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-rw-r--r--hw/goldfish_audio.c533
1 files changed, 0 insertions, 533 deletions
diff --git a/hw/goldfish_audio.c b/hw/goldfish_audio.c
deleted file mode 100644
index d0a44b5..0000000
--- a/hw/goldfish_audio.c
+++ /dev/null
@@ -1,533 +0,0 @@
-/* Copyright (C) 2007-2008 The Android Open Source Project
-**
-** This software is licensed under the terms of the GNU General Public
-** License version 2, as published by the Free Software Foundation, and
-** may be copied, distributed, and modified under those terms.
-**
-** This program is distributed in the hope that it will be useful,
-** but WITHOUT ANY WARRANTY; without even the implied warranty of
-** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-** GNU General Public License for more details.
-*/
-#include "qemu_file.h"
-#include "goldfish_device.h"
-#include "audio/audio.h"
-#include "qemu_debug.h"
-#include "android/globals.h"
-
-#define DEBUG 1
-
-#if DEBUG
-# define D(...) VERBOSE_PRINT(audio,__VA_ARGS__)
-#else
-# define D(...) ((void)0)
-#endif
-
-extern void dprint(const char* fmt, ...);
-
-/* define USE_QEMU_AUDIO_IN to 1 to use QEMU's audio subsystem to
- * implement the audio input. if 0, this will try to read a .wav file
- * directly...
- */
-#define USE_QEMU_AUDIO_IN 1
-
-enum {
- /* audio status register */
- AUDIO_INT_STATUS = 0x00,
- /* set this to enable IRQ */
- AUDIO_INT_ENABLE = 0x04,
- /* set these to specify buffer addresses */
- AUDIO_SET_WRITE_BUFFER_1 = 0x08,
- AUDIO_SET_WRITE_BUFFER_2 = 0x0C,
- /* set number of bytes in buffer to write */
- AUDIO_WRITE_BUFFER_1 = 0x10,
- AUDIO_WRITE_BUFFER_2 = 0x14,
-
- /* true if audio input is supported */
- AUDIO_READ_SUPPORTED = 0x18,
- /* buffer to use for audio input */
- AUDIO_SET_READ_BUFFER = 0x1C,
-
- /* driver writes number of bytes to read */
- AUDIO_START_READ = 0x20,
-
- /* number of bytes available in read buffer */
- AUDIO_READ_BUFFER_AVAILABLE = 0x24,
-
- /* AUDIO_INT_STATUS bits */
-
- /* this bit set when it is safe to write more bytes to the buffer */
- AUDIO_INT_WRITE_BUFFER_1_EMPTY = 1U << 0,
- AUDIO_INT_WRITE_BUFFER_2_EMPTY = 1U << 1,
- AUDIO_INT_READ_BUFFER_FULL = 1U << 2,
-};
-
-
-struct goldfish_audio_state {
- struct goldfish_device dev;
- // pointers to our two write buffers
- uint32_t buffer_1, buffer_2;
- uint32_t read_buffer;
- // buffer flags
- uint32_t int_status;
- // irq enable mask for int_status
- uint32_t int_enable;
-
-#if USE_QEMU_AUDIO_IN
- uint32_t read_pos;
- uint32_t read_size;
-#else
- // path to file or device to use for input
- const char* input_source;
- // true if input is a wav file
- int input_is_wav;
- // true if we need to convert stereo -> mono
- int input_is_stereo;
- // file descriptor to use for input
- int input_fd;
-#endif
-
- // number of bytes available in the read buffer
- int read_buffer_available;
-
- // set to 1 or 2 to indicate which buffer we are writing from, or zero if both buffers are empty
- int current_buffer;
-
- // current data to write
- uint8* data_1;
- uint32_t data_1_length;
- uint8* data_2;
- uint32_t data_2_length;
-
-
- // for QEMU sound output
- QEMUSoundCard card;
- SWVoiceOut *voice;
-#if USE_QEMU_AUDIO_IN
- SWVoiceIn* voicein;
-#endif
-};
-
-/* update this whenever you change the goldfish_audio_state structure */
-#define AUDIO_STATE_SAVE_VERSION 1
-
-#define QFIELD_STRUCT struct goldfish_audio_state
-QFIELD_BEGIN(audio_state_fields)
- QFIELD_INT32(buffer_1),
- QFIELD_INT32(buffer_2),
- QFIELD_INT32(read_buffer),
- QFIELD_INT32(int_status),
- QFIELD_INT32(int_enable),
-#if USE_QEMU_AUDIO_IN
- QFIELD_INT32(read_pos),
- QFIELD_INT32(read_size),
-#endif
- QFIELD_INT32(read_buffer_available),
- QFIELD_INT32(current_buffer),
- QFIELD_INT32(data_1_length),
- QFIELD_INT32(data_2_length),
-QFIELD_END
-
-static void audio_state_save( QEMUFile* f, void* opaque )
-{
- struct goldfish_audio_state* s = opaque;
-
- qemu_put_struct(f, audio_state_fields, s);
-
- /* we can't write data_1 and data_2 directly */
- qemu_put_be32( f, s->data_1 - phys_ram_base );
- qemu_put_be32( f, s->data_2 - phys_ram_base );
-}
-
-static int audio_state_load( QEMUFile* f, void* opaque, int version_id )
-{
- struct goldfish_audio_state* s = opaque;
- int ret;
-
- if (version_id != AUDIO_STATE_SAVE_VERSION)
- return -1;
-
- ret = qemu_get_struct(f, audio_state_fields, s);
- if (!ret) {
- s->data_1 = qemu_get_be32(f) + phys_ram_base;
- s->data_2 = qemu_get_be32(f) + phys_ram_base;
- }
- return -1;
-}
-
-static void enable_audio(struct goldfish_audio_state *s, int enable)
-{
- // enable or disable the output voice
- if (s->voice != NULL)
- AUD_set_active_out(s->voice, (enable & (AUDIO_INT_WRITE_BUFFER_1_EMPTY | AUDIO_INT_WRITE_BUFFER_2_EMPTY)) != 0);
-
- if (s->voicein)
- AUD_set_active_in (s->voicein, (enable & AUDIO_INT_READ_BUFFER_FULL) != 0);
- // reset buffer information
- s->data_1_length = 0;
- s->data_2_length = 0;
- s->current_buffer = 0;
- s->read_pos = 0;
-}
-
-#if USE_QEMU_AUDIO_IN
-static void start_read(struct goldfish_audio_state *s, uint32_t count)
-{
- //printf( "... goldfish audio start_read, count=%d\n", count );
- s->read_size = count;
- s->read_buffer_available = 0;
- s->read_pos = 0;
-}
-#else
-static void start_read(struct goldfish_audio_state *s, uint32_t count)
-{
- uint8 wav_header[44];
- int result;
-
- if (!s->input_source) return;
-
- if (s->input_fd < 0) {
- s->input_fd = open(s->input_source, O_BINARY | O_RDONLY);
-
- if (s->input_fd < 0) {
- fprintf(stderr, "goldfish_audio could not open %s for audio input\n", s->input_source);
- s->input_source = NULL; // set to to avoid endless retries
- return;
- }
-
- // skip WAV header if we have a WAV file
- if (s->input_is_wav) {
- if (read(s->input_fd, wav_header, sizeof(wav_header)) != sizeof(wav_header)) {
- fprintf(stderr, "goldfish_audio could not read WAV file header %s\n", s->input_source);
- s->input_fd = -1;
- s->input_source = NULL; // set to to avoid endless retries
- return;
- }
-
- // is the WAV file stereo?
- s->input_is_stereo = (wav_header[22] == 2);
- } else {
- // assume input from an audio device is stereo
- s->input_is_stereo = 1;
- }
- }
-
- uint8* buffer = (uint8*)phys_ram_base + s->read_buffer;
- if (s->input_is_stereo) {
- // need to read twice as much data
- count *= 2;
- }
-
-try_again:
- result = read(s->input_fd, buffer, count);
- if (result == 0 && s->input_is_wav) {
- // end of file, so seek back to the beginning
- lseek(s->input_fd, sizeof(wav_header), SEEK_SET);
- goto try_again;
- }
-
- if (result > 0 && s->input_is_stereo) {
- // we need to convert stereo to mono
- uint8* src = (uint8*)buffer;
- uint8* dest = src;
- int count = result/2;
- while (count-- > 0) {
- int sample1 = src[0] | (src[1] << 8);
- int sample2 = src[2] | (src[3] << 8);
- int sample = (sample1 + sample2) >> 1;
- dst[0] = (uint8_t) sample;
- dst[1] = (uint8_t)(sample >> 8);
- src += 4;
- dst += 2;
- }
-
- // we reduced the number of bytes by 2
- result /= 2;
- }
-
- s->read_buffer_available = (result > 0 ? result : 0);
- s->int_status |= AUDIO_INT_READ_BUFFER_FULL;
- goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable));
-}
-#endif
-
-static uint32_t goldfish_audio_read(void *opaque, target_phys_addr_t offset)
-{
- uint32_t ret;
- struct goldfish_audio_state *s = opaque;
- offset -= s->dev.base;
- switch(offset) {
- case AUDIO_INT_STATUS:
- // return current buffer status flags
- ret = s->int_status & s->int_enable;
- if(ret) {
- goldfish_device_set_irq(&s->dev, 0, 0);
- }
- return ret;
-
- case AUDIO_READ_SUPPORTED:
-#if USE_QEMU_AUDIO_IN
- D("%s: AUDIO_READ_SUPPORTED returns %d", __FUNCTION__,
- (s->voicein != NULL));
- return (s->voicein != NULL);
-#else
- return (s->input_source ? 1 : 0);
-#endif
-
- case AUDIO_READ_BUFFER_AVAILABLE:
- D("%s: AUDIO_READ_BUFFER_AVAILABLE returns %d", __FUNCTION__,
- s->read_buffer_available);
- return s->read_buffer_available;
-
- default:
- cpu_abort (cpu_single_env, "goldfish_audio_read: Bad offset %x\n", offset);
- return 0;
- }
-}
-
-static void goldfish_audio_write(void *opaque, target_phys_addr_t offset, uint32_t val)
-{
- struct goldfish_audio_state *s = opaque;
- offset -= s->dev.base;
-
- switch(offset) {
- case AUDIO_INT_ENABLE:
- /* enable buffer empty interrupts */
- D("%s: AUDIO_INT_ENABLE %d", __FUNCTION__, val );
- enable_audio(s, val);
- s->int_enable = val;
- s->int_status = (AUDIO_INT_WRITE_BUFFER_1_EMPTY | AUDIO_INT_WRITE_BUFFER_2_EMPTY);
- goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable));
- break;
- case AUDIO_SET_WRITE_BUFFER_1:
- /* save pointer to buffer 1 */
- s->buffer_1 = val;
- break;
- case AUDIO_SET_WRITE_BUFFER_2:
- /* save pointer to buffer 2 */
- s->buffer_2 = val;
- break;
- case AUDIO_WRITE_BUFFER_1:
- /* record that data in buffer 1 is ready to write */
- if (s->current_buffer == 0) s->current_buffer = 1;
- s->data_1 = phys_ram_base + s->buffer_1;
- s->data_1_length = val;
- s->int_status &= ~AUDIO_INT_WRITE_BUFFER_1_EMPTY;
- break;
- case AUDIO_WRITE_BUFFER_2:
- /* record that data in buffer 2 is ready to write */
- if (s->current_buffer == 0) s->current_buffer = 2;
- s->data_2 = phys_ram_base + s->buffer_2;
- s->data_2_length = val;
- s->int_status &= ~AUDIO_INT_WRITE_BUFFER_2_EMPTY;
- break;
-
- case AUDIO_SET_READ_BUFFER:
- /* save pointer to the read buffer */
- s->read_buffer = val;
- D( "%s: AUDIO_SET_READ_BUFFER %p", __FUNCTION__, (void*)val );
- break;
-
- case AUDIO_START_READ:
- D( "%s: AUDIO_START_READ %d", __FUNCTION__, val );
- start_read(s, val);
- s->int_status &= ~AUDIO_INT_READ_BUFFER_FULL;
- goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable));
- break;
-
- default:
- cpu_abort (cpu_single_env, "goldfish_audio_write: Bad offset %x\n", offset);
- }
-}
-
-static void goldfish_audio_callback(void *opaque, int free)
-{
- struct goldfish_audio_state *s = opaque;
- int new_status = 0;
-
- /* loop until free is zero or both buffers are empty */
- while (free && s->current_buffer) {
-
- /* write data in buffer 1 */
- while (free && s->current_buffer == 1) {
- int write = s->data_1_length;
- if (write > free) write = free;
-
- int written = AUD_write(s->voice, s->data_1, write);
- if (written) {
- D("%s: sent %d bytes to audio output", __FUNCTION__, write);
- s->data_1 += written;
- s->data_1_length -= written;
- free -= written;
-
- if (s->data_1_length == 0) {
- new_status |= AUDIO_INT_WRITE_BUFFER_1_EMPTY;
- s->current_buffer = (s->data_2_length ? 2 : 0);
- }
- } else {
- break;
- }
- }
-
- /* write data in buffer 2 */
- while (free && s->current_buffer == 2) {
- int write = s->data_2_length;
- if (write > free) write = free;
-
- int written = AUD_write(s->voice, s->data_2, write);
- if (written) {
- D("%s: sent %d bytes to audio output", __FUNCTION__, write);
- s->data_2 += written;
- s->data_2_length -= written;
- free -= written;
-
- if (s->data_2_length == 0) {
- new_status |= AUDIO_INT_WRITE_BUFFER_2_EMPTY;
- s->current_buffer = (s->data_1_length ? 1 : 0);
- }
- } else {
- break;
- }
- }
- }
-
- if (new_status && new_status != s->int_status) {
- s->int_status |= new_status;
- goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable));
- }
-}
-
-#if USE_QEMU_AUDIO_IN
-static void
-goldfish_audio_in_callback(void *opaque, int avail)
-{
- struct goldfish_audio_state *s = opaque;
- int new_status = 0;
-
- if (s->read_pos >= s->read_size)
- return;
-
- if (0 && s->read_size > 0)
- D("%s: in %d (pos=%d size=%d)", __FUNCTION__,
- avail, s->read_pos, s->read_size );
-
- while (avail > 0) {
- int pos = s->read_pos;
- int missing = s->read_size - pos;
- uint8* buffer = (uint8*)phys_ram_base + s->read_buffer + pos;
- int read;
- int avail2 = (avail > missing) ? missing : avail;
-
- read = AUD_read(s->voicein, buffer, avail2);
- if (read == 0)
- break;
-
- if (avail2 > 0)
- D("%s: AUD_read(%d) returned %d", __FUNCTION__, avail2, read);
-
- s->read_buffer_available += read;
-
- avail -= read;
- pos += read;
- if (pos == s->read_size) {
- new_status |= AUDIO_INT_READ_BUFFER_FULL;
- D("%s: AUDIO_INT_READ_BUFFER_FULL available=%d", __FUNCTION__, s->read_buffer_available);
- }
- s->read_pos = pos;
- }
-
- if (new_status && new_status != s->int_status) {
- s->int_status |= new_status;
- goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable));
- }
-}
-#endif /* USE_QEMU_AUDIO_IN */
-
-static CPUReadMemoryFunc *goldfish_audio_readfn[] = {
- goldfish_audio_read,
- goldfish_audio_read,
- goldfish_audio_read
-};
-
-static CPUWriteMemoryFunc *goldfish_audio_writefn[] = {
- goldfish_audio_write,
- goldfish_audio_write,
- goldfish_audio_write
-};
-
-void goldfish_audio_init(uint32_t base, int id, const char* input_source)
-{
- struct goldfish_audio_state *s;
- audsettings_t as;
-
- /* nothing to do if no audio input and output */
- if (!android_hw->hw_audioOutput && !android_hw->hw_audioInput)
- return;
-
- s = (struct goldfish_audio_state *)qemu_mallocz(sizeof(*s));
- s->dev.name = "goldfish_audio";
- s->dev.id = id;
- s->dev.base = base;
- s->dev.size = 0x1000;
- s->dev.irq_count = 1;
-
-#ifndef USE_QEMU_AUDIO_IN
- s->input_fd = -1;
- if (input_source) {
- s->input_source = input_source;
- char* extension = strrchr(input_source, '.');
- if (extension && strcasecmp(extension, ".wav") == 0) {
- s->input_is_wav = 1;
- }
- }
-#endif
-
- AUD_register_card( &glob_audio_state, "goldfish_audio", &s->card);
-
- as.freq = 44100;
- as.nchannels = 2;
- as.fmt = AUD_FMT_S16;
- as.endianness = AUDIO_HOST_ENDIANNESS;
-
- if (android_hw->hw_audioOutput) {
- s->voice = AUD_open_out (
- &s->card,
- s->voice,
- "goldfish_audio",
- s,
- goldfish_audio_callback,
- &as
- );
- if (!s->voice) {
- dprint("warning: opening audio output failed\n");
- return;
- }
- }
-
-#if USE_QEMU_AUDIO_IN
- as.freq = 8000;
- as.nchannels = 1;
- as.fmt = AUD_FMT_S16;
- as.endianness = AUDIO_HOST_ENDIANNESS;
-
- if (android_hw->hw_audioInput) {
- s->voicein = AUD_open_in (
- &s->card,
- NULL,
- "goldfish_audio_in",
- s,
- goldfish_audio_in_callback,
- &as
- );
- if (!s->voicein) {
- dprint("warning: opening audio input failed\n");
- }
- }
-#endif
-
- goldfish_device_add(&s->dev, goldfish_audio_readfn, goldfish_audio_writefn, s);
-
- register_savevm( "audio_state", 0, AUDIO_STATE_SAVE_VERSION,
- audio_state_save, audio_state_load, s );
-}
-