diff options
Diffstat (limited to 'fpu/softfloat-native.h')
-rw-r--r-- | fpu/softfloat-native.h | 128 |
1 files changed, 97 insertions, 31 deletions
diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h index e7c08b8..379d49d 100644 --- a/fpu/softfloat-native.h +++ b/fpu/softfloat-native.h @@ -8,6 +8,11 @@ #include <fenv.h> #endif +#ifdef __OpenBSD__ +/* Get OpenBSD version number */ +#include <sys/param.h> +#endif + /* * Define some C99-7.12.3 classification macros and * some C99-.12.4 for Solaris systems OS less than 10, @@ -15,7 +20,9 @@ * Solaris 10 with GCC4 does not need these macros as they * are defined in <iso/math_c99.h> with a compiler directive */ -#if defined(HOST_SOLARIS) && (( HOST_SOLARIS <= 9 ) || ( ( HOST_SOLARIS >= 10 ) && ( __GNUC__ <= 4) )) +#if defined(HOST_SOLARIS) && (( HOST_SOLARIS <= 9 ) || ((HOST_SOLARIS >= 10) \ + && (__GNUC__ <= 4))) \ + || (defined(__OpenBSD__) && (OpenBSD < 200811)) /* * C99 7.12.3 classification macros * and @@ -24,6 +31,9 @@ * ... do not work on Solaris 10 using GNU CC 3.4.x. * Try to workaround the missing / broken C99 math macros. */ +#if defined(__OpenBSD__) +#define unordered(x, y) (isnan(x) || isnan(y)) +#endif #define isnormal(x) (fpclass(x) >= FP_NZERO) #define isgreater(x, y) ((!unordered(x, y)) && ((x) > (y))) @@ -33,6 +43,29 @@ #define isunordered(x,y) unordered(x, y) #endif +#if defined(__sun__) && !defined(NEED_LIBSUNMATH) + +#ifndef isnan +# define isnan(x) \ + (sizeof (x) == sizeof (long double) ? isnan_ld (x) \ + : sizeof (x) == sizeof (double) ? isnan_d (x) \ + : isnan_f (x)) +static inline int isnan_f (float x) { return x != x; } +static inline int isnan_d (double x) { return x != x; } +static inline int isnan_ld (long double x) { return x != x; } +#endif + +#ifndef isinf +# define isinf(x) \ + (sizeof (x) == sizeof (long double) ? isinf_ld (x) \ + : sizeof (x) == sizeof (double) ? isinf_d (x) \ + : isinf_f (x)) +static inline int isinf_f (float x) { return isnan (x - x); } +static inline int isinf_d (double x) { return isnan (x - x); } +static inline int isinf_ld (long double x) { return isnan (x - x); } +#endif +#endif + typedef float float32; typedef double float64; #ifdef FLOATX80 @@ -61,6 +94,11 @@ typedef union { | Software IEC/IEEE floating-point rounding mode. *----------------------------------------------------------------------------*/ #if (defined(_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS) +#if defined(__OpenBSD__) +#define FE_RM FP_RM +#define FE_RP FP_RP +#define FE_RZ FP_RZ +#endif enum { float_round_nearest_even = FP_RN, float_round_down = FP_RM, @@ -99,7 +137,9 @@ void set_floatx80_rounding_precision(int val STATUS_PARAM); | Software IEC/IEEE integer-to-floating-point conversion routines. *----------------------------------------------------------------------------*/ float32 int32_to_float32( int STATUS_PARAM); +float32 uint32_to_float32( unsigned int STATUS_PARAM); float64 int32_to_float64( int STATUS_PARAM); +float64 uint32_to_float64( unsigned int STATUS_PARAM); #ifdef FLOATX80 floatx80 int32_to_floatx80( int STATUS_PARAM); #endif @@ -107,7 +147,9 @@ floatx80 int32_to_floatx80( int STATUS_PARAM); float128 int32_to_float128( int STATUS_PARAM); #endif float32 int64_to_float32( int64_t STATUS_PARAM); +float32 uint64_to_float32( uint64_t STATUS_PARAM); float64 int64_to_float64( int64_t STATUS_PARAM); +float64 uint64_to_float64( uint64_t v STATUS_PARAM); #ifdef FLOATX80 floatx80 int64_to_floatx80( int64_t STATUS_PARAM); #endif @@ -120,6 +162,8 @@ float128 int64_to_float128( int64_t STATUS_PARAM); *----------------------------------------------------------------------------*/ int float32_to_int32( float32 STATUS_PARAM); int float32_to_int32_round_to_zero( float32 STATUS_PARAM); +unsigned int float32_to_uint32( float32 a STATUS_PARAM); +unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM); int64_t float32_to_int64( float32 STATUS_PARAM); int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM); float64 float32_to_float64( float32 STATUS_PARAM); @@ -152,38 +196,38 @@ INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM) } float32 float32_rem( float32, float32 STATUS_PARAM); float32 float32_sqrt( float32 STATUS_PARAM); -INLINE char float32_eq( float32 a, float32 b STATUS_PARAM) +INLINE int float32_eq( float32 a, float32 b STATUS_PARAM) { return a == b; } -INLINE char float32_le( float32 a, float32 b STATUS_PARAM) +INLINE int float32_le( float32 a, float32 b STATUS_PARAM) { return a <= b; } -INLINE char float32_lt( float32 a, float32 b STATUS_PARAM) +INLINE int float32_lt( float32 a, float32 b STATUS_PARAM) { return a < b; } -INLINE char float32_eq_signaling( float32 a, float32 b STATUS_PARAM) +INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM) { return a <= b && a >= b; } -INLINE char float32_le_quiet( float32 a, float32 b STATUS_PARAM) +INLINE int float32_le_quiet( float32 a, float32 b STATUS_PARAM) { return islessequal(a, b); } -INLINE char float32_lt_quiet( float32 a, float32 b STATUS_PARAM) +INLINE int float32_lt_quiet( float32 a, float32 b STATUS_PARAM) { return isless(a, b); } -INLINE char float32_unordered( float32 a, float32 b STATUS_PARAM) +INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM) { return isunordered(a, b); } -char float32_compare( float32, float32 STATUS_PARAM ); -char float32_compare_quiet( float32, float32 STATUS_PARAM ); -char float32_is_signaling_nan( float32 ); +int float32_compare( float32, float32 STATUS_PARAM ); +int float32_compare_quiet( float32, float32 STATUS_PARAM ); +int float32_is_signaling_nan( float32 ); INLINE float32 float32_abs(float32 a) { @@ -195,13 +239,22 @@ INLINE float32 float32_chs(float32 a) return -a; } +INLINE float32 float32_scalbn(float32 a, int n) +{ + return scalbnf(a, n); +} + /*---------------------------------------------------------------------------- | Software IEC/IEEE double-precision conversion routines. *----------------------------------------------------------------------------*/ int float64_to_int32( float64 STATUS_PARAM ); int float64_to_int32_round_to_zero( float64 STATUS_PARAM ); +unsigned int float64_to_uint32( float64 STATUS_PARAM ); +unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM ); int64_t float64_to_int64( float64 STATUS_PARAM ); int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM ); +uint64_t float64_to_uint64( float64 STATUS_PARAM ); +uint64_t float64_to_uint64_round_to_zero( float64 STATUS_PARAM ); float32 float64_to_float32( float64 STATUS_PARAM ); #ifdef FLOATX80 floatx80 float64_to_floatx80( float64 STATUS_PARAM ); @@ -214,6 +267,7 @@ float128 float64_to_float128( float64 STATUS_PARAM ); | Software IEC/IEEE double-precision operations. *----------------------------------------------------------------------------*/ float64 float64_round_to_int( float64 STATUS_PARAM ); +float64 float64_trunc_to_int( float64 STATUS_PARAM ); INLINE float64 float64_add( float64 a, float64 b STATUS_PARAM) { return a + b; @@ -232,39 +286,40 @@ INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM) } float64 float64_rem( float64, float64 STATUS_PARAM ); float64 float64_sqrt( float64 STATUS_PARAM ); -INLINE char float64_eq( float64 a, float64 b STATUS_PARAM) +INLINE int float64_eq( float64 a, float64 b STATUS_PARAM) { return a == b; } -INLINE char float64_le( float64 a, float64 b STATUS_PARAM) +INLINE int float64_le( float64 a, float64 b STATUS_PARAM) { return a <= b; } -INLINE char float64_lt( float64 a, float64 b STATUS_PARAM) +INLINE int float64_lt( float64 a, float64 b STATUS_PARAM) { return a < b; } -INLINE char float64_eq_signaling( float64 a, float64 b STATUS_PARAM) +INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM) { return a <= b && a >= b; } -INLINE char float64_le_quiet( float64 a, float64 b STATUS_PARAM) +INLINE int float64_le_quiet( float64 a, float64 b STATUS_PARAM) { return islessequal(a, b); } -INLINE char float64_lt_quiet( float64 a, float64 b STATUS_PARAM) +INLINE int float64_lt_quiet( float64 a, float64 b STATUS_PARAM) { return isless(a, b); } -INLINE char float64_unordered( float64 a, float64 b STATUS_PARAM) +INLINE int float64_unordered( float64 a, float64 b STATUS_PARAM) { return isunordered(a, b); } -char float64_compare( float64, float64 STATUS_PARAM ); -char float64_compare_quiet( float64, float64 STATUS_PARAM ); -char float64_is_signaling_nan( float64 ); +int float64_compare( float64, float64 STATUS_PARAM ); +int float64_compare_quiet( float64, float64 STATUS_PARAM ); +int float64_is_signaling_nan( float64 ); +int float64_is_nan( float64 ); INLINE float64 float64_abs(float64 a) { @@ -276,6 +331,11 @@ INLINE float64 float64_chs(float64 a) return -a; } +INLINE float64 float64_scalbn(float64 a, int n) +{ + return scalbn(a, n); +} + #ifdef FLOATX80 /*---------------------------------------------------------------------------- @@ -313,39 +373,39 @@ INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM) } floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM ); floatx80 floatx80_sqrt( floatx80 STATUS_PARAM ); -INLINE char floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM) { return a == b; } -INLINE char floatx80_le( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM) { return a <= b; } -INLINE char floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM) { return a < b; } -INLINE char floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM) { return a <= b && a >= b; } -INLINE char floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM) { return islessequal(a, b); } -INLINE char floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM) { return isless(a, b); } -INLINE char floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM) { return isunordered(a, b); } -char floatx80_compare( floatx80, floatx80 STATUS_PARAM ); -char floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM ); -char floatx80_is_signaling_nan( floatx80 ); +int floatx80_compare( floatx80, floatx80 STATUS_PARAM ); +int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM ); +int floatx80_is_signaling_nan( floatx80 ); INLINE floatx80 floatx80_abs(floatx80 a) { @@ -356,4 +416,10 @@ INLINE floatx80 floatx80_chs(floatx80 a) { return -a; } + +INLINE floatx80 floatx80_scalbn(floatx80 a, int n) +{ + return scalbnl(a, n); +} + #endif |