved[1], &gamma_saved[2]);
+ X11_SetGammaNoLock(this, new_gamma[0], new_gamma[1], new_gamma[2]);
+ }
+}
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11gamma_c.h b/distrib/sdl-1.2.15/src/video/x11/SDL_x11gamma_c.h
new file mode 100644
index 0000000..c46350f
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11gamma_c.h
@@ -0,0 +1,32 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11gamma_h
+#define _SDL_x11gamma_h
+
+extern int X11_SetVidModeGamma(_THIS, float red, float green, float blue);
+extern int X11_GetVidModeGamma(_THIS, float *red, float *green, float *blue);
+extern void X11_SaveVidModeGamma(_THIS);
+extern void X11_SwapVidModeGamma(_THIS);
+
+#endif
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11gl.c b/distrib/sdl-1.2.15/src/video/x11/SDL_x11gl.c
new file mode 100644
index 0000000..aa5297b
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11gl.c
@@ -0,0 +1,577 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_x11video.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_x11dga_c.h"
+#include "SDL_x11gl_c.h"
+
+#if defined(__IRIX__)
+/* IRIX doesn't have a GL library versioning system */
+#define DEFAULT_OPENGL "libGL.so"
+#elif defined(__MACOSX__)
+#define DEFAULT_OPENGL "/usr/X11R6/lib/libGL.1.dylib"
+#elif defined(__QNXNTO__)
+#define DEFAULT_OPENGL "libGL.so.3"
+#elif defined(__OpenBSD__)
+#define DEFAULT_OPENGL "libGL.so.4.0"
+#else
+#define DEFAULT_OPENGL "libGL.so.1"
+#endif
+
+#ifndef GLX_ARB_multisample
+#define GLX_ARB_multisample
+#define GLX_SAMPLE_BUFFERS_ARB 100000
+#define GLX_SAMPLES_ARB 100001
+#endif
+
+/* GLX_EXT_visual_rating stuff that might not be in the system headers... */
+#ifndef GLX_VISUAL_CAVEAT_EXT
+#define GLX_VISUAL_CAVEAT_EXT 0x20
+#endif
+#ifndef GLX_NONE_EXT
+#define GLX_NONE_EXT 0x8000
+#endif
+#ifndef GLX_SLOW_VISUAL_EXT
+#define GLX_SLOW_VISUAL_EXT 0x8001
+#endif
+#ifndef GLX_NON_CONFORMANT_VISUAL_EXT
+#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
+#endif
+
+
+#if SDL_VIDEO_OPENGL_GLX
+static int glXExtensionSupported(_THIS, const char *extension)
+{
+ const char *extensions;
+ const char *start;
+ const char *where, *terminator;
+
+ /* Extension names should not have spaces. */
+ where = SDL_strchr(extension, ' ');
+ if ( where || *extension == '\0' ) {
+ return 0;
+ }
+
+ extensions = this->gl_data->glXQueryExtensionsString(GFX_Display,SDL_Screen);
+ /* It takes a bit of care to be fool-proof about parsing the
+ * OpenGL extensions string. Don't be fooled by sub-strings, etc.
+ */
+
+ /* http://bugs.debian.org/537487 */
+ if (extensions == NULL) {
+ return 0;
+ }
+
+ start = extensions;
+
+ for (;;) {
+ where = SDL_strstr(start, extension);
+ if (!where) break;
+
+ terminator = where + strlen(extension);
+ if (where == start || *(where - 1) == ' ')
+ if (*terminator == ' ' || *terminator == '\0') return 1;
+
+ start = terminator;
+ }
+ return 0;
+}
+#endif /* SDL_VIDEO_OPENGL_GLX */
+
+XVisualInfo *X11_GL_GetVisual(_THIS)
+{
+#if SDL_VIDEO_OPENGL_GLX
+ /* 64 seems nice. */
+ int attribs[64];
+ int i;
+
+ /* load the gl driver from a default path */
+ if ( ! this->gl_config.driver_loaded ) {
+ /* no driver has been loaded, use default (ourselves) */
+ if ( X11_GL_LoadLibrary(this, NULL) < 0 ) {
+ return NULL;
+ }
+ }
+
+ /* See if we already have a window which we must use */
+ if ( SDL_windowid ) {
+ XWindowAttributes a;
+ XVisualInfo vi_in;
+ int out_count;
+
+ XGetWindowAttributes(SDL_Display, SDL_Window, &a);
+ vi_in.screen = SDL_Screen;
+ vi_in.visualid = XVisualIDFromVisual(a.visual);
+ glx_visualinfo = XGetVisualInfo(SDL_Display,
+ VisualScreenMask|VisualIDMask, &vi_in, &out_count);
+ return glx_visualinfo;
+ }
+
+ /* Setup our GLX attributes according to the gl_config. */
+ i = 0;
+ attribs[i++] = GLX_RGBA;
+ attribs[i++] = GLX_RED_SIZE;
+ attribs[i++] = this->gl_config.red_size;
+ attribs[i++] = GLX_GREEN_SIZE;
+ attribs[i++] = this->gl_config.green_size;
+ attribs[i++] = GLX_BLUE_SIZE;
+ attribs[i++] = this->gl_config.blue_size;
+
+ if( this->gl_config.alpha_size ) {
+ attribs[i++] = GLX_ALPHA_SIZE;
+ attribs[i++] = this->gl_config.alpha_size;
+ }
+
+ if( this->gl_config.double_buffer ) {
+ attribs[i++] = GLX_DOUBLEBUFFER;
+ }
+
+ attribs[i++] = GLX_DEPTH_SIZE;
+ attribs[i++] = this->gl_config.depth_size;
+
+ if( this->gl_config.stencil_size ) {
+ attribs[i++] = GLX_STENCIL_SIZE;
+ attribs[i++] = this->gl_config.stencil_size;
+ }
+
+ if( this->gl_config.accum_red_size ) {
+ attribs[i++] = GLX_ACCUM_RED_SIZE;
+ attribs[i++] = this->gl_config.accum_red_size;
+ }
+
+ if( this->gl_config.accum_green_size ) {
+ attribs[i++] = GLX_ACCUM_GREEN_SIZE;
+ attribs[i++] = this->gl_config.accum_green_size;
+ }
+
+ if( this->gl_config.accum_blue_size ) {
+ attribs[i++] = GLX_ACCUM_BLUE_SIZE;
+ attribs[i++] = this->gl_config.accum_blue_size;
+ }
+
+ if( this->gl_config.accum_alpha_size ) {
+ attribs[i++] = GLX_ACCUM_ALPHA_SIZE;
+ attribs[i++] = this->gl_config.accum_alpha_size;
+ }
+
+ if( this->gl_config.stereo ) {
+ attribs[i++] = GLX_STEREO;
+ }
+
+ if( this->gl_config.multisamplebuffers ) {
+ attribs[i++] = GLX_SAMPLE_BUFFERS_ARB;
+ attribs[i++] = this->gl_config.multisamplebuffers;
+ }
+
+ if( this->gl_config.multisamplesamples ) {
+ attribs[i++] = GLX_SAMPLES_ARB;
+ attribs[i++] = this->gl_config.multisamplesamples;
+ }
+
+ if( this->gl_config.accelerated >= 0 &&
+ glXExtensionSupported(this, "GLX_EXT_visual_rating") ) {
+ attribs[i++] = GLX_VISUAL_CAVEAT_EXT;
+ attribs[i++] = GLX_NONE_EXT;
+ }
+
+#ifdef GLX_DIRECT_COLOR /* Try for a DirectColor visual for gamma support */
+ if ( !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) {
+ attribs[i++] = GLX_X_VISUAL_TYPE;
+ attribs[i++] = GLX_DIRECT_COLOR;
+ }
+#endif
+ attribs[i++] = None;
+
+ glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display,
+ SDL_Screen, attribs);
+#ifdef GLX_DIRECT_COLOR
+ if( !glx_visualinfo && !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { /* No DirectColor visual? Try again.. */
+ attribs[i-3] = None;
+ glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display,
+ SDL_Screen, attribs);
+ }
+#endif
+ if( !glx_visualinfo ) {
+ SDL_SetError( "Couldn't find matching GLX visual");
+ return NULL;
+ }
+/*
+ printf("Found GLX visual 0x%x\n", glx_visualinfo->visualid);
+*/
+ return glx_visualinfo;
+#else
+ SDL_SetError("X11 driver not configured with OpenGL");
+ return NULL;
+#endif
+}
+
+int X11_GL_CreateWindow(_THIS, int w, int h)
+{
+ int retval;
+#if SDL_VIDEO_OPENGL_GLX
+ XSetWindowAttributes attributes;
+ unsigned long mask;
+ unsigned long black;
+
+ black = (glx_visualinfo->visual == DefaultVisual(SDL_Display,
+ SDL_Screen))
+ ? BlackPixel(SDL_Display, SDL_Screen) : 0;
+ attributes.background_pixel = black;
+ attributes.border_pixel = black;
+ attributes.colormap = SDL_XColorMap;
+ mask = CWBackPixel | CWBorderPixel | CWColormap;
+
+ SDL_Window = XCreateWindow(SDL_Display, WMwindow,
+ 0, 0, w, h, 0, glx_visualinfo->depth,
+ InputOutput, glx_visualinfo->visual,
+ mask, &attributes);
+ if ( !SDL_Window ) {
+ SDL_SetError("Could not create window");
+ return -1;
+ }
+ retval = 0;
+#else
+ SDL_SetError("X11 driver not configured with OpenGL");
+ retval = -1;
+#endif
+ return(retval);
+}
+
+int X11_GL_CreateContext(_THIS)
+{
+ int retval;
+#if SDL_VIDEO_OPENGL_GLX
+
+ /* We do this to create a clean separation between X and GLX errors. */
+ XSync( SDL_Display, False );
+ glx_context = this->gl_data->glXCreateContext(GFX_Display,
+ glx_visualinfo, NULL, True);
+ XSync( GFX_Display, False );
+
+ if ( glx_context == NULL ) {
+ SDL_SetError("Could not create GL context");
+ return(-1);
+ }
+ if ( X11_GL_MakeCurrent(this) < 0 ) {
+ return(-1);
+ }
+ gl_active = 1;
+
+ if ( !glXExtensionSupported(this, "GLX_SGI_swap_control") ) {
+ this->gl_data->glXSwapIntervalSGI = NULL;
+ }
+ if ( !glXExtensionSupported(this, "GLX_MESA_swap_control") ) {
+ this->gl_data->glXSwapIntervalMESA = NULL;
+ }
+ if ( !glXExtensionSupported(this, "GLX_EXT_swap_control") ) {
+ this->gl_data->glXSwapIntervalEXT = NULL;
+ }
+
+ if ( this->gl_config.swap_control >= 0 ) {
+ int rc = -1;
+ if ( this->gl_data->glXSwapIntervalEXT ) {
+ rc = this->gl_data->glXSwapIntervalEXT(GFX_Display, SDL_Window,
+ this->gl_config.swap_control);
+ } else if ( this->gl_data->glXSwapIntervalMESA ) {
+ rc = this->gl_data->glXSwapIntervalMESA(this->gl_config.swap_control);
+ } else if ( this->gl_data->glXSwapIntervalSGI ) {
+ rc = this->gl_data->glXSwapIntervalSGI(this->gl_config.swap_control);
+ }
+ if (rc == 0) {
+ this->gl_data->swap_interval = this->gl_config.swap_control;
+ }
+ }
+#else
+ SDL_SetError("X11 driver not configured with OpenGL");
+#endif
+ if ( gl_active ) {
+ retval = 0;
+ } else {
+ retval = -1;
+ }
+ return(retval);
+}
+
+void X11_GL_Shutdown(_THIS)
+{
+#if SDL_VIDEO_OPENGL_GLX
+ /* Clean up OpenGL */
+ if( glx_context ) {
+ this->gl_data->glXMakeCurrent(GFX_Display, None, NULL);
+
+ if (glx_context != NULL)
+ this->gl_data->glXDestroyContext(GFX_Display, glx_context);
+
+ glx_context = NULL;
+ }
+ gl_active = 0;
+#endif /* SDL_VIDEO_OPENGL_GLX */
+}
+
+#if SDL_VIDEO_OPENGL_GLX
+
+/* Make the current context active */
+int X11_GL_MakeCurrent(_THIS)
+{
+ int retval;
+
+ retval = 0;
+ if ( ! this->gl_data->glXMakeCurrent(GFX_Display,
+ SDL_Window, glx_context) ) {
+ SDL_SetError("Unable to make GL context current");
+ retval = -1;
+ }
+ XSync( GFX_Display, False );
+
+ /* More Voodoo X server workarounds... Grr... */
+ SDL_Lock_EventThread();
+ X11_CheckDGAMouse(this);
+ SDL_Unlock_EventThread();
+
+ return(retval);
+}
+
+/* Get attribute data from glX. */
+int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
+{
+ int retval = -1;
+ int unsupported = 0;
+ int glx_attrib = None;
+
+ switch( attrib ) {
+ case SDL_GL_RED_SIZE:
+ glx_attrib = GLX_RED_SIZE;
+ break;
+ case SDL_GL_GREEN_SIZE:
+ glx_attrib = GLX_GREEN_SIZE;
+ break;
+ case SDL_GL_BLUE_SIZE:
+ glx_attrib = GLX_BLUE_SIZE;
+ break;
+ case SDL_GL_ALPHA_SIZE:
+ glx_attrib = GLX_ALPHA_SIZE;
+ break;
+ case SDL_GL_DOUBLEBUFFER:
+ glx_attrib = GLX_DOUBLEBUFFER;
+ break;
+ case SDL_GL_BUFFER_SIZE:
+ glx_attrib = GLX_BUFFER_SIZE;
+ break;
+ case SDL_GL_DEPTH_SIZE:
+ glx_attrib = GLX_DEPTH_SIZE;
+ break;
+ case SDL_GL_STENCIL_SIZE:
+ glx_attrib = GLX_STENCIL_SIZE;
+ break;
+ case SDL_GL_ACCUM_RED_SIZE:
+ glx_attrib = GLX_ACCUM_RED_SIZE;
+ break;
+ case SDL_GL_ACCUM_GREEN_SIZE:
+ glx_attrib = GLX_ACCUM_GREEN_SIZE;
+ break;
+ case SDL_GL_ACCUM_BLUE_SIZE:
+ glx_attrib = GLX_ACCUM_BLUE_SIZE;
+ break;
+ case SDL_GL_ACCUM_ALPHA_SIZE:
+ glx_attrib = GLX_ACCUM_ALPHA_SIZE;
+ break;
+ case SDL_GL_STEREO:
+ glx_attrib = GLX_STEREO;
+ break;
+ case SDL_GL_MULTISAMPLEBUFFERS:
+ glx_attrib = GLX_SAMPLE_BUFFERS_ARB;
+ break;
+ case SDL_GL_MULTISAMPLESAMPLES:
+ glx_attrib = GLX_SAMPLES_ARB;
+ break;
+ case SDL_GL_ACCELERATED_VISUAL:
+ if ( glXExtensionSupported(this, "GLX_EXT_visual_rating") ) {
+ glx_attrib = GLX_VISUAL_CAVEAT_EXT;
+ retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value);
+ if ( *value == GLX_SLOW_VISUAL_EXT ) {
+ *value = SDL_FALSE;
+ } else {
+ *value = SDL_TRUE;
+ }
+ return retval;
+ } else {
+ unsupported = 1;
+ }
+ break;
+ case SDL_GL_SWAP_CONTROL:
+ if ( ( this->gl_data->glXSwapIntervalEXT ) ||
+ ( this->gl_data->glXSwapIntervalMESA ) ||
+ ( this->gl_data->glXSwapIntervalSGI ) ) {
+ *value = this->gl_data->swap_interval;
+ return 0;
+ } else {
+ unsupported = 1;
+ }
+ break;
+ default:
+ unsupported = 1;
+ break;
+ }
+
+ if (unsupported) {
+ SDL_SetError("OpenGL attribute is unsupported on this system");
+ } else {
+ retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value);
+ }
+ return retval;
+}
+
+void X11_GL_SwapBuffers(_THIS)
+{
+ this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window);
+}
+
+#endif /* SDL_VIDEO_OPENGL_GLX */
+
+#define OPENGL_REQUIRS_DLOPEN
+#if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
+#include <dlfcn.h>
+#define GL_LoadObject(X) dlopen(X, (RTLD_NOW|RTLD_GLOBAL))
+#define GL_LoadFunction dlsym
+#define GL_UnloadObject dlclose
+#else
+#define GL_LoadObject SDL_LoadObject
+#define GL_LoadFunction SDL_LoadFunction
+#define GL_UnloadObject SDL_UnloadObject
+#endif
+
+void X11_GL_UnloadLibrary(_THIS)
+{
+#if SDL_VIDEO_OPENGL_GLX
+ if ( this->gl_config.driver_loaded ) {
+
+ GL_UnloadObject(this->gl_config.dll_handle);
+
+ this->gl_data->glXGetProcAddress = NULL;
+ this->gl_data->glXChooseVisual = NULL;
+ this->gl_data->glXCreateContext = NULL;
+ this->gl_data->glXDestroyContext = NULL;
+ this->gl_data->glXMakeCurrent = NULL;
+ this->gl_data->glXSwapBuffers = NULL;
+ this->gl_data->glXSwapIntervalSGI = NULL;
+ this->gl_data->glXSwapIntervalMESA = NULL;
+ this->gl_data->glXSwapIntervalEXT = NULL;
+
+ this->gl_config.dll_handle = NULL;
+ this->gl_config.driver_loaded = 0;
+ }
+#endif
+}
+
+#if SDL_VIDEO_OPENGL_GLX
+
+/* Passing a NULL path means load pointers from the application */
+int X11_GL_LoadLibrary(_THIS, const char* path)
+{
+ void* handle = NULL;
+
+ if ( gl_active ) {
+ SDL_SetError("OpenGL context already created");
+ return -1;
+ }
+
+ if ( path == NULL ) {
+ path = SDL_getenv("SDL_VIDEO_GL_DRIVER");
+ if ( path == NULL ) {
+ path = DEFAULT_OPENGL;
+ }
+ }
+
+ handle = GL_LoadObject(path);
+ if ( handle == NULL ) {
+#if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
+ SDL_SetError("Failed loading %s", path);
+#else
+ /* SDL_LoadObject() will call SDL_SetError() for us. */
+#endif
+ return -1;
+ }
+
+ /* Unload the old driver and reset the pointers */
+ X11_GL_UnloadLibrary(this);
+
+ /* Save the handle for X11_GL_GetProcAddress() */
+ this->gl_config.dll_handle = handle;
+
+ /* Load new function pointers */
+ this->gl_data->glXGetProcAddress =
+ (void *(*)(const GLubyte *)) GL_LoadFunction(handle, "glXGetProcAddressARB");
+ this->gl_data->glXChooseVisual =
+ (XVisualInfo *(*)(Display *, int, int *)) X11_GL_GetProcAddress(this, "glXChooseVisual");
+ this->gl_data->glXCreateContext =
+ (GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) X11_GL_GetProcAddress(this, "glXCreateContext");
+ this->gl_data->glXDestroyContext =
+ (void (*)(Display *, GLXContext)) X11_GL_GetProcAddress(this, "glXDestroyContext");
+ this->gl_data->glXMakeCurrent =
+ (int (*)(Display *, GLXDrawable, GLXContext)) X11_GL_GetProcAddress(this, "glXMakeCurrent");
+ this->gl_data->glXSwapBuffers =
+ (void (*)(Display *, GLXDrawable)) X11_GL_GetProcAddress(this, "glXSwapBuffers");
+ this->gl_data->glXGetConfig =
+ (int (*)(Display *, XVisualInfo *, int, int *)) X11_GL_GetProcAddress(this, "glXGetConfig");
+ this->gl_data->glXQueryExtensionsString =
+ (const char *(*)(Display *, int)) X11_GL_GetProcAddress(this, "glXQueryExtensionsString");
+ this->gl_data->glXSwapIntervalSGI =
+ (int (*)(int)) X11_GL_GetProcAddress(this, "glXSwapIntervalSGI");
+ this->gl_data->glXSwapIntervalMESA =
+ (GLint (*)(unsigned)) X11_GL_GetProcAddress(this, "glXSwapIntervalMESA");
+ this->gl_data->glXSwapIntervalEXT =
+ (int (*)(Display*,GLXDrawable,int)) X11_GL_GetProcAddress(this, "glXSwapIntervalEXT");
+
+ if ( (this->gl_data->glXChooseVisual == NULL) ||
+ (this->gl_data->glXCreateContext == NULL) ||
+ (this->gl_data->glXDestroyContext == NULL) ||
+ (this->gl_data->glXMakeCurrent == NULL) ||
+ (this->gl_data->glXSwapBuffers == NULL) ||
+ (this->gl_data->glXGetConfig == NULL) ||
+ (this->gl_data->glXQueryExtensionsString == NULL)) {
+ GL_UnloadObject(this->gl_config.dll_handle);
+ this->gl_config.dll_handle = NULL;
+ SDL_SetError("Could not retrieve OpenGL functions");
+ return -1;
+ }
+
+ this->gl_config.driver_loaded = 1;
+ if ( path ) {
+ SDL_strlcpy(this->gl_config.driver_path, path,
+ SDL_arraysize(this->gl_config.driver_path));
+ } else {
+ *this->gl_config.driver_path = '\0';
+ }
+ return 0;
+}
+
+void *X11_GL_GetProcAddress(_THIS, const char* proc)
+{
+ if ( this->gl_data->glXGetProcAddress ) {
+ return this->gl_data->glXGetProcAddress((const GLubyte *)proc);
+ }
+ return GL_LoadFunction(this->gl_config.dll_handle, proc);
+}
+
+#endif /* SDL_VIDEO_OPENGL_GLX */
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11gl_c.h b/distrib/sdl-1.2.15/src/video/x11/SDL_x11gl_c.h
new file mode 100644
index 0000000..b4822cb
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11gl_c.h
@@ -0,0 +1,99 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#if SDL_VIDEO_OPENGL_GLX
+#include <GL/glx.h>
+#include "SDL_loadso.h"
+#endif
+
+#include "../SDL_sysvideo.h"
+
+struct SDL_PrivateGLData {
+ int gl_active; /* to stop switching drivers while we have a valid context */
+
+#if SDL_VIDEO_OPENGL_GLX
+ GLXContext glx_context; /* Current GL context */
+ XVisualInfo* glx_visualinfo; /* XVisualInfo* returned by glXChooseVisual */
+
+ void * (*glXGetProcAddress)(const GLubyte *procName);
+
+ XVisualInfo* (*glXChooseVisual)
+ ( Display* dpy,
+ int screen,
+ int* attribList );
+
+ GLXContext (*glXCreateContext)
+ ( Display* dpy,
+ XVisualInfo* vis,
+ GLXContext shareList,
+ Bool direct );
+
+ void (*glXDestroyContext)
+ ( Display* dpy,
+ GLXContext ctx );
+
+ Bool (*glXMakeCurrent)
+ ( Display* dpy,
+ GLXDrawable drawable,
+ GLXContext ctx );
+
+ void (*glXSwapBuffers)
+ ( Display* dpy,
+ GLXDrawable drawable );
+
+ int (*glXGetConfig)
+ ( Display* dpy,
+ XVisualInfo* visual_info,
+ int attrib,
+ int* value );
+
+ const char *(*glXQueryExtensionsString)
+ ( Display* dpy,
+ int screen );
+
+ int (*glXSwapIntervalSGI) ( int interval );
+ GLint (*glXSwapIntervalMESA) ( unsigned interval );
+ int (*glXSwapIntervalEXT)( Display *dpy, GLXDrawable drw, int interval);
+ int swap_interval;
+#endif /* SDL_VIDEO_OPENGL_GLX */
+};
+
+/* Old variable names */
+#define gl_active (this->gl_data->gl_active)
+#define glx_context (this->gl_data->glx_context)
+#define glx_visualinfo (this->gl_data->glx_visualinfo)
+
+/* OpenGL functions */
+extern XVisualInfo *X11_GL_GetVisual(_THIS);
+extern int X11_GL_CreateWindow(_THIS, int w, int h);
+extern int X11_GL_CreateContext(_THIS);
+extern void X11_GL_Shutdown(_THIS);
+#if SDL_VIDEO_OPENGL_GLX
+extern int X11_GL_MakeCurrent(_THIS);
+extern int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
+extern void X11_GL_SwapBuffers(_THIS);
+extern int X11_GL_LoadLibrary(_THIS, const char* path);
+extern void *X11_GL_GetProcAddress(_THIS, const char* proc);
+#endif
+extern void X11_GL_UnloadLibrary(_THIS);
+
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11image.c b/distrib/sdl-1.2.15/src/video/x11/SDL_x11image.c
new file mode 100644
index 0000000..464bc37
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11image.c
@@ -0,0 +1,316 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include <stdio.h>
+#include <unistd.h>
+
+#include "SDL_endian.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_x11image_c.h"
+
+#ifndef NO_SHARED_MEMORY
+
+/* Shared memory error handler routine */
+static int shm_error;
+static int (*X_handler)(Display *, XErrorEvent *) = NULL;
+static int shm_errhandler(Display *d, XErrorEvent *e)
+{
+ if ( e->error_code == BadAccess ) {
+ shm_error = True;
+ return(0);
+ } else
+ return(X_handler(d,e));
+}
+
+static void try_mitshm(_THIS, SDL_Surface *screen)
+{
+ /* Dynamic X11 may not have SHM entry points on this box. */
+ if ((use_mitshm) && (!SDL_X11_HAVE_SHM))
+ use_mitshm = 0;
+
+ if(!use_mitshm)
+ return;
+ shminfo.shmid = shmget(IPC_PRIVATE, screen->h*screen->pitch,
+ IPC_CREAT | 0777);
+ if ( shminfo.shmid >= 0 ) {
+ shminfo.shmaddr = (char *)shmat(shminfo.shmid, 0, 0);
+ shminfo.readOnly = False;
+ if ( shminfo.shmaddr != (char *)-1 ) {
+ shm_error = False;
+ X_handler = XSetErrorHandler(shm_errhandler);
+ XShmAttach(SDL_Display, &shminfo);
+ XSync(SDL_Display, True);
+ XSetErrorHandler(X_handler);
+ if ( shm_error )
+ shmdt(shminfo.shmaddr);
+ } else {
+ shm_error = True;
+ }
+ shmctl(shminfo.shmid, IPC_RMID, NULL);
+ } else {
+ shm_error = True;
+ }
+ if ( shm_error )
+ use_mitshm = 0;
+ if ( use_mitshm )
+ screen->pixels = shminfo.shmaddr;
+}
+#endif /* ! NO_SHARED_MEMORY */
+
+/* Various screen update functions available */
+static void X11_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
+static void X11_MITSHMUpdate(_THIS, int numrects, SDL_Rect *rects);
+
+int X11_SetupImage(_THIS, SDL_Surface *screen)
+{
+#ifndef NO_SHARED_MEMORY
+ try_mitshm(this, screen);
+ if(use_mitshm) {
+ SDL_Ximage = XShmCreateImage(SDL_Display, SDL_Visual,
+ this->hidden->depth, ZPixmap,
+ shminfo.shmaddr, &shminfo,
+ screen->w, screen->h);
+ if(!SDL_Ximage) {
+ XShmDetach(SDL_Display, &shminfo);
+ XSync(SDL_Display, False);
+ shmdt(shminfo.shmaddr);
+ screen->pixels = NULL;
+ goto error;
+ }
+ this->UpdateRects = X11_MITSHMUpdate;
+ }
+ if(!use_mitshm)
+#endif /* not NO_SHARED_MEMORY */
+ {
+ screen->pixels = SDL_malloc(screen->h*screen->pitch);
+ if ( screen->pixels == NULL ) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_Ximage = XCreateImage(SDL_Display, SDL_Visual,
+ this->hidden->depth, ZPixmap, 0,
+ (char *)screen->pixels,
+ screen->w, screen->h,
+ 32, 0);
+ if ( SDL_Ximage == NULL )
+ goto error;
+ /* XPutImage will convert byte sex automatically */
+ SDL_Ximage->byte_order = (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+ ? MSBFirst : LSBFirst;
+ this->UpdateRects = X11_NormalUpdate;
+ }
+ screen->pitch = SDL_Ximage->bytes_per_line;
+ return(0);
+
+error:
+ SDL_SetError("Couldn't create XImage");
+ return 1;
+}
+
+void X11_DestroyImage(_THIS, SDL_Surface *screen)
+{
+ if ( SDL_Ximage ) {
+ XDestroyImage(SDL_Ximage);
+#ifndef NO_SHARED_MEMORY
+ if ( use_mitshm ) {
+ XShmDetach(SDL_Display, &shminfo);
+ XSync(SDL_Display, False);
+ shmdt(shminfo.shmaddr);
+ }
+#endif /* ! NO_SHARED_MEMORY */
+ SDL_Ximage = NULL;
+ }
+ if ( screen ) {
+ screen->pixels = NULL;
+ }
+}
+
+/* Determine the number of CPUs in the system */
+static int num_CPU(void)
+{
+ static int num_cpus = 0;
+
+ if(!num_cpus) {
+#if defined(__LINUX__)
+ char line[BUFSIZ];
+ FILE *pstat = fopen("/proc/stat", "r");
+ if ( pstat ) {
+ while ( fgets(line, sizeof(line), pstat) ) {
+ if (SDL_memcmp(line, "cpu", 3) == 0 && line[3] != ' ') {
+ ++num_cpus;
+ }
+ }
+ fclose(pstat);
+ }
+#elif defined(__IRIX__)
+ num_cpus = sysconf(_SC_NPROC_ONLN);
+#elif defined(_SC_NPROCESSORS_ONLN)
+ /* number of processors online (SVR4.0MP compliant machines) */
+ num_cpus = sysconf(_SC_NPROCESSORS_ONLN);
+#elif defined(_SC_NPROCESSORS_CONF)
+ /* number of processors configured (SVR4.0MP compliant machines) */
+ num_cpus = sysconf(_SC_NPROCESSORS_CONF);
+#endif
+ if ( num_cpus <= 0 ) {
+ num_cpus = 1;
+ }
+ }
+ return num_cpus;
+}
+
+int X11_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags)
+{
+ int retval;
+
+ X11_DestroyImage(this, screen);
+ if ( flags & SDL_OPENGL ) { /* No image when using GL */
+ retval = 0;
+ } else {
+ retval = X11_SetupImage(this, screen);
+ /* We support asynchronous blitting on the display */
+ if ( flags & SDL_ASYNCBLIT ) {
+ /* This is actually slower on single-CPU systems,
+ probably because of CPU contention between the
+ X server and the application.
+ Note: Is this still true with XFree86 4.0?
+ */
+ if ( num_CPU() > 1 ) {
+ screen->flags |= SDL_ASYNCBLIT;
+ }
+ }
+ }
+ return(retval);
+}
+
+/* We don't actually allow hardware surfaces other than the main one */
+int X11_AllocHWSurface(_THIS, SDL_Surface *surface)
+{
+ return(-1);
+}
+void X11_FreeHWSurface(_THIS, SDL_Surface *surface)
+{
+ return;
+}
+
+int X11_LockHWSurface(_THIS, SDL_Surface *surface)
+{
+ if ( (surface == SDL_VideoSurface) && blit_queued ) {
+ XSync(GFX_Display, False);
+ blit_queued = 0;
+ }
+ return(0);
+}
+void X11_UnlockHWSurface(_THIS, SDL_Surface *surface)
+{
+ return;
+}
+
+int X11_FlipHWSurface(_THIS, SDL_Surface *surface)
+{
+ return(0);
+}
+
+static void X11_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
+{
+ int i;
+
+ for (i = 0; i < numrects; ++i) {
+ if ( rects[i].w == 0 || rects[i].h == 0 ) { /* Clipped? */
+ continue;
+ }
+ XPutImage(GFX_Display, SDL_Window, SDL_GC, SDL_Ximage,
+ rects[i].x, rects[i].y,
+ rects[i].x, rects[i].y, rects[i].w, rects[i].h);
+ }
+ if ( SDL_VideoSurface->flags & SDL_ASYNCBLIT ) {
+ XFlush(GFX_Display);
+ blit_queued = 1;
+ } else {
+ XSync(GFX_Display, False);
+ }
+}
+
+static void X11_MITSHMUpdate(_THIS, int numrects, SDL_Rect *rects)
+{
+#ifndef NO_SHARED_MEMORY
+ int i;
+
+ for ( i=0; i<numrects; ++i ) {
+ if ( rects[i].w == 0 || rects[i].h == 0 ) { /* Clipped? */
+ continue;
+ }
+ XShmPutImage(GFX_Display, SDL_Window, SDL_GC, SDL_Ximage,
+ rects[i].x, rects[i].y,
+ rects[i].x, rects[i].y, rects[i].w, rects[i].h,
+ False);
+ }
+ if ( SDL_VideoSurface->flags & SDL_ASYNCBLIT ) {
+ XFlush(GFX_Display);
+ blit_queued = 1;
+ } else {
+ XSync(GFX_Display, False);
+ }
+#endif /* ! NO_SHARED_MEMORY */
+}
+
+/* There's a problem with the automatic refreshing of the display.
+ Even though the XVideo code uses the GFX_Display to update the
+ video memory, it appears that updating the window asynchronously
+ from a different thread will cause "blackouts" of the window.
+ This is a sort of a hacked workaround for the problem.
+*/
+static int enable_autorefresh = 1;
+
+void X11_DisableAutoRefresh(_THIS)
+{
+ --enable_autorefresh;
+}
+
+void X11_EnableAutoRefresh(_THIS)
+{
+ ++enable_autorefresh;
+}
+
+void X11_RefreshDisplay(_THIS)
+{
+ /* Don't refresh a display that doesn't have an image (like GL)
+ Instead, post an expose event so the application can refresh.
+ */
+ if ( ! SDL_Ximage || (enable_autorefresh <= 0) ) {
+ SDL_PrivateExpose();
+ return;
+ }
+#ifndef NO_SHARED_MEMORY
+ if ( this->UpdateRects == X11_MITSHMUpdate ) {
+ XShmPutImage(SDL_Display, SDL_Window, SDL_GC, SDL_Ximage,
+ 0, 0, 0, 0, this->screen->w, this->screen->h,
+ False);
+ } else
+#endif /* ! NO_SHARED_MEMORY */
+ {
+ XPutImage(SDL_Display, SDL_Window, SDL_GC, SDL_Ximage,
+ 0, 0, 0, 0, this->screen->w, this->screen->h);
+ }
+ XSync(SDL_Display, False);
+}
+
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11image_c.h b/distrib/sdl-1.2.15/src/video/x11/SDL_x11image_c.h
new file mode 100644
index 0000000..2de1571
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11image_c.h
@@ -0,0 +1,38 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_x11video.h"
+
+extern int X11_SetupImage(_THIS, SDL_Surface *screen);
+extern void X11_DestroyImage(_THIS, SDL_Surface *screen);
+extern int X11_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags);
+
+extern int X11_AllocHWSurface(_THIS, SDL_Surface *surface);
+extern void X11_FreeHWSurface(_THIS, SDL_Surface *surface);
+extern int X11_LockHWSurface(_THIS, SDL_Surface *surface);
+extern void X11_UnlockHWSurface(_THIS, SDL_Surface *surface);
+extern int X11_FlipHWSurface(_THIS, SDL_Surface *surface);
+
+extern void X11_DisableAutoRefresh(_THIS);
+extern void X11_EnableAutoRefresh(_THIS);
+extern void X11_RefreshDisplay(_THIS);
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11modes.c b/distrib/sdl-1.2.15/src/video/x11/SDL_x11modes.c
new file mode 100644
index 0000000..c232e6a
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11modes.c
@@ -0,0 +1,1143 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Utilities for getting and setting the X display mode */
+
+#include <stdio.h>
+
+#include "SDL_timer.h"
+#include "SDL_events.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_x11video.h"
+#include "SDL_x11wm_c.h"
+#include "SDL_x11modes_c.h"
+#include "SDL_x11image_c.h"
+
+/*#define X11MODES_DEBUG*/
+
+#define MAX(a, b) (a > b ? a : b)
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+static int cmpmodelist(const void *va, const void *vb)
+{
+ const SDL_Rect *a = *(const SDL_Rect **)va;
+ const SDL_Rect *b = *(const SDL_Rect **)vb;
+ if ( a->w == b->w )
+ return b->h - a->h;
+ else
+ return b->w - a->w;
+}
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+Bool SDL_NAME(XF86VidModeGetModeInfo)(Display *dpy, int scr, SDL_NAME(XF86VidModeModeInfo) *info)
+{
+ Bool retval;
+ int dotclock;
+ SDL_NAME(XF86VidModeModeLine) l;
+ SDL_memset(&l, 0, sizeof(l));
+ retval = SDL_NAME(XF86VidModeGetModeLine)(dpy, scr, &dotclock, &l);
+ info->dotclock = dotclock;
+ info->hdisplay = l.hdisplay;
+ info->hsyncstart = l.hsyncstart;
+ info->hsyncend = l.hsyncend;
+ info->htotal = l.htotal;
+ info->hskew = l.hskew;
+ info->vdisplay = l.vdisplay;
+ info->vsyncstart = l.vsyncstart;
+ info->vsyncend = l.vsyncend;
+ info->vtotal = l.vtotal;
+ info->flags = l.flags;
+ info->privsize = l.privsize;
+ info->private = l.private;
+ return retval;
+}
+#endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */
+
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+static void save_mode(_THIS)
+{
+ SDL_memset(&saved_mode, 0, sizeof(saved_mode));
+ SDL_NAME(XF86VidModeGetModeInfo)(SDL_Display,SDL_Screen,&saved_mode);
+ SDL_NAME(XF86VidModeGetViewPort)(SDL_Display,SDL_Screen,&saved_view.x,&saved_view.y);
+}
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+static void restore_mode(_THIS)
+{
+ SDL_NAME(XF86VidModeModeLine) mode;
+ int unused;
+
+ if ( SDL_NAME(XF86VidModeGetModeLine)(SDL_Display, SDL_Screen, &unused, &mode) ) {
+ if ( (saved_mode.hdisplay != mode.hdisplay) ||
+ (saved_mode.vdisplay != mode.vdisplay) ) {
+ SDL_NAME(XF86VidModeSwitchToMode)(SDL_Display, SDL_Screen, &saved_mode);
+ }
+ }
+ if ( (saved_view.x != 0) || (saved_view.y != 0) ) {
+ SDL_NAME(XF86VidModeSetViewPort)(SDL_Display, SDL_Screen, saved_view.x, saved_view.y);
+ }
+}
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+static int cmpmodes(const void *va, const void *vb)
+{
+ const SDL_NAME(XF86VidModeModeInfo) *a = *(const SDL_NAME(XF86VidModeModeInfo)**)va;
+ const SDL_NAME(XF86VidModeModeInfo) *b = *(const SDL_NAME(XF86VidModeModeInfo)**)vb;
+ if ( a->hdisplay == b->hdisplay )
+ return b->vdisplay - a->vdisplay;
+ else
+ return b->hdisplay - a->hdisplay;
+}
+#endif
+
+static void get_real_resolution(_THIS, int* w, int* h);
+
+static void set_best_resolution(_THIS, int width, int height)
+{
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+ if ( use_vidmode ) {
+ SDL_NAME(XF86VidModeModeLine) mode;
+ SDL_NAME(XF86VidModeModeInfo) **modes;
+ int i;
+ int nmodes;
+ int best = -1;
+
+ if ( SDL_NAME(XF86VidModeGetModeLine)(SDL_Display, SDL_Screen, &i, &mode) &&
+ SDL_NAME(XF86VidModeGetAllModeLines)(SDL_Display,SDL_Screen,&nmodes,&modes) ) {
+ for ( i = 0; i < nmodes ; i++ ) {
+ if ( (modes[i]->hdisplay == width) &&
+ (modes[i]->vdisplay == height) ) {
+ best = i;
+ break;
+ }
+ if ( modes[i]->hdisplay >= width &&
+ modes[i]->vdisplay >= height ) {
+ if ( best < 0 ||
+ (modes[i]->hdisplay < modes[best]->hdisplay &&
+ modes[i]->vdisplay <= modes[best]->vdisplay) ||
+ (modes[i]->vdisplay < modes[best]->vdisplay &&
+ modes[i]->hdisplay <= modes[best]->hdisplay) ) {
+ best = i;
+ }
+ }
+ }
+ if ( best >= 0 &&
+ ((modes[best]->hdisplay != mode.hdisplay) ||
+ (modes[best]->vdisplay != mode.vdisplay)) ) {
+#ifdef X11MODES_DEBUG
+ printf("Best Mode %d: %d x %d @ %d\n", best,
+ modes[best]->hdisplay, modes[best]->vdisplay,
+ (modes[best]->htotal && modes[best]->vtotal) ? (1000 * modes[best]->dotclock / (modes[best]->htotal * modes[best]->vtotal)) : 0 );
+#endif
+ SDL_NAME(XF86VidModeSwitchToMode)(SDL_Display, SDL_Screen, modes[best]);
+ }
+ XFree(modes);
+ }
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */
+
+ /* XiG */
+#if SDL_VIDEO_DRIVER_X11_XME
+ if ( use_xme && SDL_modelist ) {
+ int i;
+
+#ifdef X11MODES_DEBUG
+ fprintf(stderr, "XME: set_best_resolution(): w = %d, h = %d\n",
+ width, height);
+#endif
+ for ( i=0; SDL_modelist[i]; ++i ) {
+ if ( (SDL_modelist[i]->w >= width) &&
+ (SDL_modelist[i]->h >= height) ) {
+ break;
+ }
+ }
+
+ if ( SDL_modelist[i] ) { /* found one, lets try it */
+ int w, h;
+
+ /* check current mode so we can avoid uneccessary mode changes */
+ get_real_resolution(this, &w, &h);
+
+ if ( (SDL_modelist[i]->w != w) || (SDL_modelist[i]->h != h) ) {
+#ifdef X11MODES_DEBUG
+ fprintf(stderr, "XME: set_best_resolution: "
+ "XiGMiscChangeResolution: %d %d\n",
+ SDL_modelist[i]->w, SDL_modelist[i]->h);
+#endif
+ XiGMiscChangeResolution(SDL_Display,
+ SDL_Screen,
+ 0, /* view */
+ SDL_modelist[i]->w,
+ SDL_modelist[i]->h,
+ 0);
+ XSync(SDL_Display, False);
+ }
+ }
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_XME */
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+ if ( use_xrandr && SDL_modelist ) {
+#ifdef X11MODES_DEBUG
+ fprintf(stderr, "XRANDR: set_best_resolution(): w = %d, h = %d\n",
+ width, height);
+#endif
+ int i, nsizes;
+ XRRScreenSize *sizes;
+
+ /* find the smallest resolution that is at least as big as the user requested */
+ sizes = XRRConfigSizes(screen_config, &nsizes);
+ for ( i = (nsizes-1); i >= 0; i-- ) {
+ if ( (SDL_modelist[i]->w >= width) &&
+ (SDL_modelist[i]->h >= height) ) {
+ break;
+ }
+ }
+
+ if ( i >= 0 && SDL_modelist[i] ) { /* found one, lets try it */
+ int w, h;
+
+ /* check current mode so we can avoid uneccessary mode changes */
+ get_real_resolution(this, &w, &h);
+
+ if ( (SDL_modelist[i]->w != w) || (SDL_modelist[i]->h != h) ) {
+ int size_id;
+
+#ifdef X11MODES_DEBUG
+ fprintf(stderr, "XRANDR: set_best_resolution: "
+ "XXRSetScreenConfig: %d %d\n",
+ SDL_modelist[i]->w, SDL_modelist[i]->h);
+#endif
+
+ /* find the matching size entry index */
+ for ( size_id = 0; size_id < nsizes; ++size_id ) {
+ if ( (sizes[size_id].width == SDL_modelist[i]->w) &&
+ (sizes[size_id].height == SDL_modelist[i]->h) )
+ break;
+ }
+
+ XRRSetScreenConfig(SDL_Display, screen_config, SDL_Root,
+ size_id, saved_rotation, CurrentTime);
+ }
+ }
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_XRANDR */
+}
+
+static void get_real_resolution(_THIS, int* w, int* h)
+{
+#if SDL_VIDEO_DRIVER_X11_XME
+ if ( use_xme ) {
+ int ractive;
+ XiGMiscResolutionInfo *modelist;
+
+ XiGMiscQueryResolutions(SDL_Display, SDL_Screen,
+ 0, /* view */
+ &ractive, &modelist);
+ *w = modelist[ractive].width;
+ *h = modelist[ractive].height;
+#ifdef X11MODES_DEBUG
+ fprintf(stderr, "XME: get_real_resolution: w = %d h = %d\n", *w, *h);
+#endif
+ XFree(modelist);
+ return;
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_XME */
+
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+ if ( use_vidmode ) {
+ SDL_NAME(XF86VidModeModeLine) mode;
+ int unused;
+
+ if ( SDL_NAME(XF86VidModeGetModeLine)(SDL_Display, SDL_Screen, &unused, &mode) ) {
+ *w = mode.hdisplay;
+ *h = mode.vdisplay;
+ return;
+ }
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+ if ( use_xrandr ) {
+ int nsizes;
+ XRRScreenSize* sizes;
+
+ sizes = XRRConfigSizes(screen_config, &nsizes);
+ if ( nsizes > 0 ) {
+ int cur_size;
+ Rotation cur_rotation;
+
+ cur_size = XRRConfigCurrentConfiguration(screen_config, &cur_rotation);
+ if ( cur_size >= 0 && cur_size < nsizes ) {
+ *w = sizes[cur_size].width;
+ *h = sizes[cur_size].height;
+ }
+#ifdef X11MODES_DEBUG
+ fprintf(stderr, "XRANDR: get_real_resolution: w = %d h = %d\n", *w, *h);
+#endif
+ return;
+ }
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_XRANDR */
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+ if ( use_xinerama ) {
+ *w = xinerama_info.width;
+ *h = xinerama_info.height;
+ return;
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_XINERAMA */
+
+ *w = DisplayWidth(SDL_Display, SDL_Screen);
+ *h = DisplayHeight(SDL_Display, SDL_Screen);
+}
+
+/* Called after mapping a window - waits until the window is mapped */
+void X11_WaitMapped(_THIS, Window win)
+{
+ XEvent event;
+ do {
+ XMaskEvent(SDL_Display, StructureNotifyMask, &event);
+ } while ( (event.type != MapNotify) || (event.xmap.event != win) );
+}
+
+/* Called after unmapping a window - waits until the window is unmapped */
+void X11_WaitUnmapped(_THIS, Window win)
+{
+ XEvent event;
+ do {
+ XMaskEvent(SDL_Display, StructureNotifyMask, &event);
+ } while ( (event.type != UnmapNotify) || (event.xunmap.event != win) );
+}
+
+static void move_cursor_to(_THIS, int x, int y)
+{
+ XWarpPointer(SDL_Display, None, SDL_Root, 0, 0, 0, 0, x, y);
+}
+
+static int add_default_visual(_THIS)
+{
+ int i;
+ int n = this->hidden->nvisuals;
+ for (i=0; i<n; i++) {
+ if (this->hidden->visuals[i].visual == DefaultVisual(SDL_Display, SDL_Screen)) return n;
+ }
+ this->hidden->visuals[n].depth = DefaultDepth(SDL_Display, SDL_Screen);;
+ this->hidden->visuals[n].visual = DefaultVisual(SDL_Display, SDL_Screen);;
+ this->hidden->nvisuals++;
+ return(this->hidden->nvisuals);
+}
+static int add_visual(_THIS, int depth, int class)
+{
+ XVisualInfo vi;
+ if(XMatchVisualInfo(SDL_Display, SDL_Screen, depth, class, &vi)) {
+ int n = this->hidden->nvisuals;
+ this->hidden->visuals[n].depth = vi.depth;
+ this->hidden->visuals[n].visual = vi.visual;
+ this->hidden->nvisuals++;
+ }
+ return(this->hidden->nvisuals);
+}
+static int add_visual_byid(_THIS, const char *visual_id)
+{
+ XVisualInfo *vi, template;
+ int nvis;
+
+ if ( visual_id ) {
+ SDL_memset(&template, 0, (sizeof template));
+ template.visualid = SDL_strtol(visual_id, NULL, 0);
+ vi = XGetVisualInfo(SDL_Display, VisualIDMask, &template, &nvis);
+ if ( vi ) {
+ int n = this->hidden->nvisuals;
+ this->hidden->visuals[n].depth = vi->depth;
+ this->hidden->visuals[n].visual = vi->visual;
+ this->hidden->nvisuals++;
+ XFree(vi);
+ }
+ }
+ return(this->hidden->nvisuals);
+}
+
+/* Global for the error handler */
+int vm_event, vm_error = -1;
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+static int CheckXinerama(_THIS, int *major, int *minor)
+{
+ const char *env;
+
+ /* Default the extension not available */
+ *major = *minor = 0;
+
+ /* Allow environment override */
+ env = getenv("SDL_VIDEO_X11_XINERAMA");
+ if ( env && !SDL_atoi(env) ) {
+ return 0;
+ }
+
+ /* Query the extension version */
+ if ( !SDL_NAME(XineramaQueryExtension)(SDL_Display, major, minor) ||
+ !SDL_NAME(XineramaIsActive)(SDL_Display) ) {
+ return 0;
+ }
+ return 1;
+}
+#endif /* SDL_VIDEO_DRIVER_X11_XINERAMA */
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+static int CheckXRandR(_THIS, int *major, int *minor)
+{
+ const char *env;
+
+ /* Default the extension not available */
+ *major = *minor = 0;
+
+ /* Allow environment override */
+ env = getenv("SDL_VIDEO_X11_XRANDR");
+ if ( env && !SDL_atoi(env) ) {
+ return 0;
+ }
+
+ /* This defaults off now, due to KDE window maximize problems */
+ if ( !env ) {
+ return 0;
+ }
+
+ if ( !SDL_X11_HAVE_XRANDR ) {
+ return 0;
+ }
+
+ /* Query the extension version */
+ if ( !XRRQueryVersion(SDL_Display, major, minor) ) {
+ return 0;
+ }
+ return 1;
+}
+#endif /* SDL_VIDEO_DRIVER_X11_XRANDR */
+
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+static int CheckVidMode(_THIS, int *major, int *minor)
+{
+ const char *env;
+
+ /* Default the extension not available */
+ *major = *minor = 0;
+
+ /* Allow environment override */
+ env = getenv("SDL_VIDEO_X11_VIDMODE");
+ if ( env && !SDL_atoi(env) ) {
+ return 0;
+ }
+
+ /* Metro-X 4.3.0 and earlier has a broken implementation of
+ XF86VidModeGetAllModeLines() - it hangs the client.
+ */
+ if ( SDL_strcmp(ServerVendor(SDL_Display), "Metro Link Incorporated") == 0 ) {
+ FILE *metro_fp;
+
+ metro_fp = fopen("/usr/X11R6/lib/X11/Metro/.version", "r");
+ if ( metro_fp != NULL ) {
+ int major, minor, patch, version, scannum;
+ major = 0; minor = 0; patch = 0;
+ scannum = fscanf(metro_fp, "%d.%d.%d", &major, &minor, &patch);
+ fclose(metro_fp);
+ if ( (scannum < 0) || (scannum > 3) ) {
+ return 0; /* we need _something_ useful from fscanf(). */
+ }
+ version = major*100+minor*10+patch;
+ if ( version < 431 ) {
+ return 0;
+ }
+ }
+ }
+
+ /* Query the extension version */
+ vm_error = -1;
+ if ( !SDL_NAME(XF86VidModeQueryExtension)(SDL_Display, &vm_event, &vm_error) ||
+ !SDL_NAME(XF86VidModeQueryVersion)(SDL_Display, major, minor) ) {
+ return 0;
+ }
+ return 1;
+}
+#endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */
+
+#if SDL_VIDEO_DRIVER_X11_XME
+static int CheckXME(_THIS, int *major, int *minor)
+{
+ const char *env;
+
+ /* Default the extension not available */
+ *major = *minor = 0;
+
+ /* Allow environment override */
+ env = getenv("SDL_VIDEO_X11_VIDMODE");
+ if ( env && !SDL_atoi(env) ) {
+ return 0;
+ }
+
+ /* Query the extension version */
+ if ( !XiGMiscQueryVersion(SDL_Display, major, minor) ) {
+ return 0;
+ }
+ return 1;
+}
+#endif /* SDL_VIDEO_DRIVER_X11_XME */
+
+int X11_GetVideoModes(_THIS)
+{
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+ int xinerama_major, xinerama_minor;
+#endif
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+ int xrandr_major, xrandr_minor;
+ int nsizes;
+ XRRScreenSize *sizes;
+#endif
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+ int vm_major, vm_minor;
+ int nmodes;
+ SDL_NAME(XF86VidModeModeInfo) **modes;
+#endif
+#if SDL_VIDEO_DRIVER_X11_XME
+ int xme_major, xme_minor;
+ int ractive, nummodes;
+ XiGMiscResolutionInfo *modelist;
+#endif
+ int i, n;
+ int screen_w;
+ int screen_h;
+
+ use_xinerama = 0;
+ use_xrandr = 0;
+ use_vidmode = 0;
+ use_xme = 0;
+ screen_w = DisplayWidth(SDL_Display, SDL_Screen);
+ screen_h = DisplayHeight(SDL_Display, SDL_Screen);
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+ /* Query Xinerama extention */
+ if ( CheckXinerama(this, &xinerama_major, &xinerama_minor) ) {
+ /* Find out which screen is the desired one */
+ int desired = -1;
+ int screens;
+ int w, h;
+ SDL_NAME(XineramaScreenInfo) *xinerama;
+
+ const char *variable = SDL_getenv("SDL_VIDEO_FULLSCREEN_DISPLAY");
+ if ( !variable ) {
+ variable = SDL_getenv("SDL_VIDEO_FULLSCREEN_HEAD");
+ }
+ if ( variable ) {
+ desired = SDL_atoi(variable);
+ }
+#ifdef X11MODES_DEBUG
+ printf("X11 detected Xinerama:\n");
+#endif
+ xinerama = SDL_NAME(XineramaQueryScreens)(SDL_Display, &screens);
+ for ( i = 0; i < screens; i++ ) {
+#ifdef X11MODES_DEBUG
+ printf("xinerama %d: %dx%d+%d+%d\n",
+ xinerama[i].screen_number,
+ xinerama[i].width, xinerama[i].height,
+ xinerama[i].x_org, xinerama[i].y_org);
+#endif
+ if ( xinerama[i].screen_number == desired ) {
+ use_xinerama = 1;
+ xinerama_info = xinerama[i];
+ }
+ }
+ XFree(xinerama);
+
+ if ( use_xinerama ) {
+ SDL_modelist = (SDL_Rect **)SDL_malloc(3*sizeof(SDL_Rect *));
+ if ( !SDL_modelist ) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+
+ /* Add the full xinerama mode */
+ n = 0;
+ w = xinerama_info.width;
+ h = xinerama_info.height;
+ if ( screen_w > w || screen_h > h) {
+ SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect));
+ if ( SDL_modelist[n] ) {
+ SDL_modelist[n]->x = 0;
+ SDL_modelist[n]->y = 0;
+ SDL_modelist[n]->w = screen_w;
+ SDL_modelist[n]->h = screen_h;
+ ++n;
+ }
+ }
+
+ /* Add the head xinerama mode */
+ SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect));
+ if ( SDL_modelist[n] ) {
+ SDL_modelist[n]->x = 0;
+ SDL_modelist[n]->y = 0;
+ SDL_modelist[n]->w = w;
+ SDL_modelist[n]->h = h;
+ ++n;
+ }
+ SDL_modelist[n] = NULL;
+ }
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_XINERAMA */
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+ /* XRandR */
+ /* require at least XRandR v1.0 (arbitrary) */
+ if ( CheckXRandR(this, &xrandr_major, &xrandr_minor) && (xrandr_major >= 1) )
+ {
+#ifdef X11MODES_DEBUG
+ fprintf(stderr, "XRANDR: XRRQueryVersion: V%d.%d\n",
+ xrandr_major, xrandr_minor);
+#endif
+
+ /* save the screen configuration since we must reference it
+ each time we toggle modes.
+ */
+ screen_config = XRRGetScreenInfo(SDL_Display, SDL_Root);
+
+ /* retrieve the list of resolution */
+ sizes = XRRConfigSizes(screen_config, &nsizes);
+ if (nsizes > 0) {
+ if ( SDL_modelist ) {
+ for ( i = 0; SDL_modelist[i]; ++i ) {
+ SDL_free(SDL_modelist[i]);
+ }
+ SDL_free(SDL_modelist);
+ }
+ SDL_modelist = (SDL_Rect **)malloc((nsizes+1)*sizeof(SDL_Rect *));
+ if ( !SDL_modelist ) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ for ( i=0; i < nsizes; i++ ) {
+ if ((SDL_modelist[i] =
+ (SDL_Rect *)malloc(sizeof(SDL_Rect))) == NULL)
+ break;
+#ifdef X11MODES_DEBUG
+ fprintf(stderr, "XRANDR: mode = %4d, w = %4d, h = %4d\n",
+ i, sizes[i].width, sizes[i].height);
+#endif
+
+ SDL_modelist[i]->x = 0;
+ SDL_modelist[i]->y = 0;
+ SDL_modelist[i]->w = sizes[i].width;
+ SDL_modelist[i]->h = sizes[i].height;
+
+ }
+ /* sort the mode list descending as SDL expects */
+ SDL_qsort(SDL_modelist, nsizes, sizeof *SDL_modelist, cmpmodelist);
+ SDL_modelist[i] = NULL; /* terminator */
+
+ use_xrandr = xrandr_major * 100 + xrandr_minor;
+ saved_size_id = XRRConfigCurrentConfiguration(screen_config, &saved_rotation);
+ }
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_XRANDR */
+
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+ /* XVidMode */
+ if ( !use_xrandr &&
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+ (!use_xinerama || xinerama_info.screen_number == -1) &&
+#endif
+ CheckVidMode(this, &vm_major, &vm_minor) &&
+ SDL_NAME(XF86VidModeGetAllModeLines)(SDL_Display, SDL_Screen,&nmodes,&modes) )
+ {
+#ifdef X11MODES_DEBUG
+ printf("VidMode modes: (unsorted)\n");
+ for ( i = 0; i < nmodes; ++i ) {
+ printf("Mode %d: %d x %d @ %d\n", i,
+ modes[i]->hdisplay, modes[i]->vdisplay,
+ (modes[i]->htotal && modes[i]->vtotal) ? (1000 * modes[i]->dotclock / (modes[i]->htotal * modes[i]->vtotal)) : 0 );
+ }
+#endif
+ if ( SDL_modelist ) {
+ for ( i = 0; SDL_modelist[i]; ++i ) {
+ SDL_free(SDL_modelist[i]);
+ }
+ SDL_free(SDL_modelist);
+ }
+ SDL_modelist = (SDL_Rect **)SDL_malloc((nmodes+2)*sizeof(SDL_Rect *));
+ if ( !SDL_modelist ) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_qsort(modes, nmodes, sizeof *modes, cmpmodes);
+ n = 0;
+ for ( i=0; i<nmodes; ++i ) {
+ int w, h;
+
+ /* Eliminate duplicate modes with different refresh rates */
+ if ( i > 0 &&
+ modes[i]->hdisplay == modes[i-1]->hdisplay &&
+ modes[i]->vdisplay == modes[i-1]->vdisplay ) {
+ continue;
+ }
+
+ /* Check to see if we should add the screen size (Xinerama) */
+ w = modes[i]->hdisplay;
+ h = modes[i]->vdisplay;
+ if ( (screen_w * screen_h) >= (w * h) ) {
+ if ( (screen_w != w) || (screen_h != h) ) {
+ SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect));
+ if ( SDL_modelist[n] ) {
+ SDL_modelist[n]->x = 0;
+ SDL_modelist[n]->y = 0;
+ SDL_modelist[n]->w = screen_w;
+ SDL_modelist[n]->h = screen_h;
+ ++n;
+ }
+ }
+ screen_w = 0;
+ screen_h = 0;
+ }
+
+ /* Add the size from the video mode list */
+ SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect));
+ if ( SDL_modelist[n] == NULL ) {
+ break;
+ }
+ SDL_modelist[n]->x = 0;
+ SDL_modelist[n]->y = 0;
+ SDL_modelist[n]->w = w;
+ SDL_modelist[n]->h = h;
+ ++n;
+ }
+ SDL_modelist[n] = NULL;
+ XFree(modes);
+
+ use_vidmode = vm_major * 100 + vm_minor;
+ save_mode(this);
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */
+
+#if SDL_VIDEO_DRIVER_X11_XME
+ /* XiG */
+ modelist = NULL;
+ /* first lets make sure we have the extension, and it's at least v2.0 */
+ if ( CheckXME(this, &xme_major, &xme_minor) && xme_major >= 2 &&
+ (nummodes = XiGMiscQueryResolutions(SDL_Display, SDL_Screen,
+ 0, /* view */
+ &ractive, &modelist)) > 1 )
+ { /* then we actually have some */
+ int j;
+
+ /* We get the list already sorted in descending order.
+ We'll copy it in reverse order so SDL is happy */
+#ifdef X11MODES_DEBUG
+ fprintf(stderr, "XME: nummodes = %d, active mode = %d\n",
+ nummodes, ractive);
+#endif
+ if ( SDL_modelist ) {
+ for ( i = 0; SDL_modelist[i]; ++i ) {
+ SDL_free(SDL_modelist[i]);
+ }
+ SDL_free(SDL_modelist);
+ }
+ SDL_modelist = (SDL_Rect **)SDL_malloc((nummodes+1)*sizeof(SDL_Rect *));
+ if ( !SDL_modelist ) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ for ( i=0, j=nummodes-1; j>=0; i++, j-- ) {
+ if ((SDL_modelist[i] =
+ (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect))) == NULL)
+ break;
+#ifdef X11MODES_DEBUG
+ fprintf(stderr, "XME: mode = %4d, w = %4d, h = %4d\n",
+ i, modelist[i].width, modelist[i].height);
+#endif
+
+ SDL_modelist[i]->x = 0;
+ SDL_modelist[i]->y = 0;
+ SDL_modelist[i]->w = modelist[j].width;
+ SDL_modelist[i]->h = modelist[j].height;
+
+ }
+ SDL_modelist[i] = NULL; /* terminator */
+
+ use_xme = xme_major * 100 + xme_minor;
+ saved_res = modelist[ractive]; /* save the current resolution */
+ }
+ if ( modelist ) {
+ XFree(modelist);
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_XME */
+
+ {
+ /* It's interesting to note that if we allow 32 bit depths,
+ we get a visual with an alpha mask on composite servers.
+ static int depth_list[] = { 32, 24, 16, 15, 8 };
+ */
+ static int depth_list[] = { 24, 16, 15, 8 };
+ int j, np;
+ int use_directcolor = 1;
+ XPixmapFormatValues *pf;
+
+ /* Search for the visuals in deepest-first order, so that the first
+ will be the richest one */
+ if ( SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) {
+ use_directcolor = 0;
+ }
+ this->hidden->nvisuals = 0;
+ if ( ! add_visual_byid(this, SDL_getenv("SDL_VIDEO_X11_VISUALID")) ) {
+ for ( i=0; i<SDL_arraysize(depth_list); ++i ) {
+ if ( depth_list[i] > 8 ) {
+ if ( use_directcolor ) {
+ add_visual(this, depth_list[i], DirectColor);
+ }
+ add_visual(this, depth_list[i], TrueColor);
+ } else {
+ add_visual(this, depth_list[i], PseudoColor);
+ add_visual(this, depth_list[i], StaticColor);
+ }
+ }
+ add_default_visual(this);
+ }
+ if ( this->hidden->nvisuals == 0 ) {
+ SDL_SetError("Found no sufficiently capable X11 visuals");
+ return -1;
+ }
+
+ /* look up the pixel quantum for each depth */
+ pf = XListPixmapFormats(SDL_Display, &np);
+ for(i = 0; i < this->hidden->nvisuals; i++) {
+ int d = this->hidden->visuals[i].depth;
+ for(j = 0; j < np; j++)
+ if(pf[j].depth == d)
+ break;
+ this->hidden->visuals[i].bpp = j < np ? pf[j].bits_per_pixel : d;
+ }
+
+ XFree(pf);
+ }
+
+ if ( SDL_modelist == NULL ) {
+ SDL_modelist = (SDL_Rect **)SDL_malloc((1+1)*sizeof(SDL_Rect *));
+ if ( !SDL_modelist ) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ n = 0;
+ SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect));
+ if ( SDL_modelist[n] ) {
+ SDL_modelist[n]->x = 0;
+ SDL_modelist[n]->y = 0;
+ SDL_modelist[n]->w = screen_w;
+ SDL_modelist[n]->h = screen_h;
+ ++n;
+ }
+ SDL_modelist[n] = NULL;
+ }
+
+#ifdef X11MODES_DEBUG
+ if ( use_xinerama ) {
+ printf("Xinerama is enabled\n");
+ }
+
+ if ( use_xrandr ) {
+ printf("XRandR is enabled\n");
+ }
+
+ if ( use_vidmode ) {
+ printf("VidMode is enabled\n");
+ }
+
+ if ( use_xme ) {
+ printf("Xi Graphics XME fullscreen is enabled\n");
+ }
+
+ if ( SDL_modelist ) {
+ printf("X11 video mode list:\n");
+ for ( i=0; SDL_modelist[i]; ++i ) {
+ printf("\t%dx%d\n", SDL_modelist[i]->w, SDL_modelist[i]->h);
+ }
+ }
+#endif /* X11MODES_DEBUG */
+
+ return 0;
+}
+
+int X11_SupportedVisual(_THIS, SDL_PixelFormat *format)
+{
+ int i;
+ for(i = 0; i < this->hidden->nvisuals; i++)
+ if(this->hidden->visuals[i].bpp == format->BitsPerPixel)
+ return 1;
+ return 0;
+}
+
+SDL_Rect **X11_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
+{
+ if ( X11_SupportedVisual(this, format) ) {
+ if ( flags & SDL_FULLSCREEN ) {
+ return(SDL_modelist);
+ } else {
+ return((SDL_Rect **)-1);
+ }
+ } else {
+ return((SDL_Rect **)0);
+ }
+}
+
+void X11_FreeVideoModes(_THIS)
+{
+ int i;
+
+ if ( SDL_modelist ) {
+ for ( i=0; SDL_modelist[i]; ++i ) {
+ SDL_free(SDL_modelist[i]);
+ }
+ SDL_free(SDL_modelist);
+ SDL_modelist = NULL;
+ }
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+ /* Free the Xrandr screen configuration */
+ if ( screen_config ) {
+ XRRFreeScreenConfigInfo(screen_config);
+ screen_config = NULL;
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_XRANDR */
+}
+
+int X11_ResizeFullScreen(_THIS)
+{
+ int x = 0, y = 0;
+ int real_w, real_h;
+ int screen_w;
+ int screen_h;
+
+ screen_w = DisplayWidth(SDL_Display, SDL_Screen);
+ screen_h = DisplayHeight(SDL_Display, SDL_Screen);
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+ if ( use_xinerama &&
+ window_w <= xinerama_info.width &&
+ window_h <= xinerama_info.height ) {
+ x = xinerama_info.x_org;
+ y = xinerama_info.y_org;
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_XINERAMA */
+
+ if ( currently_fullscreen ) {
+ /* Switch resolution and cover it with the FSwindow */
+ move_cursor_to(this, x, y);
+ set_best_resolution(this, window_w, window_h);
+ move_cursor_to(this, x, y);
+ get_real_resolution(this, &real_w, &real_h);
+ if ( window_w > real_w ) {
+ real_w = MAX(real_w, screen_w);
+ }
+ if ( window_h > real_h ) {
+ real_h = MAX(real_h, screen_h);
+ }
+ XMoveResizeWindow(SDL_Display, FSwindow, x, y, real_w, real_h);
+ move_cursor_to(this, real_w/2, real_h/2);
+
+ /* Center and reparent the drawing window */
+ x = (real_w - window_w)/2;
+ y = (real_h - window_h)/2;
+ XReparentWindow(SDL_Display, SDL_Window, FSwindow, x, y);
+ /* FIXME: move the mouse to the old relative location */
+ XSync(SDL_Display, True); /* Flush spurious mode change events */
+ }
+ return(1);
+}
+
+void X11_QueueEnterFullScreen(_THIS)
+{
+ switch_waiting = 0x01 | SDL_FULLSCREEN;
+ switch_time = SDL_GetTicks() + 1500;
+#if 0 /* This causes a BadMatch error if the window is iconified (not needed) */
+ XSetInputFocus(SDL_Display, WMwindow, RevertToNone, CurrentTime);
+#endif
+}
+
+int X11_EnterFullScreen(_THIS)
+{
+ int okay;
+#if 0
+ Window tmpwin, *windows;
+ int i, nwindows;
+#endif
+ int x = 0, y = 0;
+ int real_w, real_h;
+ int screen_w;
+ int screen_h;
+
+ okay = 1;
+ if ( currently_fullscreen ) {
+ return(okay);
+ }
+
+ /* Ungrab the input so that we can move the mouse around */
+ X11_GrabInputNoLock(this, SDL_GRAB_OFF);
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+ if ( use_xinerama &&
+ window_w <= xinerama_info.width &&
+ window_h <= xinerama_info.height ) {
+ x = xinerama_info.x_org;
+ y = xinerama_info.y_org;
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_XINERAMA */
+
+ /* Map the fullscreen window to blank the screen */
+ screen_w = DisplayWidth(SDL_Display, SDL_Screen);
+ screen_h = DisplayHeight(SDL_Display, SDL_Screen);
+ get_real_resolution(this, &real_w, &real_h);
+ real_w = MAX(window_w, MAX(real_w, screen_w));
+ real_h = MAX(window_h, MAX(real_h, screen_h));
+ XMoveResizeWindow(SDL_Display, FSwindow,
+ x, y, real_w, real_h);
+ XMapRaised(SDL_Display, FSwindow);
+ X11_WaitMapped(this, FSwindow);
+
+#if 0 /* This seems to break WindowMaker in focus-follows-mouse mode */
+ /* Make sure we got to the top of the window stack */
+ if ( XQueryTree(SDL_Display, SDL_Root, &tmpwin, &tmpwin,
+ &windows, &nwindows) && windows ) {
+ /* If not, try to put us there - if fail... oh well */
+ if ( windows[nwindows-1] != FSwindow ) {
+ tmpwin = windows[nwindows-1];
+ for ( i=0; i<nwindows; ++i ) {
+ if ( windows[i] == FSwindow ) {
+ SDL_memcpy(&windows[i], &windows[i+1],
+ (nwindows-i-1)*sizeof(windows[i]));
+ break;
+ }
+ }
+ windows[nwindows-1] = FSwindow;
+ XRestackWindows(SDL_Display, windows, nwindows);
+ XSync(SDL_Display, False);
+ }
+ XFree(windows);
+ }
+#else
+ XRaiseWindow(SDL_Display, FSwindow);
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+ /* Save the current video mode */
+ if ( use_vidmode ) {
+ SDL_NAME(XF86VidModeLockModeSwitch)(SDL_Display, SDL_Screen, True);
+ save_mode(this);
+ }
+#endif
+ currently_fullscreen = 1;
+
+ /* Set the new resolution */
+ okay = X11_ResizeFullScreen(this);
+ if ( ! okay ) {
+ X11_LeaveFullScreen(this);
+ }
+ /* Set the colormap */
+ if ( SDL_XColorMap ) {
+ XInstallColormap(SDL_Display, SDL_XColorMap);
+ }
+ if ( okay ) {
+ X11_GrabInputNoLock(this, this->input_grab | SDL_GRAB_FULLSCREEN);
+ }
+
+ /* We may need to refresh the screen at this point (no backing store)
+ We also don't get an event, which is why we explicitly refresh. */
+ if ( this->screen ) {
+ if ( this->screen->flags & SDL_OPENGL ) {
+ SDL_PrivateExpose();
+ } else {
+ X11_RefreshDisplay(this);
+ }
+ }
+
+ return(okay);
+}
+
+int X11_LeaveFullScreen(_THIS)
+{
+ if ( currently_fullscreen ) {
+ XReparentWindow(SDL_Display, SDL_Window, WMwindow, 0, 0);
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+ if ( use_vidmode ) {
+ restore_mode(this);
+ SDL_NAME(XF86VidModeLockModeSwitch)(SDL_Display, SDL_Screen, False);
+ }
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_XME
+ if ( use_xme ) {
+ int rw, rh;
+
+ /* check current mode so we can avoid uneccessary mode changes */
+ get_real_resolution(this, &rw, &rh);
+
+ if (rw != saved_res.width || rh != saved_res.height) {
+ XiGMiscChangeResolution(SDL_Display,
+ SDL_Screen,
+ 0, /* view */
+ saved_res.width,
+ saved_res.height,
+ 0);
+ XSync(SDL_Display, False);
+ }
+ }
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+ if ( use_xrandr ) {
+ XRRSetScreenConfig(SDL_Display, screen_config, SDL_Root,
+ saved_size_id, saved_rotation, CurrentTime);
+ }
+#endif
+
+ XUnmapWindow(SDL_Display, FSwindow);
+ X11_WaitUnmapped(this, FSwindow);
+ XSync(SDL_Display, True); /* Flush spurious mode change events */
+ currently_fullscreen = 0;
+ }
+ /* If we get popped out of fullscreen mode for some reason, input_grab
+ will still have the SDL_GRAB_FULLSCREEN flag set, since this is only
+ temporary. In this case, release the grab unless the input has been
+ explicitly grabbed.
+ */
+ X11_GrabInputNoLock(this, this->input_grab & ~SDL_GRAB_FULLSCREEN);
+
+ /* We may need to refresh the screen at this point (no backing store)
+ We also don't get an event, which is why we explicitly refresh. */
+ if ( this->screen ) {
+ if ( this->screen->flags & SDL_OPENGL ) {
+ SDL_PrivateExpose();
+ } else {
+ X11_RefreshDisplay(this);
+ }
+ }
+
+ return(0);
+}
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11modes_c.h b/distrib/sdl-1.2.15/src/video/x11/SDL_x11modes_c.h
new file mode 100644
index 0000000..f7780bf
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11modes_c.h
@@ -0,0 +1,43 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Utilities for getting and setting the X display mode */
+
+#include "SDL_x11video.h"
+
+/* Define this if you want to grab the keyboard in fullscreen mode.
+ If you do not define this, SDL will return from SDL_SetVideoMode()
+ immediately, but will not actually go fullscreen until the window
+ manager is idle.
+*/
+#define GRAB_FULLSCREEN
+
+extern int X11_GetVideoModes(_THIS);
+extern SDL_Rect **X11_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
+extern void X11_FreeVideoModes(_THIS);
+extern int X11_ResizeFullScreen(_THIS);
+extern void X11_WaitMapped(_THIS, Window win);
+extern void X11_WaitUnmapped(_THIS, Window win);
+extern void X11_QueueEnterFullScreen(_THIS);
+extern int X11_EnterFullScreen(_THIS);
+extern int X11_LeaveFullScreen(_THIS);
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11mouse.c b/distrib/sdl-1.2.15/src/video/x11/SDL_x11mouse.c
new file mode 100644
index 0000000..16ad739
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11mouse.c
@@ -0,0 +1,288 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+#include "SDL_mouse.h"
+#include "../../events/SDL_events_c.h"
+#include "../SDL_cursor_c.h"
+#include "SDL_x11dga_c.h"
+#include "SDL_x11mouse_c.h"
+
+
+/* The implementation dependent data for the window manager cursor */
+struct WMcursor {
+ Cursor x_cursor;
+};
+
+
+void X11_FreeWMCursor(_THIS, WMcursor *cursor)
+{
+ if ( SDL_Display != NULL ) {
+ SDL_Lock_EventThread();
+ XFreeCursor(SDL_Display, cursor->x_cursor);
+ XSync(SDL_Display, False);
+ SDL_Unlock_EventThread();
+ }
+ SDL_free(cursor);
+}
+
+WMcursor *X11_CreateWMCursor(_THIS,
+ Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
+{
+ WMcursor *cursor;
+ XGCValues GCvalues;
+ GC GCcursor;
+ XImage *data_image, *mask_image;
+ Pixmap data_pixmap, mask_pixmap;
+ int clen, i;
+ char *x_data, *x_mask;
+ static XColor black = { 0, 0, 0, 0 };
+ static XColor white = { 0xffff, 0xffff, 0xffff, 0xffff };
+
+ /* Allocate the cursor memory */
+ cursor = (WMcursor *)SDL_malloc(sizeof(WMcursor));
+ if ( cursor == NULL ) {
+ SDL_OutOfMemory();
+ return(NULL);
+ }
+
+ /* Mix the mask and the data */
+ clen = (w/8)*h;
+ x_data = (char *)SDL_malloc(clen);
+ if ( x_data == NULL ) {
+ SDL_free(cursor);
+ SDL_OutOfMemory();
+ return(NULL);
+ }
+ x_mask = (char *)SDL_malloc(clen);
+ if ( x_mask == NULL ) {
+ SDL_free(cursor);
+ SDL_free(x_data);
+ SDL_OutOfMemory();
+ return(NULL);
+ }
+ for ( i=0; i<clen; ++i ) {
+ /* The mask is OR'd with the data to turn inverted color
+ pixels black since inverted color cursors aren't supported
+ under X11.
+ */
+ x_mask[i] = data[i] | mask[i];
+ x_data[i] = data[i];
+ }
+
+ /* Prevent the event thread from running while we use the X server */
+ SDL_Lock_EventThread();
+
+ /* Create the data image */
+ data_image = XCreateImage(SDL_Display,
+ DefaultVisual(SDL_Display, SDL_Screen),
+ 1, XYBitmap, 0, x_data, w, h, 8, w/8);
+ data_image->byte_order = MSBFirst;
+ data_image->bitmap_bit_order = MSBFirst;
+ data_pixmap = XCreatePixmap(SDL_Display, SDL_Root, w, h, 1);
+
+ /* Create the data mask */
+ mask_image = XCreateImage(SDL_Display,
+ DefaultVisual(SDL_Display, SDL_Screen),
+ 1, XYBitmap, 0, x_mask, w, h, 8, w/8);
+ mask_image->byte_order = MSBFirst;
+ mask_image->bitmap_bit_order = MSBFirst;
+ mask_pixmap = XCreatePixmap(SDL_Display, SDL_Root, w, h, 1);
+
+ /* Create the graphics context */
+ GCvalues.function = GXcopy;
+ GCvalues.foreground = ~0;
+ GCvalues.background = 0;
+ GCvalues.plane_mask = AllPlanes;
+ GCcursor = XCreateGC(SDL_Display, data_pixmap,
+ (GCFunction|GCForeground|GCBackground|GCPlaneMask),
+ &GCvalues);
+
+ /* Blit the images to the pixmaps */
+ XPutImage(SDL_Display, data_pixmap, GCcursor, data_image,
+ 0, 0, 0, 0, w, h);
+ XPutImage(SDL_Display, mask_pixmap, GCcursor, mask_image,
+ 0, 0, 0, 0, w, h);
+ XFreeGC(SDL_Display, GCcursor);
+ /* These free the x_data and x_mask memory pointers */
+ XDestroyImage(data_image);
+ XDestroyImage(mask_image);
+
+ /* Create the cursor */
+ cursor->x_cursor = XCreatePixmapCursor(SDL_Display, data_pixmap,
+ mask_pixmap, &black, &white, hot_x, hot_y);
+ XFreePixmap(SDL_Display, data_pixmap);
+ XFreePixmap(SDL_Display, mask_pixmap);
+
+ /* Release the event thread */
+ XSync(SDL_Display, False);
+ SDL_Unlock_EventThread();
+
+ return(cursor);
+}
+
+int X11_ShowWMCursor(_THIS, WMcursor *cursor)
+{
+ /* Don't do anything if the display is gone */
+ if ( SDL_Display == NULL ) {
+ return(0);
+ }
+
+ /* Set the X11 cursor cursor, or blank if cursor is NULL */
+ if ( SDL_Window ) {
+ SDL_Lock_EventThread();
+ if ( cursor == NULL ) {
+ if ( SDL_BlankCursor != NULL ) {
+ XDefineCursor(SDL_Display, SDL_Window,
+ SDL_BlankCursor->x_cursor);
+ }
+ } else {
+ XDefineCursor(SDL_Display, SDL_Window, cursor->x_cursor);
+ }
+ XSync(SDL_Display, False);
+ SDL_Unlock_EventThread();
+ }
+ return(1);
+}
+
+void X11_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
+{
+ if ( using_dga & DGA_MOUSE ) {
+ SDL_PrivateMouseMotion(0, 0, x, y);
+ } else if ( mouse_relative) {
+ /* RJR: March 28, 2000
+ leave physical cursor at center of screen if
+ mouse hidden and grabbed */
+ SDL_PrivateMouseMotion(0, 0, x, y);
+ } else {
+ SDL_Lock_EventThread();
+ XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0, x, y);
+ XSync(SDL_Display, False);
+ SDL_Unlock_EventThread();
+ }
+}
+
+/* Sets the mouse acceleration from a string of the form:
+ 2/1/0
+ The first number is the numerator, followed by the acceleration
+ denumenator and threshold.
+*/
+static void SetMouseAccel(_THIS, const char *accel_param)
+{
+ int i;
+ size_t len;
+ int accel_value[3];
+ char *mouse_param, *mouse_param_buf, *pin;
+
+ len = SDL_strlen(accel_param)+1;
+ mouse_param_buf = SDL_stack_alloc(char, len);
+ if ( ! mouse_param_buf ) {
+ return;
+ }
+ SDL_strlcpy(mouse_param_buf, accel_param, len);
+ mouse_param = mouse_param_buf;
+
+ for ( i=0; (i < 3) && mouse_param; ++i ) {
+ pin = SDL_strchr(mouse_param, '/');
+ if ( pin ) {
+ *pin = '\0';
+ }
+ accel_value[i] = atoi(mouse_param);
+ if ( pin ) {
+ mouse_param = pin+1;
+ } else {
+ mouse_param = NULL;
+ }
+ }
+ if ( i == 3 ) {
+ XChangePointerControl(SDL_Display, True, True,
+ accel_value[0], accel_value[1], accel_value[2]);
+ }
+ SDL_stack_free(mouse_param_buf);
+}
+
+/* Check to see if we need to enter or leave mouse relative mode */
+void X11_CheckMouseModeNoLock(_THIS)
+{
+ const Uint8 full_focus = (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS);
+ char *env_override;
+ int enable_relative = 1;
+
+ /* This happens when quiting after an xio error */
+ if ( SDL_Display == NULL )
+ return;
+
+ /* Allow the user to override the relative mouse mode.
+ They almost never want to do this, as it seriously affects
+ applications that rely on continuous relative mouse motion.
+ */
+ env_override = SDL_getenv("SDL_MOUSE_RELATIVE");
+ if ( env_override ) {
+ enable_relative = atoi(env_override);
+ }
+
+ /* If the mouse is hidden and input is grabbed, we use relative mode */
+ if ( enable_relative &&
+ !(SDL_cursorstate & CURSOR_VISIBLE) &&
+ (this->input_grab != SDL_GRAB_OFF) &&
+ (SDL_GetAppState() & full_focus) == full_focus ) {
+ if ( ! mouse_relative ) {
+ X11_EnableDGAMouse(this);
+ if ( ! (using_dga & DGA_MOUSE) ) {
+ char *xmouse_accel;
+
+ SDL_GetMouseState(&mouse_last.x, &mouse_last.y);
+ /* Use as raw mouse mickeys as possible */
+ XGetPointerControl(SDL_Display,
+ &mouse_accel.numerator,
+ &mouse_accel.denominator,
+ &mouse_accel.threshold);
+ xmouse_accel=SDL_getenv("SDL_VIDEO_X11_MOUSEACCEL");
+ if ( xmouse_accel ) {
+ SetMouseAccel(this, xmouse_accel);
+ }
+ }
+ mouse_relative = 1;
+ }
+ } else {
+ if ( mouse_relative ) {
+ if ( using_dga & DGA_MOUSE ) {
+ X11_DisableDGAMouse(this);
+ } else {
+ XChangePointerControl(SDL_Display, True, True,
+ mouse_accel.numerator,
+ mouse_accel.denominator,
+ mouse_accel.threshold);
+ }
+ mouse_relative = 0;
+ }
+ }
+}
+void X11_CheckMouseMode(_THIS)
+{
+ SDL_Lock_EventThread();
+ X11_CheckMouseModeNoLock(this);
+ SDL_Unlock_EventThread();
+}
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11mouse_c.h b/distrib/sdl-1.2.15/src/video/x11/SDL_x11mouse_c.h
new file mode 100644
index 0000000..03d97d8
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11mouse_c.h
@@ -0,0 +1,33 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_x11video.h"
+
+/* Functions to be exported */
+extern void X11_FreeWMCursor(_THIS, WMcursor *cursor);
+extern WMcursor *X11_CreateWMCursor(_THIS,
+ Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
+extern int X11_ShowWMCursor(_THIS, WMcursor *cursor);
+extern void X11_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
+extern void X11_CheckMouseModeNoLock(_THIS);
+extern void X11_CheckMouseMode(_THIS);
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11sym.h b/distrib/sdl-1.2.15/src/video/x11/SDL_x11sym.h
new file mode 100644
index 0000000..4875b98
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11sym.h
@@ -0,0 +1,201 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+SDL_X11_MODULE(BASEXLIB)
+SDL_X11_SYM(XClassHint*,XAllocClassHint,(void),(),return)
+SDL_X11_SYM(Status,XAllocColor,(Display* a,Colormap b,XColor* c),(a,b,c),return)
+SDL_X11_SYM(XSizeHints*,XAllocSizeHints,(void),(),return)
+SDL_X11_SYM(XWMHints*,XAllocWMHints,(void),(),return)
+SDL_X11_SYM(int,XChangePointerControl,(Display* a,Bool b,Bool c,int d,int e,int f),(a,b,c,d,e,f),return)
+SDL_X11_SYM(int,XChangeProperty,(Display* a,Window b,Atom c,Atom d,int e,int f,_Xconst unsigned char* g,int h),(a,b,c,d,e,f,g,h),return)
+SDL_X11_SYM(int,XChangeWindowAttributes,(Display* a,Window b,unsigned long c,XSetWindowAttributes* d),(a,b,c,d),return)
+SDL_X11_SYM(Bool,XCheckTypedEvent,(Display* a,int b,XEvent* c),(a,b,c),return)
+SDL_X11_SYM(int,XClearWindow,(Display* a,Window b),(a,b),return)
+SDL_X11_SYM(int,XCloseDisplay,(Display* a),(a),return)
+SDL_X11_SYM(Colormap,XCreateColormap,(Display* a,Window b,Visual* c,int d),(a,b,c,d),return)
+SDL_X11_SYM(Cursor,XCreatePixmapCursor,(Display* a,Pixmap b,Pixmap c,XColor* d,XColor* e,unsigned int f,unsigned int g),(a,b,c,d,e,f,g),return)
+SDL_X11_SYM(GC,XCreateGC,(Display* a,Drawable b,unsigned long c,XGCValues* d),(a,b,c,d),return)
+SDL_X11_SYM(XImage*,XCreateImage,(Display* a,Visual* b,unsigned int c,int d,int e,char* f,unsigned int g,unsigned int h,int i,int j),(a,b,c,d,e,f,g,h,i,j),return)
+SDL_X11_SYM(Pixmap,XCreatePixmap,(Display* a,Drawable b,unsigned int c,unsigned int d,unsigned int e),(a,b,c,d,e),return)
+SDL_X11_SYM(Pixmap,XCreatePixmapFromBitmapData,(Display* a,Drawable b,char* c,unsigned int d,unsigned int e,unsigned long f,unsigned long g,unsigned int h),(a,b,c,d,e,f,g,h),return)
+SDL_X11_SYM(Window,XCreateSimpleWindow,(Display* a,Window b,int c,int d,unsigned int e,unsigned int f,unsigned int g,unsigned long h,unsigned long i),(a,b,c,d,e,f,g,h,i),return)
+SDL_X11_SYM(Window,XCreateWindow,(Display* a,Window b,int c,int d,unsigned int e,unsigned int f,unsigned int g,int h,unsigned int i,Visual* j,unsigned long k,XSetWindowAttributes* l),(a,b,c,d,e,f,g,h,i,j,k,l),return)
+SDL_X11_SYM(int,XDefineCursor,(Display* a,Window b,Cursor c),(a,b,c),return)
+SDL_X11_SYM(int,XDeleteProperty,(Display* a,Window b,Atom c),(a,b,c),return)
+SDL_X11_SYM(int,XDestroyWindow,(Display* a,Window b),(a,b),return)
+SDL_X11_SYM(char*,XDisplayName,(_Xconst char* a),(a),return)
+SDL_X11_SYM(int,XEventsQueued,(Display* a,int b),(a,b),return)
+SDL_X11_SYM(Bool,XFilterEvent,(XEvent *event, Window w),(event,w),return)
+SDL_X11_SYM(int,XFlush,(Display* a),(a),return)
+SDL_X11_SYM(int,XFree,(void*a),(a),return)
+SDL_X11_SYM(int,XFreeColormap,(Display* a,Colormap b),(a,b),return)
+SDL_X11_SYM(int,XFreeColors,(Display* a,Colormap b,unsigned long* c,int d,unsigned long e),(a,b,c,d,e),return)
+SDL_X11_SYM(int,XFreeCursor,(Display* a,Cursor b),(a,b),return)
+SDL_X11_SYM(int,XFreeGC,(Display* a,GC b),(a,b),return)
+SDL_X11_SYM(int,XFreeModifiermap,(XModifierKeymap* a),(a),return)
+SDL_X11_SYM(int,XFreePixmap,(Display* a,Pixmap b),(a,b),return)
+SDL_X11_SYM(int,XGetErrorDatabaseText,(Display* a,_Xconst char* b,_Xconst char* c,_Xconst char* d,char* e,int f),(a,b,c,d,e,f),return)
+SDL_X11_SYM(XModifierKeymap*,XGetModifierMapping,(Display* a),(a),return)
+SDL_X11_SYM(int,XGetPointerControl,(Display* a,int* b,int* c,int* d),(a,b,c,d),return)
+SDL_X11_SYM(XVisualInfo*,XGetVisualInfo,(Display* a,long b,XVisualInfo* c,int* d),(a,b,c,d),return)
+SDL_X11_SYM(XWMHints*,XGetWMHints,(Display* a,Window b),(a,b),return)
+SDL_X11_SYM(Status,XGetWindowAttributes,(Display* a,Window b,XWindowAttributes* c),(a,b,c),return)
+SDL_X11_SYM(int,XGrabKeyboard,(Display* a,Window b,Bool c,int d,int e,Time f),(a,b,c,d,e,f),return)
+SDL_X11_SYM(int,XGrabPointer,(Display* a,Window b,Bool c,unsigned int d,int e,int f,Window g,Cursor h,Time i),(a,b,c,d,e,f,g,h,i),return)
+SDL_X11_SYM(Status,XIconifyWindow,(Display* a,Window b,int c),(a,b,c),return)
+SDL_X11_SYM(int,XInstallColormap,(Display* a,Colormap b),(a,b),return)
+SDL_X11_SYM(KeyCode,XKeysymToKeycode,(Display* a,KeySym b),(a,b),return)
+SDL_X11_SYM(Atom,XInternAtom,(Display* a,_Xconst char* b,Bool c),(a,b,c),return)
+SDL_X11_SYM(XPixmapFormatValues*,XListPixmapFormats,(Display* a,int* b),(a,b),return)
+SDL_X11_SYM(int,XLookupString,(XKeyEvent* a,char* b,int c,KeySym* d,XComposeStatus* e),(a,b,c,d,e),return)
+SDL_X11_SYM(int,XMapRaised,(Display* a,Window b),(a,b),return)
+SDL_X11_SYM(int,XMapWindow,(Display* a,Window b),(a,b),return)
+SDL_X11_SYM(int,XMaskEvent,(Display* a,long b,XEvent* c),(a,b,c),return)
+SDL_X11_SYM(Status,XMatchVisualInfo,(Display* a,int b,int c,int d,XVisualInfo* e),(a,b,c,d,e),return)
+SDL_X11_SYM(int,XMissingExtension,(Display* a,_Xconst char* b),(a,b),return)
+SDL_X11_SYM(int,XMoveResizeWindow,(Display* a,Window b,int c,int d,unsigned int e,unsigned int f),(a,b,c,d,e,f),return)
+SDL_X11_SYM(int,XMoveWindow,(Display* a,Window b,int c,int d),(a,b,c,d),return)
+SDL_X11_SYM(int,XNextEvent,(Display* a,XEvent* b),(a,b),return)
+SDL_X11_SYM(Display*,XOpenDisplay,(_Xconst char* a),(a),return)
+SDL_X11_SYM(int,XPeekEvent,(Display* a,XEvent* b),(a,b),return)
+SDL_X11_SYM(int,XPending,(Display* a),(a),return)
+SDL_X11_SYM(int,XPutImage,(Display* a,Drawable b,GC c,XImage* d,int e,int f,int g,int h,unsigned int i,unsigned int j),(a,b,c,d,e,f,g,h,i,j),return)
+SDL_X11_SYM(int,XQueryColors,(Display* a,Colormap b,XColor* c,int d),(a,b,c,d),return)
+SDL_X11_SYM(int,XQueryKeymap,(Display* a,char *b),(a,b),return)
+SDL_X11_SYM(Bool,XQueryPointer,(Display* a,Window b,Window* c,Window* d,int* e,int* f,int* g,int* h,unsigned int* i),(a,b,c,d,e,f,g,h,i),return)
+SDL_X11_SYM(int,XRaiseWindow,(Display* a,Window b),(a,b),return)
+SDL_X11_SYM(int,XReparentWindow,(Display* a,Window b,Window c,int d,int e),(a,b,c,d,e),return)
+SDL_X11_SYM(int,XResetScreenSaver,(Display* a),(a),return)
+SDL_X11_SYM(int,XResizeWindow,(Display* a,Window b,unsigned int c,unsigned int d),(a,b,c,d),return)
+SDL_X11_SYM(int,XSelectInput,(Display* a,Window b,long c),(a,b,c),return)
+SDL_X11_SYM(Status,XSendEvent,(Display* a,Window b,Bool c,long d,XEvent* e),(a,b,c,d,e),return)
+SDL_X11_SYM(int,XSetClassHint,(Display* a,Window b,XClassHint* c),(a,b,c),return)
+SDL_X11_SYM(XErrorHandler,XSetErrorHandler,(XErrorHandler a),(a),return)
+SDL_X11_SYM(XIOErrorHandler,XSetIOErrorHandler,(XIOErrorHandler a),(a),return)
+SDL_X11_SYM(int,XSetTransientForHint,(Display* a,Window b,Window c),(a,b,c),return)
+SDL_X11_SYM(int,XSetWMHints,(Display* a,Window b,XWMHints* c),(a,b,c),return)
+SDL_X11_SYM(void,XSetTextProperty,(Display* a,Window b,XTextProperty* c,Atom d),(a,b,c,d),)
+SDL_X11_SYM(void,XSetWMNormalHints,(Display* a,Window b,XSizeHints* c),(a,b,c),)
+SDL_X11_SYM(Status,XSetWMProtocols,(Display* a,Window b,Atom* c,int d),(a,b,c,d),return)
+SDL_X11_SYM(int,XSetWindowBackground,(Display* a,Window b,unsigned long c),(a,b,c),return)
+SDL_X11_SYM(int,XSetWindowBackgroundPixmap,(Display* a,Window b,Pixmap c),(a,b,c),return)
+SDL_X11_SYM(int,XSetWindowColormap,(Display* a,Window b,Colormap c),(a,b,c),return)
+SDL_X11_SYM(int,XStoreColors,(Display* a,Colormap b,XColor* c,int d),(a,b,c,d),return)
+SDL_X11_SYM(Status,XStringListToTextProperty,(char** a,int b,XTextProperty* c),(a,b,c),return)
+SDL_X11_SYM(int,XSync,(Display* a,Bool b),(a,b),return)
+SDL_X11_SYM(int,XUngrabKeyboard,(Display* a,Time b),(a,b),return)
+SDL_X11_SYM(int,XUngrabPointer,(Display* a,Time b),(a,b),return)
+SDL_X11_SYM(int,XUnmapWindow,(Display* a,Window b),(a,b),return)
+SDL_X11_SYM(int,XWarpPointer,(Display* a,Window b,Window c,int d,int e,unsigned int f,unsigned int g,int h, int i),(a,b,c,d,e,f,g,h,i),return)
+SDL_X11_SYM(VisualID,XVisualIDFromVisual,(Visual* a),(a),return)
+SDL_X11_SYM(XExtDisplayInfo*,XextAddDisplay,(XExtensionInfo* a,Display* b,char* c,XExtensionHooks* d,int e,XPointer f),(a,b,c,d,e,f),return)
+SDL_X11_SYM(XExtensionInfo*,XextCreateExtension,(void),(),return)
+SDL_X11_SYM(void,XextDestroyExtension,(XExtensionInfo* a),(a),)
+SDL_X11_SYM(XExtDisplayInfo*,XextFindDisplay,(XExtensionInfo* a,Display* b),(a,b),return)
+SDL_X11_SYM(int,XextRemoveDisplay,(XExtensionInfo* a,Display* b),(a,b),return)
+SDL_X11_SYM(Bool,XQueryExtension,(Display* a,_Xconst char* b,int* c,int* d,int* e),(a,b,c,d,e),return)
+SDL_X11_SYM(char *,XDisplayString,(Display* a),(a),return)
+SDL_X11_SYM(int,XGetErrorText,(Display* a,int b,char* c,int d),(a,b,c,d),return)
+SDL_X11_SYM(void,_XEatData,(Display* a,unsigned long b),(a,b),)
+SDL_X11_SYM(void,_XFlush,(Display* a),(a),)
+SDL_X11_SYM(void,_XFlushGCCache,(Display* a,GC b),(a,b),)
+SDL_X11_SYM(int,_XRead,(Display* a,char* b,long c),(a,b,c),return)
+SDL_X11_SYM(void,_XReadPad,(Display* a,char* b,long c),(a,b,c),)
+SDL_X11_SYM(void,_XSend,(Display* a,_Xconst char* b,long c),(a,b,c),)
+SDL_X11_SYM(Status,_XReply,(Display* a,xReply* b,int c,Bool d),(a,b,c,d),return)
+SDL_X11_SYM(unsigned long,_XSetLastRequestRead,(Display* a,xGenericReply* b),(a,b),return)
+SDL_X11_SYM(SDL_X11_XSynchronizeRetType,XSynchronize,(Display* a,Bool b),(a,b),return)
+SDL_X11_SYM(SDL_X11_XESetWireToEventRetType,XESetWireToEvent,(Display* a,int b,SDL_X11_XESetWireToEventRetType c),(a,b,c),return)
+SDL_X11_SYM(SDL_X11_XESetEventToWireRetType,XESetEventToWire,(Display* a,int b,SDL_X11_XESetEventToWireRetType c),(a,b,c),return)
+SDL_X11_SYM(XExtensionErrorHandler,XSetExtensionErrorHandler,(XExtensionErrorHandler a),(a),return)
+
+#if NeedWidePrototypes
+SDL_X11_SYM(KeySym,XKeycodeToKeysym,(Display* a,unsigned int b,int c),(a,b,c),return)
+#else
+SDL_X11_SYM(KeySym,XKeycodeToKeysym,(Display* a,KeyCode b,int c),(a,b,c),return)
+#endif
+
+#ifdef X_HAVE_UTF8_STRING
+SDL_X11_MODULE(UTF8)
+SDL_X11_SYM(int,Xutf8TextListToTextProperty,(Display* a,char** b,int c,XICCEncodingStyle d,XTextProperty* e),(a,b,c,d,e),return)
+SDL_X11_SYM(int,Xutf8LookupString,(XIC a,XKeyPressedEvent* b,char* c,int d,KeySym* e,Status* f),(a,b,c,d,e,f),return)
+/*SDL_X11_SYM(XIC,XCreateIC,(XIM, ...),return) !!! ARGH! */
+SDL_X11_SYM(void,XDestroyIC,(XIC a),(a),)
+SDL_X11_SYM(void,XSetICFocus,(XIC a),(a),)
+SDL_X11_SYM(void,XUnsetICFocus,(XIC a),(a),)
+/*SDL_X11_SYM(char*,XGetICValues,(XIC a, ...),return)*/
+SDL_X11_SYM(XIM,XOpenIM,(Display* a,struct _XrmHashBucketRec* b,char* c,char* d),(a,b,c,d),return)
+SDL_X11_SYM(Status,XCloseIM,(XIM a),(a),return)
+SDL_X11_SYM(char*,XSetLocaleModifiers,(_Xconst char* a),(a),return)
+SDL_X11_SYM(int,XRefreshKeyboardMapping,(XMappingEvent* a),(a),return)
+SDL_X11_SYM(Display*,XDisplayOfIM,(XIM a),(a),return)
+#endif
+
+#ifndef NO_SHARED_MEMORY
+SDL_X11_MODULE(SHM)
+SDL_X11_SYM(Status,XShmAttach,(Display* a,XShmSegmentInfo* b),(a,b),return)
+SDL_X11_SYM(Status,XShmDetach,(Display* a,XShmSegmentInfo* b),(a,b),return)
+SDL_X11_SYM(Status,XShmPutImage,(Display* a,Drawable b,GC c,XImage* d,int e,int f,int g,int h,unsigned int i,unsigned int j,Bool k),(a,b,c,d,e,f,g,h,i,j,k),return)
+SDL_X11_SYM(XImage*,XShmCreateImage,(Display* a,Visual* b,unsigned int c,int d,char* e,XShmSegmentInfo* f,unsigned int g,unsigned int h),(a,b,c,d,e,f,g,h),return)
+SDL_X11_SYM(Bool,XShmQueryExtension,(Display* a),(a),return)
+#endif
+
+/*
+ * Not required...these only exist in code in headers on some 64-bit platforms,
+ * and are removed via macros elsewhere, so it's safe for them to be missing.
+ */
+#ifdef LONG64
+SDL_X11_MODULE(IO_32BIT)
+SDL_X11_SYM(int,_XData32,(Display *dpy,register long *data,unsigned len),(dpy,data,len),return)
+SDL_X11_SYM(void,_XRead32,(Display *dpy,register long *data,long len),(dpy,data,len),)
+#endif
+
+/*
+ * libX11 1.4.99.1 added _XGetRequest, and macros use it behind the scenes.
+ */
+SDL_X11_MODULE(XGETREQUEST)
+SDL_X11_SYM(void *,_XGetRequest,(Display* a,CARD8 b,size_t c),(a,b,c),return)
+
+/*
+ * These only show up on some variants of Unix.
+ */
+#if defined(__osf__)
+SDL_X11_MODULE(OSF_ENTRY_POINTS)
+SDL_X11_SYM(void,_SmtBufferOverflow,(Display *dpy,register smtDisplayPtr p),(dpy,p),)
+SDL_X11_SYM(void,_SmtIpError,(Display *dpy,register smtDisplayPtr p, int i),(dpy,p,i),)
+SDL_X11_SYM(int,ipAllocateData,(ChannelPtr a, IPCard b, IPDataPtr * c),(a,b,c),return)
+SDL_X11_SYM(int,ipUnallocateAndSendData,(ChannelPtr a, IPCard b),(a,b),return)
+#endif
+
+/* Xrandr support. */
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+SDL_X11_MODULE(XRANDR)
+SDL_X11_SYM(Status,XRRQueryVersion,(Display *dpy,int *major_versionp,int *minor_versionp),(dpy,major_versionp,minor_versionp),return)
+SDL_X11_SYM(XRRScreenConfiguration *,XRRGetScreenInfo,(Display *dpy,Drawable draw),(dpy,draw),return)
+SDL_X11_SYM(SizeID,XRRConfigCurrentConfiguration,(XRRScreenConfiguration *config,Rotation *rotation),(config,rotation),return)
+SDL_X11_SYM(XRRScreenSize *,XRRConfigSizes,(XRRScreenConfiguration *config, int *nsizes),(config,nsizes),return)
+SDL_X11_SYM(Status,XRRSetScreenConfig,(Display *dpy, XRRScreenConfiguration *config, Drawable draw, int size_index, Rotation rotation, Time timestamp),(dpy,config,draw,size_index,rotation,timestamp),return)
+SDL_X11_SYM(void,XRRFreeScreenConfigInfo,(XRRScreenConfiguration *config),(config),)
+#endif
+
+/* end of SDL_x11sym.h ... */
+
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11video.c b/distrib/sdl-1.2.15/src/video/x11/SDL_x11video.c
new file mode 100644
index 0000000..f7d8073
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11video.c
@@ -0,0 +1,1571 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* X11 based SDL video driver implementation.
+ Note: This implementation does not currently need X11 thread locking,
+ since the event thread uses a separate X connection and any
+ additional locking necessary is handled internally. However,
+ if full locking is neccessary, take a look at XInitThreads().
+*/
+
+#include <unistd.h>
+#include <sys/ioctl.h>
+#ifdef MTRR_SUPPORT
+#include <asm/mtrr.h>
+#include <sys/fcntl.h>
+#endif
+
+#include "SDL_endian.h"
+#include "SDL_timer.h"
+#include "SDL_thread.h"
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_x11video.h"
+#include "SDL_x11wm_c.h"
+#include "SDL_x11mouse_c.h"
+#include "SDL_x11events_c.h"
+#include "SDL_x11modes_c.h"
+#include "SDL_x11image_c.h"
+#include "SDL_x11yuv_c.h"
+#include "SDL_x11gl_c.h"
+#include "SDL_x11gamma_c.h"
+#include "../blank_cursor.h"
+
+#ifdef X_HAVE_UTF8_STRING
+#include <locale.h>
+#endif
+
+/* Initialization/Query functions */
+static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat);
+static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
+static int X11_ToggleFullScreen(_THIS, int on);
+static void X11_UpdateMouse(_THIS);
+static int X11_SetColors(_THIS, int firstcolor, int ncolors,
+ SDL_Color *colors);
+static int X11_SetGammaRamp(_THIS, Uint16 *ramp);
+static void X11_VideoQuit(_THIS);
+
+
+/* X11 driver bootstrap functions */
+
+static int X11_Available(void)
+{
+ Display *display = NULL;
+ if ( SDL_X11_LoadSymbols() ) {
+ display = XOpenDisplay(NULL);
+ if ( display != NULL ) {
+ XCloseDisplay(display);
+ }
+ SDL_X11_UnloadSymbols();
+ }
+ return(display != NULL);
+}
+
+static void X11_DeleteDevice(SDL_VideoDevice *device)
+{
+ if ( device ) {
+ if ( device->hidden ) {
+ SDL_free(device->hidden);
+ }
+ if ( device->gl_data ) {
+ SDL_free(device->gl_data);
+ }
+ SDL_free(device);
+ SDL_X11_UnloadSymbols();
+ }
+}
+
+static SDL_VideoDevice *X11_CreateDevice(int devindex)
+{
+ SDL_VideoDevice *device = NULL;
+
+ if ( SDL_X11_LoadSymbols() ) {
+ /* Initialize all variables that we clean on shutdown */
+ device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
+ if ( device ) {
+ SDL_memset(device, 0, (sizeof *device));
+ device->hidden = (struct SDL_PrivateVideoData *)
+ SDL_malloc((sizeof *device->hidden));
+ device->gl_data = (struct SDL_PrivateGLData *)
+ SDL_malloc((sizeof *device->gl_data));
+ }
+ if ( (device == NULL) || (device->hidden == NULL) ||
+ (device->gl_data == NULL) ) {
+ SDL_OutOfMemory();
+ X11_DeleteDevice(device); /* calls SDL_X11_UnloadSymbols(). */
+ return(0);
+ }
+ SDL_memset(device->hidden, 0, (sizeof *device->hidden));
+ SDL_memset(device->gl_data, 0, (sizeof *device->gl_data));
+
+#if SDL_VIDEO_OPENGL_GLX
+ device->gl_data->swap_interval = -1;
+#endif
+
+ /* Set the driver flags */
+ device->handles_any_size = 1;
+
+ /* Set the function pointers */
+ device->VideoInit = X11_VideoInit;
+ device->ListModes = X11_ListModes;
+ device->SetVideoMode = X11_SetVideoMode;
+ device->ToggleFullScreen = X11_ToggleFullScreen;
+ device->UpdateMouse = X11_UpdateMouse;
+#if SDL_VIDEO_DRIVER_X11_XV
+ device->CreateYUVOverlay = X11_CreateYUVOverlay;
+#endif
+ device->SetColors = X11_SetColors;
+ device->UpdateRects = NULL;
+ device->VideoQuit = X11_VideoQuit;
+ device->AllocHWSurface = X11_AllocHWSurface;
+ device->CheckHWBlit = NULL;
+ device->FillHWRect = NULL;
+ device->SetHWColorKey = NULL;
+ device->SetHWAlpha = NULL;
+ device->LockHWSurface = X11_LockHWSurface;
+ device->UnlockHWSurface = X11_UnlockHWSurface;
+ device->FlipHWSurface = X11_FlipHWSurface;
+ device->FreeHWSurface = X11_FreeHWSurface;
+ device->SetGamma = X11_SetVidModeGamma;
+ device->GetGamma = X11_GetVidModeGamma;
+ device->SetGammaRamp = X11_SetGammaRamp;
+ device->GetGammaRamp = NULL;
+#if SDL_VIDEO_OPENGL_GLX
+ device->GL_LoadLibrary = X11_GL_LoadLibrary;
+ device->GL_GetProcAddress = X11_GL_GetProcAddress;
+ device->GL_GetAttribute = X11_GL_GetAttribute;
+ device->GL_MakeCurrent = X11_GL_MakeCurrent;
+ device->GL_SwapBuffers = X11_GL_SwapBuffers;
+#endif
+ device->SetCaption = X11_SetCaption;
+ device->SetIcon = X11_SetIcon;
+ device->IconifyWindow = X11_IconifyWindow;
+ device->GrabInput = X11_GrabInput;
+ device->GetWMInfo = X11_GetWMInfo;
+ device->FreeWMCursor = X11_FreeWMCursor;
+ device->CreateWMCursor = X11_CreateWMCursor;
+ device->ShowWMCursor = X11_ShowWMCursor;
+ device->WarpWMCursor = X11_WarpWMCursor;
+ device->CheckMouseMode = X11_CheckMouseMode;
+ device->InitOSKeymap = X11_InitOSKeymap;
+ device->PumpEvents = X11_PumpEvents;
+
+ device->free = X11_DeleteDevice;
+ }
+
+ return device;
+}
+
+VideoBootStrap X11_bootstrap = {
+ "x11", "X Window System",
+ X11_Available, X11_CreateDevice
+};
+
+/* Normal X11 error handler routine */
+static int (*X_handler)(Display *, XErrorEvent *) = NULL;
+static int x_errhandler(Display *d, XErrorEvent *e)
+{
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+ extern int vm_error;
+#endif
+#if SDL_VIDEO_DRIVER_X11_DGAMOUSE
+ extern int dga_error;
+#endif
+
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+ /* VidMode errors are non-fatal. :) */
+ /* Are the errors offset by one from the error base?
+ e.g. the error base is 143, the code is 148, and the
+ actual error is XF86VidModeExtensionDisabled (4) ?
+ */
+ if ( (vm_error >= 0) &&
+ (((e->error_code == BadRequest)&&(e->request_code == vm_error)) ||
+ ((e->error_code > vm_error) &&
+ (e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) {
+#ifdef X11_DEBUG
+{ char errmsg[1024];
+ XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg));
+printf("VidMode error: %s\n", errmsg);
+}
+#endif
+ return(0);
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */
+
+#if SDL_VIDEO_DRIVER_X11_DGAMOUSE
+ /* DGA errors can be non-fatal. :) */
+ if ( (dga_error >= 0) &&
+ ((e->error_code > dga_error) &&
+ (e->error_code <= (dga_error+XF86DGANumberErrors))) ) {
+#ifdef X11_DEBUG
+{ char errmsg[1024];
+ XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg));
+printf("DGA error: %s\n", errmsg);
+}
+#endif
+ return(0);
+ }
+#endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */
+
+ return(X_handler(d,e));
+}
+
+/* X11 I/O error handler routine */
+static int (*XIO_handler)(Display *) = NULL;
+static int xio_errhandler(Display *d)
+{
+ /* Ack! Lost X11 connection! */
+
+ /* We will crash if we try to clean up our display */
+ if ( SDL_VideoSurface && current_video->hidden->Ximage ) {
+ SDL_VideoSurface->pixels = NULL;
+ }
+ current_video->hidden->X11_Display = NULL;
+
+ /* Continue with the standard X11 error handler */
+ return(XIO_handler(d));
+}
+
+static int (*Xext_handler)(Display *, _Xconst char *, _Xconst char *) = NULL;
+static int xext_errhandler(Display *d, _Xconst char *ext, _Xconst char *reason)
+{
+#ifdef X11_DEBUG
+ printf("Xext error inside SDL (may be harmless):\n");
+ printf(" Extension \"%s\" %s on display \"%s\".\n",
+ ext, reason, XDisplayString(d));
+#endif
+
+ if (SDL_strcmp(reason, "missing") == 0) {
+ /*
+ * Since the query itself, elsewhere, can handle a missing extension
+ * and the default behaviour in Xlib is to write to stderr, which
+ * generates unnecessary bug reports, we just ignore these.
+ */
+ return 0;
+ }
+
+ /* Everything else goes to the default handler... */
+ return Xext_handler(d, ext, reason);
+}
+
+/* Find out what class name we should use */
+static char *get_classname(char *classname, int maxlen)
+{
+ char *spot;
+#if defined(__LINUX__) || defined(__FREEBSD__)
+ char procfile[1024];
+ char linkfile[1024];
+ int linksize;
+#endif
+
+ /* First allow environment variable override */
+ spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS");
+ if ( spot ) {
+ SDL_strlcpy(classname, spot, maxlen);
+ return classname;
+ }
+
+ /* Next look at the application's executable name */
+#if defined(__LINUX__) || defined(__FREEBSD__)
+#if defined(__LINUX__)
+ SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid());
+#elif defined(__FREEBSD__)
+ SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file", getpid());
+#else
+#error Where can we find the executable name?
+#endif
+ linksize = readlink(procfile, linkfile, sizeof(linkfile)-1);
+ if ( linksize > 0 ) {
+ linkfile[linksize] = '\0';
+ spot = SDL_strrchr(linkfile, '/');
+ if ( spot ) {
+ SDL_strlcpy(classname, spot+1, maxlen);
+ } else {
+ SDL_strlcpy(classname, linkfile, maxlen);
+ }
+ return classname;
+ }
+#endif /* __LINUX__ */
+
+ /* Finally use the default we've used forever */
+ SDL_strlcpy(classname, "SDL_App", maxlen);
+ return classname;
+}
+
+/* Create auxiliary (toplevel) windows with the current visual */
+static void create_aux_windows(_THIS)
+{
+ int x = 0, y = 0;
+ char classname[1024];
+ XSetWindowAttributes xattr;
+ XWMHints *hints;
+ unsigned long app_event_mask;
+ int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen));
+
+ /* Look up some useful Atoms */
+ WM_DELETE_WINDOW = XInternAtom(SDL_Display, "WM_DELETE_WINDOW", False);
+
+ /* Don't create any extra windows if we are being managed */
+ if ( SDL_windowid ) {
+ FSwindow = 0;
+ WMwindow = SDL_strtol(SDL_windowid, NULL, 0);
+ return;
+ }
+
+ if(FSwindow)
+ XDestroyWindow(SDL_Display, FSwindow);
+
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+ if ( use_xinerama ) {
+ x = xinerama_info.x_org;
+ y = xinerama_info.y_org;
+ }
+#endif
+ xattr.override_redirect = True;
+ xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0;
+ xattr.border_pixel = 0;
+ xattr.colormap = SDL_XColorMap;
+
+ FSwindow = XCreateWindow(SDL_Display, SDL_Root,
+ x, y, 32, 32, 0,
+ this->hidden->depth, InputOutput, SDL_Visual,
+ CWOverrideRedirect | CWBackPixel | CWBorderPixel
+ | CWColormap,
+ &xattr);
+
+ XSelectInput(SDL_Display, FSwindow, StructureNotifyMask);
+
+ /* Tell KDE to keep the fullscreen window on top */
+ {
+ XEvent ev;
+ long mask;
+
+ SDL_memset(&ev, 0, sizeof(ev));
+ ev.xclient.type = ClientMessage;
+ ev.xclient.window = SDL_Root;
+ ev.xclient.message_type = XInternAtom(SDL_Display,
+ "KWM_KEEP_ON_TOP", False);
+ ev.xclient.format = 32;
+ ev.xclient.data.l[0] = FSwindow;
+ ev.xclient.data.l[1] = CurrentTime;
+ mask = SubstructureRedirectMask;
+ XSendEvent(SDL_Display, SDL_Root, False, mask, &ev);
+ }
+
+ hints = NULL;
+ if(WMwindow) {
+ /* All window attributes must survive the recreation */
+ hints = XGetWMHints(SDL_Display, WMwindow);
+ XDestroyWindow(SDL_Display, WMwindow);
+ }
+
+ /* Create the window for windowed management */
+ /* (reusing the xattr structure above) */
+ WMwindow = XCreateWindow(SDL_Display, SDL_Root,
+ x, y, 32, 32, 0,
+ this->hidden->depth, InputOutput, SDL_Visual,
+ CWBackPixel | CWBorderPixel | CWColormap,
+ &xattr);
+
+ /* Set the input hints so we get keyboard input */
+ if(!hints) {
+ hints = XAllocWMHints();
+ hints->input = True;
+ hints->flags = InputHint;
+ }
+ XSetWMHints(SDL_Display, WMwindow, hints);
+ XFree(hints);
+ X11_SetCaptionNoLock(this, this->wm_title, this->wm_icon);
+
+ app_event_mask = FocusChangeMask | KeyPressMask | KeyReleaseMask
+ | PropertyChangeMask | StructureNotifyMask | KeymapStateMask;
+ XSelectInput(SDL_Display, WMwindow, app_event_mask);
+
+ /* Set the class hints so we can get an icon (AfterStep) */
+ get_classname(classname, sizeof(classname));
+ {
+ XClassHint *classhints;
+ classhints = XAllocClassHint();
+ if(classhints != NULL) {
+ classhints->res_name = classname;
+ classhints->res_class = classname;
+ XSetClassHint(SDL_Display, WMwindow, classhints);
+ XFree(classhints);
+ }
+ }
+
+ {
+ pid_t pid = getpid();
+ char hostname[256];
+
+ if (pid > 0 && gethostname(hostname, sizeof(hostname)) > -1) {
+ Atom _NET_WM_PID = XInternAtom(SDL_Display, "_NET_WM_PID", False);
+ Atom WM_CLIENT_MACHINE = XInternAtom(SDL_Display, "WM_CLIENT_MACHINE", False);
+
+ hostname[sizeof(hostname)-1] = '\0';
+ XChangeProperty(SDL_Display, WMwindow, _NET_WM_PID, XA_CARDINAL, 32,
+ PropModeReplace, (unsigned char *)&pid, 1);
+ XChangeProperty(SDL_Display, WMwindow, WM_CLIENT_MACHINE, XA_STRING, 8,
+ PropModeReplace, (unsigned char *)hostname, SDL_strlen(hostname));
+ }
+ }
+
+ /* Setup the communication with the IM server */
+ /* create_aux_windows may be called several times against the same
+ Display. We should reuse the SDL_IM if one has been opened for
+ the Display, so we should not simply reset SDL_IM here. */
+
+ #ifdef X_HAVE_UTF8_STRING
+ if (SDL_X11_HAVE_UTF8) {
+ /* Discard obsolete resources if any. */
+ if (SDL_IM != NULL && SDL_Display != XDisplayOfIM(SDL_IM)) {
+ /* Just a double check. I don't think this
+ code is ever executed. */
+ SDL_SetError("display has changed while an IM is kept");
+ if (SDL_IC) {
+ XUnsetICFocus(SDL_IC);
+ XDestroyIC(SDL_IC);
+ SDL_IC = NULL;
+ }
+ XCloseIM(SDL_IM);
+ SDL_IM = NULL;
+ }
+
+ /* Open an input method. */
+ if (SDL_IM == NULL) {
+ char *old_locale = NULL, *old_modifiers = NULL;
+ const char *p;
+ size_t n;
+ /* I'm not comfortable to do locale setup
+ here. However, we need C library locale
+ (and xlib modifiers) to be set based on the
+ user's preference to use XIM, and many
+ existing game programs doesn't take care of
+ users' locale preferences, so someone other
+ than the game program should do it.
+ Moreover, ones say that some game programs
+ heavily rely on the C locale behaviour,
+ e.g., strcol()'s, and we can't change the C
+ library locale. Given the situation, I
+ couldn't find better place to do the
+ job... */
+
+ /* Save the current (application program's)
+ locale settings. */
+ p = setlocale(LC_ALL, NULL);
+ if ( p ) {
+ n = SDL_strlen(p)+1;
+ old_locale = SDL_stack_alloc(char, n);
+ if ( old_locale ) {
+ SDL_strlcpy(old_locale, p, n);
+ }
+ }
+ p = XSetLocaleModifiers(NULL);
+ if ( p ) {
+ n = SDL_strlen(p)+1;
+ old_modifiers = SDL_stack_alloc(char, n);
+ if ( old_modifiers ) {
+ SDL_strlcpy(old_modifiers, p, n);
+ }
+ }
+
+ /* Fetch the user's preferences and open the
+ input method with them. */
+ setlocale(LC_ALL, "");
+ XSetLocaleModifiers("");
+ SDL_IM = XOpenIM(SDL_Display, NULL, classname, classname);
+
+ /* Restore the application's locale settings
+ so that we don't break the application's
+ expected behaviour. */
+ if ( old_locale ) {
+ /* We need to restore the C library
+ locale first, since the
+ interpretation of the X modifier
+ may depend on it. */
+ setlocale(LC_ALL, old_locale);
+ SDL_stack_free(old_locale);
+ }
+ if ( old_modifiers ) {
+ XSetLocaleModifiers(old_modifiers);
+ SDL_stack_free(old_modifiers);
+ }
+ }
+
+ /* Create a new input context for the new window just created. */
+ if (SDL_IM == NULL) {
+ SDL_SetError("no input method could be opened");
+ } else {
+ if (SDL_IC != NULL) {
+ /* Discard the old IC before creating new one. */
+ XUnsetICFocus(SDL_IC);
+ XDestroyIC(SDL_IC);
+ }
+ /* Theoretically we should check the current IM supports
+ PreeditNothing+StatusNothing style (i.e., root window method)
+ before creating the IC. However, it is the bottom line method,
+ and we supports any other options. If the IM didn't support
+ root window method, the following call fails, and SDL falls
+ back to pre-XIM keyboard handling. */
+ SDL_IC = pXCreateIC(SDL_IM,
+ XNClientWindow, WMwindow,
+ XNFocusWindow, WMwindow,
+ XNInputStyle, XIMPreeditNothing | XIMStatusNothing,
+ XNResourceName, classname,
+ XNResourceClass, classname,
+ NULL);
+
+ if (SDL_IC == NULL) {
+ SDL_SetError("no input context could be created");
+ XCloseIM(SDL_IM);
+ SDL_IM = NULL;
+ } else {
+ /* We need to receive X events that an IM wants and to pass
+ them to the IM through XFilterEvent. The set of events may
+ vary depending on the IM implementation and the options
+ specified through various routes. Although unlikely, the
+ xlib specification allows IM to change the event requirement
+ with its own circumstances, it is safe to call SelectInput
+ whenever we re-create an IC. */
+ unsigned long mask = 0;
+ char *ret = pXGetICValues(SDL_IC, XNFilterEvents, &mask, NULL);
+ if (ret != NULL) {
+ XUnsetICFocus(SDL_IC);
+ XDestroyIC(SDL_IC);
+ SDL_IC = NULL;
+ SDL_SetError("no input context could be created");
+ XCloseIM(SDL_IM);
+ SDL_IM = NULL;
+ } else {
+ XSelectInput(SDL_Display, WMwindow, app_event_mask | mask);
+ XSetICFocus(SDL_IC);
+ }
+ }
+ }
+ }
+ #endif
+
+ /* Allow the window to be deleted by the window manager */
+ XSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1);
+}
+
+static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat)
+{
+ const char *env;
+ char *display;
+ int i;
+
+ /* Open the X11 display */
+ display = NULL; /* Get it from DISPLAY environment variable */
+
+ if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) ||
+ (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) {
+ local_X11 = 1;
+ } else {
+ local_X11 = 0;
+ }
+ SDL_Display = XOpenDisplay(display);
+#if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC)
+ /* On Tru64 if linking without -lX11, it fails and you get following message.
+ * Xlib: connection to ":0.0" refused by server
+ * Xlib: XDM authorization key matches an existing client!
+ *
+ * It succeeds if retrying 1 second later
+ * or if running xhost +localhost on shell.
+ *
+ */
+ if ( SDL_Display == NULL ) {
+ SDL_Delay(1000);
+ SDL_Display = XOpenDisplay(display);
+ }
+#endif
+ if ( SDL_Display == NULL ) {
+ SDL_SetError("Couldn't open X11 display");
+ return(-1);
+ }
+#ifdef X11_DEBUG
+ XSynchronize(SDL_Display, True);
+#endif
+
+ /* Create an alternate X display for graphics updates -- allows us
+ to do graphics updates in a separate thread from event handling.
+ Thread-safe X11 doesn't seem to exist.
+ */
+ GFX_Display = XOpenDisplay(display);
+ if ( GFX_Display == NULL ) {
+ XCloseDisplay(SDL_Display);
+ SDL_Display = NULL;
+ SDL_SetError("Couldn't open X11 display");
+ return(-1);
+ }
+
+ /* Set the normal X error handler */
+ X_handler = XSetErrorHandler(x_errhandler);
+
+ /* Set the error handler if we lose the X display */
+ XIO_handler = XSetIOErrorHandler(xio_errhandler);
+
+ /* Set the X extension error handler */
+ Xext_handler = XSetExtensionErrorHandler(xext_errhandler);
+
+ /* use default screen (from $DISPLAY) */
+ SDL_Screen = DefaultScreen(SDL_Display);
+
+#ifndef NO_SHARED_MEMORY
+ /* Check for MIT shared memory extension */
+ use_mitshm = 0;
+ if ( local_X11 ) {
+ use_mitshm = XShmQueryExtension(SDL_Display);
+ }
+#endif /* NO_SHARED_MEMORY */
+
+ /* Get the available video modes */
+ if(X11_GetVideoModes(this) < 0) {
+ XCloseDisplay(GFX_Display);
+ GFX_Display = NULL;
+ XCloseDisplay(SDL_Display);
+ SDL_Display = NULL;
+ return -1;
+ }
+
+ /* Determine the current screen size */
+ this->info.current_w = DisplayWidth(SDL_Display, SDL_Screen);
+ this->info.current_h = DisplayHeight(SDL_Display, SDL_Screen);
+
+ /* Determine the default screen depth:
+ Use the default visual (or at least one with the same depth) */
+ SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen);
+ for(i = 0; i < this->hidden->nvisuals; i++)
+ if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display,
+ SDL_Screen))
+ break;
+ if(i == this->hidden->nvisuals) {
+ /* default visual was useless, take the deepest one instead */
+ i = 0;
+ }
+ SDL_Visual = this->hidden->visuals[i].visual;
+ if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) {
+ SDL_XColorMap = SDL_DisplayColormap;
+ } else {
+ SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
+ SDL_Visual, AllocNone);
+ }
+ this->hidden->depth = this->hidden->visuals[i].depth;
+ vformat->BitsPerPixel = this->hidden->visuals[i].bpp;
+ if ( vformat->BitsPerPixel > 8 ) {
+ vformat->Rmask = SDL_Visual->red_mask;
+ vformat->Gmask = SDL_Visual->green_mask;
+ vformat->Bmask = SDL_Visual->blue_mask;
+ }
+ if ( this->hidden->depth == 32 ) {
+ vformat->Amask = (0xFFFFFFFF & ~(vformat->Rmask|vformat->Gmask|vformat->Bmask));
+ }
+ X11_SaveVidModeGamma(this);
+
+ /* Allow environment override of screensaver disable. */
+ env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
+ if ( env ) {
+ allow_screensaver = SDL_atoi(env);
+ } else {
+#ifdef SDL_VIDEO_DISABLE_SCREENSAVER
+ allow_screensaver = 0;
+#else
+ allow_screensaver = 1;
+#endif
+ }
+
+ /* See if we have been passed a window to use */
+ SDL_windowid = SDL_getenv("SDL_WINDOWID");
+
+ /* Create the fullscreen and managed windows */
+ create_aux_windows(this);
+
+ /* Create the blank cursor */
+ SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask,
+ BLANK_CWIDTH, BLANK_CHEIGHT,
+ BLANK_CHOTX, BLANK_CHOTY);
+
+ /* Fill in some window manager capabilities */
+ this->info.wm_available = 1;
+
+ /* We're done! */
+ XFlush(SDL_Display);
+ return(0);
+}
+
+static void X11_DestroyWindow(_THIS, SDL_Surface *screen)
+{
+ /* Clean up OpenGL */
+ if ( screen ) {
+ screen->flags &= ~(SDL_OPENGL|SDL_OPENGLBLIT);
+ }
+ X11_GL_Shutdown(this);
+
+ if ( ! SDL_windowid ) {
+ /* Hide the managed window */
+ if ( WMwindow ) {
+ XUnmapWindow(SDL_Display, WMwindow);
+ }
+ if ( screen && (screen->flags & SDL_FULLSCREEN) ) {
+ screen->flags &= ~SDL_FULLSCREEN;
+ X11_LeaveFullScreen(this);
+ }
+
+ /* Destroy the output window */
+ if ( SDL_Window ) {
+ XDestroyWindow(SDL_Display, SDL_Window);
+ }
+
+ /* Free the colormap entries */
+ if ( SDL_XPixels ) {
+ int numcolors;
+ unsigned long pixel;
+ numcolors = SDL_Visual->map_entries;
+ for ( pixel=0; pixel<numcolors; ++pixel ) {
+ while ( SDL_XPixels[pixel] > 0 ) {
+ XFreeColors(GFX_Display,
+ SDL_DisplayColormap,&pixel,1,0);
+ --SDL_XPixels[pixel];
+ }
+ }
+ SDL_free(SDL_XPixels);
+ SDL_XPixels = NULL;
+ }
+
+ /* Free the graphics context */
+ if ( SDL_GC ) {
+ XFreeGC(SDL_Display, SDL_GC);
+ SDL_GC = 0;
+ }
+ }
+}
+
+static SDL_bool X11_WindowPosition(_THIS, int *x, int *y, int w, int h)
+{
+ const char *window = SDL_getenv("SDL_VIDEO_WINDOW_POS");
+ const char *center = SDL_getenv("SDL_VIDEO_CENTERED");
+ if ( window ) {
+ if ( SDL_sscanf(window, "%d,%d", x, y) == 2 ) {
+ return SDL_TRUE;
+ }
+ if ( SDL_strcmp(window, "center") == 0 ) {
+ center = window;
+ }
+ }
+ if ( center ) {
+ *x = (DisplayWidth(SDL_Display, SDL_Screen) - w)/2;
+ *y = (DisplayHeight(SDL_Display, SDL_Screen) - h)/2;
+ return SDL_TRUE;
+ }
+ return SDL_FALSE;
+}
+
+static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags)
+{
+ XSizeHints *hints;
+
+ hints = XAllocSizeHints();
+ if ( hints ) {
+ if (!(flags & SDL_RESIZABLE)) {
+ hints->min_width = hints->max_width = w;
+ hints->min_height = hints->max_height = h;
+ hints->flags = PMaxSize | PMinSize;
+ }
+ if ( flags & SDL_FULLSCREEN ) {
+ hints->x = 0;
+ hints->y = 0;
+ hints->flags |= USPosition;
+ } else
+ /* Center it, if desired */
+ if ( X11_WindowPosition(this, &hints->x, &hints->y, w, h) ) {
+ hints->flags |= USPosition;
+
+ /* Hints must be set before moving the window, otherwise an
+ unwanted ConfigureNotify event will be issued */
+ XSetWMNormalHints(SDL_Display, WMwindow, hints);
+
+ XMoveWindow(SDL_Display, WMwindow, hints->x, hints->y);
+
+ /* Flush the resize event so we don't catch it later */
+ XSync(SDL_Display, True);
+ }
+ XSetWMNormalHints(SDL_Display, WMwindow, hints);
+ XFree(hints);
+ }
+
+ /* Respect the window caption style */
+ if ( flags & SDL_NOFRAME ) {
+ SDL_bool set;
+ Atom WM_HINTS;
+
+ /* We haven't modified the window manager hints yet */
+ set = SDL_FALSE;
+
+ /* First try to set MWM hints */
+ WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True);
+ if ( WM_HINTS != None ) {
+ /* Hints used by Motif compliant window managers */
+ struct {
+ unsigned long flags;
+ unsigned long functions;
+ unsigned long decorations;
+ long input_mode;
+ unsigned long status;
+ } MWMHints = { (1L << 1), 0, 0, 0, 0 };
+
+ XChangeProperty(SDL_Display, WMwindow,
+ WM_HINTS, WM_HINTS, 32,
+ PropModeReplace,
+ (unsigned char *)&MWMHints,
+ sizeof(MWMHints)/sizeof(long));
+ set = SDL_TRUE;
+ }
+ /* Now try to set KWM hints */
+ WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True);
+ if ( WM_HINTS != None ) {
+ long KWMHints = 0;
+
+ XChangeProperty(SDL_Display, WMwindow,
+ WM_HINTS, WM_HINTS, 32,
+ PropModeReplace,
+ (unsigned char *)&KWMHints,
+ sizeof(KWMHints)/sizeof(long));
+ set = SDL_TRUE;
+ }
+ /* Now try to set GNOME hints */
+ WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True);
+ if ( WM_HINTS != None ) {
+ long GNOMEHints = 0;
+
+ XChangeProperty(SDL_Display, WMwindow,
+ WM_HINTS, WM_HINTS, 32,
+ PropModeReplace,
+ (unsigned char *)&GNOMEHints,
+ sizeof(GNOMEHints)/sizeof(long));
+ set = SDL_TRUE;
+ }
+ /* Finally set the transient hints if necessary */
+ if ( ! set ) {
+ XSetTransientForHint(SDL_Display, WMwindow, SDL_Root);
+ }
+ } else {
+ SDL_bool set;
+ Atom WM_HINTS;
+
+ /* We haven't modified the window manager hints yet */
+ set = SDL_FALSE;
+
+ /* First try to unset MWM hints */
+ WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True);
+ if ( WM_HINTS != None ) {
+ XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
+ set = SDL_TRUE;
+ }
+ /* Now try to unset KWM hints */
+ WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True);
+ if ( WM_HINTS != None ) {
+ XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
+ set = SDL_TRUE;
+ }
+ /* Now try to unset GNOME hints */
+ WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True);
+ if ( WM_HINTS != None ) {
+ XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
+ set = SDL_TRUE;
+ }
+ /* Finally unset the transient hints if necessary */
+ if ( ! set ) {
+ XDeleteProperty(SDL_Display, WMwindow, XA_WM_TRANSIENT_FOR);
+ }
+ }
+}
+
+static int X11_CreateWindow(_THIS, SDL_Surface *screen,
+ int w, int h, int bpp, Uint32 flags)
+{
+ int i, depth;
+ Visual *vis;
+ int vis_change;
+ Uint32 Amask;
+
+ /* If a window is already present, destroy it and start fresh */
+ if ( SDL_Window ) {
+ X11_DestroyWindow(this, screen);
+ switch_waiting = 0; /* Prevent jump back to now-meaningless state. */
+ }
+
+ /* See if we have been given a window id */
+ if ( SDL_windowid ) {
+ SDL_Window = SDL_strtol(SDL_windowid, NULL, 0);
+ } else {
+ SDL_Window = 0;
+ }
+
+ /* find out which visual we are going to use */
+ if ( flags & SDL_OPENGL ) {
+ XVisualInfo *vi;
+
+ vi = X11_GL_GetVisual(this);
+ if( !vi ) {
+ return -1;
+ }
+ vis = vi->visual;
+ depth = vi->depth;
+ } else if ( SDL_windowid ) {
+ XWindowAttributes a;
+
+ XGetWindowAttributes(SDL_Display, SDL_Window, &a);
+ vis = a.visual;
+ depth = a.depth;
+ } else {
+ for ( i = 0; i < this->hidden->nvisuals; i++ ) {
+ if ( this->hidden->visuals[i].bpp == bpp )
+ break;
+ }
+ if ( i == this->hidden->nvisuals ) {
+ SDL_SetError("No matching visual for requested depth");
+ return -1; /* should never happen */
+ }
+ vis = this->hidden->visuals[i].visual;
+ depth = this->hidden->visuals[i].depth;
+ }
+#ifdef X11_DEBUG
+ printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries);
+#endif
+ vis_change = (vis != SDL_Visual);
+ SDL_Visual = vis;
+ this->hidden->depth = depth;
+
+ /* Allocate the new pixel format for this video mode */
+ if ( this->hidden->depth == 32 ) {
+ Amask = (0xFFFFFFFF & ~(vis->red_mask|vis->green_mask|vis->blue_mask));
+ } else {
+ Amask = 0;
+ }
+ if ( ! SDL_ReallocFormat(screen, bpp,
+ vis->red_mask, vis->green_mask, vis->blue_mask, Amask) ) {
+ return -1;
+ }
+
+ /* Create the appropriate colormap */
+ if ( SDL_XColorMap != SDL_DisplayColormap ) {
+ XFreeColormap(SDL_Display, SDL_XColorMap);
+ }
+ if ( SDL_Visual->class == PseudoColor ) {
+ int ncolors;
+
+ /* Allocate the pixel flags */
+ ncolors = SDL_Visual->map_entries;
+ SDL_XPixels = SDL_malloc(ncolors * sizeof(int));
+ if(SDL_XPixels == NULL) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels));
+
+ /* always allocate a private colormap on non-default visuals */
+ if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) {
+ flags |= SDL_HWPALETTE;
+ }
+ if ( flags & SDL_HWPALETTE ) {
+ screen->flags |= SDL_HWPALETTE;
+ SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
+ SDL_Visual, AllocAll);
+ } else {
+ SDL_XColorMap = SDL_DisplayColormap;
+ }
+ } else if ( SDL_Visual->class == DirectColor ) {
+
+ /* Create a colormap which we can manipulate for gamma */
+ SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
+ SDL_Visual, AllocAll);
+ XSync(SDL_Display, False);
+
+ /* Initialize the colormap to the identity mapping */
+ SDL_GetGammaRamp(0, 0, 0);
+ this->screen = screen;
+ X11_SetGammaRamp(this, this->gamma);
+ this->screen = NULL;
+ } else {
+ /* Create a read-only colormap for our window */
+ SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
+ SDL_Visual, AllocNone);
+ }
+
+ /* Recreate the auxiliary windows, if needed (required for GL) */
+ if ( vis_change )
+ create_aux_windows(this);
+
+ if(screen->flags & SDL_HWPALETTE) {
+ /* Since the full-screen window might have got a nonzero background
+ colour (0 is white on some displays), we should reset the
+ background to 0 here since that is what the user expects
+ with a private colormap */
+ XSetWindowBackground(SDL_Display, FSwindow, 0);
+ XClearWindow(SDL_Display, FSwindow);
+ }
+
+ /* resize the (possibly new) window manager window */
+ if( !SDL_windowid ) {
+ X11_SetSizeHints(this, w, h, flags);
+ window_w = w;
+ window_h = h;
+ XResizeWindow(SDL_Display, WMwindow, w, h);
+ }
+
+ /* Create (or use) the X11 display window */
+ if ( !SDL_windowid ) {
+ if ( flags & SDL_OPENGL ) {
+ if ( X11_GL_CreateWindow(this, w, h) < 0 ) {
+ return(-1);
+ }
+ } else {
+ XSetWindowAttributes swa;
+
+ swa.background_pixel = 0;
+ swa.border_pixel = 0;
+ swa.colormap = SDL_XColorMap;
+ SDL_Window = XCreateWindow(SDL_Display, WMwindow,
+ 0, 0, w, h, 0, depth,
+ InputOutput, SDL_Visual,
+ CWBackPixel | CWBorderPixel
+ | CWColormap, &swa);
+ }
+ /* Only manage our input if we own the window */
+ XSelectInput(SDL_Display, SDL_Window,
+ ( EnterWindowMask | LeaveWindowMask
+ | ButtonPressMask | ButtonReleaseMask
+ | PointerMotionMask | ExposureMask ));
+ }
+ /* Create the graphics context here, once we have a window */
+ if ( flags & SDL_OPENGL ) {
+ if ( X11_GL_CreateContext(this) < 0 ) {
+ return(-1);
+ } else {
+ screen->flags |= SDL_OPENGL;
+ }
+ } else {
+ XGCValues gcv;
+
+ gcv.graphics_exposures = False;
+ SDL_GC = XCreateGC(SDL_Display, SDL_Window,
+ GCGraphicsExposures, &gcv);
+ if ( ! SDL_GC ) {
+ SDL_SetError("Couldn't create graphics context");
+ return(-1);
+ }
+ }
+
+ /* Set our colormaps when not setting a GL mode */
+ if ( ! (flags & SDL_OPENGL) ) {
+ XSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap);
+ if( !SDL_windowid ) {
+ XSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap);
+ XSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap);
+ }
+ }
+
+#if 0 /* This is an experiment - are the graphics faster now? - nope. */
+ if ( SDL_getenv("SDL_VIDEO_X11_BACKINGSTORE") )
+#endif
+ /* Cache the window in the server, when possible */
+ {
+ Screen *xscreen;
+ XSetWindowAttributes a;
+
+ xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen);
+ a.backing_store = DoesBackingStore(xscreen);
+ if ( a.backing_store != NotUseful ) {
+ XChangeWindowAttributes(SDL_Display, SDL_Window,
+ CWBackingStore, &a);
+ }
+ }
+
+ /* Map them both and go fullscreen, if requested */
+ if ( ! SDL_windowid ) {
+ XMapWindow(SDL_Display, SDL_Window);
+ XMapWindow(SDL_Display, WMwindow);
+ X11_WaitMapped(this, WMwindow);
+ if ( flags & SDL_FULLSCREEN ) {
+ screen->flags |= SDL_FULLSCREEN;
+ X11_EnterFullScreen(this);
+ } else {
+ screen->flags &= ~SDL_FULLSCREEN;
+ }
+ }
+
+ return(0);
+}
+
+static int X11_ResizeWindow(_THIS,
+ SDL_Surface *screen, int w, int h, Uint32 flags)
+{
+ if ( ! SDL_windowid ) {
+ /* Resize the window manager window */
+ X11_SetSizeHints(this, w, h, flags);
+ window_w = w;
+ window_h = h;
+ XResizeWindow(SDL_Display, WMwindow, w, h);
+
+ /* Resize the fullscreen and display windows */
+ if ( flags & SDL_FULLSCREEN ) {
+ if ( screen->flags & SDL_FULLSCREEN ) {
+ X11_ResizeFullScreen(this);
+ } else {
+ screen->flags |= SDL_FULLSCREEN;
+ X11_EnterFullScreen(this);
+ }
+ } else {
+ if ( screen->flags & SDL_FULLSCREEN ) {
+ screen->flags &= ~SDL_FULLSCREEN;
+ X11_LeaveFullScreen(this);
+ }
+ }
+ XResizeWindow(SDL_Display, SDL_Window, w, h);
+ }
+ return(0);
+}
+
+SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current,
+ int width, int height, int bpp, Uint32 flags)
+{
+ Uint32 saved_flags;
+
+ /* Lock the event thread, in multi-threading environments */
+ SDL_Lock_EventThread();
+
+ /* Check the combination of flags we were passed */
+ if ( flags & SDL_FULLSCREEN ) {
+ /* Clear fullscreen flag if not supported */
+ if ( SDL_windowid ) {
+ flags &= ~SDL_FULLSCREEN;
+ }
+ }
+
+ /* Flush any delayed updates */
+ XSync(GFX_Display, False);
+
+ /* Set up the X11 window */
+ saved_flags = current->flags;
+ if ( (SDL_Window) && ((saved_flags&SDL_OPENGL) == (flags&SDL_OPENGL))
+ && (bpp == current->format->BitsPerPixel)
+ && ((saved_flags&SDL_NOFRAME) == (flags&SDL_NOFRAME)) ) {
+ if (X11_ResizeWindow(this, current, width, height, flags) < 0) {
+ current = NULL;
+ goto done;
+ }
+ X11_PendingConfigureNotifyWidth = width;
+ X11_PendingConfigureNotifyHeight = height;
+ } else {
+ if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) {
+ current = NULL;
+ goto done;
+ }
+ }
+
+ /* Update the internal keyboard state */
+ X11_SetKeyboardState(SDL_Display, NULL);
+
+ /* When the window is first mapped, ignore non-modifier keys */
+ if ( !current->w && !current->h ) {
+ Uint8 *keys = SDL_GetKeyState(NULL);
+ int i;
+ for ( i = 0; i < SDLK_LAST; ++i ) {
+ switch (i) {
+ case SDLK_NUMLOCK:
+ case SDLK_CAPSLOCK:
+ case SDLK_LCTRL:
+ case SDLK_RCTRL:
+ case SDLK_LSHIFT:
+ case SDLK_RSHIFT:
+ case SDLK_LALT:
+ case SDLK_RALT:
+ case SDLK_LMETA:
+ case SDLK_RMETA:
+ case SDLK_MODE:
+ break;
+ default:
+ keys[i] = SDL_RELEASED;
+ break;
+ }
+ }
+ }
+
+ /* Set up the new mode framebuffer */
+ if ( ((current->w != width) || (current->h != height)) ||
+ ((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) {
+ current->w = width;
+ current->h = height;
+ current->pitch = SDL_CalculatePitch(current);
+ if (X11_ResizeImage(this, current, flags) < 0) {
+ current = NULL;
+ goto done;
+ }
+ }
+
+ /* Clear these flags and set them only if they are in the new set. */
+ current->flags &= ~(SDL_RESIZABLE|SDL_NOFRAME);
+ current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME));
+
+ done:
+ /* Release the event thread */
+ XSync(SDL_Display, False);
+ SDL_Unlock_EventThread();
+
+ /* We're done! */
+ return(current);
+}
+
+static int X11_ToggleFullScreen(_THIS, int on)
+{
+ Uint32 event_thread;
+
+ /* Don't switch if we don't own the window */
+ if ( SDL_windowid ) {
+ return(0);
+ }
+
+ /* Don't lock if we are the event thread */
+ event_thread = SDL_EventThreadID();
+ if ( event_thread && (SDL_ThreadID() == event_thread) ) {
+ event_thread = 0;
+ }
+ if ( event_thread ) {
+ SDL_Lock_EventThread();
+ }
+ if ( on ) {
+ this->screen->flags |= SDL_FULLSCREEN;
+ X11_EnterFullScreen(this);
+ } else {
+ this->screen->flags &= ~SDL_FULLSCREEN;
+ X11_LeaveFullScreen(this);
+ }
+ X11_RefreshDisplay(this);
+ if ( event_thread ) {
+ SDL_Unlock_EventThread();
+ }
+ SDL_ResetKeyboard();
+ return(1);
+}
+
+/* Update the current mouse state and position */
+static void X11_UpdateMouse(_THIS)
+{
+ Window u1; int u2;
+ Window current_win;
+ int x, y;
+ unsigned int mask;
+
+ /* Lock the event thread, in multi-threading environments */
+ SDL_Lock_EventThread();
+ if ( XQueryPointer(SDL_Display, SDL_Window, &u1, &current_win,
+ &u2, &u2, &x, &y, &mask) ) {
+ if ( (x >= 0) && (x < SDL_VideoSurface->w) &&
+ (y >= 0) && (y < SDL_VideoSurface->h) ) {
+ SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
+ SDL_PrivateMouseMotion(0, 0, x, y);
+ } else {
+ SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
+ }
+ }
+ SDL_Unlock_EventThread();
+}
+
+/* simple colour distance metric. Supposed to be better than a plain
+ Euclidian distance anyway. */
+#define COLOUR_FACTOR 3
+#define LIGHT_FACTOR 1
+#define COLOUR_DIST(r1, g1, b1, r2, g2, b2) \
+ (COLOUR_FACTOR * (abs(r1 - r2) + abs(g1 - g2) + abs(b1 - b2)) \
+ + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2)))
+
+static void allocate_nearest(_THIS, SDL_Color *colors,
+ SDL_Color *want, int nwant)
+{
+ /*
+ * There is no way to know which ones to choose from, so we retrieve
+ * the entire colormap and try the nearest possible, until we find one
+ * that is shared.
+ */
+ XColor all[256];
+ int i;
+ for(i = 0; i < 256; i++)
+ all[i].pixel = i;
+ /*
+ * XQueryColors sets the flags in the XColor struct, so we use
+ * that to keep track of which colours are available
+ */
+ XQueryColors(GFX_Display, SDL_XColorMap, all, 256);
+
+ for(i = 0; i < nwant; i++) {
+ XColor *c;
+ int j;
+ int best = 0;
+ int mindist = 0x7fffffff;
+ int ri = want[i].r;
+ int gi = want[i].g;
+ int bi = want[i].b;
+ for(j = 0; j < 256; j++) {
+ int rj, gj, bj, d2;
+ if(!all[j].flags)
+ continue; /* unavailable colour cell */
+ rj = all[j].red >> 8;
+ gj = all[j].green >> 8;
+ bj = all[j].blue >> 8;
+ d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj);
+ if(d2 < mindist) {
+ mindist = d2;
+ best = j;
+ }
+ }
+ if(SDL_XPixels[best])
+ continue; /* already allocated, waste no more time */
+ c = all + best;
+ if(XAllocColor(GFX_Display, SDL_XColorMap, c)) {
+ /* got it */
+ colors[c->pixel].r = c->red >> 8;
+ colors[c->pixel].g = c->green >> 8;
+ colors[c->pixel].b = c->blue >> 8;
+ ++SDL_XPixels[c->pixel];
+ } else {
+ /*
+ * The colour couldn't be allocated, probably being
+ * owned as a r/w cell by another client. Flag it as
+ * unavailable and try again. The termination of the
+ * loop is guaranteed since at least black and white
+ * are always there.
+ */
+ c->flags = 0;
+ i--;
+ }
+ }
+}
+
+int X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
+{
+ int nrej = 0;
+
+ /* Check to make sure we have a colormap allocated */
+ if ( SDL_XPixels == NULL ) {
+ return(0);
+ }
+ if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) {
+ /* private writable colormap: just set the colours we need */
+ XColor *xcmap;
+ int i;
+ xcmap = SDL_stack_alloc(XColor, ncolors);
+ if(xcmap == NULL)
+ return 0;
+ for ( i=0; i<ncolors; ++i ) {
+ xcmap[i].pixel = i + firstcolor;
+ xcmap[i].red = (colors[i].r<<8)|colors[i].r;
+ xcmap[i].green = (colors[i].g<<8)|colors[i].g;
+ xcmap[i].blue = (colors[i].b<<8)|colors[i].b;
+ xcmap[i].flags = (DoRed|DoGreen|DoBlue);
+ }
+ XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors);
+ XSync(GFX_Display, False);
+ SDL_stack_free(xcmap);
+ } else {
+ /*
+ * Shared colormap: We only allocate read-only cells, which
+ * increases the likelyhood of colour sharing with other
+ * clients. The pixel values will almost certainly be
+ * different from the requested ones, so the user has to
+ * walk the colormap and see which index got what colour.
+ *
+ * We can work directly with the logical palette since it
+ * has already been set when we get here.
+ */
+ SDL_Color *want, *reject;
+ unsigned long *freelist;
+ int i;
+ int nfree = 0;
+ int nc = this->screen->format->palette->ncolors;
+ colors = this->screen->format->palette->colors;
+ freelist = SDL_stack_alloc(unsigned long, nc);
+ /* make sure multiple allocations of the same cell are freed */
+ for(i = 0; i < ncolors; i++) {
+ int pixel = firstcolor + i;
+ while(SDL_XPixels[pixel]) {
+ freelist[nfree++] = pixel;
+ --SDL_XPixels[pixel];
+ }
+ }
+ XFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0);
+ SDL_stack_free(freelist);
+
+ want = SDL_stack_alloc(SDL_Color, ncolors);
+ reject = SDL_stack_alloc(SDL_Color, ncolors);
+ SDL_memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color));
+ /* make sure the user isn't fooled by her own wishes
+ (black is safe, always available in the default colormap) */
+ SDL_memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color));
+
+ /* now try to allocate the colours */
+ for(i = 0; i < ncolors; i++) {
+ XColor col;
+ col.red = want[i].r << 8;
+ col.green = want[i].g << 8;
+ col.blue = want[i].b << 8;
+ col.flags = DoRed | DoGreen | DoBlue;
+ if(XAllocColor(GFX_Display, SDL_XColorMap, &col)) {
+ /* We got the colour, or at least the nearest
+ the hardware could get. */
+ colors[col.pixel].r = col.red >> 8;
+ colors[col.pixel].g = col.green >> 8;
+ colors[col.pixel].b = col.blue >> 8;
+ ++SDL_XPixels[col.pixel];
+ } else {
+ /*
+ * no more free cells, add it to the list
+ * of rejected colours
+ */
+ reject[nrej++] = want[i];
+ }
+ }
+ if(nrej)
+ allocate_nearest(this, colors, reject, nrej);
+ SDL_stack_free(reject);
+ SDL_stack_free(want);
+ }
+ return nrej == 0;
+}
+
+int X11_SetGammaRamp(_THIS, Uint16 *ramp)
+{
+ int i, ncolors;
+ XColor xcmap[256];
+
+ /* See if actually setting the gamma is supported */
+ if ( SDL_Visual->class != DirectColor ) {
+ SDL_SetError("Gamma correction not supported on this visual");
+ return(-1);
+ }
+
+ /* Calculate the appropriate palette for the given gamma ramp */
+ ncolors = SDL_Visual->map_entries;
+ for ( i=0; i<ncolors; ++i ) {
+ Uint8 c = (256 * i / ncolors);
+ xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c);
+ xcmap[i].red = ramp[0*256+c];
+ xcmap[i].green = ramp[1*256+c];
+ xcmap[i].blue = ramp[2*256+c];
+ xcmap[i].flags = (DoRed|DoGreen|DoBlue);
+ }
+ XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors);
+ XSync(GFX_Display, False);
+ return(0);
+}
+
+/* Note: If we are terminated, this could be called in the middle of
+ another SDL video routine -- notably UpdateRects.
+*/
+void X11_VideoQuit(_THIS)
+{
+ /* Shutdown everything that's still up */
+ /* The event thread should be done, so we can touch SDL_Display */
+ if ( SDL_Display != NULL ) {
+ /* Flush any delayed updates */
+ XSync(GFX_Display, False);
+
+ /* Close the connection with the IM server */
+ #ifdef X_HAVE_UTF8_STRING
+ if (SDL_IC != NULL) {
+ XUnsetICFocus(SDL_IC);
+ XDestroyIC(SDL_IC);
+ SDL_IC = NULL;
+ }
+ if (SDL_IM != NULL) {
+ XCloseIM(SDL_IM);
+ SDL_IM = NULL;
+ }
+ #endif
+
+ /* Start shutting down the windows */
+ X11_DestroyImage(this, this->screen);
+ X11_DestroyWindow(this, this->screen);
+ X11_FreeVideoModes(this);
+ if ( SDL_XColorMap != SDL_DisplayColormap ) {
+ XFreeColormap(SDL_Display, SDL_XColorMap);
+ }
+ if ( SDL_iconcolors ) {
+ unsigned long pixel;
+ Colormap dcmap = DefaultColormap(SDL_Display,
+ SDL_Screen);
+ for(pixel = 0; pixel < 256; ++pixel) {
+ while(SDL_iconcolors[pixel] > 0) {
+ XFreeColors(GFX_Display,
+ dcmap, &pixel, 1, 0);
+ --SDL_iconcolors[pixel];
+ }
+ }
+ SDL_free(SDL_iconcolors);
+ SDL_iconcolors = NULL;
+ }
+
+ /* Restore gamma settings if they've changed */
+ if ( SDL_GetAppState() & SDL_APPACTIVE ) {
+ X11_SwapVidModeGamma(this);
+ }
+
+ /* Free that blank cursor */
+ if ( SDL_BlankCursor != NULL ) {
+ this->FreeWMCursor(this, SDL_BlankCursor);
+ SDL_BlankCursor = NULL;
+ }
+
+ /* Close the X11 graphics connection */
+ if ( GFX_Display != NULL ) {
+ XCloseDisplay(GFX_Display);
+ GFX_Display = NULL;
+ }
+
+ /* Close the X11 display connection */
+ XCloseDisplay(SDL_Display);
+ SDL_Display = NULL;
+
+ /* Reset the X11 error handlers */
+ if ( XIO_handler ) {
+ XSetIOErrorHandler(XIO_handler);
+ }
+ if ( X_handler ) {
+ XSetErrorHandler(X_handler);
+ }
+
+ /* Unload GL library after X11 shuts down */
+ X11_GL_UnloadLibrary(this);
+ }
+ if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) {
+ /* Direct screen access, no memory buffer */
+ this->screen->pixels = NULL;
+ }
+
+#if SDL_VIDEO_DRIVER_X11_XME
+ XiGMiscDestroy();
+#endif
+}
+
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11video.h b/distrib/sdl-1.2.15/src/video/x11/SDL_x11video.h
new file mode 100644
index 0000000..f347560
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11video.h
@@ -0,0 +1,214 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_x11video_h
+#define _SDL_x11video_h
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xatom.h>
+
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+
+#if SDL_VIDEO_DRIVER_X11_DGAMOUSE
+#include "../Xext/extensions/xf86dga.h"
+#endif
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+#include "../Xext/extensions/Xinerama.h"
+#endif
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+#include <X11/extensions/Xrandr.h>
+#endif
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+#include "../Xext/extensions/xf86vmode.h"
+#endif
+#if SDL_VIDEO_DRIVER_X11_XME
+#include "../Xext/extensions/xme.h"
+#endif
+
+#include "SDL_x11dyn.h"
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS SDL_VideoDevice *this
+
+/* Private display data */
+struct SDL_PrivateVideoData {
+ int local_X11; /* Flag: true if local display */
+ Display *X11_Display; /* Used for events and window management */
+ Display *GFX_Display; /* Used for graphics and colormap stuff */
+ Visual *SDL_Visual; /* The visual used by our window */
+ Window WMwindow; /* Input window, managed by window manager */
+ Window FSwindow; /* Fullscreen window, completely unmanaged */
+ Window SDL_Window; /* Shared by both displays (no X security?) */
+ Atom WM_DELETE_WINDOW; /* "close-window" protocol atom */
+ WMcursor *BlankCursor; /* The invisible cursor */
+ XIM X11_IM; /* Used to communicate with the input method (IM) server */
+ XIC X11_IC; /* Used for retaining the state, properties, and semantics of communication with the input method (IM) server */
+
+ char *SDL_windowid; /* Flag: true if we have been passed a window */
+
+ /* Direct Graphics Access extension information */
+ int using_dga;
+
+#ifndef NO_SHARED_MEMORY
+ /* MIT shared memory extension information */
+ int use_mitshm;
+ XShmSegmentInfo shminfo;
+#endif
+
+ /* The variables used for displaying graphics */
+ XImage *Ximage; /* The X image for our window */
+ GC gc; /* The graphic context for drawing */
+
+ /* The current width and height of the fullscreen mode */
+ int window_w;
+ int window_h;
+
+ /* Support for internal mouse warping */
+ struct {
+ int x;
+ int y;
+ } mouse_last;
+ struct {
+ int numerator;
+ int denominator;
+ int threshold;
+ } mouse_accel;
+ int mouse_relative;
+
+ /* The current list of available video modes */
+ SDL_Rect **modelist;
+
+ /* available visuals of interest to us, sorted deepest first */
+ struct {
+ Visual *visual;
+ int depth; /* number of significant bits/pixel */
+ int bpp; /* pixel quantum in bits */
+ } visuals[2*5]; /* at most 2 entries for 8, 15, 16, 24, 32 */
+ int nvisuals;
+
+ Visual *vis; /* current visual in use */
+ int depth; /* current visual depth (not bpp) */
+
+ /* Variables used by the X11 video mode code */
+#if SDL_VIDEO_DRIVER_X11_XINERAMA
+ SDL_NAME(XineramaScreenInfo) xinerama_info;
+#endif
+#if SDL_VIDEO_DRIVER_X11_XRANDR
+ XRRScreenConfiguration* screen_config;
+ int saved_size_id;
+ Rotation saved_rotation;
+#endif
+#if SDL_VIDEO_DRIVER_X11_VIDMODE
+ SDL_NAME(XF86VidModeModeInfo) saved_mode;
+ struct {
+ int x, y;
+ } saved_view;
+#endif
+#if SDL_VIDEO_DRIVER_X11_XME /* XiG XME fullscreen */
+ XiGMiscResolutionInfo saved_res;
+#endif
+
+ int use_xinerama;
+ int use_xrandr;
+ int use_vidmode;
+ int use_xme;
+ int currently_fullscreen;
+
+ /* Automatic mode switching support (entering/leaving fullscreen) */
+ Uint32 switch_waiting;
+ Uint32 switch_time;
+
+ /* Prevent too many XSync() calls */
+ int blit_queued;
+
+ /* Colormap handling */
+ Colormap DisplayColormap; /* The default display colormap */
+ Colormap XColorMap; /* The current window colormap */
+ int *XPixels; /* pixels value allocation counts */
+ float gamma_saved[3]; /* Saved gamma values for VidMode gamma */
+ int gamma_changed; /* flag: has VidMode gamma been modified? */
+
+ short *iconcolors; /* List of colors used by the icon */
+
+ /* Screensaver settings */
+ int allow_screensaver;
+};
+
+/* Old variable names */
+#define local_X11 (this->hidden->local_X11)
+#define SDL_Display (this->hidden->X11_Display)
+#define GFX_Display (this->hidden->GFX_Display)
+#define SDL_Screen DefaultScreen(this->hidden->X11_Display)
+#define SDL_Visual (this->hidden->vis)
+#define SDL_Root RootWindow(SDL_Display, SDL_Screen)
+#define WMwindow (this->hidden->WMwindow)
+#define FSwindow (this->hidden->FSwindow)
+#define SDL_Window (this->hidden->SDL_Window)
+#define WM_DELETE_WINDOW (this->hidden->WM_DELETE_WINDOW)
+#define SDL_BlankCursor (this->hidden->BlankCursor)
+#define SDL_IM (this->hidden->X11_IM)
+#define SDL_IC (this->hidden->X11_IC)
+#define SDL_windowid (this->hidden->SDL_windowid)
+#define using_dga (this->hidden->using_dga)
+#define use_mitshm (this->hidden->use_mitshm)
+#define shminfo (this->hidden->shminfo)
+#define SDL_Ximage (this->hidden->Ximage)
+#define SDL_GC (this->hidden->gc)
+#define window_w (this->hidden->window_w)
+#define window_h (this->hidden->window_h)
+#define mouse_last (this->hidden->mouse_last)
+#define mouse_accel (this->hidden->mouse_accel)
+#define mouse_relative (this->hidden->mouse_relative)
+#define SDL_modelist (this->hidden->modelist)
+#define xinerama_info (this->hidden->xinerama_info)
+#define saved_mode (this->hidden->saved_mode)
+#define saved_view (this->hidden->saved_view)
+#define saved_res (this->hidden->saved_res)
+#define screen_config (this->hidden->screen_config)
+#define saved_size_id (this->hidden->saved_size_id)
+#define saved_rotation (this->hidden->saved_rotation)
+#define use_xinerama (this->hidden->use_xinerama)
+#define use_vidmode (this->hidden->use_vidmode)
+#define use_xrandr (this->hidden->use_xrandr)
+#define use_xme (this->hidden->use_xme)
+#define currently_fullscreen (this->hidden->currently_fullscreen)
+#define switch_waiting (this->hidden->switch_waiting)
+#define switch_time (this->hidden->switch_time)
+#define blit_queued (this->hidden->blit_queued)
+#define SDL_DisplayColormap (this->hidden->DisplayColormap)
+#define SDL_PrivateColormap (this->hidden->PrivateColormap)
+#define SDL_XColorMap (this->hidden->XColorMap)
+#define SDL_XPixels (this->hidden->XPixels)
+#define gamma_saved (this->hidden->gamma_saved)
+#define gamma_changed (this->hidden->gamma_changed)
+#define SDL_iconcolors (this->hidden->iconcolors)
+#define allow_screensaver (this->hidden->allow_screensaver)
+
+/* Some versions of XFree86 have bugs - detect if this is one of them */
+#define BUGGY_XFREE86(condition, buggy_version) \
+((SDL_strcmp(ServerVendor(SDL_Display), "The XFree86 Project, Inc") == 0) && \
+ (VendorRelease(SDL_Display) condition buggy_version))
+
+#endif /* _SDL_x11video_h */
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11wm.c b/distrib/sdl-1.2.15/src/video/x11/SDL_x11wm.c
new file mode 100644
index 0000000..14c816b
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11wm.c
@@ -0,0 +1,434 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+#include "SDL_version.h"
+#include "SDL_timer.h"
+#include "SDL_video.h"
+#include "SDL_syswm.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_x11modes_c.h"
+#include "SDL_x11wm_c.h"
+
+static Uint8 reverse_byte(Uint8 x)
+{
+ x = (x & 0xaa) >> 1 | (x & 0x55) << 1;
+ x = (x & 0xcc) >> 2 | (x & 0x33) << 2;
+ x = (x & 0xf0) >> 4 | (x & 0x0f) << 4;
+ return x;
+}
+
+void X11_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask)
+{
+ SDL_Surface *sicon;
+ XWMHints *wmhints;
+ XImage *icon_image;
+ Pixmap icon_pixmap;
+ Pixmap mask_pixmap;
+ Window icon_window = None;
+ GC gc;
+ XGCValues GCvalues;
+ int i, dbpp;
+ SDL_Rect bounds;
+ Uint8 *LSBmask;
+ Visual *dvis;
+ char *p;
+ int masksize;
+
+ SDL_Lock_EventThread();
+
+ /* The icon must use the default visual, depth and colormap of the
+ screen, so it might need a conversion */
+ dvis = DefaultVisual(SDL_Display, SDL_Screen);
+ dbpp = DefaultDepth(SDL_Display, SDL_Screen);
+ for(i = 0; i < this->hidden->nvisuals; i++) {
+ if(this->hidden->visuals[i].visual == dvis) {
+ dbpp = this->hidden->visuals[i].bpp;
+ break;
+ }
+ }
+
+ /* The Visual struct is supposed to be opaque but we cheat a little */
+ sicon = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h,
+ dbpp,
+ dvis->red_mask, dvis->green_mask,
+ dvis->blue_mask, 0);
+ if ( sicon == NULL )
+ goto done;
+
+ if(dbpp == 8) {
+ /* Default visual is 8bit; we need to allocate colours from
+ the default colormap */
+ SDL_Color want[256], got[256];
+ int nwant;
+ Colormap dcmap;
+ int missing;
+ dcmap = DefaultColormap(SDL_Display, SDL_Screen);
+ if(icon->format->palette) {
+ /* The icon has a palette as well - we just have to
+ find those colours */
+ nwant = icon->format->palette->ncolors;
+ SDL_memcpy(want, icon->format->palette->colors,
+ nwant * sizeof want[0]);
+ } else {
+ /* try the standard 6x6x6 cube for lack of better
+ ideas */
+ int r, g, b, i;
+ for(r = i = 0; r < 256; r += 0x33)
+ for(g = 0; g < 256; g += 0x33)
+ for(b = 0; b < 256; b += 0x33, i++) {
+ want[i].r = r;
+ want[i].g = g;
+ want[i].b = b;
+ }
+ nwant = 216;
+ }
+ if(SDL_iconcolors) {
+ /* free already allocated colours first */
+ unsigned long freelist[512];
+ int nfree = 0;
+ for(i = 0; i < 256; i++) {
+ while(SDL_iconcolors[i]) {
+ freelist[nfree++] = i;
+ SDL_iconcolors[i]--;
+ }
+ }
+ XFreeColors(GFX_Display, dcmap, freelist, nfree, 0);
+ }
+ if(!SDL_iconcolors)
+ SDL_iconcolors = SDL_malloc(256 * sizeof *SDL_iconcolors);
+ SDL_memset(SDL_iconcolors, 0, 256 * sizeof *SDL_iconcolors);
+
+ /* try to allocate the colours */
+ SDL_memset(got, 0, sizeof got);
+ missing = 0;
+ for(i = 0; i < nwant; i++) {
+ XColor c;
+ c.red = want[i].r << 8;
+ c.green = want[i].g << 8;
+ c.blue = want[i].b << 8;
+ c.flags = DoRed | DoGreen | DoBlue;
+ if(XAllocColor(GFX_Display, dcmap, &c)) {
+ /* got the colour */
+ SDL_iconcolors[c.pixel]++;
+ got[c.pixel] = want[i];
+ } else {
+ missing = 1;
+ }
+ }
+ if(missing) {
+ /* Some colours were apparently missing, so we just
+ allocate all the rest as well */
+ XColor cols[256];
+ for(i = 0; i < 256; i++)
+ cols[i].pixel = i;
+ XQueryColors(GFX_Display, dcmap, cols, 256);
+ for(i = 0; i < 256; i++) {
+ got[i].r = cols[i].red >> 8;
+ got[i].g = cols[i].green >> 8;
+ got[i].b = cols[i].blue >> 8;
+ if(!SDL_iconcolors[i]) {
+ if(XAllocColor(GFX_Display, dcmap,
+ cols + i)) {
+ SDL_iconcolors[i] = 1;
+ } else {
+ /* index not available */
+ got[i].r = 0;
+ got[i].g = 0;
+ got[i].b = 0;
+ }
+ }
+ }
+ }
+
+ SDL_SetColors(sicon, got, 0, 256);
+ }
+
+ bounds.x = 0;
+ bounds.y = 0;
+ bounds.w = icon->w;
+ bounds.h = icon->h;
+ if ( SDL_LowerBlit(icon, &bounds, sicon, &bounds) < 0 )
+ goto done;
+
+ /* We need the mask as given, except in LSBfirst format instead of
+ MSBfirst. Reverse the bits in each byte. */
+ masksize = ((sicon->w + 7) >> 3) * sicon->h;
+ LSBmask = SDL_malloc(masksize);
+ if ( LSBmask == NULL ) {
+ goto done;
+ }
+ SDL_memset(LSBmask, 0, masksize);
+ for(i = 0; i < masksize; i++)
+ LSBmask[i] = reverse_byte(mask[i]);
+ mask_pixmap = XCreatePixmapFromBitmapData(SDL_Display, WMwindow,
+ (char *)LSBmask,
+ sicon->w, sicon->h,
+ 1L, 0L, 1);
+
+ /* Transfer the image to an X11 pixmap */
+ icon_image = XCreateImage(SDL_Display,
+ DefaultVisual(SDL_Display, SDL_Screen),
+ DefaultDepth(SDL_Display, SDL_Screen),
+ ZPixmap, 0, sicon->pixels,
+ sicon->w, sicon->h,
+ 32, 0);
+ icon_image->byte_order = (SDL_BYTEORDER == SDL_BIG_ENDIAN)
+ ? MSBFirst : LSBFirst;
+ icon_pixmap = XCreatePixmap(SDL_Display, SDL_Root, sicon->w, sicon->h,
+ DefaultDepth(SDL_Display, SDL_Screen));
+ gc = XCreateGC(SDL_Display, icon_pixmap, 0, &GCvalues);
+ XPutImage(SDL_Display, icon_pixmap, gc, icon_image,
+ 0, 0, 0, 0, sicon->w, sicon->h);
+ XFreeGC(SDL_Display, gc);
+ XDestroyImage(icon_image);
+ SDL_free(LSBmask);
+ sicon->pixels = NULL;
+
+ /* Some buggy window managers (some versions of Enlightenment, it
+ seems) need an icon window *and* icon pixmap to work properly, while
+ it screws up others. The default is only to use a pixmap. */
+ p = SDL_getenv("SDL_VIDEO_X11_ICONWIN");
+ if(p && *p) {
+ icon_window = XCreateSimpleWindow(SDL_Display, SDL_Root,
+ 0, 0, sicon->w, sicon->h, 0,
+ CopyFromParent,
+ CopyFromParent);
+ XSetWindowBackgroundPixmap(SDL_Display, icon_window,
+ icon_pixmap);
+ XClearWindow(SDL_Display, icon_window);
+ }
+
+ /* Set the window icon to the icon pixmap (and icon window) */
+ wmhints = XAllocWMHints();
+ wmhints->flags = (IconPixmapHint | IconMaskHint | InputHint);
+ wmhints->icon_pixmap = icon_pixmap;
+ wmhints->icon_mask = mask_pixmap;
+ wmhints->input = True;
+ if(icon_window != None) {
+ wmhints->flags |= IconWindowHint;
+ wmhints->icon_window = icon_window;
+ }
+ XSetWMHints(SDL_Display, WMwindow, wmhints);
+ XFree(wmhints);
+ XSync(SDL_Display, False);
+
+ done:
+ SDL_Unlock_EventThread();
+ SDL_FreeSurface(sicon);
+}
+
+void X11_SetCaptionNoLock(_THIS, const char *title, const char *icon)
+{
+ XTextProperty titleprop, iconprop;
+ Status status;
+
+#ifdef X_HAVE_UTF8_STRING
+ Atom _NET_WM_NAME = 0;
+ Atom _NET_WM_ICON_NAME = 0;
+
+ /* Look up some useful Atoms */
+ if (SDL_X11_HAVE_UTF8) {
+ _NET_WM_NAME = XInternAtom(SDL_Display, "_NET_WM_NAME", False);
+ _NET_WM_ICON_NAME = XInternAtom(SDL_Display, "_NET_WM_ICON_NAME", False);
+ }
+#endif
+
+ if ( title != NULL ) {
+ char *title_locale = SDL_iconv_utf8_locale(title);
+ if ( !title_locale ) {
+ SDL_OutOfMemory();
+ return;
+ }
+ status = XStringListToTextProperty(&title_locale, 1, &titleprop);
+ SDL_free(title_locale);
+ if ( status ) {
+ XSetTextProperty(SDL_Display, WMwindow, &titleprop, XA_WM_NAME);
+ XFree(titleprop.value);
+ }
+#ifdef X_HAVE_UTF8_STRING
+ if (SDL_X11_HAVE_UTF8) {
+ status = Xutf8TextListToTextProperty(SDL_Display,
+ (char **)&title, 1, XUTF8StringStyle, &titleprop);
+ if ( status == Success ) {
+ XSetTextProperty(SDL_Display, WMwindow, &titleprop, _NET_WM_NAME);
+ XFree(titleprop.value);
+ }
+ }
+#endif
+ }
+ if ( icon != NULL ) {
+ char *icon_locale = SDL_iconv_utf8_locale(icon);
+ if ( !icon_locale ) {
+ SDL_OutOfMemory();
+ return;
+ }
+ status = XStringListToTextProperty(&icon_locale, 1, &iconprop);
+ SDL_free(icon_locale);
+ if ( status ) {
+ XSetTextProperty(SDL_Display, WMwindow, &iconprop, XA_WM_ICON_NAME);
+ XFree(iconprop.value);
+ }
+#ifdef X_HAVE_UTF8_STRING
+ if (SDL_X11_HAVE_UTF8) {
+ status = Xutf8TextListToTextProperty(SDL_Display,
+ (char **)&icon, 1, XUTF8StringStyle, &iconprop);
+ if ( status == Success ) {
+ XSetTextProperty(SDL_Display, WMwindow, &iconprop, _NET_WM_ICON_NAME);
+ XFree(iconprop.value);
+ }
+ }
+#endif
+ }
+ XSync(SDL_Display, False);
+}
+
+void X11_SetCaption(_THIS, const char *title, const char *icon)
+{
+ SDL_Lock_EventThread();
+ X11_SetCaptionNoLock(this, title, icon);
+ SDL_Unlock_EventThread();
+}
+
+/* Iconify the window */
+int X11_IconifyWindow(_THIS)
+{
+ int result;
+
+ SDL_Lock_EventThread();
+ result = XIconifyWindow(SDL_Display, WMwindow, SDL_Screen);
+ XSync(SDL_Display, False);
+ SDL_Unlock_EventThread();
+ return(result);
+}
+
+SDL_GrabMode X11_GrabInputNoLock(_THIS, SDL_GrabMode mode)
+{
+ int result;
+
+ if ( this->screen == NULL || SDL_Display == NULL ) {
+ return(SDL_GRAB_OFF);
+ }
+ if ( ! SDL_Window ) {
+ return(mode); /* Will be set later on mode switch */
+ }
+ if ( mode == SDL_GRAB_OFF ) {
+ XUngrabPointer(SDL_Display, CurrentTime);
+ XUngrabKeyboard(SDL_Display, CurrentTime);
+ } else {
+ if ( this->screen->flags & SDL_FULLSCREEN ) {
+ /* Unbind the mouse from the fullscreen window */
+ XUngrabPointer(SDL_Display, CurrentTime);
+ }
+ /* Try to grab the mouse */
+#if 0 /* We'll wait here until we actually grab, otherwise behavior undefined */
+ for ( numtries = 0; numtries < 10; ++numtries ) {
+#else
+ for ( ; ; ) {
+#endif
+ result = XGrabPointer(SDL_Display, SDL_Window, True, 0,
+ GrabModeAsync, GrabModeAsync,
+ SDL_Window, None, CurrentTime);
+ if ( result == GrabSuccess ) {
+ break;
+ }
+ SDL_Delay(100);
+ }
+ if ( result != GrabSuccess ) {
+ /* Uh, oh, what do we do here? */ ;
+ }
+ /* Now grab the keyboard */
+ XGrabKeyboard(SDL_Display, WMwindow, True,
+ GrabModeAsync, GrabModeAsync, CurrentTime);
+
+ /* Raise the window if we grab the mouse */
+ if ( !(this->screen->flags & SDL_FULLSCREEN) )
+ XRaiseWindow(SDL_Display, WMwindow);
+
+ /* Make sure we register input focus */
+ SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
+ /* Since we grabbed the pointer, we have mouse focus, too. */
+ SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
+ }
+ XSync(SDL_Display, False);
+
+ return(mode);
+}
+
+SDL_GrabMode X11_GrabInput(_THIS, SDL_GrabMode mode)
+{
+ SDL_Lock_EventThread();
+ mode = X11_GrabInputNoLock(this, mode);
+ SDL_Unlock_EventThread();
+
+ return(mode);
+}
+
+/* If 'info' is the right version, this function fills it and returns 1.
+ Otherwise, in case of a version mismatch, it returns -1.
+*/
+static void lock_display(void)
+{
+ SDL_Lock_EventThread();
+}
+static void unlock_display(void)
+{
+ /* Make sure any X11 transactions are completed */
+ SDL_VideoDevice *this = current_video;
+ XSync(SDL_Display, False);
+ SDL_Unlock_EventThread();
+}
+
+#include <stdio.h>
+int X11_GetWMInfo(_THIS, SDL_SysWMinfo *info)
+{
+ if ( info->version.major <= SDL_MAJOR_VERSION ) {
+ info->subsystem = SDL_SYSWM_X11;
+ info->info.x11.display = SDL_Display;
+ info->info.x11.window = SDL_Window;
+ if ( SDL_VERSIONNUM(info->version.major,
+ info->version.minor,
+ info->version.patch) >= 1002 ) {
+ info->info.x11.fswindow = FSwindow;
+ info->info.x11.wmwindow = WMwindow;
+ }
+
+
+ if ( SDL_VERSIONNUM(info->version.major,
+ info->version.minor,
+ info->version.patch) >= 1212 ) {
+ info->info.x11.gfxdisplay = GFX_Display;
+ }
+
+ info->info.x11.lock_func = lock_display;
+ info->info.x11.unlock_func = unlock_display;
+ return(1);
+ } else {
+ SDL_SetError("Application not compiled with SDL %d.%d\n",
+ SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
+ return(-1);
+ }
+}
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11wm_c.h b/distrib/sdl-1.2.15/src/video/x11/SDL_x11wm_c.h
new file mode 100644
index 0000000..f85477b
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11wm_c.h
@@ -0,0 +1,34 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_x11video.h"
+
+/* Functions to be exported */
+extern void X11_SetCaptionNoLock(_THIS, const char *title, const char *icon);
+extern void X11_SetCaption(_THIS, const char *title, const char *icon);
+extern void X11_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask);
+extern int X11_IconifyWindow(_THIS);
+extern SDL_GrabMode X11_GrabInputNoLock(_THIS, SDL_GrabMode mode);
+extern SDL_GrabMode X11_GrabInput(_THIS, SDL_GrabMode mode);
+extern int X11_GetWMInfo(_THIS, SDL_SysWMinfo *info);
+
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11yuv.c b/distrib/sdl-1.2.15/src/video/x11/SDL_x11yuv.c
new file mode 100644
index 0000000..62698df
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11yuv.c
@@ -0,0 +1,538 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This is the XFree86 Xv extension implementation of YUV video overlays */
+
+#if SDL_VIDEO_DRIVER_X11_XV
+
+#include <X11/Xlib.h>
+#ifndef NO_SHARED_MEMORY
+#include <sys/ipc.h>
+#include <sys/shm.h>
+#include <X11/extensions/XShm.h>
+#endif
+#include "../Xext/extensions/Xvlib.h"
+
+#include "SDL_x11yuv_c.h"
+#include "../SDL_yuvfuncs.h"
+
+#define XFREE86_REFRESH_HACK
+#ifdef XFREE86_REFRESH_HACK
+#include "SDL_x11image_c.h"
+#endif
+
+/* Workaround when pitch != width */
+#define PITCH_WORKAROUND
+
+/* Workaround intel i810 video overlay waiting with failing until the
+ first Xv[Shm]PutImage call <sigh> */
+#define INTEL_XV_BADALLOC_WORKAROUND
+
+/* Fix for the NVidia GeForce 2 - use the last available adaptor */
+/*#define USE_LAST_ADAPTOR*/ /* Apparently the NVidia drivers are fixed */
+
+/* The functions used to manipulate software video overlays */
+static struct private_yuvhwfuncs x11_yuvfuncs = {
+ X11_LockYUVOverlay,
+ X11_UnlockYUVOverlay,
+ X11_DisplayYUVOverlay,
+ X11_FreeYUVOverlay
+};
+
+struct private_yuvhwdata {
+ int port;
+#ifndef NO_SHARED_MEMORY
+ int yuv_use_mitshm;
+ XShmSegmentInfo yuvshm;
+#endif
+ SDL_NAME(XvImage) *image;
+};
+
+
+static int (*X_handler)(Display *, XErrorEvent *) = NULL;
+
+#ifndef NO_SHARED_MEMORY
+/* Shared memory error handler routine */
+static int shm_error;
+static int shm_errhandler(Display *d, XErrorEvent *e)
+{
+ if ( e->error_code == BadAccess ) {
+ shm_error = True;
+ return(0);
+ } else
+ return(X_handler(d,e));
+}
+#endif /* !NO_SHARED_MEMORY */
+
+static int xv_error;
+static int xv_errhandler(Display *d, XErrorEvent *e)
+{
+ if ( e->error_code == BadMatch ) {
+ xv_error = True;
+ return(0);
+ } else
+ return(X_handler(d,e));
+}
+
+#ifdef INTEL_XV_BADALLOC_WORKAROUND
+static int intel_errhandler(Display *d, XErrorEvent *e)
+{
+ if ( e->error_code == BadAlloc ) {
+ xv_error = True;
+ return(0);
+ } else
+ return(X_handler(d,e));
+}
+
+static void X11_ClearYUVOverlay(SDL_Overlay *overlay)
+{
+ int x,y;
+
+ switch (overlay->format)
+ {
+ case SDL_YV12_OVERLAY:
+ case SDL_IYUV_OVERLAY:
+ for (y = 0; y < overlay->h; y++)
+ memset(overlay->pixels[0] + y * overlay->pitches[0],
+ 0, overlay->w);
+
+ for (y = 0; y < (overlay->h / 2); y++)
+ {
+ memset(overlay->pixels[1] + y * overlay->pitches[1],
+ -128, overlay->w / 2);
+ memset(overlay->pixels[2] + y * overlay->pitches[2],
+ -128, overlay->w / 2);
+ }
+ break;
+ case SDL_YUY2_OVERLAY:
+ case SDL_YVYU_OVERLAY:
+ for (y = 0; y < overlay->h; y++)
+ {
+ for (x = 0; x < overlay->w; x += 2)
+ {
+ Uint8 *pixel_pair = overlay->pixels[0] +
+ y * overlay->pitches[0] + x * 2;
+ pixel_pair[0] = 0;
+ pixel_pair[1] = -128;
+ pixel_pair[2] = 0;
+ pixel_pair[3] = -128;
+ }
+ }
+ break;
+ case SDL_UYVY_OVERLAY:
+ for (y = 0; y < overlay->h; y++)
+ {
+ for (x = 0; x < overlay->w; x += 2)
+ {
+ Uint8 *pixel_pair = overlay->pixels[0] +
+ y * overlay->pitches[0] + x * 2;
+ pixel_pair[0] = -128;
+ pixel_pair[1] = 0;
+ pixel_pair[2] = -128;
+ pixel_pair[3] = 0;
+ }
+ }
+ break;
+ }
+}
+#endif
+
+SDL_Overlay *X11_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display)
+{
+ SDL_Overlay *overlay;
+ struct private_yuvhwdata *hwdata;
+ int xv_port;
+ unsigned int i, j, k;
+ unsigned int adaptors;
+ SDL_NAME(XvAdaptorInfo) *ainfo;
+ int bpp;
+#ifndef NO_SHARED_MEMORY
+ XShmSegmentInfo *yuvshm;
+#endif
+#ifdef INTEL_XV_BADALLOC_WORKAROUND
+ int intel_adapter = False;
+#endif
+
+ /* Look for the XVideo extension with a valid port for this format */
+ xv_port = -1;
+ if ( (Success == SDL_NAME(XvQueryExtension)(GFX_Display, &j, &j, &j, &j, &j)) &&
+ (Success == SDL_NAME(XvQueryAdaptors)(GFX_Display,
+ RootWindow(GFX_Display, SDL_Screen),
+ &adaptors, &ainfo)) ) {
+#ifdef USE_LAST_ADAPTOR
+ for ( i=0; i < adaptors; ++i )
+#else
+ for ( i=0; (i < adaptors) && (xv_port == -1); ++i )
+#endif /* USE_LAST_ADAPTOR */
+ {
+ /* Check to see if the visual can be used */
+ if ( BUGGY_XFREE86(<=, 4001) ) {
+ int visual_ok = 0;
+ for ( j=0; j<ainfo[i].num_formats; ++j ) {
+ if ( ainfo[i].formats[j].visual_id ==
+ SDL_Visual->visualid ) {
+ visual_ok = 1;
+ break;
+ }
+ }
+ if ( ! visual_ok ) {
+ continue;
+ }
+ }
+#ifdef INTEL_XV_BADALLOC_WORKAROUND
+ if ( !strcmp(ainfo[i].name, "Intel(R) Video Overla"))
+ intel_adapter = True;
+ else
+ intel_adapter = False;
+#endif
+ if ( (ainfo[i].type & XvInputMask) &&
+ (ainfo[i].type & XvImageMask) ) {
+ int num_formats;
+ SDL_NAME(XvImageFormatValues) *formats;
+ formats = SDL_NAME(XvListImageFormats)(GFX_Display,
+ ainfo[i].base_id, &num_formats);
+#ifdef USE_LAST_ADAPTOR
+ for ( j=0; j < num_formats; ++j )
+#else
+ for ( j=0; (j < num_formats) && (xv_port == -1); ++j )
+#endif /* USE_LAST_ADAPTOR */
+ {
+ if ( (Uint32)formats[j].id == format ) {
+ for ( k=0; k < ainfo[i].num_ports; ++k ) {
+ if ( Success == SDL_NAME(XvGrabPort)(GFX_Display, ainfo[i].base_id+k, CurrentTime) ) {
+ xv_port = ainfo[i].base_id+k;
+ break;
+ }
+ }
+ }
+ }
+ if ( formats ) {
+ XFree(formats);
+ }
+ }
+ }
+ SDL_NAME(XvFreeAdaptorInfo)(ainfo);
+ }
+
+ /* Precalculate the bpp for the pitch workaround below */
+ switch (format) {
+ /* Add any other cases we need to support... */
+ case SDL_YUY2_OVERLAY:
+ case SDL_UYVY_OVERLAY:
+ case SDL_YVYU_OVERLAY:
+ bpp = 2;
+ break;
+ default:
+ bpp = 1;
+ break;
+ }
+
+#if 0
+ /*
+ * !!! FIXME:
+ * "Here are some diffs for X11 and yuv. Note that the last part 2nd
+ * diff should probably be a new call to XvQueryAdaptorFree with ainfo
+ * and the number of adaptors, instead of the loop through like I did."
+ *
+ * ACHTUNG: This is broken! It looks like XvFreeAdaptorInfo does this
+ * for you, so we end up with a double-free. I need to look at this
+ * more closely... --ryan.
+ */
+ for ( i=0; i < adaptors; ++i ) {
+ if (ainfo[i].name != NULL) Xfree(ainfo[i].name);
+ if (ainfo[i].formats != NULL) Xfree(ainfo[i].formats);
+ }
+ Xfree(ainfo);
+#endif
+
+ if ( xv_port == -1 ) {
+ SDL_SetError("No available video ports for requested format");
+ return(NULL);
+ }
+
+ /* Enable auto-painting of the overlay colorkey */
+ {
+ static const char *attr[] = { "XV_AUTOPAINT_COLORKEY", "XV_AUTOPAINT_COLOURKEY" };
+ unsigned int i;
+
+ SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, True);
+ X_handler = XSetErrorHandler(xv_errhandler);
+ for ( i=0; i < sizeof(attr)/(sizeof attr[0]); ++i ) {
+ Atom a;
+
+ xv_error = False;
+ a = XInternAtom(GFX_Display, attr[i], True);
+ if ( a != None ) {
+ SDL_NAME(XvSetPortAttribute)(GFX_Display, xv_port, a, 1);
+ XSync(GFX_Display, True);
+ if ( ! xv_error ) {
+ break;
+ }
+ }
+ }
+ XSetErrorHandler(X_handler);
+ SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, False);
+ }
+
+ /* Create the overlay structure */
+ overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay);
+ if ( overlay == NULL ) {
+ SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime);
+ SDL_OutOfMemory();
+ return(NULL);
+ }
+ SDL_memset(overlay, 0, (sizeof *overlay));
+
+ /* Fill in the basic members */
+ overlay->format = format;
+ overlay->w = width;
+ overlay->h = height;
+
+ /* Set up the YUV surface function structure */
+ overlay->hwfuncs = &x11_yuvfuncs;
+ overlay->hw_overlay = 1;
+
+ /* Create the pixel data and lookup tables */
+ hwdata = (struct private_yuvhwdata *)SDL_malloc(sizeof *hwdata);
+ overlay->hwdata = hwdata;
+ if ( hwdata == NULL ) {
+ SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime);
+ SDL_OutOfMemory();
+ SDL_FreeYUVOverlay(overlay);
+ return(NULL);
+ }
+ hwdata->port = xv_port;
+#ifndef NO_SHARED_MEMORY
+ yuvshm = &hwdata->yuvshm;
+ SDL_memset(yuvshm, 0, sizeof(*yuvshm));
+ hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format,
+ 0, width, height, yuvshm);
+#ifdef PITCH_WORKAROUND
+ if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) {
+ /* Ajust overlay width according to pitch */
+ width = hwdata->image->pitches[0] / bpp;
+ XFree(hwdata->image);
+ hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format,
+ 0, width, height, yuvshm);
+ }
+#endif /* PITCH_WORKAROUND */
+ hwdata->yuv_use_mitshm = (hwdata->image != NULL);
+ if ( hwdata->yuv_use_mitshm ) {
+ yuvshm->shmid = shmget(IPC_PRIVATE, hwdata->image->data_size,
+ IPC_CREAT | 0777);
+ if ( yuvshm->shmid >= 0 ) {
+ yuvshm->shmaddr = (char *)shmat(yuvshm->shmid, 0, 0);
+ yuvshm->readOnly = False;
+ if ( yuvshm->shmaddr != (char *)-1 ) {
+ shm_error = False;
+ X_handler = XSetErrorHandler(shm_errhandler);
+ XShmAttach(GFX_Display, yuvshm);
+ XSync(GFX_Display, True);
+ XSetErrorHandler(X_handler);
+ if ( shm_error )
+ shmdt(yuvshm->shmaddr);
+ } else {
+ shm_error = True;
+ }
+ shmctl(yuvshm->shmid, IPC_RMID, NULL);
+ } else {
+ shm_error = True;
+ }
+ if ( shm_error ) {
+ XFree(hwdata->image);
+ hwdata->yuv_use_mitshm = 0;
+ } else {
+ hwdata->image->data = yuvshm->shmaddr;
+ }
+ }
+ if ( !hwdata->yuv_use_mitshm )
+#endif /* NO_SHARED_MEMORY */
+ {
+ hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format,
+ 0, width, height);
+
+#ifdef PITCH_WORKAROUND
+ if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) {
+ /* Ajust overlay width according to pitch */
+ XFree(hwdata->image);
+ width = hwdata->image->pitches[0] / bpp;
+ hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format,
+ 0, width, height);
+ }
+#endif /* PITCH_WORKAROUND */
+ if ( hwdata->image == NULL ) {
+ SDL_SetError("Couldn't create XVideo image");
+ SDL_FreeYUVOverlay(overlay);
+ return(NULL);
+ }
+ hwdata->image->data = SDL_malloc(hwdata->image->data_size);
+ if ( hwdata->image->data == NULL ) {
+ SDL_OutOfMemory();
+ SDL_FreeYUVOverlay(overlay);
+ return(NULL);
+ }
+ }
+
+ /* Find the pitch and offset values for the overlay */
+ overlay->planes = hwdata->image->num_planes;
+ overlay->pitches = (Uint16 *)SDL_malloc(overlay->planes * sizeof(Uint16));
+ overlay->pixels = (Uint8 **)SDL_malloc(overlay->planes * sizeof(Uint8 *));
+ if ( !overlay->pitches || !overlay->pixels ) {
+ SDL_OutOfMemory();
+ SDL_FreeYUVOverlay(overlay);
+ return(NULL);
+ }
+ for ( i=0; i<overlay->planes; ++i ) {
+ overlay->pitches[i] = hwdata->image->pitches[i];
+ overlay->pixels[i] = (Uint8 *)hwdata->image->data +
+ hwdata->image->offsets[i];
+ }
+
+#ifdef XFREE86_REFRESH_HACK
+ /* Work around an XFree86 X server bug (?)
+ We can't perform normal updates in windows that have video
+ being output to them. See SDL_x11image.c for more details.
+ */
+ X11_DisableAutoRefresh(this);
+#endif
+
+#ifdef INTEL_XV_BADALLOC_WORKAROUND
+ /* HACK, GRRR sometimes (i810) creating the overlay succeeds, but the
+ first call to XvShm[Put]Image to a mapped window fails with:
+ "BadAlloc (insufficient resources for operation)". This happens with
+ certain formats when the XvImage is too large to the i810's liking.
+
+ We work around this by doing a test XvShm[Put]Image with a black
+ Xv image, this may cause some flashing, so only do this check if we
+ are running on an intel Xv-adapter. */
+ if (intel_adapter)
+ {
+ xv_error = False;
+ X_handler = XSetErrorHandler(intel_errhandler);
+
+ X11_ClearYUVOverlay(overlay);
+
+ /* We set the destination height and width to 1 pixel to avoid
+ putting a large black rectangle over the screen, thus
+ strongly reducing possible flashing. */
+#ifndef NO_SHARED_MEMORY
+ if ( hwdata->yuv_use_mitshm ) {
+ SDL_NAME(XvShmPutImage)(GFX_Display, hwdata->port,
+ SDL_Window, SDL_GC,
+ hwdata->image,
+ 0, 0, overlay->w, overlay->h,
+ 0, 0, 1, 1, False);
+ }
+ else
+#endif
+ {
+ SDL_NAME(XvPutImage)(GFX_Display, hwdata->port,
+ SDL_Window, SDL_GC,
+ hwdata->image,
+ 0, 0, overlay->w, overlay->h,
+ 0, 0, 1, 1);
+ }
+ XSync(GFX_Display, False);
+ XSetErrorHandler(X_handler);
+
+ if (xv_error)
+ {
+ X11_FreeYUVOverlay(this, overlay);
+ return NULL;
+ }
+ /* Repair the (1 pixel worth of) damage we've just done */
+ X11_RefreshDisplay(this);
+ }
+#endif
+
+ /* We're all done.. */
+ return(overlay);
+}
+
+int X11_LockYUVOverlay(_THIS, SDL_Overlay *overlay)
+{
+ return(0);
+}
+
+void X11_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay)
+{
+ return;
+}
+
+int X11_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst)
+{
+ struct private_yuvhwdata *hwdata;
+
+ hwdata = overlay->hwdata;
+
+#ifndef NO_SHARED_MEMORY
+ if ( hwdata->yuv_use_mitshm ) {
+ SDL_NAME(XvShmPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC,
+ hwdata->image,
+ src->x, src->y, src->w, src->h,
+ dst->x, dst->y, dst->w, dst->h, False);
+ }
+ else
+#endif
+ {
+ SDL_NAME(XvPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC,
+ hwdata->image,
+ src->x, src->y, src->w, src->h,
+ dst->x, dst->y, dst->w, dst->h);
+ }
+ XSync(GFX_Display, False);
+ return(0);
+}
+
+void X11_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
+{
+ struct private_yuvhwdata *hwdata;
+
+ hwdata = overlay->hwdata;
+ if ( hwdata ) {
+ SDL_NAME(XvUngrabPort)(GFX_Display, hwdata->port, CurrentTime);
+#ifndef NO_SHARED_MEMORY
+ if ( hwdata->yuv_use_mitshm ) {
+ XShmDetach(GFX_Display, &hwdata->yuvshm);
+ shmdt(hwdata->yuvshm.shmaddr);
+ }
+#endif
+ if ( hwdata->image ) {
+ XFree(hwdata->image);
+ }
+ SDL_free(hwdata);
+ }
+ if ( overlay->pitches ) {
+ SDL_free(overlay->pitches);
+ overlay->pitches = NULL;
+ }
+ if ( overlay->pixels ) {
+ SDL_free(overlay->pixels);
+ overlay->pixels = NULL;
+ }
+#ifdef XFREE86_REFRESH_HACK
+ X11_EnableAutoRefresh(this);
+#endif
+}
+
+#endif /* SDL_VIDEO_DRIVER_X11_XV */
diff --git a/distrib/sdl-1.2.15/src/video/x11/SDL_x11yuv_c.h b/distrib/sdl-1.2.15/src/video/x11/SDL_x11yuv_c.h
new file mode 100644
index 0000000..d297683
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/x11/SDL_x11yuv_c.h
@@ -0,0 +1,41 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This is the XFree86 Xv extension implementation of YUV video overlays */
+
+#include "SDL_video.h"
+#include "SDL_x11video.h"
+
+#if SDL_VIDEO_DRIVER_X11_XV
+
+extern SDL_Overlay *X11_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display);
+
+extern int X11_LockYUVOverlay(_THIS, SDL_Overlay *overlay);
+
+extern void X11_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay);
+
+extern int X11_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst);
+
+extern void X11_FreeYUVOverlay(_THIS, SDL_Overlay *overlay);
+
+#endif /* SDL_VIDEO_DRIVER_X11_XV */