aboutsummaryrefslogtreecommitdiffstats
path: root/distrib/sdl-1.2.15/test/testgamma.c
diff options
context:
space:
mode:
Diffstat (limited to 'distrib/sdl-1.2.15/test/testgamma.c')
-rw-r--r--distrib/sdl-1.2.15/test/testgamma.c197
1 files changed, 197 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/test/testgamma.c b/distrib/sdl-1.2.15/test/testgamma.c
new file mode 100644
index 0000000..70f4b3c
--- /dev/null
+++ b/distrib/sdl-1.2.15/test/testgamma.c
@@ -0,0 +1,197 @@
+
+/* Bring up a window and manipulate the gamma on it */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <math.h>
+
+#include "SDL.h"
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void quit(int rc)
+{
+ SDL_Quit();
+ exit(rc);
+}
+
+/* Turn a normal gamma value into an appropriate gamma ramp */
+void CalculateGamma(double gamma, Uint16 *ramp)
+{
+ int i, value;
+
+ gamma = 1.0 / gamma;
+ for ( i=0; i<256; ++i ) {
+ value = (int)(pow((double)i/256.0, gamma)*65535.0 + 0.5);
+ if ( value > 65535 ) {
+ value = 65535;
+ }
+ ramp[i] = (Uint16)value;
+ }
+}
+
+/* This can be used as a general routine for all of the test programs */
+int get_video_args(char *argv[], int *w, int *h, int *bpp, Uint32 *flags)
+{
+ int i;
+
+ *w = 640;
+ *h = 480;
+ *bpp = 0;
+ *flags = SDL_SWSURFACE;
+
+ for ( i=1; argv[i]; ++i ) {
+ if ( strcmp(argv[i], "-width") == 0 ) {
+ if ( argv[i+1] ) {
+ *w = atoi(argv[++i]);
+ }
+ } else
+ if ( strcmp(argv[i], "-height") == 0 ) {
+ if ( argv[i+1] ) {
+ *h = atoi(argv[++i]);
+ }
+ } else
+ if ( strcmp(argv[i], "-bpp") == 0 ) {
+ if ( argv[i+1] ) {
+ *bpp = atoi(argv[++i]);
+ }
+ } else
+ if ( strcmp(argv[i], "-fullscreen") == 0 ) {
+ *flags |= SDL_FULLSCREEN;
+ } else
+ if ( strcmp(argv[i], "-hw") == 0 ) {
+ *flags |= SDL_HWSURFACE;
+ } else
+ if ( strcmp(argv[i], "-hwpalette") == 0 ) {
+ *flags |= SDL_HWPALETTE;
+ } else
+ break;
+ }
+ return i;
+}
+
+int main(int argc, char *argv[])
+{
+ SDL_Surface *screen;
+ SDL_Surface *image;
+ float gamma;
+ int i;
+ int w, h, bpp;
+ Uint32 flags;
+ Uint16 ramp[256];
+ Uint16 red_ramp[256];
+ Uint32 then, timeout;
+
+ /* Check command line arguments */
+ argv += get_video_args(argv, &w, &h, &bpp, &flags);
+
+ /* Initialize SDL */
+ if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
+ fprintf(stderr,
+ "Couldn't initialize SDL: %s\n", SDL_GetError());
+ return(1);
+ }
+
+ /* Initialize the display, always use hardware palette */
+ screen = SDL_SetVideoMode(w, h, bpp, flags | SDL_HWPALETTE);
+ if ( screen == NULL ) {
+ fprintf(stderr, "Couldn't set %dx%d video mode: %s\n",
+ w, h, SDL_GetError());
+ quit(1);
+ }
+
+ /* Set the window manager title bar */
+ SDL_WM_SetCaption("SDL gamma test", "testgamma");
+
+ /* Set the desired gamma, if any */
+ gamma = 1.0f;
+ if ( *argv ) {
+ gamma = (float)atof(*argv);
+ }
+ if ( SDL_SetGamma(gamma, gamma, gamma) < 0 ) {
+ fprintf(stderr, "Unable to set gamma: %s\n", SDL_GetError());
+ quit(1);
+ }
+
+#if 0 /* This isn't supported. Integrating the gamma ramps isn't exact */
+ /* See what gamma was actually set */
+ float real[3];
+ if ( SDL_GetGamma(&real[0], &real[1], &real[2]) < 0 ) {
+ printf("Couldn't get gamma: %s\n", SDL_GetError());
+ } else {
+ printf("Set gamma values: R=%2.2f, G=%2.2f, B=%2.2f\n",
+ real[0], real[1], real[2]);
+ }
+#endif
+
+ /* Do all the drawing work */
+ image = SDL_LoadBMP("sample.bmp");
+ if ( image ) {
+ SDL_Rect dst;
+
+ dst.x = (screen->w - image->w)/2;
+ dst.y = (screen->h - image->h)/2;
+ dst.w = image->w;
+ dst.h = image->h;
+ SDL_BlitSurface(image, NULL, screen, &dst);
+ SDL_UpdateRects(screen, 1, &dst);
+ }
+
+ /* Wait a bit, handling events */
+ then = SDL_GetTicks();
+ timeout = (5*1000);
+ while ( (SDL_GetTicks()-then) < timeout ) {
+ SDL_Event event;
+
+ while ( SDL_PollEvent(&event) ) {
+ switch (event.type) {
+ case SDL_QUIT: /* Quit now */
+ timeout = 0;
+ break;
+ case SDL_KEYDOWN:
+ switch (event.key.keysym.sym) {
+ case SDLK_SPACE: /* Go longer.. */
+ timeout += (5*1000);
+ break;
+ case SDLK_UP:
+ gamma += 0.2f;
+ SDL_SetGamma(gamma, gamma, gamma);
+ break;
+ case SDLK_DOWN:
+ gamma -= 0.2f;
+ SDL_SetGamma(gamma, gamma, gamma);
+ break;
+ case SDLK_ESCAPE:
+ timeout = 0;
+ break;
+ default:
+ break;
+ }
+ break;
+ }
+ }
+ }
+
+ /* Perform a gamma flash to red using color ramps */
+ while ( gamma < 10.0 ) {
+ /* Increase the red gamma and decrease everything else... */
+ gamma += 0.1f;
+ CalculateGamma(gamma, red_ramp);
+ CalculateGamma(1.0/gamma, ramp);
+ SDL_SetGammaRamp(red_ramp, ramp, ramp);
+ }
+ /* Finish completely red */
+ memset(red_ramp, 255, sizeof(red_ramp));
+ memset(ramp, 0, sizeof(ramp));
+ SDL_SetGammaRamp(red_ramp, ramp, ramp);
+
+ /* Now fade out to black */
+ for ( i=(red_ramp[0] >> 8); i >= 0; --i ) {
+ memset(red_ramp, i, sizeof(red_ramp));
+ SDL_SetGammaRamp(red_ramp, NULL, NULL);
+ }
+ SDL_Delay(1*1000);
+
+ SDL_Quit();
+ return(0);
+}