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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_QWin.h"
extern "C" {
#include "SDL_sysmouse_c.h"
/* The implementation dependent data for the window manager cursor */
struct WMcursor {
char *bits;
};
WMcursor *QT_CreateWMCursor(_THIS,
Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
{
static WMcursor dummy;
dummy.bits = 0;
return &dummy;
}
int QT_ShowWMCursor(_THIS, WMcursor *cursor)
{
return 1;
}
void QT_FreeWMCursor(_THIS, WMcursor *cursor)
{
}
void QT_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
{
SDL_Win->setMousePos(QPoint(x, y));
}
}; /* Extern C */
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