aboutsummaryrefslogtreecommitdiffstats
path: root/distrib/sdl-1.2.12/src/video/SDL_yuv.c
blob: 1136ceb3683078eb80e52a561d741a36442db36c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* This is the implementation of the YUV video surface support */

#include "SDL_video.h"
#include "SDL_sysvideo.h"
#include "SDL_yuvfuncs.h"
#include "SDL_yuv_sw_c.h"


SDL_Overlay *SDL_CreateYUVOverlay(int w, int h, Uint32 format,
                                  SDL_Surface *display)
{
	SDL_VideoDevice *video = current_video;
	SDL_VideoDevice *this  = current_video;
	const char *yuv_hwaccel;
	SDL_Overlay *overlay;

	if ( (display->flags & SDL_OPENGL) == SDL_OPENGL ) {
		SDL_SetError("YUV overlays are not supported in OpenGL mode");
		return NULL;
	}

	/* Display directly on video surface, if possible */
	if ( SDL_getenv("SDL_VIDEO_YUV_DIRECT") ) {
		if ( (display == SDL_PublicSurface) &&
		     ((SDL_VideoSurface->format->BytesPerPixel == 2) ||
		      (SDL_VideoSurface->format->BytesPerPixel == 4)) ) {
			display = SDL_VideoSurface;
		}
	}
	overlay = NULL;
        yuv_hwaccel = SDL_getenv("SDL_VIDEO_YUV_HWACCEL");
	if ( ((display == SDL_VideoSurface) && video->CreateYUVOverlay) &&
	     (!yuv_hwaccel || (SDL_atoi(yuv_hwaccel) > 0)) ) {
		overlay = video->CreateYUVOverlay(this, w, h, format, display);
	}
	/* If hardware YUV overlay failed ... */
	if ( overlay == NULL ) {
		overlay = SDL_CreateYUV_SW(this, w, h, format, display);
	}
	return overlay;
}

int SDL_LockYUVOverlay(SDL_Overlay *overlay)
{
	if ( overlay == NULL ) {
		SDL_SetError("Passed NULL overlay");
		return -1;
	}
	return overlay->hwfuncs->Lock(current_video, overlay);
}

void SDL_UnlockYUVOverlay(SDL_Overlay *overlay)
{
	if ( overlay == NULL ) {
		return;
	}
	overlay->hwfuncs->Unlock(current_video, overlay);
}

int SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect)
{
	SDL_Rect src, dst;
	int srcx, srcy, srcw, srch;
	int dstx, dsty, dstw, dsth;

	if ( overlay == NULL || dstrect == NULL ) {
		SDL_SetError("Passed NULL overlay or dstrect");
		return -1;
	}

	/* Clip the rectangle to the screen area */
	srcx = 0;
	srcy = 0;
	srcw = overlay->w;
	srch = overlay->h;
	dstx = dstrect->x;
	dsty = dstrect->y;
	dstw = dstrect->w;
	dsth = dstrect->h;
	if ( dstx < 0 ) {
		srcw += (dstx * overlay->w) / dstrect->w;
		dstw += dstx;
		srcx -= (dstx * overlay->w) / dstrect->w;
		dstx = 0;
	}
	if ( (dstx+dstw) > current_video->screen->w ) {
		int extra = (dstx+dstw - current_video->screen->w);
		srcw -= (extra * overlay->w) / dstrect->w;
		dstw -= extra;
	}
	if ( dsty < 0 ) {
		srch += (dsty * overlay->h) / dstrect->h;
		dsth += dsty;
		srcy -= (dsty * overlay->h) / dstrect->h;
		dsty = 0;
	}
	if ( (dsty+dsth) > current_video->screen->h ) {
		int extra = (dsty+dsth - current_video->screen->h);
		srch -= (extra * overlay->h) / dstrect->h;
		dsth -= extra;
	}
	if ( srcw <= 0 || srch <= 0 ||
	     srch <= 0 || dsth <= 0 ) {
		return 0;
	}
	/* Ugh, I can't wait for SDL_Rect to be int values */
	src.x = srcx;
	src.y = srcy;
	src.w = srcw;
	src.h = srch;
	dst.x = dstx;
	dst.y = dsty;
	dst.w = dstw;
	dst.h = dsth;
	return overlay->hwfuncs->Display(current_video, overlay, &src, &dst);
}

void SDL_FreeYUVOverlay(SDL_Overlay *overlay)
{
	if ( overlay == NULL ) {
		return;
	}
	if ( overlay->hwfuncs ) {
		overlay->hwfuncs->FreeHW(current_video, overlay);
	}
	SDL_free(overlay);
}