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|
/* Copyright (C) 2007-2008 The Android Open Source Project
**
** This software is licensed under the terms of the GNU General Public
** License version 2, as published by the Free Software Foundation, and
** may be copied, distributed, and modified under those terms.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
*/
#include "qemu_file.h"
#include "android/android.h"
#include "android/utils/debug.h"
#include "android/utils/duff.h"
#include "goldfish_device.h"
#include "console.h"
/* These values *must* match the platform definitions found under
* hardware/libhardware/include/hardware/hardware.h
*/
enum {
HAL_PIXEL_FORMAT_RGBA_8888 = 1,
HAL_PIXEL_FORMAT_RGBX_8888 = 2,
HAL_PIXEL_FORMAT_RGB_888 = 3,
HAL_PIXEL_FORMAT_RGB_565 = 4,
HAL_PIXEL_FORMAT_BGRA_8888 = 5,
HAL_PIXEL_FORMAT_RGBA_5551 = 6,
HAL_PIXEL_FORMAT_RGBA_4444 = 7,
};
enum {
FB_GET_WIDTH = 0x00,
FB_GET_HEIGHT = 0x04,
FB_INT_STATUS = 0x08,
FB_INT_ENABLE = 0x0c,
FB_SET_BASE = 0x10,
FB_SET_ROTATION = 0x14,
FB_SET_BLANK = 0x18,
FB_GET_PHYS_WIDTH = 0x1c,
FB_GET_PHYS_HEIGHT = 0x20,
FB_GET_FORMAT = 0x24,
FB_INT_VSYNC = 1U << 0,
FB_INT_BASE_UPDATE_DONE = 1U << 1
};
struct goldfish_fb_state {
struct goldfish_device dev;
DisplayState* ds;
int pixel_format;
int bytes_per_pixel;
uint32_t fb_base;
uint32_t base_valid : 1;
uint32_t need_update : 1;
uint32_t need_int : 1;
uint32_t set_rotation : 2;
uint32_t blank : 1;
uint32_t int_status;
uint32_t int_enable;
int rotation; /* 0, 1, 2 or 3 */
int dpi;
};
#define GOLDFISH_FB_SAVE_VERSION 2
static void goldfish_fb_save(QEMUFile* f, void* opaque)
{
struct goldfish_fb_state* s = opaque;
DisplayState* ds = s->ds;
qemu_put_be32(f, ds->surface->width);
qemu_put_be32(f, ds->surface->height);
qemu_put_be32(f, ds->surface->linesize);
qemu_put_byte(f, 0);
qemu_put_be32(f, s->fb_base);
qemu_put_byte(f, s->base_valid);
qemu_put_byte(f, s->need_update);
qemu_put_byte(f, s->need_int);
qemu_put_byte(f, s->set_rotation);
qemu_put_byte(f, s->blank);
qemu_put_be32(f, s->int_status);
qemu_put_be32(f, s->int_enable);
qemu_put_be32(f, s->rotation);
qemu_put_be32(f, s->dpi);
}
static int goldfish_fb_load(QEMUFile* f, void* opaque, int version_id)
{
struct goldfish_fb_state* s = opaque;
int ret = -1;
int ds_w, ds_h, ds_pitch, ds_rot;
if (version_id != GOLDFISH_FB_SAVE_VERSION)
goto Exit;
ds_w = qemu_get_be32(f);
ds_h = qemu_get_be32(f);
ds_pitch = qemu_get_be32(f);
ds_rot = qemu_get_byte(f);
DisplayState* ds = s->ds;
if (ds->surface->width != ds_w ||
ds->surface->height != ds_h ||
ds->surface->linesize != ds_pitch ||
ds_rot != 0)
{
/* XXX: We should be able to force a resize/rotation from here ? */
fprintf(stderr, "%s: framebuffer dimensions mismatch\n", __FUNCTION__);
goto Exit;
}
s->fb_base = qemu_get_be32(f);
s->base_valid = qemu_get_byte(f);
s->need_update = qemu_get_byte(f);
s->need_int = qemu_get_byte(f);
s->set_rotation = qemu_get_byte(f);
s->blank = qemu_get_byte(f);
s->int_status = qemu_get_be32(f);
s->int_enable = qemu_get_be32(f);
s->rotation = qemu_get_be32(f);
s->dpi = qemu_get_be32(f);
/* force a refresh */
s->need_update = 1;
ret = 0;
Exit:
return ret;
}
/* Type used to record a mapping from display surface pixel format to
* HAL pixel format */
typedef struct {
int pixel_format; /* HAL pixel format */
uint8_t bits;
uint8_t bytes;
uint32_t rmask, gmask, bmask, amask;
} FbConfig;
/* Return the pixel format of the current framebuffer, based on
* the current display surface's pixel format.
*
* Note that you should not call this function from the device initialization
* function, because the display surface will change format before the kernel
* start.
*/
static int goldfish_fb_get_pixel_format(struct goldfish_fb_state *s)
{
if (s->pixel_format >= 0) {
return s->pixel_format;
}
static const FbConfig fb_configs[] = {
{ HAL_PIXEL_FORMAT_RGB_565, 16, 2, 0xf800, 0x7e0, 0x1f, 0x0 },
{ HAL_PIXEL_FORMAT_RGBX_8888, 32, 4, 0xff0000, 0xff00, 0xff, 0x0 },
{ HAL_PIXEL_FORMAT_RGBA_8888, 32, 4, 0xff0000, 0xff00, 0xff, 0xff000000 },
{ -1, }
};
/* Determine HAL pixel format value based on s->ds */
struct PixelFormat* pf = &s->ds->surface->pf;
if (VERBOSE_CHECK(init)) {
printf("%s:%d: display surface,pixel format:\n", __FUNCTION__, __LINE__);
printf(" bits/pixel: %d\n", pf->bits_per_pixel);
printf(" bytes/pixel: %d\n", pf->bytes_per_pixel);
printf(" depth: %d\n", pf->depth);
printf(" red: bits=%d mask=0x%x shift=%d max=0x%x\n",
pf->rbits, pf->rmask, pf->rshift, pf->rmax);
printf(" green: bits=%d mask=0x%x shift=%d max=0x%x\n",
pf->gbits, pf->gmask, pf->gshift, pf->gmax);
printf(" blue: bits=%d mask=0x%x shift=%d max=0x%x\n",
pf->bbits, pf->bmask, pf->bshift, pf->bmax);
printf(" alpha: bits=%d mask=0x%x shift=%d max=0x%x\n",
pf->abits, pf->amask, pf->ashift, pf->amax);
}
s->bytes_per_pixel = pf->bytes_per_pixel;
int nn;
for (nn = 0; fb_configs[nn].pixel_format >= 0; nn++) {
const FbConfig* fbc = &fb_configs[nn];
if (pf->bits_per_pixel == fbc->bits &&
pf->bytes_per_pixel == fbc->bytes &&
pf->rmask == fbc->rmask &&
pf->gmask == fbc->gmask &&
pf->bmask == fbc->bmask &&
pf->amask == fbc->amask) {
/* We found it */
s->pixel_format = fbc->pixel_format;
return s->pixel_format;
}
}
fprintf(stderr, "%s:%d: Unsupported display pixel format (depth=%d, bytespp=%d, bitspp=%d)\n",
__FUNCTION__, __LINE__,
pf->depth,
pf->bytes_per_pixel,
pf->bits_per_pixel);
exit(1);
return -1;
}
static int goldfish_fb_get_bytes_per_pixel(struct goldfish_fb_state *s)
{
if (s->pixel_format < 0) {
(void) goldfish_fb_get_pixel_format(s);
}
return s->bytes_per_pixel;
}
static int
pixels_to_mm(int pixels, int dpi)
{
/* dpi = dots / inch
** inch = dots / dpi
** mm / 25.4 = dots / dpi
** mm = (dots * 25.4)/dpi
*/
return (int)(0.5 + 25.4 * pixels / dpi);
}
#define STATS 0
#if STATS
static int stats_counter;
static long stats_total;
static int stats_full_updates;
static long stats_total_full_updates;
#endif
/* This structure is used to hold the inputs for
* compute_fb_update_rect_linear below.
* This corresponds to the source framebuffer and destination
* surface pixel buffers.
*/
typedef struct {
int width;
int height;
int bytes_per_pixel;
const uint8_t* src_pixels;
int src_pitch;
uint8_t* dst_pixels;
int dst_pitch;
} FbUpdateState;
/* This structure is used to hold the outputs for
* compute_fb_update_rect_linear below.
* This corresponds to the smalled bounding rectangle of the
* latest framebuffer update.
*/
typedef struct {
int xmin, ymin, xmax, ymax;
} FbUpdateRect;
/* Determine the smallest bounding rectangle of pixels which changed
* between the source (framebuffer) and destination (surface) pixel
* buffers.
*
* Return 0 if there was no change, otherwise, populate '*rect'
* and return 1.
*
* If 'dirty_base' is not 0, it is a physical address that will be
* used to speed-up the check using the VGA dirty bits. In practice
* this is only used if your kernel driver does not implement.
*
* This function assumes that the framebuffers are in linear memory.
* This may change later when we want to support larger framebuffers
* that exceed the max DMA aperture size though.
*/
static int
compute_fb_update_rect_linear(FbUpdateState* fbs,
uint32_t dirty_base,
FbUpdateRect* rect)
{
int yy;
int width = fbs->width;
const uint8_t* src_line = fbs->src_pixels;
uint8_t* dst_line = fbs->dst_pixels;
uint32_t dirty_addr = dirty_base;
rect->xmin = rect->ymin = INT_MAX;
rect->xmax = rect->ymax = INT_MIN;
for (yy = 0; yy < fbs->height; yy++) {
int xx1, xx2;
/* If dirty_addr is != 0, then use it as a physical address to
* use the VGA dirty bits table to speed up the detection of
* changed pixels.
*/
if (dirty_addr != 0) {
int dirty = 0;
int len = fbs->src_pitch;
while (len > 0) {
int len2 = TARGET_PAGE_SIZE - (dirty_addr & (TARGET_PAGE_SIZE-1));
if (len2 > len)
len2 = len;
dirty |= cpu_physical_memory_get_dirty(dirty_addr, VGA_DIRTY_FLAG);
dirty_addr += len2;
len -= len2;
}
if (!dirty) { /* this line was not modified, skip to next one */
goto NEXT_LINE;
}
}
/* Then compute actual bounds of the changed pixels, while
* copying them from 'src' to 'dst'. This depends on the pixel depth.
*/
switch (fbs->bytes_per_pixel) {
case 2:
{
const uint16_t* src = (const uint16_t*) src_line;
uint16_t* dst = (uint16_t*) dst_line;
xx1 = 0;
DUFF4(width, {
if (src[xx1] != dst[xx1])
break;
xx1++;
});
if (xx1 == width) {
break;
}
xx2 = width-1;
DUFF4(xx2-xx1, {
if (src[xx2] != dst[xx2])
break;
xx2--;
});
#if HOST_WORDS_BIGENDIAN
/* Convert the guest little-endian pixels into big-endian ones */
int xx = xx1;
DUFF4(xx2-xx1+1,{
unsigned spix = src[xx];
dst[xx] = (uint16_t)((spix << 8) | (spix >> 8));
xx++;
});
#else
memcpy( dst+xx1, src+xx1, (xx2-xx1+1)*2 );
#endif
break;
}
case 3:
{
xx1 = 0;
DUFF4(width, {
int xx = xx1*3;
if (src_line[xx+0] != dst_line[xx+0] ||
src_line[xx+1] != dst_line[xx+1] ||
src_line[xx+2] != dst_line[xx+2]) {
break;
}
xx1 ++;
});
if (xx1 == width) {
break;
}
xx2 = width-1;
DUFF4(xx2-xx1,{
int xx = xx2*3;
if (src_line[xx+0] != dst_line[xx+0] ||
src_line[xx+1] != dst_line[xx+1] ||
src_line[xx+2] != dst_line[xx+2]) {
break;
}
xx2--;
});
memcpy( dst_line+xx1*3, src_line+xx1*3, (xx2-xx1+1)*3 );
break;
}
case 4:
{
const uint32_t* src = (const uint32_t*) src_line;
uint32_t* dst = (uint32_t*) dst_line;
xx1 = 0;
DUFF4(width, {
if (src[xx1] != dst[xx1]) {
break;
}
xx1++;
});
if (xx1 == width) {
break;
}
xx2 = width-1;
DUFF4(xx2-xx1,{
if (src[xx2] != dst[xx2]) {
break;
}
xx2--;
});
#if HOST_WORDS_BIGENDIAN
/* Convert the guest little-endian pixels into big-endian ones */
int xx = xx1;
DUFF4(xx2-xx1+1,{
uint32_t spix = src[xx];
spix = (spix << 16) | (spix >> 16);
spix = ((spix << 8) & 0xff00ff00) | ((spix >> 8) & 0x00ff00ff);
dst[xx] = spix;
xx++;
})
#else
memcpy( dst+xx1, src+xx1, (xx2-xx1+1)*4 );
#endif
break;
}
default:
return 0;
}
/* Update bounds if pixels on this line were modified */
if (xx1 < width) {
if (xx1 < rect->xmin) rect->xmin = xx1;
if (xx2 > rect->xmax) rect->xmax = xx2;
if (yy < rect->ymin) rect->ymin = yy;
if (yy > rect->ymax) rect->ymax = yy;
}
NEXT_LINE:
src_line += fbs->src_pitch;
dst_line += fbs->dst_pitch;
}
if (rect->ymin > rect->ymax) { /* nothing changed */
return 0;
}
/* Always clear the dirty VGA bits */
cpu_physical_memory_reset_dirty(dirty_base + rect->ymin * fbs->src_pitch,
dirty_base + (rect->ymax+1)* fbs->src_pitch,
VGA_DIRTY_FLAG);
return 1;
}
static void goldfish_fb_update_display(void *opaque)
{
struct goldfish_fb_state *s = (struct goldfish_fb_state *)opaque;
uint32_t base;
uint8_t* dst_line;
uint8_t* src_line;
int full_update = 0;
int width, height, pitch;
base = s->fb_base;
if(base == 0)
return;
if((s->int_enable & FB_INT_VSYNC) && !(s->int_status & FB_INT_VSYNC)) {
s->int_status |= FB_INT_VSYNC;
goldfish_device_set_irq(&s->dev, 0, 1);
}
if(s->need_update) {
full_update = 1;
if(s->need_int) {
s->int_status |= FB_INT_BASE_UPDATE_DONE;
if(s->int_enable & FB_INT_BASE_UPDATE_DONE)
goldfish_device_set_irq(&s->dev, 0, 1);
}
s->need_int = 0;
s->need_update = 0;
}
src_line = qemu_get_ram_ptr( base );
dst_line = s->ds->surface->data;
pitch = s->ds->surface->linesize;
width = s->ds->surface->width;
height = s->ds->surface->height;
FbUpdateState fbs;
FbUpdateRect rect;
fbs.width = width;
fbs.height = height;
fbs.dst_pixels = dst_line;
fbs.dst_pitch = pitch;
fbs.bytes_per_pixel = goldfish_fb_get_bytes_per_pixel(s);
fbs.src_pixels = src_line;
fbs.src_pitch = width*s->ds->surface->pf.bytes_per_pixel;
#if STATS
if (full_update)
stats_full_updates += 1;
if (++stats_counter == 120) {
stats_total += stats_counter;
stats_total_full_updates += stats_full_updates;
printf( "full update stats: peak %.2f %% total %.2f %%\n",
stats_full_updates*100.0/stats_counter,
stats_total_full_updates*100.0/stats_total );
stats_counter = 0;
stats_full_updates = 0;
}
#endif /* STATS */
if (s->blank)
{
memset( dst_line, 0, height*pitch );
rect.xmin = 0;
rect.ymin = 0;
rect.xmax = width-1;
rect.ymax = height-1;
}
else
{
if (full_update) { /* don't use dirty-bits optimization */
base = 0;
}
if (compute_fb_update_rect_linear(&fbs, base, &rect) == 0) {
return;
}
}
rect.xmax += 1;
rect.ymax += 1;
#if 0
printf("goldfish_fb_update_display (y:%d,h:%d,x=%d,w=%d)\n",
rect.ymin, rect.ymax-rect.ymin, rect.xmin, rect.xmax-rect.xmin);
#endif
dpy_update(s->ds, rect.xmin, rect.ymin, rect.xmax-rect.xmin, rect.ymax-rect.ymin);
}
static void goldfish_fb_invalidate_display(void * opaque)
{
// is this called?
struct goldfish_fb_state *s = (struct goldfish_fb_state *)opaque;
s->need_update = 1;
}
static uint32_t goldfish_fb_read(void *opaque, target_phys_addr_t offset)
{
uint32_t ret;
struct goldfish_fb_state *s = opaque;
switch(offset) {
case FB_GET_WIDTH:
ret = ds_get_width(s->ds);
//printf("FB_GET_WIDTH => %d\n", ret);
return ret;
case FB_GET_HEIGHT:
ret = ds_get_height(s->ds);
//printf( "FB_GET_HEIGHT = %d\n", ret);
return ret;
case FB_INT_STATUS:
ret = s->int_status & s->int_enable;
if(ret) {
s->int_status &= ~ret;
goldfish_device_set_irq(&s->dev, 0, 0);
}
return ret;
case FB_GET_PHYS_WIDTH:
ret = pixels_to_mm( ds_get_width(s->ds), s->dpi );
//printf( "FB_GET_PHYS_WIDTH => %d\n", ret );
return ret;
case FB_GET_PHYS_HEIGHT:
ret = pixels_to_mm( ds_get_height(s->ds), s->dpi );
//printf( "FB_GET_PHYS_HEIGHT => %d\n", ret );
return ret;
case FB_GET_FORMAT:
return goldfish_fb_get_pixel_format(s);
default:
cpu_abort (cpu_single_env, "goldfish_fb_read: Bad offset %x\n", offset);
return 0;
}
}
static void goldfish_fb_write(void *opaque, target_phys_addr_t offset,
uint32_t val)
{
struct goldfish_fb_state *s = opaque;
switch(offset) {
case FB_INT_ENABLE:
s->int_enable = val;
goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable));
break;
case FB_SET_BASE: {
int need_resize = !s->base_valid;
s->fb_base = val;
s->int_status &= ~FB_INT_BASE_UPDATE_DONE;
s->need_update = 1;
s->need_int = 1;
s->base_valid = 1;
if(s->set_rotation != s->rotation) {
//printf("FB_SET_BASE: rotation : %d => %d\n", s->rotation, s->set_rotation);
s->rotation = s->set_rotation;
need_resize = 1;
}
goldfish_device_set_irq(&s->dev, 0, (s->int_status & s->int_enable));
if (need_resize) {
//printf("FB_SET_BASE: need resize (rotation=%d)\n", s->rotation );
dpy_resize(s->ds);
}
} break;
case FB_SET_ROTATION:
//printf( "FB_SET_ROTATION %d\n", val);
s->set_rotation = val;
break;
case FB_SET_BLANK:
s->blank = val;
s->need_update = 1;
break;
default:
cpu_abort (cpu_single_env, "goldfish_fb_write: Bad offset %x\n", offset);
}
}
static CPUReadMemoryFunc *goldfish_fb_readfn[] = {
goldfish_fb_read,
goldfish_fb_read,
goldfish_fb_read
};
static CPUWriteMemoryFunc *goldfish_fb_writefn[] = {
goldfish_fb_write,
goldfish_fb_write,
goldfish_fb_write
};
void goldfish_fb_init(int id)
{
struct goldfish_fb_state *s;
s = (struct goldfish_fb_state *)qemu_mallocz(sizeof(*s));
s->dev.name = "goldfish_fb";
s->dev.id = id;
s->dev.size = 0x1000;
s->dev.irq_count = 1;
s->ds = graphic_console_init(goldfish_fb_update_display,
goldfish_fb_invalidate_display,
NULL,
NULL,
s);
s->dpi = 165; /* XXX: Find better way to get actual value ! */
/* IMPORTANT: DO NOT COMPUTE s->pixel_format and s->bytes_per_pixel
* here because the display surface is going to change later.
*/
s->bytes_per_pixel = 0;
s->pixel_format = -1;
goldfish_device_add(&s->dev, goldfish_fb_readfn, goldfish_fb_writefn, s);
register_savevm( "goldfish_fb", 0, GOLDFISH_FB_SAVE_VERSION,
goldfish_fb_save, goldfish_fb_load, s);
}
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