diff options
author | Shimeng (Simon) Wang <swang@google.com> | 2010-12-07 17:22:45 -0800 |
---|---|---|
committer | Shimeng (Simon) Wang <swang@google.com> | 2010-12-22 14:15:40 -0800 |
commit | 4576aa36e9a9671459299c7963ac95aa94beaea9 (patch) | |
tree | 3863574e050f168c0126ecb47c83319fab0972d8 /ANGLE | |
parent | 55323ac613cc31553107b68603cb627264d22bb0 (diff) | |
download | external_webkit-4576aa36e9a9671459299c7963ac95aa94beaea9.zip external_webkit-4576aa36e9a9671459299c7963ac95aa94beaea9.tar.gz external_webkit-4576aa36e9a9671459299c7963ac95aa94beaea9.tar.bz2 |
Merge WebKit at r73109: Initial merge by git.
Change-Id: I61f1a66d9642e3d8405d3ac6ccab2a53421c75d8
Diffstat (limited to 'ANGLE')
-rw-r--r-- | ANGLE/ChangeLog | 10 | ||||
-rw-r--r-- | ANGLE/src/libEGL/libEGL.vcproj | 504 | ||||
-rw-r--r-- | ANGLE/src/libGLESv2/libGLESv2.vcproj | 730 |
3 files changed, 627 insertions, 617 deletions
diff --git a/ANGLE/ChangeLog b/ANGLE/ChangeLog index 78a4d12..4246845 100644 --- a/ANGLE/ChangeLog +++ b/ANGLE/ChangeLog @@ -1,3 +1,13 @@ +2010-12-01 Steve Falkenburg <sfalken@apple.com> + + Reviewed by Adam Roben. + + vcproj changes can't be applied cleanly by the Windows EWS bot + https://bugs.webkit.org/show_bug.cgi?id=50328 + + * src/libEGL/libEGL.vcproj: Added property svn:eol-style. + * src/libGLESv2/libGLESv2.vcproj: Added property svn:eol-style. + 2010-11-03 Darin Adler <darin@apple.com> Updated Xcode projects by opening them with Xcode 3.2.4. diff --git a/ANGLE/src/libEGL/libEGL.vcproj b/ANGLE/src/libEGL/libEGL.vcproj index 505f4d9..4f8d0b2 100644 --- a/ANGLE/src/libEGL/libEGL.vcproj +++ b/ANGLE/src/libEGL/libEGL.vcproj @@ -1,252 +1,252 @@ -<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9.00"
- Name="libEGL"
- ProjectGUID="{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6}"
- RootNamespace="libEGL"
- Keyword="Win32Proj"
- TargetFrameworkVersion="131072"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- CharacterSet="1"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="$(ProjectDir)/..; $(ProjectDir)/../../include"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBEGL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX"
- MinimalRebuild="true"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- Detect64BitPortabilityProblems="false"
- DebugInformationFormat="4"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="dxguid.lib"
- LinkIncremental="2"
- ModuleDefinitionFile="libEGL.def"
- GenerateDebugInformation="true"
- SubSystem="2"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="@echo on
mkdir "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libEGL.dll" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libEGL.lib" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
@echo off
"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- CharacterSet="1"
- WholeProgramOptimization="1"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- InlineFunctionExpansion="2"
- AdditionalIncludeDirectories="$(ProjectDir)/..; $(ProjectDir)/../../include"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBEGL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0"
- RuntimeLibrary="0"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- Detect64BitPortabilityProblems="false"
- DebugInformationFormat="3"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="dxguid.lib"
- LinkIncremental="1"
- ModuleDefinitionFile="libEGL.def"
- GenerateDebugInformation="true"
- SubSystem="2"
- OptimizeReferences="2"
- EnableCOMDATFolding="2"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="@echo on
mkdir "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libEGL.dll" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libEGL.lib" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
@echo off
"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
- UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
- >
- <File
- RelativePath=".\Config.cpp"
- >
- </File>
- <File
- RelativePath="..\Common\debug.cpp"
- >
- </File>
- <File
- RelativePath=".\Display.cpp"
- >
- </File>
- <File
- RelativePath=".\libEGL.cpp"
- >
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- RelativePath=".\main.cpp"
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- <Filter
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- >
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- <File
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- >
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- <File
- RelativePath="..\..\include\EGL\egl.h"
- >
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- >
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- >
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- >
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- </Globals>
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+<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="9.00" + Name="libEGL" + ProjectGUID="{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6}" + RootNamespace="libEGL" + Keyword="Win32Proj" + TargetFrameworkVersion="131072" + > + <Platforms> + <Platform + Name="Win32" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="$(SolutionDir)$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="2" + CharacterSet="1" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="$(ProjectDir)/..; $(ProjectDir)/../../include" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBEGL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX" + MinimalRebuild="true" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="4" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="dxguid.lib" + LinkIncremental="2" + ModuleDefinitionFile="libEGL.def" + GenerateDebugInformation="true" + SubSystem="2" + RandomizedBaseAddress="1" + DataExecutionPrevention="0" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="@echo on
mkdir "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libEGL.dll" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libEGL.lib" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
@echo off
" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="$(SolutionDir)$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="2" + CharacterSet="1" + WholeProgramOptimization="1" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + InlineFunctionExpansion="2" + AdditionalIncludeDirectories="$(ProjectDir)/..; $(ProjectDir)/../../include" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBEGL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0" + RuntimeLibrary="0" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="dxguid.lib" + LinkIncremental="1" + ModuleDefinitionFile="libEGL.def" + GenerateDebugInformation="true" + SubSystem="2" + OptimizeReferences="2" + EnableCOMDATFolding="2" + RandomizedBaseAddress="1" + DataExecutionPrevention="0" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="@echo on
mkdir "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libEGL.dll" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libEGL.lib" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
@echo off
" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" + UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" + > + <File + RelativePath=".\Config.cpp" + > + </File> + <File + RelativePath="..\Common\debug.cpp" + > + </File> + <File + RelativePath=".\Display.cpp" + > + </File> + <File + RelativePath=".\libEGL.cpp" + > + </File> + <File + RelativePath=".\main.cpp" + > + </File> + <File + RelativePath=".\Surface.cpp" + > + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl;inc;xsd" + UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" + > + <File + RelativePath=".\Config.h" + > + </File> + <File + RelativePath=".\Display.h" + > + </File> + <File + RelativePath="..\..\include\EGL\egl.h" + > + </File> + <File + RelativePath="..\..\include\EGL\eglext.h" + > + </File> + <File + RelativePath="..\..\include\EGL\eglplatform.h" + > + </File> + <File + RelativePath=".\main.h" + > + </File> + <File + RelativePath=".\Surface.h" + > + </File> + </Filter> + <File + RelativePath=".\libEGL.def" + > + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/ANGLE/src/libGLESv2/libGLESv2.vcproj b/ANGLE/src/libGLESv2/libGLESv2.vcproj index f9e34d0..1f43e7a 100644 --- a/ANGLE/src/libGLESv2/libGLESv2.vcproj +++ b/ANGLE/src/libGLESv2/libGLESv2.vcproj @@ -1,365 +1,365 @@ -<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9.00"
- Name="libGLESv2"
- ProjectGUID="{B5871A7A-968C-42E3-A33B-981E6F448E78}"
- RootNamespace="libGLESv2"
- Keyword="Win32Proj"
- TargetFrameworkVersion="131072"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- CharacterSet="1"
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- <Tool
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- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
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- RuntimeLibrary="1"
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- DebugInformationFormat="4"
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- Name="VCManagedResourceCompilerTool"
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- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
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- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="D3dx9.lib"
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- ModuleDefinitionFile="libGLESv2.def"
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- <Tool
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- <Tool
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copy "$(OutDir)\libGLESv2.lib" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
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- </Globals>
-</VisualStudioProject>
+<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="9.00" + Name="libGLESv2" + ProjectGUID="{B5871A7A-968C-42E3-A33B-981E6F448E78}" + RootNamespace="libGLESv2" + Keyword="Win32Proj" + TargetFrameworkVersion="131072" + > + <Platforms> + <Platform + Name="Win32" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="$(SolutionDir)$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="2" + CharacterSet="1" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="$(ProjectDir)/..; $(ProjectDir)/../../include" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX" + MinimalRebuild="true" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="4" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="D3dx9.lib" + LinkIncremental="2" + ModuleDefinitionFile="libGLESv2.def" + GenerateDebugInformation="true" + SubSystem="2" + RandomizedBaseAddress="1" + DataExecutionPrevention="0" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="@echo on
mkdir "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libGLESv2.dll" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libGLESv2.lib" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
@echo off
" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="$(SolutionDir)$(ConfigurationName)" + IntermediateDirectory="$(ConfigurationName)" + ConfigurationType="2" + CharacterSet="1" + WholeProgramOptimization="1" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + InlineFunctionExpansion="2" + AdditionalIncludeDirectories="$(ProjectDir)/..; $(ProjectDir)/../../include" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0" + RuntimeLibrary="0" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="D3dx9.lib" + LinkIncremental="1" + IgnoreAllDefaultLibraries="false" + ModuleDefinitionFile="libGLESv2.def" + GenerateDebugInformation="true" + SubSystem="2" + OptimizeReferences="2" + EnableCOMDATFolding="2" + RandomizedBaseAddress="1" + DataExecutionPrevention="0" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="@echo on
mkdir "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libGLESv2.dll" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libGLESv2.lib" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
@echo off
" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" + UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" + > + <File + RelativePath=".\Blit.cpp" + > + </File> + <File + RelativePath=".\Buffer.cpp" + > + </File> + <File + RelativePath=".\Context.cpp" + > + </File> + <File + RelativePath="..\common\debug.cpp" + > + </File> + <File + RelativePath=".\Framebuffer.cpp" + > + </File> + <File + RelativePath=".\libGLESv2.cpp" + > + </File> + <File + RelativePath=".\main.cpp" + > + </File> + <File + RelativePath=".\Program.cpp" + > + </File> + <File + RelativePath=".\RefCountObject.cpp" + > + </File> + <File + RelativePath=".\Renderbuffer.cpp" + > + </File> + <File + RelativePath=".\ResourceManager.cpp" + > + </File> + <File + RelativePath=".\Shader.cpp" + > + </File> + <File + RelativePath=".\Texture.cpp" + > + </File> + <File + RelativePath=".\utilities.cpp" + > + </File> + <Filter + Name="Geometry" + > + <File + RelativePath=".\geometry\backend.cpp" + > + </File> + <File + RelativePath=".\geometry\dx9.cpp" + > + </File> + <File + RelativePath=".\geometry\IndexDataManager.cpp" + > + </File> + <File + RelativePath=".\geometry\VertexDataManager.cpp" + > + </File> + </Filter> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl;inc;xsd" + UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" + > + <File + RelativePath=".\Blit.h" + > + </File> + <File + RelativePath=".\Buffer.h" + > + </File> + <File + RelativePath=".\Context.h" + > + </File> + <File + RelativePath=".\Framebuffer.h" + > + </File> + <File + RelativePath="..\..\include\GLES2\gl2.h" + > + </File> + <File + RelativePath="..\..\include\GLES2\gl2ext.h" + > + </File> + <File + RelativePath="..\..\include\GLES2\gl2platform.h" + > + </File> + <File + RelativePath=".\main.h" + > + </File> + <File + RelativePath=".\mathutil.h" + > + </File> + <File + RelativePath=".\Program.h" + > + </File> + <File + RelativePath=".\RefCountObject.h" + > + </File> + <File + RelativePath=".\Renderbuffer.h" + > + </File> + <File + RelativePath=".\ResourceManager.h" + > + </File> + <File + RelativePath=".\Shader.h" + > + </File> + <File + RelativePath=".\Texture.h" + > + </File> + <File + RelativePath=".\utilities.h" + > + </File> + <Filter + Name="Geometry" + > + <File + RelativePath=".\geometry\backend.h" + > + </File> + <File + RelativePath=".\geometry\dx9.h" + > + </File> + <File + RelativePath=".\geometry\IndexDataManager.h" + > + </File> + <File + RelativePath=".\geometry\vertexconversion.h" + > + </File> + <File + RelativePath=".\geometry\VertexDataManager.h" + > + </File> + </Filter> + </Filter> + <File + RelativePath=".\libGLESv2.def" + > + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |