aboutsummaryrefslogtreecommitdiffstats
path: root/distrib/sdl-1.2.15/src/audio/nas/SDL_nasaudio.c
blob: a561e6298402d637676e48f635c1e6c5112a073b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2012 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org

    This driver was written by:
    Erik Inge Bolsų
    knan@mo.himolde.no
*/
#include "SDL_config.h"

/* Allow access to a raw mixing buffer */

#include <signal.h>
#include <unistd.h>

#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "../SDL_audiodev_c.h"
#include "SDL_nasaudio.h"

#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC
#include "SDL_loadso.h"
#endif

/* The tag name used by artsc audio */
#define NAS_DRIVER_NAME         "nas"

static struct SDL_PrivateAudioData *this2 = NULL;

static void (*NAS_AuCloseServer) (AuServer *);
static void (*NAS_AuNextEvent) (AuServer *, AuBool, AuEvent *);
static AuBool(*NAS_AuDispatchEvent) (AuServer *, AuEvent *);
static AuFlowID(*NAS_AuCreateFlow) (AuServer *, AuStatus *);
static void (*NAS_AuStartFlow) (AuServer *, AuFlowID, AuStatus *);
static void (*NAS_AuSetElements)
  (AuServer *, AuFlowID, AuBool, int, AuElement *, AuStatus *);
static void (*NAS_AuWriteElement)
  (AuServer *, AuFlowID, int, AuUint32, AuPointer, AuBool, AuStatus *);
static AuServer *(*NAS_AuOpenServer)
  (_AuConst char *, int, _AuConst char *, int, _AuConst char *, char **);
static AuEventHandlerRec *(*NAS_AuRegisterEventHandler)
  (AuServer *, AuMask, int, AuID, AuEventHandlerCallback, AuPointer);


#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC

static const char *nas_library = SDL_AUDIO_DRIVER_NAS_DYNAMIC;
static void *nas_handle = NULL;

static int
load_nas_sym(const char *fn, void **addr)
{
    *addr = SDL_LoadFunction(nas_handle, fn);
    if (*addr == NULL) {
        return 0;
    }
    return 1;
}

/* cast funcs to char* first, to please GCC's strict aliasing rules. */
#define SDL_NAS_SYM(x) \
    if (!load_nas_sym(#x, (void **) (char *) &NAS_##x)) return -1
#else
#define SDL_NAS_SYM(x) NAS_##x = x
#endif

static int
load_nas_syms(void)
{
    SDL_NAS_SYM(AuCloseServer);
    SDL_NAS_SYM(AuNextEvent);
    SDL_NAS_SYM(AuDispatchEvent);
    SDL_NAS_SYM(AuCreateFlow);
    SDL_NAS_SYM(AuStartFlow);
    SDL_NAS_SYM(AuSetElements);
    SDL_NAS_SYM(AuWriteElement);
    SDL_NAS_SYM(AuOpenServer);
    SDL_NAS_SYM(AuRegisterEventHandler);
    return 0;
}

#undef SDL_NAS_SYM

#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC

static void
UnloadNASLibrary(void)
{
    if (nas_handle != NULL) {
        SDL_UnloadObject(nas_handle);
        nas_handle = NULL;
    }
}

static int
LoadNASLibrary(void)
{
    int retval = 0;
    if (nas_handle == NULL) {
        nas_handle = SDL_LoadObject(nas_library);
        if (nas_handle == NULL) {
            /* Copy error string so we can use it in a new SDL_SetError(). */
            char *origerr = SDL_GetError();
            size_t len = SDL_strlen(origerr) + 1;
            char *err = (char *) alloca(len);
            SDL_strlcpy(err, origerr, len);
            retval = -1;
            SDL_SetError("NAS: SDL_LoadObject('%s') failed: %s\n",
                         nas_library, err);
        } else {
            retval = load_nas_syms();
            if (retval < 0) {
                UnloadNASLibrary();
            }
        }
    }
    return retval;
}

#else

static void
UnloadNASLibrary(void)
{
}

static int
LoadNASLibrary(void)
{
    load_nas_syms();
    return 0;
}

#endif /* SDL_AUDIO_DRIVER_NAS_DYNAMIC */


/* Audio driver functions */
static int NAS_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void NAS_WaitAudio(_THIS);
static void NAS_PlayAudio(_THIS);
static Uint8 *NAS_GetAudioBuf(_THIS);
static void NAS_CloseAudio(_THIS);

/* Audio driver bootstrap functions */

static int Audio_Available(void)
{
	if (LoadNASLibrary() == 0) {
		AuServer *aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
		if (!aud) {
			UnloadNASLibrary();
			return 0;
		}
		NAS_AuCloseServer(aud);
		UnloadNASLibrary();
		return 1;
	}
	return 0;
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
	UnloadNASLibrary();
	SDL_free(device->hidden);
	SDL_free(device);
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	SDL_AudioDevice *this;

	if (LoadNASLibrary() < 0) {
		return NULL;
	}

	/* Initialize all variables that we clean on shutdown */
	this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
	if ( this ) {
		SDL_memset(this, 0, (sizeof *this));
		this->hidden = (struct SDL_PrivateAudioData *)
				SDL_malloc((sizeof *this->hidden));
	}
	if ( (this == NULL) || (this->hidden == NULL) ) {
		SDL_OutOfMemory();
		if ( this ) {
			SDL_free(this);
		}
		return NULL;
	}
	SDL_memset(this->hidden, 0, (sizeof *this->hidden));

	/* Set the function pointers */
	this->OpenAudio = NAS_OpenAudio;
	this->WaitAudio = NAS_WaitAudio;
	this->PlayAudio = NAS_PlayAudio;
	this->GetAudioBuf = NAS_GetAudioBuf;
	this->CloseAudio = NAS_CloseAudio;

	this->free = Audio_DeleteDevice;

	return this;
}

AudioBootStrap NAS_bootstrap = {
	NAS_DRIVER_NAME, "Network Audio System",
	Audio_Available, Audio_CreateDevice
};

/* This function waits until it is possible to write a full sound buffer */
static void NAS_WaitAudio(_THIS)
{
	while ( this->hidden->buf_free < this->hidden->mixlen ) {
		AuEvent ev;
		NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev);
		NAS_AuDispatchEvent(this->hidden->aud, &ev);
	}
}

static void NAS_PlayAudio(_THIS)
{
	while (this->hidden->mixlen > this->hidden->buf_free) { /* We think the buffer is full? Yikes! Ask the server for events,
				    in the hope that some of them is LowWater events telling us more
				    of the buffer is free now than what we think. */
		AuEvent ev;
		NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev);
		NAS_AuDispatchEvent(this->hidden->aud, &ev);
	}
	this->hidden->buf_free -= this->hidden->mixlen;

	/* Write the audio data */
	NAS_AuWriteElement(this->hidden->aud, this->hidden->flow, 0, this->hidden->mixlen, this->hidden->mixbuf, AuFalse, NULL);

	this->hidden->written += this->hidden->mixlen;
	
#ifdef DEBUG_AUDIO
	fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen);
#endif
}

static Uint8 *NAS_GetAudioBuf(_THIS)
{
	return(this->hidden->mixbuf);
}

static void NAS_CloseAudio(_THIS)
{
	if ( this->hidden->mixbuf != NULL ) {
		SDL_FreeAudioMem(this->hidden->mixbuf);
		this->hidden->mixbuf = NULL;
	}
	if ( this->hidden->aud ) {
		NAS_AuCloseServer(this->hidden->aud);
		this->hidden->aud = 0;
	}
}

static unsigned char sdlformat_to_auformat(unsigned int fmt)
{
  switch (fmt)
    {
    case AUDIO_U8:
      return AuFormatLinearUnsigned8;
    case AUDIO_S8:
      return AuFormatLinearSigned8;
    case AUDIO_U16LSB:
      return AuFormatLinearUnsigned16LSB;
    case AUDIO_U16MSB:
      return AuFormatLinearUnsigned16MSB;
    case AUDIO_S16LSB:
      return AuFormatLinearSigned16LSB;
    case AUDIO_S16MSB:
      return AuFormatLinearSigned16MSB;
    }
  return AuNone;
}

static AuBool
event_handler(AuServer* aud, AuEvent* ev, AuEventHandlerRec* hnd)
{
	switch (ev->type) {
	case AuEventTypeElementNotify: {
		AuElementNotifyEvent* event = (AuElementNotifyEvent *)ev;

		switch (event->kind) {
		case AuElementNotifyKindLowWater:
			if (this2->buf_free >= 0) {
				this2->really += event->num_bytes;
				gettimeofday(&this2->last_tv, 0);
				this2->buf_free += event->num_bytes;
			} else {
				this2->buf_free = event->num_bytes;
			}
			break;
		case AuElementNotifyKindState:
			switch (event->cur_state) {
			case AuStatePause:
				if (event->reason != AuReasonUser) {
					if (this2->buf_free >= 0) {
						this2->really += event->num_bytes;
						gettimeofday(&this2->last_tv, 0);
						this2->buf_free += event->num_bytes;
					} else {
						this2->buf_free = event->num_bytes;
					}
				}
				break;
			}
		}
	}
	}
	return AuTrue;
}

static AuDeviceID
find_device(_THIS, int nch)
{
    /* These "Au" things are all macros, not functions... */
	int i;
	for (i = 0; i < AuServerNumDevices(this->hidden->aud); i++) {
		if ((AuDeviceKind(AuServerDevice(this->hidden->aud, i)) ==
				AuComponentKindPhysicalOutput) &&
			AuDeviceNumTracks(AuServerDevice(this->hidden->aud, i)) == nch) {
			return AuDeviceIdentifier(AuServerDevice(this->hidden->aud, i));
		}
	}
	return AuNone;
}

static int NAS_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	AuElement elms[3];
	int buffer_size;
	Uint16 test_format, format;

	this->hidden->mixbuf = NULL;

	/* Try for a closest match on audio format */
	format = 0;
	for ( test_format = SDL_FirstAudioFormat(spec->format);
						! format && test_format; ) {
		format = sdlformat_to_auformat(test_format);

		if (format == AuNone) {
			test_format = SDL_NextAudioFormat();
		}
	}
	if ( format == 0 ) {
		SDL_SetError("Couldn't find any hardware audio formats");
		return(-1);
	}
	spec->format = test_format;

	this->hidden->aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
	if (this->hidden->aud == 0)
	{
		SDL_SetError("Couldn't open connection to NAS server");
		return (-1);
	}
	
	this->hidden->dev = find_device(this, spec->channels);
	if ((this->hidden->dev == AuNone) || (!(this->hidden->flow = NAS_AuCreateFlow(this->hidden->aud, NULL)))) {
		NAS_AuCloseServer(this->hidden->aud);
		this->hidden->aud = 0;
		SDL_SetError("Couldn't find a fitting playback device on NAS server");
		return (-1);
	}
	
	buffer_size = spec->freq;
	if (buffer_size < 4096)
		buffer_size = 4096; 

	if (buffer_size > 32768)
		buffer_size = 32768; /* So that the buffer won't get unmanageably big. */

	/* Calculate the final parameters for this audio specification */
	SDL_CalculateAudioSpec(spec);

	this2 = this->hidden;

    /* These "Au" things without a NAS_ prefix are macros, not functions... */
	AuMakeElementImportClient(elms, spec->freq, format, spec->channels, AuTrue,
				buffer_size, buffer_size / 4, 0, NULL);
	AuMakeElementExportDevice(elms+1, 0, this->hidden->dev, spec->freq,
				AuUnlimitedSamples, 0, NULL);
	NAS_AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms, NULL);
	NAS_AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0, this->hidden->flow,
				event_handler, (AuPointer) NULL);

	NAS_AuStartFlow(this->hidden->aud, this->hidden->flow, NULL);

	/* Allocate mixing buffer */
	this->hidden->mixlen = spec->size;
	this->hidden->mixbuf = (Uint8 *)SDL_AllocAudioMem(this->hidden->mixlen);
	if ( this->hidden->mixbuf == NULL ) {
		return(-1);
	}
	SDL_memset(this->hidden->mixbuf, spec->silence, spec->size);

	/* Get the parent process id (we're the parent of the audio thread) */
	this->hidden->parent = getpid();

	/* We're ready to rock and roll. :-) */
	return(0);
}