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Diffstat (limited to 'distrib/sdl-1.2.15/test/testoverlay2.c')
-rw-r--r--distrib/sdl-1.2.15/test/testoverlay2.c600
1 files changed, 600 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/test/testoverlay2.c b/distrib/sdl-1.2.15/test/testoverlay2.c
new file mode 100644
index 0000000..5f491f2
--- /dev/null
+++ b/distrib/sdl-1.2.15/test/testoverlay2.c
@@ -0,0 +1,600 @@
+/********************************************************************************
+ * *
+ * Test of the overlay used for moved pictures, test more closed to real life. *
+ * Running trojan moose :) Coded by Mike Gorchak. *
+ * *
+ ********************************************************************************/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "SDL.h"
+
+#define MOOSEPIC_W 64
+#define MOOSEPIC_H 88
+
+#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
+#define MOOSEFRAMES_COUNT 10
+
+SDL_Color MooseColors[84]={
+ { 49, 49, 49}, { 66, 24, 0}, { 66, 33, 0}, { 66, 66, 66},
+ { 66, 115, 49}, { 74, 33, 0}, { 74, 41, 16}, { 82, 33, 8},
+ { 82, 41, 8}, { 82, 49, 16}, { 82, 82, 82}, { 90, 41, 8},
+ { 90, 41, 16}, { 90, 57, 24}, { 99, 49, 16}, { 99, 66, 24},
+ { 99, 66, 33}, { 99, 74, 33}, {107, 57, 24}, {107, 82, 41},
+ {115, 57, 33}, {115, 66, 33}, {115, 66, 41}, {115, 74, 0},
+ {115, 90, 49}, {115, 115, 115}, {123, 82, 0}, {123, 99, 57},
+ {132, 66, 41}, {132, 74, 41}, {132, 90, 8}, {132, 99, 33},
+ {132, 99, 66}, {132, 107, 66}, {140, 74, 49}, {140, 99, 16},
+ {140, 107, 74}, {140, 115, 74}, {148, 107, 24}, {148, 115, 82},
+ {148, 123, 74}, {148, 123, 90}, {156, 115, 33}, {156, 115, 90},
+ {156, 123, 82}, {156, 132, 82}, {156, 132, 99}, {156, 156, 156},
+ {165, 123, 49}, {165, 123, 90}, {165, 132, 82}, {165, 132, 90},
+ {165, 132, 99}, {165, 140, 90}, {173, 132, 57}, {173, 132, 99},
+ {173, 140, 107}, {173, 140, 115}, {173, 148, 99}, {173, 173, 173},
+ {181, 140, 74}, {181, 148, 115}, {181, 148, 123}, {181, 156, 107},
+ {189, 148, 123}, {189, 156, 82}, {189, 156, 123}, {189, 156, 132},
+ {189, 189, 189}, {198, 156, 123}, {198, 165, 132}, {206, 165, 99},
+ {206, 165, 132}, {206, 173, 140}, {206, 206, 206}, {214, 173, 115},
+ {214, 173, 140}, {222, 181, 148}, {222, 189, 132}, {222, 189, 156},
+ {222, 222, 222}, {231, 198, 165}, {231, 231, 231}, {239, 206, 173}
+};
+
+
+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
+static void quit(int rc)
+{
+ SDL_Quit();
+ exit(rc);
+}
+
+/* All RGB2YUV conversion code and some other parts of code has been taken from testoverlay.c */
+
+/* NOTE: These RGB conversion functions are not intended for speed,
+ only as examples.
+*/
+
+void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
+{
+ if (monochrome)
+ {
+#if 1 /* these are the two formulas that I found on the FourCC site... */
+ yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
+ yuv[1] = 128;
+ yuv[2] = 128;
+#else
+ yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
+ yuv[1] = 128;
+ yuv[2] = 128;
+#endif
+ }
+ else
+ {
+#if 1 /* these are the two formulas that I found on the FourCC site... */
+ yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
+ yuv[1] = (rgb[2]-yuv[0])*0.565 + 128;
+ yuv[2] = (rgb[0]-yuv[0])*0.713 + 128;
+#else
+ yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
+ yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
+ yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]);
+#endif
+ }
+
+ if (luminance!=100)
+ {
+ yuv[0]=yuv[0]*luminance/100;
+ if (yuv[0]>255)
+ yuv[0]=255;
+ }
+}
+
+void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
+{
+ int x,y;
+ int yuv[3];
+ Uint8 *p,*op[3];
+
+ SDL_LockSurface(s);
+ SDL_LockYUVOverlay(o);
+
+ /* Convert */
+ for(y=0; y<s->h && y<o->h; y++)
+ {
+ p=((Uint8 *) s->pixels)+s->pitch*y;
+ op[0]=o->pixels[0]+o->pitches[0]*y;
+ op[1]=o->pixels[1]+o->pitches[1]*(y/2);
+ op[2]=o->pixels[2]+o->pitches[2]*(y/2);
+ for(x=0; x<s->w && x<o->w; x++)
+ {
+ RGBtoYUV(p, yuv, monochrome, luminance);
+ *(op[0]++)=yuv[0];
+ if(x%2==0 && y%2==0)
+ {
+ *(op[1]++)=yuv[2];
+ *(op[2]++)=yuv[1];
+ }
+ p+=s->format->BytesPerPixel;
+ }
+ }
+
+ SDL_UnlockYUVOverlay(o);
+ SDL_UnlockSurface(s);
+}
+
+void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
+{
+ int x,y;
+ int yuv[3];
+ Uint8 *p,*op[3];
+
+ SDL_LockSurface(s);
+ SDL_LockYUVOverlay(o);
+
+ /* Convert */
+ for(y=0; y<s->h && y<o->h; y++)
+ {
+ p=((Uint8 *) s->pixels)+s->pitch*y;
+ op[0]=o->pixels[0]+o->pitches[0]*y;
+ op[1]=o->pixels[1]+o->pitches[1]*(y/2);
+ op[2]=o->pixels[2]+o->pitches[2]*(y/2);
+ for(x=0; x<s->w && x<o->w; x++)
+ {
+ RGBtoYUV(p,yuv, monochrome, luminance);
+ *(op[0]++)=yuv[0];
+ if(x%2==0 && y%2==0)
+ {
+ *(op[1]++)=yuv[1];
+ *(op[2]++)=yuv[2];
+ }
+ p+=s->format->BytesPerPixel;
+ }
+ }
+
+ SDL_UnlockYUVOverlay(o);
+ SDL_UnlockSurface(s);
+}
+
+void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
+{
+ int x,y;
+ int yuv[3];
+ Uint8 *p,*op;
+
+ SDL_LockSurface(s);
+ SDL_LockYUVOverlay(o);
+
+ for(y=0; y<s->h && y<o->h; y++)
+ {
+ p=((Uint8 *) s->pixels)+s->pitch*y;
+ op=o->pixels[0]+o->pitches[0]*y;
+ for(x=0; x<s->w && x<o->w; x++)
+ {
+ RGBtoYUV(p, yuv, monochrome, luminance);
+ if(x%2==0)
+ {
+ *(op++)=yuv[1];
+ *(op++)=yuv[0];
+ *(op++)=yuv[2];
+ }
+ else
+ *(op++)=yuv[0];
+
+ p+=s->format->BytesPerPixel;
+ }
+ }
+
+ SDL_UnlockYUVOverlay(o);
+ SDL_UnlockSurface(s);
+}
+
+void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
+{
+ int x,y;
+ int yuv[3];
+ Uint8 *p,*op;
+
+ SDL_LockSurface(s);
+ SDL_LockYUVOverlay(o);
+
+ for(y=0; y<s->h && y<o->h; y++)
+ {
+ p=((Uint8 *) s->pixels)+s->pitch*y;
+ op=o->pixels[0]+o->pitches[0]*y;
+ for(x=0; x<s->w && x<o->w; x++)
+ {
+ RGBtoYUV(p,yuv, monochrome, luminance);
+ if(x%2==0)
+ {
+ *(op++)=yuv[0];
+ *(op++)=yuv[2];
+ op[1]=yuv[1];
+ }
+ else
+ {
+ *op=yuv[0];
+ op+=2;
+ }
+
+ p+=s->format->BytesPerPixel;
+ }
+ }
+
+ SDL_UnlockYUVOverlay(o);
+ SDL_UnlockSurface(s);
+}
+
+void ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
+{
+ int x,y;
+ int yuv[3];
+ Uint8 *p,*op;
+
+ SDL_LockSurface(s);
+ SDL_LockYUVOverlay(o);
+
+ for(y=0; y<s->h && y<o->h; y++)
+ {
+ p=((Uint8 *) s->pixels)+s->pitch*y;
+ op=o->pixels[0]+o->pitches[0]*y;
+ for(x=0; x<s->w && x<o->w; x++)
+ {
+ RGBtoYUV(p,yuv, monochrome, luminance);
+ if(x%2==0)
+ {
+ *(op++)=yuv[0];
+ *(op++)=yuv[1];
+ op[1]=yuv[2];
+ }
+ else
+ {
+ *op=yuv[0];
+ op+=2;
+ }
+
+ p+=s->format->BytesPerPixel;
+ }
+ }
+
+ SDL_UnlockYUVOverlay(o);
+ SDL_UnlockSurface(s);
+}
+
+static void PrintUsage(char *argv0)
+{
+ fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
+ fprintf(stderr, "\n");
+ fprintf(stderr, "Where 'arg' is any of the following options:\n");
+ fprintf(stderr, "\n");
+ fprintf(stderr, " -fps <frames per second>\n");
+ fprintf(stderr, " -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
+ fprintf(stderr, " -scale <scale factor> (initial scale of the overlay)\n");
+ fprintf(stderr, " -help (shows this help)\n");
+ fprintf(stderr, "\n");
+ fprintf(stderr, "Press ESC to exit, or SPACE to freeze the movie while application running.\n");
+ fprintf(stderr, "\n");
+}
+
+int main(int argc, char **argv)
+{
+ Uint8* RawMooseData;
+ SDL_RWops* handle;
+ SDL_Surface* screen;
+ SDL_Surface* MooseFrame[MOOSEFRAMES_COUNT];
+ SDL_Overlay* overlay;
+ SDL_Rect overlayrect;
+ SDL_Event event;
+ Uint32 lastftick;
+ int paused=0;
+ int resized=0;
+ int i;
+ int fps=12;
+ int fpsdelay;
+ int overlay_format=SDL_YUY2_OVERLAY;
+ int scale=5;
+
+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0)
+ {
+ fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+ return 3;
+ }
+
+ while ( argc > 1 )
+ {
+ if (strcmp(argv[1], "-fps")== 0)
+ {
+ if (argv[2])
+ {
+ fps = atoi(argv[2]);
+ if (fps==0)
+ {
+ fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
+ quit(10);
+ }
+ if ((fps<0) || (fps>1000))
+ {
+ fprintf(stderr, "The -fps option must be in range from 1 to 1000, default is 12.\n");
+ quit(10);
+ }
+ argv += 2;
+ argc -= 2;
+ }
+ else
+ {
+ fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
+ quit(10);
+ }
+ } else
+ if (strcmp(argv[1], "-format") == 0)
+ {
+ if (argv[2])
+ {
+ if (!strcmp(argv[2],"YV12"))
+ overlay_format = SDL_YV12_OVERLAY;
+ else if(!strcmp(argv[2],"IYUV"))
+ overlay_format = SDL_IYUV_OVERLAY;
+ else if(!strcmp(argv[2],"YUY2"))
+ overlay_format = SDL_YUY2_OVERLAY;
+ else if(!strcmp(argv[2],"UYVY"))
+ overlay_format = SDL_UYVY_OVERLAY;
+ else if(!strcmp(argv[2],"YVYU"))
+ overlay_format = SDL_YVYU_OVERLAY;
+ else
+ {
+ fprintf(stderr, "The -format option %s is not recognized, see help for info.\n", argv[2]);
+ quit(10);
+ }
+ argv += 2;
+ argc -= 2;
+ }
+ else
+ {
+ fprintf(stderr, "The -format option requires an argument, default is YUY2.\n");
+ quit(10);
+ }
+ } else
+ if (strcmp(argv[1], "-scale") == 0)
+ {
+ if (argv[2])
+ {
+ scale = atoi(argv[2]);
+ if (scale==0)
+ {
+ fprintf(stderr, "The -scale option requires an argument [from 1 to 50], default is 5.\n");
+ quit(10);
+ }
+ if ((scale<0) || (scale>50))
+ {
+ fprintf(stderr, "The -scale option must be in range from 1 to 50, default is 5.\n");
+ quit(10);
+ }
+ argv += 2;
+ argc -= 2;
+ }
+ else
+ {
+ fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
+ quit(10);
+ }
+ } else
+ if ((strcmp(argv[1], "-help") == 0 ) || (strcmp(argv[1], "-h") == 0))
+ {
+ PrintUsage(argv[0]);
+ quit(0);
+ } else
+ {
+ fprintf(stderr, "Unrecognized option: %s.\n", argv[1]);
+ quit(10);
+ }
+ break;
+ }
+
+ RawMooseData=(Uint8*)malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
+ if (RawMooseData==NULL)
+ {
+ fprintf(stderr, "Can't allocate memory for movie !\n");
+ free(RawMooseData);
+ quit(1);
+ }
+
+ /* load the trojan moose images */
+ handle=SDL_RWFromFile("moose.dat", "rb");
+ if (handle==NULL)
+ {
+ fprintf(stderr, "Can't find the file moose.dat !\n");
+ free(RawMooseData);
+ quit(2);
+ }
+
+ SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);
+
+ SDL_RWclose(handle);
+
+ /* Set video mode */
+ if ( (screen=SDL_SetVideoMode(MOOSEPIC_W*scale, MOOSEPIC_H*scale, 0, SDL_RESIZABLE | SDL_SWSURFACE)) == NULL )
+ {
+ fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError());
+ free(RawMooseData);
+ quit(4);
+ }
+
+ /* Set the window manager title bar */
+ SDL_WM_SetCaption("SDL test overlay: running moose", "testoverlay2");
+
+ for (i=0; i<MOOSEFRAMES_COUNT; i++)
+ {
+ MooseFrame[i]=SDL_CreateRGBSurfaceFrom(RawMooseData+i*MOOSEFRAME_SIZE, MOOSEPIC_W,
+ MOOSEPIC_H, 8, MOOSEPIC_W, 0, 0, 0, 0);
+ if (MooseFrame[i]==NULL)
+ {
+ fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n", SDL_GetError());
+ free(RawMooseData);
+ quit(5);
+ }
+ SDL_SetColors(MooseFrame[i], MooseColors, 0, 84);
+
+ {
+ SDL_Surface *newsurf;
+ SDL_PixelFormat format;
+
+ format.palette=NULL;
+ format.BitsPerPixel=32;
+ format.BytesPerPixel=4;
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+ format.Rshift=0;
+ format.Gshift=8;
+ format.Bshift=16;
+#else
+ format.Rshift=24;
+ format.Gshift=16;
+ format.Bshift=8;
+#endif
+ format.Ashift=0;
+ format.Rmask=0xff<<format.Rshift;
+ format.Gmask=0xff<<format.Gshift;
+ format.Bmask=0xff<<format.Bshift;
+ format.Amask=0;
+ format.Rloss=0;
+ format.Gloss=0;
+ format.Bloss=0;
+ format.Aloss=8;
+ format.colorkey=0;
+ format.alpha=0;
+
+ newsurf=SDL_ConvertSurface(MooseFrame[i], &format, SDL_SWSURFACE);
+ if(!newsurf)
+ {
+ fprintf(stderr, "Couldn't convert picture to 32bits RGB: %s\n", SDL_GetError());
+ quit(6);
+ }
+ SDL_FreeSurface(MooseFrame[i]);
+ MooseFrame[i]=newsurf;
+ }
+ }
+
+ free(RawMooseData);
+
+ overlay=SDL_CreateYUVOverlay(MOOSEPIC_W, MOOSEPIC_H, overlay_format, screen);
+ if (!overlay)
+ {
+ fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
+ quit(7);
+ }
+
+ printf("Created %dx%dx%d %s %s overlay\n",overlay->w,overlay->h,overlay->planes,
+ overlay->hw_overlay?"hardware":"software",
+ overlay->format==SDL_YV12_OVERLAY?"YV12":
+ overlay->format==SDL_IYUV_OVERLAY?"IYUV":
+ overlay->format==SDL_YUY2_OVERLAY?"YUY2":
+ overlay->format==SDL_UYVY_OVERLAY?"UYVY":
+ overlay->format==SDL_YVYU_OVERLAY?"YVYU":
+ "Unknown");
+
+ for(i=0; i<overlay->planes; i++)
+ {
+ printf(" plane %d: pitch=%d\n", i, overlay->pitches[i]);
+ }
+
+ overlayrect.x=0;
+ overlayrect.y=0;
+ overlayrect.w=MOOSEPIC_W*scale;
+ overlayrect.h=MOOSEPIC_H*scale;
+
+ /* set the start frame */
+ i=0;
+ fpsdelay=1000/fps;
+
+ /* Ignore key up events, they don't even get filtered */
+ SDL_EventState(SDL_KEYUP, SDL_IGNORE);
+
+ lastftick=SDL_GetTicks();
+
+ /* Loop, waiting for QUIT or RESIZE */
+ while (1)
+ {
+ if (SDL_PollEvent(&event))
+ {
+ switch (event.type)
+ {
+ case SDL_VIDEORESIZE:
+ screen=SDL_SetVideoMode(event.resize.w, event.resize.h, 0, SDL_RESIZABLE | SDL_SWSURFACE);
+ overlayrect.w=event.resize.w;
+ overlayrect.h=event.resize.h;
+ if (paused)
+ {
+ resized=1;
+ }
+ break;
+ case SDL_MOUSEBUTTONDOWN:
+ overlayrect.x = event.button.x - overlayrect.w/2;
+ overlayrect.y = event.button.y - overlayrect.h/2;
+ break;
+ case SDL_KEYDOWN:
+ if (event.key.keysym.sym == SDLK_SPACE)
+ {
+ paused=!paused;
+ break;
+ }
+ if (event.key.keysym.sym != SDLK_ESCAPE)
+ {
+ break;
+ }
+ case SDL_QUIT:
+ SDL_FreeYUVOverlay(overlay);
+ for (i=0; i<MOOSEFRAMES_COUNT; i++)
+ {
+ SDL_FreeSurface(MooseFrame[i]);
+ }
+ quit(0);
+ }
+ }
+
+ if ((!paused)||(resized))
+ {
+ if (((SDL_GetTicks()-lastftick)>fpsdelay)||(resized))
+ {
+ lastftick=SDL_GetTicks();
+
+ switch (overlay_format)
+ {
+ case SDL_YUY2_OVERLAY:
+ ConvertRGBtoYUY2(MooseFrame[i], overlay, 0, 100);
+ break;
+ case SDL_YV12_OVERLAY:
+ ConvertRGBtoYV12(MooseFrame[i], overlay, 0, 100);
+ break;
+ case SDL_UYVY_OVERLAY:
+ ConvertRGBtoUYVY(MooseFrame[i], overlay, 0, 100);
+ break;
+ case SDL_YVYU_OVERLAY:
+ ConvertRGBtoYVYU(MooseFrame[i], overlay, 0, 100);
+ break;
+ case SDL_IYUV_OVERLAY:
+ ConvertRGBtoIYUV(MooseFrame[i], overlay, 0, 100);
+ break;
+ }
+
+ SDL_DisplayYUVOverlay(overlay, &overlayrect);
+ if (!resized)
+ {
+ i++;
+ if (i==10)
+ {
+ i=0;
+ }
+ }
+ else
+ {
+ resized=0;
+ }
+ }
+ }
+ /* kind of timeslice to OS */
+ SDL_Delay(1);
+ }
+
+ SDL_Quit();
+ return 0;
+}
+