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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
Micah Dowty
micahjd@users.sourceforge.net
*/
#include "SDL_config.h"
#ifndef _SDL_pgvideo_h
#define _SDL_pgvideo_h
#include "SDL_mouse.h"
#include "SDL_mutex.h"
#include "../SDL_sysvideo.h"
#include <picogui.h>
#include <sys/shm.h>
/* Hidden "this" pointer for the video functions */
#define _THIS SDL_VideoDevice *this
/* Private display data */
struct SDL_PrivateVideoData {
pghandle wApp, wCanvas; /* PicoGUI widgets */
pghandle bitmap;
struct pgshmbitmap shm; /* shared memory info */
struct pgmodeinfo mi; /* PicoGUI video mode info structure */
};
#endif /* _SDL_pgvideo_h */
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