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* Simplify core framebuffer management.David 'Digit' Turner2011-02-021-12/+1
| | | | | | | | | | | | | | | | | | | | | | | Remove one layer of indirection between the core's DisplayState and a ProxyFramebuffer object. The main ideas behind this patch are that: - We don't need a QFrameBuffer object when in the core process, each proxy can receive display updates directly from QEMU. - The DisplayChangeListener is really lame: its can't dissociate between several listeners that use the same callback pointers, so introduce DisplayUpdateListener in console.h to work around this. This is preferably to modifying DisplayChangeListener which is going to introduce conflicts with upstream. - Simplify a lot the console code and display-core. Note that we can have several framebuffer clients at the same time now. Note that QFrameBuffer is still used by both the UI program and the standalone emulator. Change-Id: I6d5ad6ecd9b34b9d9d1a30ea5000e875c285e84e
* Refactor the framebuffer serviceVladimir Chtchetkine2011-01-311-0/+64
Change-Id: I8ac4580af65b8d58976c97b77b309dd202e75003