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+/*
+ * Copyright (C) 2009 Google Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <media/AudioSystem.h>
+
+// This header defines the interface used by the Android platform
+// to access Text-To-Speech functionality in shared libraries that implement
+// speech synthesis and the management of resources associated with the
+// synthesis.
+// An example of the implementation of this interface can be found in
+// FIXME: add path+name to implementation of default TTS engine
+// Libraries implementing this interface are used in:
+// frameworks/base/tts/jni/android_tts_SpeechSynthesis.cpp
+
+namespace android {
+
+#define ANDROID_TTS_ENGINE_PROPERTY_CONFIG "engineConfig"
+#define ANDROID_TTS_ENGINE_PROPERTY_PITCH "pitch"
+#define ANDROID_TTS_ENGINE_PROPERTY_RATE "rate"
+#define ANDROID_TTS_ENGINE_PROPERTY_VOLUME "volume"
+
+
+enum tts_synth_status {
+ TTS_SYNTH_DONE = 0,
+ TTS_SYNTH_PENDING = 1
+};
+
+enum tts_callback_status {
+ TTS_CALLBACK_HALT = 0,
+ TTS_CALLBACK_CONTINUE = 1
+};
+
+// The callback is used by the implementation of this interface to notify its
+// client, the Android TTS service, that the last requested synthesis has been
+// completed. // TODO reword
+// The callback for synthesis completed takes:
+// @param [inout] void *& - The userdata pointer set in the original
+// synth call
+// @param [in] uint32_t - Track sampling rate in Hz
+// @param [in] uint32_t - The audio format
+// @param [in] int - The number of channels
+// @param [inout] int8_t *& - A buffer of audio data only valid during the
+// execution of the callback
+// @param [inout] size_t & - The size of the buffer
+// @param [in] tts_synth_status - indicate whether the synthesis is done, or
+// if more data is to be synthesized.
+// @return TTS_CALLBACK_HALT to indicate the synthesis must stop,
+// TTS_CALLBACK_CONTINUE to indicate the synthesis must continue if
+// there is more data to produce.
+typedef tts_callback_status (synthDoneCB_t)(void *&, uint32_t,
+ uint32_t, int, int8_t *&, size_t&, tts_synth_status);
+
+class TtsEngine;
+extern "C" TtsEngine* getTtsEngine();
+
+enum tts_result {
+ TTS_SUCCESS = 0,
+ TTS_FAILURE = -1,
+ TTS_FEATURE_UNSUPPORTED = -2,
+ TTS_VALUE_INVALID = -3,
+ TTS_PROPERTY_UNSUPPORTED = -4,
+ TTS_PROPERTY_SIZE_TOO_SMALL = -5,
+ TTS_MISSING_RESOURCES = -6
+};
+
+enum tts_support_result {
+ TTS_LANG_COUNTRY_VAR_AVAILABLE = 2,
+ TTS_LANG_COUNTRY_AVAILABLE = 1,
+ TTS_LANG_AVAILABLE = 0,
+ TTS_LANG_MISSING_DATA = -1,
+ TTS_LANG_NOT_SUPPORTED = -2
+};
+
+class TtsEngine
+{
+public:
+ virtual ~TtsEngine() {}
+
+ // Initialize the TTS engine and returns whether initialization succeeded.
+ // @param synthDoneCBPtr synthesis callback function pointer
+ // @return TTS_SUCCESS, or TTS_FAILURE
+ virtual tts_result init(synthDoneCB_t synthDoneCBPtr, const char *engineConfig);
+
+ // Shut down the TTS engine and releases all associated resources.
+ // @return TTS_SUCCESS, or TTS_FAILURE
+ virtual tts_result shutdown();
+
+ // Interrupt synthesis and flushes any synthesized data that hasn't been
+ // output yet. This will block until callbacks underway are completed.
+ // @return TTS_SUCCESS, or TTS_FAILURE
+ virtual tts_result stop();
+
+ // Returns the level of support for the language, country and variant.
+ // @return TTS_LANG_COUNTRY_VAR_AVAILABLE if the language, country and variant are supported,
+ // and the corresponding resources are correctly installed
+ // TTS_LANG_COUNTRY_AVAILABLE if the language and country are supported and the
+ // corresponding resources are correctly installed, but there is no match for
+ // the specified variant
+ // TTS_LANG_AVAILABLE if the language is supported and the
+ // corresponding resources are correctly installed, but there is no match for
+ // the specified country and variant
+ // TTS_LANG_MISSING_DATA if the required resources to provide any level of support
+ // for the language are not correctly installed
+ // TTS_LANG_NOT_SUPPORTED if the language is not supported by the TTS engine.
+ virtual tts_support_result isLanguageAvailable(const char *lang, const char *country,
+ const char *variant);
+
+ // Load the resources associated with the specified language. The loaded
+ // language will only be used once a call to setLanguage() with the same
+ // language value is issued. Language and country values are coded according to the ISO three
+ // letter codes for languages and countries, as can be retrieved from a java.util.Locale
+ // instance. The variant value is encoded as the variant string retrieved from a
+ // java.util.Locale instance built with that variant data.
+ // @param lang pointer to the ISO three letter code for the language
+ // @param country pointer to the ISO three letter code for the country
+ // @param variant pointer to the variant code
+ // @return TTS_SUCCESS, or TTS_FAILURE
+ virtual tts_result loadLanguage(const char *lang, const char *country, const char *variant);
+
+ // Load the resources associated with the specified language, country and Locale variant.
+ // The loaded language will only be used once a call to setLanguageFromLocale() with the same
+ // language value is issued. Language and country values are coded according to the ISO three
+ // letter codes for languages and countries, as can be retrieved from a java.util.Locale
+ // instance. The variant value is encoded as the variant string retrieved from a
+ // java.util.Locale instance built with that variant data.
+ // @param lang pointer to the ISO three letter code for the language
+ // @param country pointer to the ISO three letter code for the country
+ // @param variant pointer to the variant code
+ // @return TTS_SUCCESS, or TTS_FAILURE
+ virtual tts_result setLanguage(const char *lang, const char *country, const char *variant);
+
+ // Retrieve the currently set language, country and variant, or empty strings if none of
+ // parameters have been set. Language and country are represented by their 3-letter ISO code
+ // @param[out] pointer to the retrieved 3-letter code language value
+ // @param[out] pointer to the retrieved 3-letter code country value
+ // @param[out] pointer to the retrieved variant value
+ // @return TTS_SUCCESS, or TTS_FAILURE
+ virtual tts_result getLanguage(char *language, char *country, char *variant);
+
+ // Notifies the engine what audio parameters should be used for the synthesis.
+ // This is meant to be used as a hint, the engine implementation will set the output values
+ // to those of the synthesis format, based on a given hint.
+ // @param[inout] encoding in: the desired audio sample format
+ // out: the format used by the TTS engine
+ // @param[inout] rate in: the desired audio sample rate
+ // out: the sample rate used by the TTS engine
+ // @param[inout] channels in: the desired number of audio channels
+ // out: the number of channels used by the TTS engine
+ // @return TTS_SUCCESS, or TTS_FAILURE
+ virtual tts_result setAudioFormat(AudioSystem::audio_format& encoding, uint32_t& rate,
+ int& channels);
+
+ // Set a property for the the TTS engine
+ // "size" is the maximum size of "value" for properties "property"
+ // @param property pointer to the property name
+ // @param value pointer to the property value
+ // @param size maximum size required to store this type of property
+ // @return TTS_PROPERTY_UNSUPPORTED, or TTS_SUCCESS, or TTS_FAILURE,
+ // or TTS_VALUE_INVALID
+ virtual tts_result setProperty(const char *property, const char *value,
+ const size_t size);
+
+ // Retrieve a property from the TTS engine
+ // @param property pointer to the property name
+ // @param[out] value pointer to the retrieved language value
+ // @param[inout] iosize in: stores the size available to store the
+ // property value.
+ // out: stores the size required to hold the language
+ // value if getLanguage() returned
+ // TTS_PROPERTY_SIZE_TOO_SMALL, unchanged otherwise
+ // @return TTS_PROPERTY_UNSUPPORTED, or TTS_SUCCESS,
+ // or TTS_PROPERTY_SIZE_TOO_SMALL
+ virtual tts_result getProperty(const char *property, char *value,
+ size_t *iosize);
+
+ // Synthesize the text.
+ // As the synthesis is performed, the engine invokes the callback to notify
+ // the TTS framework that it has filled the given buffer, and indicates how
+ // many bytes it wrote. The callback is called repeatedly until the engine
+ // has generated all the audio data corresponding to the text.
+ // Note about the format of the input: the text parameter may use the
+ // following elements
+ // and their respective attributes as defined in the SSML 1.0 specification:
+ // * lang
+ // * say-as:
+ // o interpret-as
+ // * phoneme
+ // * voice:
+ // o gender,
+ // o age,
+ // o variant,
+ // o name
+ // * emphasis
+ // * break:
+ // o strength,
+ // o time
+ // * prosody:
+ // o pitch,
+ // o contour,
+ // o range,
+ // o rate,
+ // o duration,
+ // o volume
+ // * mark
+ // Differences between this text format and SSML are:
+ // * full SSML documents are not supported
+ // * namespaces are not supported
+ // Text is coded in UTF-8.
+ // @param text the UTF-8 text to synthesize
+ // @param userdata pointer to be returned when the call is invoked
+ // @param buffer the location where the synthesized data must be written
+ // @param bufferSize the number of bytes that can be written in buffer
+ // @return TTS_SUCCESS or TTS_FAILURE
+ virtual tts_result synthesizeText(const char *text, int8_t *buffer,
+ size_t bufferSize, void *userdata);
+
+};
+
+} // namespace android
+