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* Add support for 32-bit framebuffers.David 'Digit' Turner2011-01-181-1/+1
| | | | | | | | | | | | | | | This modifies the emulator so support 32-bit framebuffers. You can create such a frame-buffer using one of these methods: - Add a "bpp 32" line to the "display" element of your skin - Use the new 'magic' skin option format: e.g. -skin 320x480x32 Note that the result will be hideous since the kernel driver still thinks the hardware is only 16-bits. This will be addressed in a later patch to hw/goldfish_fb.c and to the kernel driver ($KERNEL/drivers/video/goldfishfb.c) Change-Id: I0fc700c4a4cb8521076605324e15ed34e5d01136
* emulator-ui: Remove dependencies from qemu sources.David 'Digit' Turner2010-10-191-1/+2
| | | | | | This change removes some QEMU-specifics that crept into the UI code. Change-Id: Ib1974dc64e54a35dc0cd01aec1eb547a9263a0c8
* Better separation of UI and Core sources for framebuffer emulation.David 'Digit' Turner2010-07-271-0/+102
+ new document under docs/DISPLAY-STATE.TXT to explain what's happening. Change-Id: Ia0d233377266212da49af932c7528f46f5feb92d