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authorJohn Reck <jreck@google.com>2011-08-22 14:37:54 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2011-08-22 14:37:54 -0700
commitdae37cc1d6a4927000976634ecd7e55b30de3b32 (patch)
treef236b359e7b130dd693087b42d460bfeaea985a3
parentb96809187131720dd04bfca638ae069459878157 (diff)
parentfad76fd2358578abd0333439475fecdfb804adb4 (diff)
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Merge "Press state colors update"
-rw-r--r--Source/WebCore/platform/graphics/android/GLWebViewState.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/WebCore/platform/graphics/android/GLWebViewState.cpp b/Source/WebCore/platform/graphics/android/GLWebViewState.cpp
index e600b04..aa4fcd2 100644
--- a/Source/WebCore/platform/graphics/android/GLWebViewState.cpp
+++ b/Source/WebCore/platform/graphics/android/GLWebViewState.cpp
@@ -253,11 +253,11 @@ void GLWebViewState::drawFocusRing(IntRect& srcRect)
// TODO: use a 9-patch texture to draw the focus ring
// instead of plain colors
const float alpha = 0.3;
- float borderAlpha = 0.40;
+ float borderAlpha = 0.4;
- const int r = 104;
- const int g = 153;
- const int b = 255;
+ const int r = 51;
+ const int g = 181;
+ const int b = 229;
int padding = 4;
int border = 1;