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authorSteve Block <steveblock@google.com>2011-05-25 19:08:45 +0100
committerSteve Block <steveblock@google.com>2011-06-08 13:51:31 +0100
commit2bde8e466a4451c7319e3a072d118917957d6554 (patch)
tree28f4a1b869a513e565c7760d0e6a06e7cf1fe95a /Source/JavaScriptCore/wtf/HexNumber.h
parent6939c99b71d9372d14a0c74a772108052e8c48c8 (diff)
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Merge WebKit at r82507: Initial merge by git
Change-Id: I60ce9d780725b58b45e54165733a8ffee23b683e
Diffstat (limited to 'Source/JavaScriptCore/wtf/HexNumber.h')
-rw-r--r--Source/JavaScriptCore/wtf/HexNumber.h107
1 files changed, 107 insertions, 0 deletions
diff --git a/Source/JavaScriptCore/wtf/HexNumber.h b/Source/JavaScriptCore/wtf/HexNumber.h
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+++ b/Source/JavaScriptCore/wtf/HexNumber.h
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+/*
+ * Copyright (C) 2011 Research In Motion Limited. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef HexNumber_h
+#define HexNumber_h
+
+#include <wtf/text/StringConcatenate.h>
+
+namespace WTF {
+
+enum HexConversionMode {
+ Lowercase,
+ Uppercase
+};
+
+namespace Internal {
+
+static const char* hexDigitsForMode(HexConversionMode mode)
+{
+ static const char lowerHexDigits[17] = "0123456789abcdef";
+ static const char upperHexDigits[17] = "0123456789ABCDEF";
+ return mode == Lowercase ? lowerHexDigits : upperHexDigits;
+}
+
+}; // namespace Internal
+
+template<typename T>
+inline void appendByteAsHex(unsigned char byte, T& destination, HexConversionMode mode = Uppercase)
+{
+ const char* hexDigits = Internal::hexDigitsForMode(mode);
+ destination.append(hexDigits[byte >> 4]);
+ destination.append(hexDigits[byte & 0xF]);
+}
+
+template<typename T>
+inline void placeByteAsHexCompressIfPossible(unsigned char byte, T& destination, unsigned& index, HexConversionMode mode = Uppercase)
+{
+ const char* hexDigits = Internal::hexDigitsForMode(mode);
+ if (byte >= 0x10)
+ destination[index++] = hexDigits[byte >> 4];
+ destination[index++] = hexDigits[byte & 0xF];
+}
+
+template<typename T>
+inline void placeByteAsHex(unsigned char byte, T& destination, HexConversionMode mode = Uppercase)
+{
+ const char* hexDigits = Internal::hexDigitsForMode(mode);
+ *destination++ = hexDigits[byte >> 4];
+ *destination++ = hexDigits[byte & 0xF];
+}
+
+template<typename T>
+inline void appendUnsignedAsHex(unsigned number, T& destination, HexConversionMode mode = Uppercase)
+{
+ const char* hexDigits = Internal::hexDigitsForMode(mode);
+ Vector<UChar, 8> result;
+ do {
+ result.prepend(hexDigits[number % 16]);
+ number >>= 4;
+ } while (number > 0);
+
+ destination.append(result.data(), result.size());
+}
+
+// Same as appendUnsignedAsHex, but using exactly 'desiredDigits' for the conversion.
+template<typename T>
+inline void appendUnsignedAsHexFixedSize(unsigned number, T& destination, unsigned desiredDigits, HexConversionMode mode = Uppercase)
+{
+ ASSERT(desiredDigits);
+
+ const char* hexDigits = Internal::hexDigitsForMode(mode);
+ Vector<UChar, 8> result;
+ do {
+ result.prepend(hexDigits[number % 16]);
+ number >>= 4;
+ } while (result.size() < desiredDigits);
+
+ ASSERT(result.size() == desiredDigits);
+ destination.append(result.data(), result.size());
+}
+
+} // namespace WTF
+
+using WTF::appendByteAsHex;
+using WTF::appendUnsignedAsHex;
+using WTF::appendUnsignedAsHexFixedSize;
+using WTF::placeByteAsHex;
+using WTF::placeByteAsHexCompressIfPossible;
+using WTF::Lowercase;
+
+#endif // HexNumber_h