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author | John Reck <jreck@google.com> | 2011-08-22 14:37:54 -0700 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2011-08-22 14:37:54 -0700 |
commit | dae37cc1d6a4927000976634ecd7e55b30de3b32 (patch) | |
tree | f236b359e7b130dd693087b42d460bfeaea985a3 | |
parent | b96809187131720dd04bfca638ae069459878157 (diff) | |
parent | fad76fd2358578abd0333439475fecdfb804adb4 (diff) | |
download | external_webkit-dae37cc1d6a4927000976634ecd7e55b30de3b32.zip external_webkit-dae37cc1d6a4927000976634ecd7e55b30de3b32.tar.gz external_webkit-dae37cc1d6a4927000976634ecd7e55b30de3b32.tar.bz2 |
Merge "Press state colors update"
-rw-r--r-- | Source/WebCore/platform/graphics/android/GLWebViewState.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/WebCore/platform/graphics/android/GLWebViewState.cpp b/Source/WebCore/platform/graphics/android/GLWebViewState.cpp index e600b04..aa4fcd2 100644 --- a/Source/WebCore/platform/graphics/android/GLWebViewState.cpp +++ b/Source/WebCore/platform/graphics/android/GLWebViewState.cpp @@ -253,11 +253,11 @@ void GLWebViewState::drawFocusRing(IntRect& srcRect) // TODO: use a 9-patch texture to draw the focus ring // instead of plain colors const float alpha = 0.3; - float borderAlpha = 0.40; + float borderAlpha = 0.4; - const int r = 104; - const int g = 153; - const int b = 255; + const int r = 51; + const int g = 181; + const int b = 229; int padding = 4; int border = 1; |