1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
|
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifdef SDL_TIMER_WINCE
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>
#include "SDL_thread.h"
#include "SDL_timer.h"
#include "../SDL_timer_c.h"
static Uint64 start_date;
static Uint64 start_ticks;
static Uint64 wce_ticks(void)
{
return((Uint64)GetTickCount());
}
static Uint64 wce_date(void)
{
union
{
FILETIME ftime;
Uint64 itime;
} ftime;
SYSTEMTIME stime;
GetSystemTime(&stime);
SystemTimeToFileTime(&stime,&ftime.ftime);
ftime.itime/=10000; // Convert 100ns intervals to 1ms intervals
// Remove ms portion, which can't be relied on
ftime.itime -= (ftime.itime % 1000);
return(ftime.itime);
}
static Sint32 wce_rel_ticks(void)
{
return((Sint32)(wce_ticks()-start_ticks));
}
static Sint32 wce_rel_date(void)
{
return((Sint32)(wce_date()-start_date));
}
/* Return time in ms relative to when SDL was started */
Uint32 SDL_GetTicks()
{
Sint32 offset=wce_rel_date()-wce_rel_ticks();
if((offset < -1000) || (offset > 1000))
{
// fprintf(stderr,"Time desync(%+d), resyncing\n",offset/1000);
start_ticks-=offset;
}
return((Uint32)wce_rel_ticks());
}
/* Give up approx. givem milliseconds to the OS. */
void SDL_Delay(Uint32 ms)
{
Sleep(ms);
}
/* Recard start-time of application for reference */
void SDL_StartTicks(void)
{
start_date=wce_date();
start_ticks=wce_ticks();
}
static UINT WIN_timer;
#if ( _WIN32_WCE <= 420 )
static HANDLE timersThread = 0;
static HANDLE timersQuitEvent = 0;
DWORD TimersThreadProc(void *data)
{
while(WaitForSingleObject(timersQuitEvent, 10) == WAIT_TIMEOUT)
{
SDL_ThreadedTimerCheck();
}
return 0;
}
int SDL_SYS_TimerInit(void)
{
// create a thread to process a threaded timers
// SetTimer does not suit the needs because
// TimerCallbackProc will be called only when WM_TIMER occured
timersQuitEvent = CreateEvent(0, TRUE, FALSE, 0);
if( !timersQuitEvent )
{
SDL_SetError("Cannot create event for timers thread");
return -1;
}
timersThread = CreateThread(NULL, 0, TimersThreadProc, 0, 0, 0);
if( !timersThread )
{
SDL_SetError("Cannot create timers thread, check amount of RAM available");
return -1;
}
SetThreadPriority(timersThread, THREAD_PRIORITY_HIGHEST);
return(SDL_SetTimerThreaded(1));
}
void SDL_SYS_TimerQuit(void)
{
SetEvent(timersQuitEvent);
if( WaitForSingleObject(timersThread, 2000) == WAIT_TIMEOUT )
TerminateThread(timersThread, 0);
CloseHandle(timersThread);
CloseHandle(timersQuitEvent);
return;
}
#else
#pragma comment(lib, "mmtimer.lib")
/* Data to handle a single periodic alarm */
static UINT timerID = 0;
static void CALLBACK HandleAlarm(UINT uID, UINT uMsg, DWORD dwUser,
DWORD dw1, DWORD dw2)
{
SDL_ThreadedTimerCheck();
}
int SDL_SYS_TimerInit(void)
{
MMRESULT result;
/* Set timer resolution */
result = timeBeginPeriod(TIMER_RESOLUTION);
if ( result != TIMERR_NOERROR ) {
SDL_SetError("Warning: Can't set %d ms timer resolution",
TIMER_RESOLUTION);
}
/* Allow 10 ms of drift so we don't chew on CPU */
timerID = timeSetEvent(TIMER_RESOLUTION,1,HandleAlarm,0,TIME_PERIODIC);
if ( ! timerID ) {
SDL_SetError("timeSetEvent() failed");
return(-1);
}
return(SDL_SetTimerThreaded(1));
}
void SDL_SYS_TimerQuit(void)
{
if ( timerID ) {
timeKillEvent(timerID);
}
timeEndPeriod(TIMER_RESOLUTION);
}
#endif
int SDL_SYS_StartTimer(void)
{
SDL_SetError("Internal logic error: WinCE uses threaded timer");
return(-1);
}
void SDL_SYS_StopTimer(void)
{
return;
}
#endif /* SDL_TIMER_WINCE */
|