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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2012 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org

    Micah Dowty
    micahjd@users.sourceforge.net
*/
#include "SDL_config.h"

#ifndef _SDL_pgvideo_h
#define _SDL_pgvideo_h

#include "SDL_mouse.h"
#include "SDL_mutex.h"
#include "../SDL_sysvideo.h"

#include <picogui.h>
#include <sys/shm.h>

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *this


/* Private display data */

struct SDL_PrivateVideoData {
  pghandle wApp, wCanvas;        /* PicoGUI widgets */
  pghandle bitmap;
  struct pgshmbitmap shm;        /* shared memory info */
  struct pgmodeinfo mi;          /* PicoGUI video mode info structure */
};

#endif /* _SDL_pgvideo_h */