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-rw-r--r--distrib/sdl-1.2.15/test/testhread.c82
1 files changed, 82 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/test/testhread.c b/distrib/sdl-1.2.15/test/testhread.c
new file mode 100644
index 0000000..f87f374
--- /dev/null
+++ b/distrib/sdl-1.2.15/test/testhread.c
@@ -0,0 +1,82 @@
+
+/* Simple test of the SDL threading code */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <signal.h>
+
+#include "SDL.h"
+#include "SDL_thread.h"
+
+static int alive = 0;
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void quit(int rc)
+{
+ SDL_Quit();
+ exit(rc);
+}
+
+int SDLCALL ThreadFunc(void *data)
+{
+ printf("Started thread %s: My thread id is %u\n",
+ (char *)data, SDL_ThreadID());
+ while ( alive ) {
+ printf("Thread '%s' is alive!\n", (char *)data);
+ SDL_Delay(1*1000);
+ }
+ printf("Thread '%s' exiting!\n", (char *)data);
+ return(0);
+}
+
+static void killed(int sig)
+{
+ printf("Killed with SIGTERM, waiting 5 seconds to exit\n");
+ SDL_Delay(5*1000);
+ alive = 0;
+ quit(0);
+}
+
+int main(int argc, char *argv[])
+{
+ SDL_Thread *thread;
+
+ /* Load the SDL library */
+ if ( SDL_Init(0) < 0 ) {
+ fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
+ return(1);
+ }
+
+ alive = 1;
+ thread = SDL_CreateThread(ThreadFunc, "#1");
+ if ( thread == NULL ) {
+ fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
+ quit(1);
+ }
+ SDL_Delay(5*1000);
+ printf("Waiting for thread #1\n");
+ alive = 0;
+ SDL_WaitThread(thread, NULL);
+
+ alive = 1;
+ thread = SDL_CreateThread(ThreadFunc, "#2");
+ if ( thread == NULL ) {
+ fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
+ quit(1);
+ }
+ SDL_Delay(5*1000);
+ printf("Killing thread #2\n");
+ SDL_KillThread(thread);
+
+ alive = 1;
+ signal(SIGTERM, killed);
+ thread = SDL_CreateThread(ThreadFunc, "#3");
+ if ( thread == NULL ) {
+ fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
+ quit(1);
+ }
+ raise(SIGTERM);
+
+ SDL_Quit(); /* Never reached */
+ return(0); /* Never reached */
+}