diff options
Diffstat (limited to 'hw/goldfish_audio.c')
-rw-r--r-- | hw/goldfish_audio.c | 533 |
1 files changed, 0 insertions, 533 deletions
diff --git a/hw/goldfish_audio.c b/hw/goldfish_audio.c deleted file mode 100644 index d0a44b5..0000000 --- a/hw/goldfish_audio.c +++ /dev/null @@ -1,533 +0,0 @@ -/* Copyright (C) 2007-2008 The Android Open Source Project -** -** This software is licensed under the terms of the GNU General Public -** License version 2, as published by the Free Software Foundation, and -** may be copied, distributed, and modified under those terms. -** -** This program is distributed in the hope that it will be useful, -** but WITHOUT ANY WARRANTY; without even the implied warranty of -** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -** GNU General Public License for more details. -*/ -#include "qemu_file.h" -#include "goldfish_device.h" -#include "audio/audio.h" -#include "qemu_debug.h" -#include "android/globals.h" - -#define DEBUG 1 - -#if DEBUG -# define D(...) VERBOSE_PRINT(audio,__VA_ARGS__) -#else -# define D(...) ((void)0) -#endif - -extern void dprint(const char* fmt, ...); - -/* define USE_QEMU_AUDIO_IN to 1 to use QEMU's audio subsystem to - * implement the audio input. if 0, this will try to read a .wav file - * directly... - */ -#define USE_QEMU_AUDIO_IN 1 - -enum { - /* audio status register */ - AUDIO_INT_STATUS = 0x00, - /* set this to enable IRQ */ - AUDIO_INT_ENABLE = 0x04, - /* set these to specify buffer addresses */ - AUDIO_SET_WRITE_BUFFER_1 = 0x08, - AUDIO_SET_WRITE_BUFFER_2 = 0x0C, - /* set number of bytes in buffer to write */ - AUDIO_WRITE_BUFFER_1 = 0x10, - AUDIO_WRITE_BUFFER_2 = 0x14, - - /* true if audio input is supported */ - AUDIO_READ_SUPPORTED = 0x18, - /* buffer to use for audio input */ - AUDIO_SET_READ_BUFFER = 0x1C, - - /* driver writes number of bytes to read */ - AUDIO_START_READ = 0x20, - - /* number of bytes available in read buffer */ - AUDIO_READ_BUFFER_AVAILABLE = 0x24, - - /* AUDIO_INT_STATUS bits */ - - /* this bit set when it is safe to write more bytes to the buffer */ - AUDIO_INT_WRITE_BUFFER_1_EMPTY = 1U << 0, - AUDIO_INT_WRITE_BUFFER_2_EMPTY = 1U << 1, - AUDIO_INT_READ_BUFFER_FULL = 1U << 2, -}; - - -struct goldfish_audio_state { - struct goldfish_device dev; - // pointers to our two write buffers - uint32_t buffer_1, buffer_2; - uint32_t read_buffer; - // buffer flags - uint32_t int_status; - // irq enable mask for int_status - uint32_t int_enable; - -#if USE_QEMU_AUDIO_IN - uint32_t read_pos; - uint32_t read_size; -#else - // path to file or device to use for input - const char* input_source; - // true if input is a wav file - int input_is_wav; - // true if we need to convert stereo -> mono - int input_is_stereo; - // file descriptor to use for input - int input_fd; -#endif - - // number of bytes available in the read buffer - int read_buffer_available; - - // set to 1 or 2 to indicate which buffer we are writing from, or zero if both buffers are empty - int current_buffer; - - // current data to write - uint8* data_1; - uint32_t data_1_length; - uint8* data_2; - uint32_t data_2_length; - - - // for QEMU sound output - QEMUSoundCard card; - SWVoiceOut *voice; -#if USE_QEMU_AUDIO_IN - SWVoiceIn* voicein; -#endif -}; - -/* update this whenever you change the goldfish_audio_state structure */ -#define AUDIO_STATE_SAVE_VERSION 1 - -#define QFIELD_STRUCT struct goldfish_audio_state -QFIELD_BEGIN(audio_state_fields) - QFIELD_INT32(buffer_1), - QFIELD_INT32(buffer_2), - QFIELD_INT32(read_buffer), - QFIELD_INT32(int_status), - QFIELD_INT32(int_enable), -#if USE_QEMU_AUDIO_IN - QFIELD_INT32(read_pos), - QFIELD_INT32(read_size), -#endif - QFIELD_INT32(read_buffer_available), - QFIELD_INT32(current_buffer), - QFIELD_INT32(data_1_length), - QFIELD_INT32(data_2_length), -QFIELD_END - -static void audio_state_save( QEMUFile* f, void* opaque ) -{ - struct goldfish_audio_state* s = opaque; - - qemu_put_struct(f, audio_state_fields, s); - - /* we can't write data_1 and data_2 directly */ - qemu_put_be32( f, s->data_1 - phys_ram_base ); - qemu_put_be32( f, s->data_2 - phys_ram_base ); -} - -static int audio_state_load( QEMUFile* f, void* opaque, int version_id ) -{ - struct goldfish_audio_state* s = opaque; - int ret; - - if (version_id != AUDIO_STATE_SAVE_VERSION) - return -1; - - ret = qemu_get_struct(f, audio_state_fields, s); - if (!ret) { - s->data_1 = qemu_get_be32(f) + phys_ram_base; - s->data_2 = qemu_get_be32(f) + phys_ram_base; - } - return -1; -} - -static void enable_audio(struct goldfish_audio_state *s, int enable) -{ - // enable or disable the output voice - if (s->voice != NULL) - AUD_set_active_out(s->voice, (enable & (AUDIO_INT_WRITE_BUFFER_1_EMPTY | AUDIO_INT_WRITE_BUFFER_2_EMPTY)) != 0); - - if (s->voicein) - AUD_set_active_in (s->voicein, (enable & AUDIO_INT_READ_BUFFER_FULL) != 0); - // reset buffer information - s->data_1_length = 0; - s->data_2_length = 0; - s->current_buffer = 0; - s->read_pos = 0; -} - -#if USE_QEMU_AUDIO_IN -static void start_read(struct goldfish_audio_state *s, uint32_t count) -{ - //printf( "... goldfish audio start_read, count=%d\n", count ); - s->read_size = count; - s->read_buffer_available = 0; - s->read_pos = 0; -} -#else -static void start_read(struct goldfish_audio_state *s, uint32_t count) -{ - uint8 wav_header[44]; - int result; - - if (!s->input_source) return; - - if (s->input_fd < 0) { - s->input_fd = open(s->input_source, O_BINARY | O_RDONLY); - - if (s->input_fd < 0) { - fprintf(stderr, "goldfish_audio could not open %s for audio input\n", s->input_source); - s->input_source = NULL; // set to to avoid endless retries - return; - } - - // skip WAV header if we have a WAV file - if (s->input_is_wav) { - if (read(s->input_fd, wav_header, sizeof(wav_header)) != sizeof(wav_header)) { - fprintf(stderr, "goldfish_audio could not read WAV file header %s\n", s->input_source); - s->input_fd = -1; - s->input_source = NULL; // set to to avoid endless retries - return; - } - - // is the WAV file stereo? - s->input_is_stereo = (wav_header[22] == 2); - } else { - // assume input from an audio device is stereo - s->input_is_stereo = 1; - } - } - - uint8* buffer = (uint8*)phys_ram_base + s->read_buffer; - if (s->input_is_stereo) { - // need to read twice as much data - count *= 2; - } - -try_again: - result = read(s->input_fd, buffer, count); - if (result == 0 && s->input_is_wav) { - // end of file, so seek back to the beginning - lseek(s->input_fd, sizeof(wav_header), SEEK_SET); - goto try_again; - } - - if (result > 0 && s->input_is_stereo) { - // we need to convert stereo to mono - uint8* src = (uint8*)buffer; - uint8* dest = src; - int count = result/2; - while (count-- > 0) { - int sample1 = src[0] | (src[1] << 8); - int sample2 = src[2] | (src[3] << 8); - int sample = (sample1 + sample2) >> 1; - dst[0] = (uint8_t) sample; - dst[1] = (uint8_t)(sample >> 8); - src += 4; - dst += 2; - } - - // we reduced the number of bytes by 2 - result /= 2; - } - - s->read_buffer_available = (result > 0 ? result : 0); - s->int_status |= AUDIO_INT_READ_BUFFER_FULL; - goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable)); -} -#endif - -static uint32_t goldfish_audio_read(void *opaque, target_phys_addr_t offset) -{ - uint32_t ret; - struct goldfish_audio_state *s = opaque; - offset -= s->dev.base; - switch(offset) { - case AUDIO_INT_STATUS: - // return current buffer status flags - ret = s->int_status & s->int_enable; - if(ret) { - goldfish_device_set_irq(&s->dev, 0, 0); - } - return ret; - - case AUDIO_READ_SUPPORTED: -#if USE_QEMU_AUDIO_IN - D("%s: AUDIO_READ_SUPPORTED returns %d", __FUNCTION__, - (s->voicein != NULL)); - return (s->voicein != NULL); -#else - return (s->input_source ? 1 : 0); -#endif - - case AUDIO_READ_BUFFER_AVAILABLE: - D("%s: AUDIO_READ_BUFFER_AVAILABLE returns %d", __FUNCTION__, - s->read_buffer_available); - return s->read_buffer_available; - - default: - cpu_abort (cpu_single_env, "goldfish_audio_read: Bad offset %x\n", offset); - return 0; - } -} - -static void goldfish_audio_write(void *opaque, target_phys_addr_t offset, uint32_t val) -{ - struct goldfish_audio_state *s = opaque; - offset -= s->dev.base; - - switch(offset) { - case AUDIO_INT_ENABLE: - /* enable buffer empty interrupts */ - D("%s: AUDIO_INT_ENABLE %d", __FUNCTION__, val ); - enable_audio(s, val); - s->int_enable = val; - s->int_status = (AUDIO_INT_WRITE_BUFFER_1_EMPTY | AUDIO_INT_WRITE_BUFFER_2_EMPTY); - goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable)); - break; - case AUDIO_SET_WRITE_BUFFER_1: - /* save pointer to buffer 1 */ - s->buffer_1 = val; - break; - case AUDIO_SET_WRITE_BUFFER_2: - /* save pointer to buffer 2 */ - s->buffer_2 = val; - break; - case AUDIO_WRITE_BUFFER_1: - /* record that data in buffer 1 is ready to write */ - if (s->current_buffer == 0) s->current_buffer = 1; - s->data_1 = phys_ram_base + s->buffer_1; - s->data_1_length = val; - s->int_status &= ~AUDIO_INT_WRITE_BUFFER_1_EMPTY; - break; - case AUDIO_WRITE_BUFFER_2: - /* record that data in buffer 2 is ready to write */ - if (s->current_buffer == 0) s->current_buffer = 2; - s->data_2 = phys_ram_base + s->buffer_2; - s->data_2_length = val; - s->int_status &= ~AUDIO_INT_WRITE_BUFFER_2_EMPTY; - break; - - case AUDIO_SET_READ_BUFFER: - /* save pointer to the read buffer */ - s->read_buffer = val; - D( "%s: AUDIO_SET_READ_BUFFER %p", __FUNCTION__, (void*)val ); - break; - - case AUDIO_START_READ: - D( "%s: AUDIO_START_READ %d", __FUNCTION__, val ); - start_read(s, val); - s->int_status &= ~AUDIO_INT_READ_BUFFER_FULL; - goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable)); - break; - - default: - cpu_abort (cpu_single_env, "goldfish_audio_write: Bad offset %x\n", offset); - } -} - -static void goldfish_audio_callback(void *opaque, int free) -{ - struct goldfish_audio_state *s = opaque; - int new_status = 0; - - /* loop until free is zero or both buffers are empty */ - while (free && s->current_buffer) { - - /* write data in buffer 1 */ - while (free && s->current_buffer == 1) { - int write = s->data_1_length; - if (write > free) write = free; - - int written = AUD_write(s->voice, s->data_1, write); - if (written) { - D("%s: sent %d bytes to audio output", __FUNCTION__, write); - s->data_1 += written; - s->data_1_length -= written; - free -= written; - - if (s->data_1_length == 0) { - new_status |= AUDIO_INT_WRITE_BUFFER_1_EMPTY; - s->current_buffer = (s->data_2_length ? 2 : 0); - } - } else { - break; - } - } - - /* write data in buffer 2 */ - while (free && s->current_buffer == 2) { - int write = s->data_2_length; - if (write > free) write = free; - - int written = AUD_write(s->voice, s->data_2, write); - if (written) { - D("%s: sent %d bytes to audio output", __FUNCTION__, write); - s->data_2 += written; - s->data_2_length -= written; - free -= written; - - if (s->data_2_length == 0) { - new_status |= AUDIO_INT_WRITE_BUFFER_2_EMPTY; - s->current_buffer = (s->data_1_length ? 1 : 0); - } - } else { - break; - } - } - } - - if (new_status && new_status != s->int_status) { - s->int_status |= new_status; - goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable)); - } -} - -#if USE_QEMU_AUDIO_IN -static void -goldfish_audio_in_callback(void *opaque, int avail) -{ - struct goldfish_audio_state *s = opaque; - int new_status = 0; - - if (s->read_pos >= s->read_size) - return; - - if (0 && s->read_size > 0) - D("%s: in %d (pos=%d size=%d)", __FUNCTION__, - avail, s->read_pos, s->read_size ); - - while (avail > 0) { - int pos = s->read_pos; - int missing = s->read_size - pos; - uint8* buffer = (uint8*)phys_ram_base + s->read_buffer + pos; - int read; - int avail2 = (avail > missing) ? missing : avail; - - read = AUD_read(s->voicein, buffer, avail2); - if (read == 0) - break; - - if (avail2 > 0) - D("%s: AUD_read(%d) returned %d", __FUNCTION__, avail2, read); - - s->read_buffer_available += read; - - avail -= read; - pos += read; - if (pos == s->read_size) { - new_status |= AUDIO_INT_READ_BUFFER_FULL; - D("%s: AUDIO_INT_READ_BUFFER_FULL available=%d", __FUNCTION__, s->read_buffer_available); - } - s->read_pos = pos; - } - - if (new_status && new_status != s->int_status) { - s->int_status |= new_status; - goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable)); - } -} -#endif /* USE_QEMU_AUDIO_IN */ - -static CPUReadMemoryFunc *goldfish_audio_readfn[] = { - goldfish_audio_read, - goldfish_audio_read, - goldfish_audio_read -}; - -static CPUWriteMemoryFunc *goldfish_audio_writefn[] = { - goldfish_audio_write, - goldfish_audio_write, - goldfish_audio_write -}; - -void goldfish_audio_init(uint32_t base, int id, const char* input_source) -{ - struct goldfish_audio_state *s; - audsettings_t as; - - /* nothing to do if no audio input and output */ - if (!android_hw->hw_audioOutput && !android_hw->hw_audioInput) - return; - - s = (struct goldfish_audio_state *)qemu_mallocz(sizeof(*s)); - s->dev.name = "goldfish_audio"; - s->dev.id = id; - s->dev.base = base; - s->dev.size = 0x1000; - s->dev.irq_count = 1; - -#ifndef USE_QEMU_AUDIO_IN - s->input_fd = -1; - if (input_source) { - s->input_source = input_source; - char* extension = strrchr(input_source, '.'); - if (extension && strcasecmp(extension, ".wav") == 0) { - s->input_is_wav = 1; - } - } -#endif - - AUD_register_card( &glob_audio_state, "goldfish_audio", &s->card); - - as.freq = 44100; - as.nchannels = 2; - as.fmt = AUD_FMT_S16; - as.endianness = AUDIO_HOST_ENDIANNESS; - - if (android_hw->hw_audioOutput) { - s->voice = AUD_open_out ( - &s->card, - s->voice, - "goldfish_audio", - s, - goldfish_audio_callback, - &as - ); - if (!s->voice) { - dprint("warning: opening audio output failed\n"); - return; - } - } - -#if USE_QEMU_AUDIO_IN - as.freq = 8000; - as.nchannels = 1; - as.fmt = AUD_FMT_S16; - as.endianness = AUDIO_HOST_ENDIANNESS; - - if (android_hw->hw_audioInput) { - s->voicein = AUD_open_in ( - &s->card, - NULL, - "goldfish_audio_in", - s, - goldfish_audio_in_callback, - &as - ); - if (!s->voicein) { - dprint("warning: opening audio input failed\n"); - } - } -#endif - - goldfish_device_add(&s->dev, goldfish_audio_readfn, goldfish_audio_writefn, s); - - register_savevm( "audio_state", 0, AUDIO_STATE_SAVE_VERSION, - audio_state_save, audio_state_load, s ); -} - |