diff options
Diffstat (limited to 'distrib/sdl-1.2.15/test/graywin.c')
-rw-r--r-- | distrib/sdl-1.2.15/test/graywin.c | 257 |
1 files changed, 257 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/test/graywin.c b/distrib/sdl-1.2.15/test/graywin.c new file mode 100644 index 0000000..4563114 --- /dev/null +++ b/distrib/sdl-1.2.15/test/graywin.c @@ -0,0 +1,257 @@ + +/* Simple program: Fill a colormap with gray and stripe it down the screen */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <time.h> + +#include "SDL.h" + +#ifdef TEST_VGA16 /* Define this if you want to test VGA 16-color video modes */ +#define NUM_COLORS 16 +#else +#define NUM_COLORS 256 +#endif + +/* Draw a randomly sized and colored box centered about (X,Y) */ +void DrawBox(SDL_Surface *screen, int X, int Y, int width, int height) +{ + static unsigned int seeded = 0; + SDL_Rect area; + Uint32 color; + Uint32 randc; + + /* Seed the random number generator */ + if ( seeded == 0 ) { + srand(time(NULL)); + seeded = 1; + } + + /* Get the bounds of the rectangle */ + area.w = (rand()%width); + area.h = (rand()%height); + area.x = X-(area.w/2); + area.y = Y-(area.h/2); + randc = (rand()%NUM_COLORS); + + if (screen->format->BytesPerPixel==1) + { + color = randc; + } + else + { + color = SDL_MapRGB(screen->format, randc, randc, randc); + } + + /* Do it! */ + SDL_FillRect(screen, &area, color); + if ( screen->flags & SDL_DOUBLEBUF ) { + SDL_Flip(screen); + } else { + SDL_UpdateRects(screen, 1, &area); + } +} + +void DrawBackground(SDL_Surface *screen) +{ + int i, j, k; + Uint8 *buffer; + Uint16 *buffer16; + Uint16 color; + Uint8 gradient; + + /* Set the surface pixels and refresh! */ + /* Use two loops in case the surface is double-buffered (both sides) */ + + for ( j=0; j<2; ++j ) { + if ( SDL_LockSurface(screen) < 0 ) { + fprintf(stderr, "Couldn't lock display surface: %s\n", + SDL_GetError()); + return; + } + buffer = (Uint8 *)screen->pixels; + + if (screen->format->BytesPerPixel!=2) { + for ( i=0; i<screen->h; ++i ) { + memset(buffer,(i*(NUM_COLORS-1))/screen->h, screen->w * screen->format->BytesPerPixel); + buffer += screen->pitch; + } + } + else + { + for ( i=0; i<screen->h; ++i ) { + gradient=((i*(NUM_COLORS-1))/screen->h); + color = SDL_MapRGB(screen->format, gradient, gradient, gradient); + buffer16=(Uint16*)buffer; + for (k=0; k<screen->w; k++) + { + *(buffer16+k)=color; + } + buffer += screen->pitch; + } + } + + SDL_UnlockSurface(screen); + if ( screen->flags & SDL_DOUBLEBUF ) { + SDL_Flip(screen); + } else { + SDL_UpdateRect(screen, 0, 0, 0, 0); + break; + } + } +} + +SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags) +{ + SDL_Surface *screen; + int i; + SDL_Color palette[NUM_COLORS]; + + /* Set the video mode */ + screen = SDL_SetVideoMode(w, h, bpp, flags); + if ( screen == NULL ) { + fprintf(stderr, "Couldn't set display mode: %s\n", + SDL_GetError()); + return(NULL); + } + fprintf(stderr, "Screen is in %s mode\n", + (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed"); + + if (bpp==8) { + /* Set a gray colormap, reverse order from white to black */ + for ( i=0; i<NUM_COLORS; ++i ) { + palette[i].r = (NUM_COLORS-1)-i * (256 / NUM_COLORS); + palette[i].g = (NUM_COLORS-1)-i * (256 / NUM_COLORS); + palette[i].b = (NUM_COLORS-1)-i * (256 / NUM_COLORS); + } + SDL_SetColors(screen, palette, 0, NUM_COLORS); + } + + return(screen); +} + +int main(int argc, char *argv[]) +{ + SDL_Surface *screen; + Uint32 videoflags; + int done; + SDL_Event event; + int width, height, bpp; + + /* Initialize SDL */ + if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { + fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); + exit(1); + } + + /* See if we try to get a hardware colormap */ + width = 640; + height = 480; + bpp = 8; + videoflags = SDL_SWSURFACE; + while ( argc > 1 ) { + --argc; + if ( argv[argc-1] && (strcmp(argv[argc-1], "-width") == 0) ) { + width = atoi(argv[argc]); + --argc; + } else + if ( argv[argc-1] && (strcmp(argv[argc-1], "-height") == 0) ) { + height = atoi(argv[argc]); + --argc; + } else + if ( argv[argc-1] && (strcmp(argv[argc-1], "-bpp") == 0) ) { + bpp = atoi(argv[argc]); + --argc; + } else + if ( argv[argc] && (strcmp(argv[argc], "-hw") == 0) ) { + videoflags |= SDL_HWSURFACE; + } else + if ( argv[argc] && (strcmp(argv[argc], "-hwpalette") == 0) ) { + videoflags |= SDL_HWPALETTE; + } else + if ( argv[argc] && (strcmp(argv[argc], "-flip") == 0) ) { + videoflags |= SDL_DOUBLEBUF; + } else + if ( argv[argc] && (strcmp(argv[argc], "-noframe") == 0) ) { + videoflags |= SDL_NOFRAME; + } else + if ( argv[argc] && (strcmp(argv[argc], "-resize") == 0) ) { + videoflags |= SDL_RESIZABLE; + } else + if ( argv[argc] && (strcmp(argv[argc], "-fullscreen") == 0) ) { + videoflags |= SDL_FULLSCREEN; + } else { + fprintf(stderr, "Usage: %s [-width] [-height] [-bpp] [-hw] [-hwpalette] [-flip] [-noframe] [-fullscreen] [-resize]\n", + argv[0]); + exit(1); + } + } + + /* Set a video mode */ + screen = CreateScreen(width, height, bpp, videoflags); + if ( screen == NULL ) { + exit(2); + } + + DrawBackground(screen); + + /* Wait for a keystroke */ + done = 0; + while ( !done && SDL_WaitEvent(&event) ) { + switch (event.type) { + case SDL_MOUSEBUTTONDOWN: + DrawBox(screen, event.button.x, event.button.y, width, height); + break; + case SDL_KEYDOWN: + /* Ignore ALT-TAB for windows */ + if ( (event.key.keysym.sym == SDLK_LALT) || + (event.key.keysym.sym == SDLK_TAB) ) { + break; + } + /* Center the mouse on <SPACE> */ + if ( event.key.keysym.sym == SDLK_SPACE ) { + SDL_WarpMouse(width/2, height/2); + break; + } + /* Toggle fullscreen mode on <RETURN> */ + if ( event.key.keysym.sym == SDLK_RETURN ) { + videoflags ^= SDL_FULLSCREEN; + screen = CreateScreen( + screen->w, screen->h, + screen->format->BitsPerPixel, + videoflags); + if ( screen == NULL ) { + fprintf(stderr, + "Couldn't toggle fullscreen mode\n"); + done = 1; + } + DrawBackground(screen); + break; + } + /* Any other key quits the application... */ + case SDL_QUIT: + done = 1; + break; + case SDL_VIDEOEXPOSE: + DrawBackground(screen); + break; + case SDL_VIDEORESIZE: + screen = CreateScreen( + event.resize.w, event.resize.h, + screen->format->BitsPerPixel, + videoflags); + if ( screen == NULL ) { + fprintf(stderr, + "Couldn't resize video mode\n"); + done = 1; + } + DrawBackground(screen); + break; + default: + break; + } + } + SDL_Quit(); + return(0); +} |