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authorSteve Block <steveblock@google.com>2011-05-06 11:45:16 +0100
committerSteve Block <steveblock@google.com>2011-05-12 13:44:10 +0100
commitcad810f21b803229eb11403f9209855525a25d57 (patch)
tree29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/editing/TextIterator.cpp
parent121b0cf4517156d0ac5111caf9830c51b69bae8f (diff)
downloadexternal_webkit-cad810f21b803229eb11403f9209855525a25d57.zip
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Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/editing/TextIterator.cpp')
-rw-r--r--Source/WebCore/editing/TextIterator.cpp2557
1 files changed, 2557 insertions, 0 deletions
diff --git a/Source/WebCore/editing/TextIterator.cpp b/Source/WebCore/editing/TextIterator.cpp
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+++ b/Source/WebCore/editing/TextIterator.cpp
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+/*
+ * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
+ * Copyright (C) 2005 Alexey Proskuryakov.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "TextIterator.h"
+
+#include "CharacterNames.h"
+#include "Document.h"
+#include "HTMLElement.h"
+#include "HTMLNames.h"
+#include "htmlediting.h"
+#include "InlineTextBox.h"
+#include "Range.h"
+#include "RenderTableCell.h"
+#include "RenderTableRow.h"
+#include "RenderTextControl.h"
+#include "RenderTextFragment.h"
+#include "TextBoundaries.h"
+#include "TextBreakIterator.h"
+#include "VisiblePosition.h"
+#include "visible_units.h"
+
+#if USE(ICU_UNICODE) && !UCONFIG_NO_COLLATION
+#include "TextBreakIteratorInternalICU.h"
+#include <unicode/usearch.h>
+#endif
+
+using namespace WTF::Unicode;
+using namespace std;
+
+namespace WebCore {
+
+using namespace HTMLNames;
+
+// Buffer that knows how to compare with a search target.
+// Keeps enough of the previous text to be able to search in the future, but no more.
+// Non-breaking spaces are always equal to normal spaces.
+// Case folding is also done if the CaseInsensitive option is specified.
+// Matches are further filtered if the AtWordStarts option is specified, although some
+// matches inside a word are permitted if TreatMedialCapitalAsWordStart is specified as well.
+class SearchBuffer : public Noncopyable {
+public:
+ SearchBuffer(const String& target, FindOptions);
+ ~SearchBuffer();
+
+ // Returns number of characters appended; guaranteed to be in the range [1, length].
+ size_t append(const UChar*, size_t length);
+ bool needsMoreContext() const;
+ void prependContext(const UChar*, size_t length);
+ void reachedBreak();
+
+ // Result is the size in characters of what was found.
+ // And <startOffset> is the number of characters back to the start of what was found.
+ size_t search(size_t& startOffset);
+ bool atBreak() const;
+
+#if USE(ICU_UNICODE) && !UCONFIG_NO_COLLATION
+
+private:
+ bool isBadMatch(const UChar*, size_t length) const;
+ bool isWordStartMatch(size_t start, size_t length) const;
+
+ String m_target;
+ FindOptions m_options;
+
+ Vector<UChar> m_buffer;
+ size_t m_overlap;
+ size_t m_prefixLength;
+ bool m_atBreak;
+ bool m_needsMoreContext;
+
+ bool m_targetRequiresKanaWorkaround;
+ Vector<UChar> m_normalizedTarget;
+ mutable Vector<UChar> m_normalizedMatch;
+
+#else
+
+private:
+ void append(UChar, bool isCharacterStart);
+ size_t length() const;
+
+ String m_target;
+ FindOptions m_options;
+
+ Vector<UChar> m_buffer;
+ Vector<bool> m_isCharacterStartBuffer;
+ bool m_isBufferFull;
+ size_t m_cursor;
+
+#endif
+};
+
+// --------
+
+static const unsigned bitsInWord = sizeof(unsigned) * 8;
+static const unsigned bitInWordMask = bitsInWord - 1;
+
+BitStack::BitStack()
+ : m_size(0)
+{
+}
+
+BitStack::~BitStack()
+{
+}
+
+void BitStack::push(bool bit)
+{
+ unsigned index = m_size / bitsInWord;
+ unsigned shift = m_size & bitInWordMask;
+ if (!shift && index == m_words.size()) {
+ m_words.grow(index + 1);
+ m_words[index] = 0;
+ }
+ unsigned& word = m_words[index];
+ unsigned mask = 1U << shift;
+ if (bit)
+ word |= mask;
+ else
+ word &= ~mask;
+ ++m_size;
+}
+
+void BitStack::pop()
+{
+ if (m_size)
+ --m_size;
+}
+
+bool BitStack::top() const
+{
+ if (!m_size)
+ return false;
+ unsigned shift = (m_size - 1) & bitInWordMask;
+ return m_words.last() & (1U << shift);
+}
+
+unsigned BitStack::size() const
+{
+ return m_size;
+}
+
+// --------
+
+#if !ASSERT_DISABLED
+
+static unsigned depthCrossingShadowBoundaries(Node* node)
+{
+ unsigned depth = 0;
+ for (Node* parent = node->parentOrHostNode(); parent; parent = parent->parentOrHostNode())
+ ++depth;
+ return depth;
+}
+
+#endif
+
+// This function is like Range::pastLastNode, except for the fact that it can climb up out of shadow trees.
+static Node* nextInPreOrderCrossingShadowBoundaries(Node* rangeEndContainer, int rangeEndOffset)
+{
+ if (!rangeEndContainer)
+ return 0;
+ if (rangeEndOffset >= 0 && !rangeEndContainer->offsetInCharacters()) {
+ if (Node* next = rangeEndContainer->childNode(rangeEndOffset))
+ return next;
+ }
+ for (Node* node = rangeEndContainer; node; node = node->parentOrHostNode()) {
+ if (Node* next = node->nextSibling())
+ return next;
+ }
+ return 0;
+}
+
+static Node* previousInPostOrderCrossingShadowBoundaries(Node* rangeStartContainer, int rangeStartOffset)
+{
+ if (!rangeStartContainer)
+ return 0;
+ if (rangeStartOffset > 0 && !rangeStartContainer->offsetInCharacters()) {
+ if (Node* previous = rangeStartContainer->childNode(rangeStartOffset - 1))
+ return previous;
+ }
+ for (Node* node = rangeStartContainer; node; node = node->parentOrHostNode()) {
+ if (Node* previous = node->previousSibling())
+ return previous;
+ }
+ return 0;
+}
+
+// --------
+
+static inline bool fullyClipsContents(Node* node)
+{
+ RenderObject* renderer = node->renderer();
+ if (!renderer || !renderer->isBox() || !renderer->hasOverflowClip())
+ return false;
+ return toRenderBox(renderer)->size().isEmpty();
+}
+
+static inline bool ignoresContainerClip(Node* node)
+{
+ RenderObject* renderer = node->renderer();
+ if (!renderer || renderer->isText())
+ return false;
+ EPosition position = renderer->style()->position();
+ return position == AbsolutePosition || position == FixedPosition;
+}
+
+static void pushFullyClippedState(BitStack& stack, Node* node)
+{
+ ASSERT(stack.size() == depthCrossingShadowBoundaries(node));
+
+ // Push true if this node full clips its contents, or if a parent already has fully
+ // clipped and this is not a node that ignores its container's clip.
+ stack.push(fullyClipsContents(node) || (stack.top() && !ignoresContainerClip(node)));
+}
+
+static void setUpFullyClippedStack(BitStack& stack, Node* node)
+{
+ // Put the nodes in a vector so we can iterate in reverse order.
+ Vector<Node*, 100> ancestry;
+ for (Node* parent = node->parentOrHostNode(); parent; parent = parent->parentOrHostNode())
+ ancestry.append(parent);
+
+ // Call pushFullyClippedState on each node starting with the earliest ancestor.
+ size_t size = ancestry.size();
+ for (size_t i = 0; i < size; ++i)
+ pushFullyClippedState(stack, ancestry[size - i - 1]);
+ pushFullyClippedState(stack, node);
+
+ ASSERT(stack.size() == 1 + depthCrossingShadowBoundaries(node));
+}
+
+// --------
+
+TextIterator::TextIterator()
+ : m_startContainer(0)
+ , m_startOffset(0)
+ , m_endContainer(0)
+ , m_endOffset(0)
+ , m_positionNode(0)
+ , m_textCharacters(0)
+ , m_textLength(0)
+ , m_remainingTextBox(0)
+ , m_firstLetterText(0)
+ , m_lastCharacter(0)
+ , m_emitsCharactersBetweenAllVisiblePositions(false)
+ , m_entersTextControls(false)
+ , m_emitsTextWithoutTranscoding(false)
+ , m_handledFirstLetter(false)
+ , m_ignoresStyleVisibility(false)
+{
+}
+
+TextIterator::TextIterator(const Range* r, TextIteratorBehavior behavior)
+ : m_startContainer(0)
+ , m_startOffset(0)
+ , m_endContainer(0)
+ , m_endOffset(0)
+ , m_positionNode(0)
+ , m_textCharacters(0)
+ , m_textLength(0)
+ , m_remainingTextBox(0)
+ , m_firstLetterText(0)
+ , m_emitsCharactersBetweenAllVisiblePositions(behavior & TextIteratorEmitsCharactersBetweenAllVisiblePositions)
+ , m_entersTextControls(behavior & TextIteratorEntersTextControls)
+ , m_emitsTextWithoutTranscoding(behavior & TextIteratorEmitsTextsWithoutTranscoding)
+ , m_handledFirstLetter(false)
+ , m_ignoresStyleVisibility(behavior & TextIteratorIgnoresStyleVisibility)
+{
+ // FIXME: should support TextIteratorEndsAtEditingBoundary http://webkit.org/b/43609
+ ASSERT(behavior != TextIteratorEndsAtEditingBoundary);
+
+ if (!r)
+ return;
+
+ // get and validate the range endpoints
+ Node* startContainer = r->startContainer();
+ if (!startContainer)
+ return;
+ int startOffset = r->startOffset();
+ Node* endContainer = r->endContainer();
+ int endOffset = r->endOffset();
+
+ // Callers should be handing us well-formed ranges. If we discover that this isn't
+ // the case, we could consider changing this assertion to an early return.
+ ASSERT(r->boundaryPointsValid());
+
+ // remember range - this does not change
+ m_startContainer = startContainer;
+ m_startOffset = startOffset;
+ m_endContainer = endContainer;
+ m_endOffset = endOffset;
+
+ // set up the current node for processing
+ m_node = r->firstNode();
+ if (!m_node)
+ return;
+ setUpFullyClippedStack(m_fullyClippedStack, m_node);
+ m_offset = m_node == m_startContainer ? m_startOffset : 0;
+ m_handledNode = false;
+ m_handledChildren = false;
+
+ // calculate first out of bounds node
+ m_pastEndNode = nextInPreOrderCrossingShadowBoundaries(endContainer, endOffset);
+
+ // initialize node processing state
+ m_needsAnotherNewline = false;
+ m_textBox = 0;
+
+ // initialize record of previous node processing
+ m_hasEmitted = false;
+ m_lastTextNode = 0;
+ m_lastTextNodeEndedWithCollapsedSpace = false;
+ m_lastCharacter = 0;
+
+#ifndef NDEBUG
+ // need this just because of the assert in advance()
+ m_positionNode = m_node;
+#endif
+
+ // identify the first run
+ advance();
+}
+
+TextIterator::~TextIterator()
+{
+}
+
+void TextIterator::advance()
+{
+ // reset the run information
+ m_positionNode = 0;
+ m_textLength = 0;
+
+ // handle remembered node that needed a newline after the text node's newline
+ if (m_needsAnotherNewline) {
+ // Emit the extra newline, and position it *inside* m_node, after m_node's
+ // contents, in case it's a block, in the same way that we position the first
+ // newline. The range for the emitted newline should start where the line
+ // break begins.
+ // FIXME: It would be cleaner if we emitted two newlines during the last
+ // iteration, instead of using m_needsAnotherNewline.
+ Node* baseNode = m_node->lastChild() ? m_node->lastChild() : m_node;
+ emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1);
+ m_needsAnotherNewline = false;
+ return;
+ }
+
+ if (!m_textBox && m_remainingTextBox) {
+ m_textBox = m_remainingTextBox;
+ m_remainingTextBox = 0;
+ m_firstLetterText = 0;
+ m_offset = 0;
+ }
+ // handle remembered text box
+ if (m_textBox) {
+ handleTextBox();
+ if (m_positionNode)
+ return;
+ }
+
+ while (m_node && m_node != m_pastEndNode) {
+ // if the range ends at offset 0 of an element, represent the
+ // position, but not the content, of that element e.g. if the
+ // node is a blockflow element, emit a newline that
+ // precedes the element
+ if (m_node == m_endContainer && m_endOffset == 0) {
+ representNodeOffsetZero();
+ m_node = 0;
+ return;
+ }
+
+ RenderObject* renderer = m_node->renderer();
+ if (!renderer) {
+ m_handledNode = true;
+ m_handledChildren = true;
+ } else {
+ // handle current node according to its type
+ if (!m_handledNode) {
+ if (renderer->isText() && m_node->nodeType() == Node::TEXT_NODE) // FIXME: What about CDATA_SECTION_NODE?
+ m_handledNode = handleTextNode();
+ else if (renderer && (renderer->isImage() || renderer->isWidget() ||
+ (renderer->node() && renderer->node()->isElementNode() &&
+ static_cast<Element*>(renderer->node())->isFormControlElement())))
+ m_handledNode = handleReplacedElement();
+ else
+ m_handledNode = handleNonTextNode();
+ if (m_positionNode)
+ return;
+ }
+ }
+
+ // find a new current node to handle in depth-first manner,
+ // calling exitNode() as we come back thru a parent node
+ Node* next = m_handledChildren ? 0 : m_node->firstChild();
+ m_offset = 0;
+ if (!next) {
+ next = m_node->nextSibling();
+ if (!next) {
+ bool pastEnd = m_node->traverseNextNode() == m_pastEndNode;
+ Node* parentNode = m_node->parentOrHostNode();
+ while (!next && parentNode) {
+ if ((pastEnd && parentNode == m_endContainer) || m_endContainer->isDescendantOf(parentNode))
+ return;
+ bool haveRenderer = m_node->renderer();
+ m_node = parentNode;
+ m_fullyClippedStack.pop();
+ parentNode = m_node->parentOrHostNode();
+ if (haveRenderer)
+ exitNode();
+ if (m_positionNode) {
+ m_handledNode = true;
+ m_handledChildren = true;
+ return;
+ }
+ next = m_node->nextSibling();
+ }
+ }
+ m_fullyClippedStack.pop();
+ }
+
+ // set the new current node
+ m_node = next;
+ if (m_node)
+ pushFullyClippedState(m_fullyClippedStack, m_node);
+ m_handledNode = false;
+ m_handledChildren = false;
+ m_handledFirstLetter = false;
+ m_firstLetterText = 0;
+
+ // how would this ever be?
+ if (m_positionNode)
+ return;
+ }
+}
+
+bool TextIterator::handleTextNode()
+{
+ if (m_fullyClippedStack.top() && !m_ignoresStyleVisibility)
+ return false;
+
+ RenderText* renderer = toRenderText(m_node->renderer());
+
+ m_lastTextNode = m_node;
+ String str = renderer->text();
+
+ // handle pre-formatted text
+ if (!renderer->style()->collapseWhiteSpace()) {
+ int runStart = m_offset;
+ if (m_lastTextNodeEndedWithCollapsedSpace && hasVisibleTextNode(renderer)) {
+ emitCharacter(' ', m_node, 0, runStart, runStart);
+ return false;
+ }
+ if (!m_handledFirstLetter && renderer->isTextFragment()) {
+ handleTextNodeFirstLetter(static_cast<RenderTextFragment*>(renderer));
+ if (m_firstLetterText) {
+ String firstLetter = m_firstLetterText->text();
+ emitText(m_node, m_firstLetterText, m_offset, m_offset + firstLetter.length());
+ m_firstLetterText = 0;
+ m_textBox = 0;
+ return false;
+ }
+ }
+ if (renderer->style()->visibility() != VISIBLE && !m_ignoresStyleVisibility)
+ return false;
+ int strLength = str.length();
+ int end = (m_node == m_endContainer) ? m_endOffset : INT_MAX;
+ int runEnd = min(strLength, end);
+
+ if (runStart >= runEnd)
+ return true;
+
+ emitText(m_node, runStart, runEnd);
+ return true;
+ }
+
+ if (!renderer->firstTextBox() && str.length() > 0) {
+ if (!m_handledFirstLetter && renderer->isTextFragment()) {
+ handleTextNodeFirstLetter(static_cast<RenderTextFragment*>(renderer));
+ if (m_firstLetterText) {
+ handleTextBox();
+ return false;
+ }
+ }
+ if (renderer->style()->visibility() != VISIBLE && !m_ignoresStyleVisibility)
+ return false;
+ m_lastTextNodeEndedWithCollapsedSpace = true; // entire block is collapsed space
+ return true;
+ }
+
+ // Used when text boxes are out of order (Hebrew/Arabic w/ embeded LTR text)
+ if (renderer->containsReversedText()) {
+ m_sortedTextBoxes.clear();
+ for (InlineTextBox* textBox = renderer->firstTextBox(); textBox; textBox = textBox->nextTextBox()) {
+ m_sortedTextBoxes.append(textBox);
+ }
+ std::sort(m_sortedTextBoxes.begin(), m_sortedTextBoxes.end(), InlineTextBox::compareByStart);
+ m_sortedTextBoxesPosition = 0;
+ }
+
+ m_textBox = renderer->containsReversedText() ? (m_sortedTextBoxes.isEmpty() ? 0 : m_sortedTextBoxes[0]) : renderer->firstTextBox();
+ if (!m_handledFirstLetter && renderer->isTextFragment() && !m_offset)
+ handleTextNodeFirstLetter(static_cast<RenderTextFragment*>(renderer));
+ handleTextBox();
+ return true;
+}
+
+void TextIterator::handleTextBox()
+{
+ RenderText* renderer = m_firstLetterText ? m_firstLetterText : toRenderText(m_node->renderer());
+ if (renderer->style()->visibility() != VISIBLE && !m_ignoresStyleVisibility) {
+ m_textBox = 0;
+ return;
+ }
+ String str = renderer->text();
+ unsigned start = m_offset;
+ unsigned end = (m_node == m_endContainer) ? static_cast<unsigned>(m_endOffset) : UINT_MAX;
+ while (m_textBox) {
+ unsigned textBoxStart = m_textBox->start();
+ unsigned runStart = max(textBoxStart, start);
+
+ // Check for collapsed space at the start of this run.
+ InlineTextBox* firstTextBox = renderer->containsReversedText() ? m_sortedTextBoxes[0] : renderer->firstTextBox();
+ bool needSpace = m_lastTextNodeEndedWithCollapsedSpace
+ || (m_textBox == firstTextBox && textBoxStart == runStart && runStart > 0);
+ if (needSpace && !isCollapsibleWhitespace(m_lastCharacter) && m_lastCharacter) {
+ if (m_lastTextNode == m_node && runStart > 0 && str[runStart - 1] == ' ') {
+ unsigned spaceRunStart = runStart - 1;
+ while (spaceRunStart > 0 && str[spaceRunStart - 1] == ' ')
+ --spaceRunStart;
+ emitText(m_node, spaceRunStart, spaceRunStart + 1);
+ } else
+ emitCharacter(' ', m_node, 0, runStart, runStart);
+ return;
+ }
+ unsigned textBoxEnd = textBoxStart + m_textBox->len();
+ unsigned runEnd = min(textBoxEnd, end);
+
+ // Determine what the next text box will be, but don't advance yet
+ InlineTextBox* nextTextBox = 0;
+ if (renderer->containsReversedText()) {
+ if (m_sortedTextBoxesPosition + 1 < m_sortedTextBoxes.size())
+ nextTextBox = m_sortedTextBoxes[m_sortedTextBoxesPosition + 1];
+ } else
+ nextTextBox = m_textBox->nextTextBox();
+
+ if (runStart < runEnd) {
+ // Handle either a single newline character (which becomes a space),
+ // or a run of characters that does not include a newline.
+ // This effectively translates newlines to spaces without copying the text.
+ if (str[runStart] == '\n') {
+ emitCharacter(' ', m_node, 0, runStart, runStart + 1);
+ m_offset = runStart + 1;
+ } else {
+ size_t subrunEnd = str.find('\n', runStart);
+ if (subrunEnd == notFound || subrunEnd > runEnd)
+ subrunEnd = runEnd;
+
+ m_offset = subrunEnd;
+ emitText(m_node, renderer, runStart, subrunEnd);
+ }
+
+ // If we are doing a subrun that doesn't go to the end of the text box,
+ // come back again to finish handling this text box; don't advance to the next one.
+ if (static_cast<unsigned>(m_positionEndOffset) < textBoxEnd)
+ return;
+
+ // Advance and return
+ unsigned nextRunStart = nextTextBox ? nextTextBox->start() : str.length();
+ if (nextRunStart > runEnd)
+ m_lastTextNodeEndedWithCollapsedSpace = true; // collapsed space between runs or at the end
+ m_textBox = nextTextBox;
+ if (renderer->containsReversedText())
+ ++m_sortedTextBoxesPosition;
+ return;
+ }
+ // Advance and continue
+ m_textBox = nextTextBox;
+ if (renderer->containsReversedText())
+ ++m_sortedTextBoxesPosition;
+ }
+ if (!m_textBox && m_remainingTextBox) {
+ m_textBox = m_remainingTextBox;
+ m_remainingTextBox = 0;
+ m_firstLetterText = 0;
+ m_offset = 0;
+ handleTextBox();
+ }
+}
+
+void TextIterator::handleTextNodeFirstLetter(RenderTextFragment* renderer)
+{
+ if (renderer->firstLetter()) {
+ RenderObject* r = renderer->firstLetter();
+ if (r->style()->visibility() != VISIBLE && !m_ignoresStyleVisibility)
+ return;
+ for (RenderObject *currChild = r->firstChild(); currChild; currChild->nextSibling()) {
+ if (currChild->isText()) {
+ RenderText* firstLetter = toRenderText(currChild);
+ m_handledFirstLetter = true;
+ m_remainingTextBox = m_textBox;
+ m_textBox = firstLetter->firstTextBox();
+ m_firstLetterText = firstLetter;
+ return;
+ }
+ }
+ }
+ m_handledFirstLetter = true;
+}
+
+bool TextIterator::handleReplacedElement()
+{
+ if (m_fullyClippedStack.top())
+ return false;
+
+ RenderObject* renderer = m_node->renderer();
+ if (renderer->style()->visibility() != VISIBLE && !m_ignoresStyleVisibility)
+ return false;
+
+ if (m_lastTextNodeEndedWithCollapsedSpace) {
+ emitCharacter(' ', m_lastTextNode->parentNode(), m_lastTextNode, 1, 1);
+ return false;
+ }
+
+ if (m_entersTextControls && renderer->isTextControl()) {
+ if (HTMLElement* innerTextElement = toRenderTextControl(renderer)->innerTextElement()) {
+ m_node = innerTextElement->shadowTreeRootNode();
+ pushFullyClippedState(m_fullyClippedStack, m_node);
+ m_offset = 0;
+ return false;
+ }
+ }
+
+ m_hasEmitted = true;
+
+ if (m_emitsCharactersBetweenAllVisiblePositions) {
+ // We want replaced elements to behave like punctuation for boundary
+ // finding, and to simply take up space for the selection preservation
+ // code in moveParagraphs, so we use a comma.
+ emitCharacter(',', m_node->parentNode(), m_node, 0, 1);
+ return true;
+ }
+
+ m_positionNode = m_node->parentNode();
+ m_positionOffsetBaseNode = m_node;
+ m_positionStartOffset = 0;
+ m_positionEndOffset = 1;
+
+ m_textCharacters = 0;
+ m_textLength = 0;
+
+ m_lastCharacter = 0;
+
+ return true;
+}
+
+bool TextIterator::hasVisibleTextNode(RenderText* renderer)
+{
+ if (renderer->style()->visibility() == VISIBLE)
+ return true;
+ if (renderer->isTextFragment()) {
+ RenderTextFragment* fragment = static_cast<RenderTextFragment*>(renderer);
+ if (fragment->firstLetter() && fragment->firstLetter()->style()->visibility() == VISIBLE)
+ return true;
+ }
+ return false;
+}
+
+static bool shouldEmitTabBeforeNode(Node* node)
+{
+ RenderObject* r = node->renderer();
+
+ // Table cells are delimited by tabs.
+ if (!r || !isTableCell(node))
+ return false;
+
+ // Want a tab before every cell other than the first one
+ RenderTableCell* rc = toRenderTableCell(r);
+ RenderTable* t = rc->table();
+ return t && (t->cellBefore(rc) || t->cellAbove(rc));
+}
+
+static bool shouldEmitNewlineForNode(Node* node)
+{
+ // br elements are represented by a single newline.
+ RenderObject* r = node->renderer();
+ if (!r)
+ return node->hasTagName(brTag);
+
+ return r->isBR();
+}
+
+static bool shouldEmitNewlinesBeforeAndAfterNode(Node* node)
+{
+ // Block flow (versus inline flow) is represented by having
+ // a newline both before and after the element.
+ RenderObject* r = node->renderer();
+ if (!r) {
+ return (node->hasTagName(blockquoteTag)
+ || node->hasTagName(ddTag)
+ || node->hasTagName(divTag)
+ || node->hasTagName(dlTag)
+ || node->hasTagName(dtTag)
+ || node->hasTagName(h1Tag)
+ || node->hasTagName(h2Tag)
+ || node->hasTagName(h3Tag)
+ || node->hasTagName(h4Tag)
+ || node->hasTagName(h5Tag)
+ || node->hasTagName(h6Tag)
+ || node->hasTagName(hrTag)
+ || node->hasTagName(liTag)
+ || node->hasTagName(listingTag)
+ || node->hasTagName(olTag)
+ || node->hasTagName(pTag)
+ || node->hasTagName(preTag)
+ || node->hasTagName(trTag)
+ || node->hasTagName(ulTag));
+ }
+
+ // Need to make an exception for table cells, because they are blocks, but we
+ // want them tab-delimited rather than having newlines before and after.
+ if (isTableCell(node))
+ return false;
+
+ // Need to make an exception for table row elements, because they are neither
+ // "inline" or "RenderBlock", but we want newlines for them.
+ if (r->isTableRow()) {
+ RenderTable* t = toRenderTableRow(r)->table();
+ if (t && !t->isInline())
+ return true;
+ }
+
+ return !r->isInline() && r->isRenderBlock() && !r->isFloatingOrPositioned() && !r->isBody();
+}
+
+static bool shouldEmitNewlineAfterNode(Node* node)
+{
+ // FIXME: It should be better but slower to create a VisiblePosition here.
+ if (!shouldEmitNewlinesBeforeAndAfterNode(node))
+ return false;
+ // Check if this is the very last renderer in the document.
+ // If so, then we should not emit a newline.
+ while ((node = node->traverseNextSibling()))
+ if (node->renderer())
+ return true;
+ return false;
+}
+
+static bool shouldEmitNewlineBeforeNode(Node* node)
+{
+ return shouldEmitNewlinesBeforeAndAfterNode(node);
+}
+
+static bool shouldEmitExtraNewlineForNode(Node* node)
+{
+ // When there is a significant collapsed bottom margin, emit an extra
+ // newline for a more realistic result. We end up getting the right
+ // result even without margin collapsing. For example: <div><p>text</p></div>
+ // will work right even if both the <div> and the <p> have bottom margins.
+ RenderObject* r = node->renderer();
+ if (!r || !r->isBox())
+ return false;
+
+ // NOTE: We only do this for a select set of nodes, and fwiw WinIE appears
+ // not to do this at all
+ if (node->hasTagName(h1Tag)
+ || node->hasTagName(h2Tag)
+ || node->hasTagName(h3Tag)
+ || node->hasTagName(h4Tag)
+ || node->hasTagName(h5Tag)
+ || node->hasTagName(h6Tag)
+ || node->hasTagName(pTag)) {
+ RenderStyle* style = r->style();
+ if (style) {
+ int bottomMargin = toRenderBox(r)->collapsedMarginAfter();
+ int fontSize = style->fontDescription().computedPixelSize();
+ if (bottomMargin * 2 >= fontSize)
+ return true;
+ }
+ }
+
+ return false;
+}
+
+static int collapsedSpaceLength(RenderText* renderer, int textEnd)
+{
+ const UChar* characters = renderer->text()->characters();
+ int length = renderer->text()->length();
+ for (int i = textEnd; i < length; ++i) {
+ if (!renderer->style()->isCollapsibleWhiteSpace(characters[i]))
+ return i - textEnd;
+ }
+
+ return length - textEnd;
+}
+
+static int maxOffsetIncludingCollapsedSpaces(Node* node)
+{
+ int offset = caretMaxOffset(node);
+
+ if (node->renderer() && node->renderer()->isText())
+ offset += collapsedSpaceLength(toRenderText(node->renderer()), offset);
+
+ return offset;
+}
+
+// Whether or not we should emit a character as we enter m_node (if it's a container) or as we hit it (if it's atomic).
+bool TextIterator::shouldRepresentNodeOffsetZero()
+{
+ if (m_emitsCharactersBetweenAllVisiblePositions && m_node->renderer() && m_node->renderer()->isTable())
+ return true;
+
+ // Leave element positioned flush with start of a paragraph
+ // (e.g. do not insert tab before a table cell at the start of a paragraph)
+ if (m_lastCharacter == '\n')
+ return false;
+
+ // Otherwise, show the position if we have emitted any characters
+ if (m_hasEmitted)
+ return true;
+
+ // We've not emitted anything yet. Generally, there is no need for any positioning then.
+ // The only exception is when the element is visually not in the same line as
+ // the start of the range (e.g. the range starts at the end of the previous paragraph).
+ // NOTE: Creating VisiblePositions and comparing them is relatively expensive, so we
+ // make quicker checks to possibly avoid that. Another check that we could make is
+ // is whether the inline vs block flow changed since the previous visible element.
+ // I think we're already in a special enough case that that won't be needed, tho.
+
+ // No character needed if this is the first node in the range.
+ if (m_node == m_startContainer)
+ return false;
+
+ // If we are outside the start container's subtree, assume we need to emit.
+ // FIXME: m_startContainer could be an inline block
+ if (!m_node->isDescendantOf(m_startContainer))
+ return true;
+
+ // If we started as m_startContainer offset 0 and the current node is a descendant of
+ // the start container, we already had enough context to correctly decide whether to
+ // emit after a preceding block. We chose not to emit (m_hasEmitted is false),
+ // so don't second guess that now.
+ // NOTE: Is this really correct when m_node is not a leftmost descendant? Probably
+ // immaterial since we likely would have already emitted something by now.
+ if (m_startOffset == 0)
+ return false;
+
+ // If this node is unrendered or invisible the VisiblePosition checks below won't have much meaning.
+ // Additionally, if the range we are iterating over contains huge sections of unrendered content,
+ // we would create VisiblePositions on every call to this function without this check.
+ if (!m_node->renderer() || m_node->renderer()->style()->visibility() != VISIBLE)
+ return false;
+
+ // The startPos.isNotNull() check is needed because the start could be before the body,
+ // and in that case we'll get null. We don't want to put in newlines at the start in that case.
+ // The currPos.isNotNull() check is needed because positions in non-HTML content
+ // (like SVG) do not have visible positions, and we don't want to emit for them either.
+ VisiblePosition startPos = VisiblePosition(m_startContainer, m_startOffset, DOWNSTREAM);
+ VisiblePosition currPos = VisiblePosition(m_node, 0, DOWNSTREAM);
+ return startPos.isNotNull() && currPos.isNotNull() && !inSameLine(startPos, currPos);
+}
+
+bool TextIterator::shouldEmitSpaceBeforeAndAfterNode(Node* node)
+{
+ return node->renderer() && node->renderer()->isTable() && (node->renderer()->isInline() || m_emitsCharactersBetweenAllVisiblePositions);
+}
+
+void TextIterator::representNodeOffsetZero()
+{
+ // Emit a character to show the positioning of m_node.
+
+ // When we haven't been emitting any characters, shouldRepresentNodeOffsetZero() can
+ // create VisiblePositions, which is expensive. So, we perform the inexpensive checks
+ // on m_node to see if it necessitates emitting a character first and will early return
+ // before encountering shouldRepresentNodeOffsetZero()s worse case behavior.
+ if (shouldEmitTabBeforeNode(m_node)) {
+ if (shouldRepresentNodeOffsetZero())
+ emitCharacter('\t', m_node->parentNode(), m_node, 0, 0);
+ } else if (shouldEmitNewlineBeforeNode(m_node)) {
+ if (shouldRepresentNodeOffsetZero())
+ emitCharacter('\n', m_node->parentNode(), m_node, 0, 0);
+ } else if (shouldEmitSpaceBeforeAndAfterNode(m_node)) {
+ if (shouldRepresentNodeOffsetZero())
+ emitCharacter(' ', m_node->parentNode(), m_node, 0, 0);
+ }
+}
+
+bool TextIterator::handleNonTextNode()
+{
+ if (shouldEmitNewlineForNode(m_node))
+ emitCharacter('\n', m_node->parentNode(), m_node, 0, 1);
+ else if (m_emitsCharactersBetweenAllVisiblePositions && m_node->renderer() && m_node->renderer()->isHR())
+ emitCharacter(' ', m_node->parentNode(), m_node, 0, 1);
+ else
+ representNodeOffsetZero();
+
+ return true;
+}
+
+void TextIterator::exitNode()
+{
+ // prevent emitting a newline when exiting a collapsed block at beginning of the range
+ // FIXME: !m_hasEmitted does not necessarily mean there was a collapsed block... it could
+ // have been an hr (e.g.). Also, a collapsed block could have height (e.g. a table) and
+ // therefore look like a blank line.
+ if (!m_hasEmitted)
+ return;
+
+ // Emit with a position *inside* m_node, after m_node's contents, in
+ // case it is a block, because the run should start where the
+ // emitted character is positioned visually.
+ Node* baseNode = m_node->lastChild() ? m_node->lastChild() : m_node;
+ // FIXME: This shouldn't require the m_lastTextNode to be true, but we can't change that without making
+ // the logic in _web_attributedStringFromRange match. We'll get that for free when we switch to use
+ // TextIterator in _web_attributedStringFromRange.
+ // See <rdar://problem/5428427> for an example of how this mismatch will cause problems.
+ if (m_lastTextNode && shouldEmitNewlineAfterNode(m_node)) {
+ // use extra newline to represent margin bottom, as needed
+ bool addNewline = shouldEmitExtraNewlineForNode(m_node);
+
+ // FIXME: We need to emit a '\n' as we leave an empty block(s) that
+ // contain a VisiblePosition when doing selection preservation.
+ if (m_lastCharacter != '\n') {
+ // insert a newline with a position following this block's contents.
+ emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1);
+ // remember whether to later add a newline for the current node
+ ASSERT(!m_needsAnotherNewline);
+ m_needsAnotherNewline = addNewline;
+ } else if (addNewline)
+ // insert a newline with a position following this block's contents.
+ emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1);
+ }
+
+ // If nothing was emitted, see if we need to emit a space.
+ if (!m_positionNode && shouldEmitSpaceBeforeAndAfterNode(m_node))
+ emitCharacter(' ', baseNode->parentNode(), baseNode, 1, 1);
+}
+
+void TextIterator::emitCharacter(UChar c, Node* textNode, Node* offsetBaseNode, int textStartOffset, int textEndOffset)
+{
+ m_hasEmitted = true;
+
+ // remember information with which to construct the TextIterator::range()
+ // NOTE: textNode is often not a text node, so the range will specify child nodes of positionNode
+ m_positionNode = textNode;
+ m_positionOffsetBaseNode = offsetBaseNode;
+ m_positionStartOffset = textStartOffset;
+ m_positionEndOffset = textEndOffset;
+
+ // remember information with which to construct the TextIterator::characters() and length()
+ m_singleCharacterBuffer = c;
+ m_textCharacters = &m_singleCharacterBuffer;
+ m_textLength = 1;
+
+ // remember some iteration state
+ m_lastTextNodeEndedWithCollapsedSpace = false;
+ m_lastCharacter = c;
+}
+
+void TextIterator::emitText(Node* textNode, RenderObject* renderObject, int textStartOffset, int textEndOffset)
+{
+ RenderText* renderer = toRenderText(renderObject);
+ m_text = m_emitsTextWithoutTranscoding ? renderer->textWithoutTranscoding() : renderer->text();
+ ASSERT(m_text.characters());
+
+ m_positionNode = textNode;
+ m_positionOffsetBaseNode = 0;
+ m_positionStartOffset = textStartOffset;
+ m_positionEndOffset = textEndOffset;
+ m_textCharacters = m_text.characters() + textStartOffset;
+ m_textLength = textEndOffset - textStartOffset;
+ m_lastCharacter = m_text[textEndOffset - 1];
+
+ m_lastTextNodeEndedWithCollapsedSpace = false;
+ m_hasEmitted = true;
+}
+
+void TextIterator::emitText(Node* textNode, int textStartOffset, int textEndOffset)
+{
+ emitText(textNode, m_node->renderer(), textStartOffset, textEndOffset);
+}
+
+PassRefPtr<Range> TextIterator::range() const
+{
+ // use the current run information, if we have it
+ if (m_positionNode) {
+ if (m_positionOffsetBaseNode) {
+ int index = m_positionOffsetBaseNode->nodeIndex();
+ m_positionStartOffset += index;
+ m_positionEndOffset += index;
+ m_positionOffsetBaseNode = 0;
+ }
+ return Range::create(m_positionNode->document(), m_positionNode, m_positionStartOffset, m_positionNode, m_positionEndOffset);
+ }
+
+ // otherwise, return the end of the overall range we were given
+ if (m_endContainer)
+ return Range::create(m_endContainer->document(), m_endContainer, m_endOffset, m_endContainer, m_endOffset);
+
+ return 0;
+}
+
+Node* TextIterator::node() const
+{
+ RefPtr<Range> textRange = range();
+ if (!textRange)
+ return 0;
+
+ Node* node = textRange->startContainer();
+ if (!node)
+ return 0;
+ if (node->offsetInCharacters())
+ return node;
+
+ return node->childNode(textRange->startOffset());
+}
+
+// --------
+
+SimplifiedBackwardsTextIterator::SimplifiedBackwardsTextIterator()
+ : m_behavior(TextIteratorDefaultBehavior)
+ , m_node(0)
+ , m_positionNode(0)
+{
+}
+
+SimplifiedBackwardsTextIterator::SimplifiedBackwardsTextIterator(const Range* r, TextIteratorBehavior behavior)
+ : m_behavior(behavior)
+ , m_node(0)
+ , m_positionNode(0)
+{
+ ASSERT(m_behavior == TextIteratorDefaultBehavior || m_behavior == TextIteratorEndsAtEditingBoundary);
+
+ if (!r)
+ return;
+
+ Node* startNode = r->startContainer();
+ if (!startNode)
+ return;
+ Node* endNode = r->endContainer();
+ int startOffset = r->startOffset();
+ int endOffset = r->endOffset();
+
+ if (!startNode->offsetInCharacters()) {
+ if (startOffset >= 0 && startOffset < static_cast<int>(startNode->childNodeCount())) {
+ startNode = startNode->childNode(startOffset);
+ startOffset = 0;
+ }
+ }
+ if (!endNode->offsetInCharacters()) {
+ if (endOffset > 0 && endOffset <= static_cast<int>(endNode->childNodeCount())) {
+ endNode = endNode->childNode(endOffset - 1);
+ endOffset = lastOffsetInNode(endNode);
+ }
+ }
+
+ setCurrentNode(endNode);
+ setUpFullyClippedStack(m_fullyClippedStack, m_node);
+ m_offset = endOffset;
+ m_handledNode = false;
+ m_handledChildren = endOffset == 0;
+
+ m_startNode = startNode;
+ m_startOffset = startOffset;
+ m_endNode = endNode;
+ m_endOffset = endOffset;
+
+#ifndef NDEBUG
+ // Need this just because of the assert.
+ m_positionNode = endNode;
+#endif
+
+ m_lastTextNode = 0;
+ m_lastCharacter = '\n';
+
+ m_pastStartNode = previousInPostOrderCrossingShadowBoundaries(startNode, startOffset);
+
+ advance();
+}
+
+void SimplifiedBackwardsTextIterator::advance()
+{
+ ASSERT(m_positionNode);
+
+ m_positionNode = 0;
+ m_textLength = 0;
+
+ while (m_node && m_node != m_pastStartNode) {
+ // Don't handle node if we start iterating at [node, 0].
+ if (!m_handledNode && !(m_node == m_endNode && m_endOffset == 0)) {
+ RenderObject* renderer = m_node->renderer();
+ if (renderer && renderer->isText() && m_node->nodeType() == Node::TEXT_NODE) {
+ // FIXME: What about CDATA_SECTION_NODE?
+ if (renderer->style()->visibility() == VISIBLE && m_offset > 0)
+ m_handledNode = handleTextNode();
+ } else if (renderer && (renderer->isImage() || renderer->isWidget())) {
+ if (renderer->style()->visibility() == VISIBLE && m_offset > 0)
+ m_handledNode = handleReplacedElement();
+ } else
+ m_handledNode = handleNonTextNode();
+ if (m_positionNode)
+ return;
+ }
+
+ Node* next = m_handledChildren ? 0 : m_node->lastChild();
+ if (!next) {
+ // Exit empty containers as we pass over them or containers
+ // where [container, 0] is where we started iterating.
+ if (!m_handledNode &&
+ canHaveChildrenForEditing(m_node) &&
+ m_node->parentNode() &&
+ (!m_node->lastChild() || (m_node == m_endNode && m_endOffset == 0))) {
+ exitNode();
+ if (m_positionNode) {
+ m_handledNode = true;
+ m_handledChildren = true;
+ return;
+ }
+ }
+ // Exit all other containers.
+ while (!m_node->previousSibling()) {
+ if (!setCurrentNode(m_node->parentOrHostNode()))
+ break;
+ m_fullyClippedStack.pop();
+ exitNode();
+ if (m_positionNode) {
+ m_handledNode = true;
+ m_handledChildren = true;
+ return;
+ }
+ }
+
+ next = m_node->previousSibling();
+ m_fullyClippedStack.pop();
+ }
+
+ if (m_node && setCurrentNode(next))
+ pushFullyClippedState(m_fullyClippedStack, m_node);
+ else
+ clearCurrentNode();
+
+ // For the purpose of word boundary detection,
+ // we should iterate all visible text and trailing (collapsed) whitespaces.
+ m_offset = m_node ? maxOffsetIncludingCollapsedSpaces(m_node) : 0;
+ m_handledNode = false;
+ m_handledChildren = false;
+
+ if (m_positionNode)
+ return;
+ }
+}
+
+bool SimplifiedBackwardsTextIterator::handleTextNode()
+{
+ m_lastTextNode = m_node;
+
+ RenderText* renderer = toRenderText(m_node->renderer());
+ String str = renderer->text();
+
+ if (!renderer->firstTextBox() && str.length() > 0)
+ return true;
+
+ m_positionEndOffset = m_offset;
+
+ m_offset = (m_node == m_startNode) ? m_startOffset : 0;
+ m_positionNode = m_node;
+ m_positionStartOffset = m_offset;
+ m_textLength = m_positionEndOffset - m_positionStartOffset;
+ m_textCharacters = str.characters() + m_positionStartOffset;
+
+ m_lastCharacter = str[m_positionEndOffset - 1];
+
+ return true;
+}
+
+bool SimplifiedBackwardsTextIterator::handleReplacedElement()
+{
+ unsigned index = m_node->nodeIndex();
+ // We want replaced elements to behave like punctuation for boundary
+ // finding, and to simply take up space for the selection preservation
+ // code in moveParagraphs, so we use a comma. Unconditionally emit
+ // here because this iterator is only used for boundary finding.
+ emitCharacter(',', m_node->parentNode(), index, index + 1);
+ return true;
+}
+
+bool SimplifiedBackwardsTextIterator::handleNonTextNode()
+{
+ // We can use a linefeed in place of a tab because this simple iterator is only used to
+ // find boundaries, not actual content. A linefeed breaks words, sentences, and paragraphs.
+ if (shouldEmitNewlineForNode(m_node) || shouldEmitNewlineAfterNode(m_node) || shouldEmitTabBeforeNode(m_node)) {
+ unsigned index = m_node->nodeIndex();
+ // The start of this emitted range is wrong. Ensuring correctness would require
+ // VisiblePositions and so would be slow. previousBoundary expects this.
+ emitCharacter('\n', m_node->parentNode(), index + 1, index + 1);
+ }
+ return true;
+}
+
+void SimplifiedBackwardsTextIterator::exitNode()
+{
+ if (shouldEmitNewlineForNode(m_node) || shouldEmitNewlineBeforeNode(m_node) || shouldEmitTabBeforeNode(m_node)) {
+ // The start of this emitted range is wrong. Ensuring correctness would require
+ // VisiblePositions and so would be slow. previousBoundary expects this.
+ emitCharacter('\n', m_node, 0, 0);
+ }
+}
+
+void SimplifiedBackwardsTextIterator::emitCharacter(UChar c, Node* node, int startOffset, int endOffset)
+{
+ m_singleCharacterBuffer = c;
+ m_positionNode = node;
+ m_positionStartOffset = startOffset;
+ m_positionEndOffset = endOffset;
+ m_textCharacters = &m_singleCharacterBuffer;
+ m_textLength = 1;
+ m_lastCharacter = c;
+}
+
+bool SimplifiedBackwardsTextIterator::crossesEditingBoundary(Node* node) const
+{
+ return m_node && m_node->isContentEditable() != node->isContentEditable();
+}
+
+bool SimplifiedBackwardsTextIterator::setCurrentNode(Node* node)
+{
+ if (!node)
+ return false;
+ if (m_behavior == TextIteratorEndsAtEditingBoundary && crossesEditingBoundary(node))
+ return false;
+ m_node = node;
+ return true;
+}
+
+void SimplifiedBackwardsTextIterator::clearCurrentNode()
+{
+ m_node = 0;
+}
+
+PassRefPtr<Range> SimplifiedBackwardsTextIterator::range() const
+{
+ if (m_positionNode)
+ return Range::create(m_positionNode->document(), m_positionNode, m_positionStartOffset, m_positionNode, m_positionEndOffset);
+
+ return Range::create(m_startNode->document(), m_startNode, m_startOffset, m_startNode, m_startOffset);
+}
+
+// --------
+
+CharacterIterator::CharacterIterator()
+ : m_offset(0)
+ , m_runOffset(0)
+ , m_atBreak(true)
+{
+}
+
+CharacterIterator::CharacterIterator(const Range* r, TextIteratorBehavior behavior)
+ : m_offset(0)
+ , m_runOffset(0)
+ , m_atBreak(true)
+ , m_textIterator(r, behavior)
+{
+ while (!atEnd() && m_textIterator.length() == 0)
+ m_textIterator.advance();
+}
+
+PassRefPtr<Range> CharacterIterator::range() const
+{
+ RefPtr<Range> r = m_textIterator.range();
+ if (!m_textIterator.atEnd()) {
+ if (m_textIterator.length() <= 1) {
+ ASSERT(m_runOffset == 0);
+ } else {
+ Node* n = r->startContainer();
+ ASSERT(n == r->endContainer());
+ int offset = r->startOffset() + m_runOffset;
+ ExceptionCode ec = 0;
+ r->setStart(n, offset, ec);
+ r->setEnd(n, offset + 1, ec);
+ ASSERT(!ec);
+ }
+ }
+ return r.release();
+}
+
+void CharacterIterator::advance(int count)
+{
+ if (count <= 0) {
+ ASSERT(count == 0);
+ return;
+ }
+
+ m_atBreak = false;
+
+ // easy if there is enough left in the current m_textIterator run
+ int remaining = m_textIterator.length() - m_runOffset;
+ if (count < remaining) {
+ m_runOffset += count;
+ m_offset += count;
+ return;
+ }
+
+ // exhaust the current m_textIterator run
+ count -= remaining;
+ m_offset += remaining;
+
+ // move to a subsequent m_textIterator run
+ for (m_textIterator.advance(); !atEnd(); m_textIterator.advance()) {
+ int runLength = m_textIterator.length();
+ if (runLength == 0)
+ m_atBreak = true;
+ else {
+ // see whether this is m_textIterator to use
+ if (count < runLength) {
+ m_runOffset = count;
+ m_offset += count;
+ return;
+ }
+
+ // exhaust this m_textIterator run
+ count -= runLength;
+ m_offset += runLength;
+ }
+ }
+
+ // ran to the end of the m_textIterator... no more runs left
+ m_atBreak = true;
+ m_runOffset = 0;
+}
+
+String CharacterIterator::string(int numChars)
+{
+ Vector<UChar> result;
+ result.reserveInitialCapacity(numChars);
+ while (numChars > 0 && !atEnd()) {
+ int runSize = min(numChars, length());
+ result.append(characters(), runSize);
+ numChars -= runSize;
+ advance(runSize);
+ }
+ return String::adopt(result);
+}
+
+static PassRefPtr<Range> characterSubrange(CharacterIterator& it, int offset, int length)
+{
+ it.advance(offset);
+ RefPtr<Range> start = it.range();
+
+ if (length > 1)
+ it.advance(length - 1);
+ RefPtr<Range> end = it.range();
+
+ return Range::create(start->startContainer()->document(),
+ start->startContainer(), start->startOffset(),
+ end->endContainer(), end->endOffset());
+}
+
+BackwardsCharacterIterator::BackwardsCharacterIterator()
+ : m_offset(0)
+ , m_runOffset(0)
+ , m_atBreak(true)
+{
+}
+
+BackwardsCharacterIterator::BackwardsCharacterIterator(const Range* range, TextIteratorBehavior behavior)
+ : m_offset(0)
+ , m_runOffset(0)
+ , m_atBreak(true)
+ , m_textIterator(range, behavior)
+{
+ while (!atEnd() && !m_textIterator.length())
+ m_textIterator.advance();
+}
+
+PassRefPtr<Range> BackwardsCharacterIterator::range() const
+{
+ RefPtr<Range> r = m_textIterator.range();
+ if (!m_textIterator.atEnd()) {
+ if (m_textIterator.length() <= 1)
+ ASSERT(m_runOffset == 0);
+ else {
+ Node* n = r->startContainer();
+ ASSERT(n == r->endContainer());
+ int offset = r->endOffset() - m_runOffset;
+ ExceptionCode ec = 0;
+ r->setStart(n, offset - 1, ec);
+ r->setEnd(n, offset, ec);
+ ASSERT(!ec);
+ }
+ }
+ return r.release();
+}
+
+void BackwardsCharacterIterator::advance(int count)
+{
+ if (count <= 0) {
+ ASSERT(!count);
+ return;
+ }
+
+ m_atBreak = false;
+
+ int remaining = m_textIterator.length() - m_runOffset;
+ if (count < remaining) {
+ m_runOffset += count;
+ m_offset += count;
+ return;
+ }
+
+ count -= remaining;
+ m_offset += remaining;
+
+ for (m_textIterator.advance(); !atEnd(); m_textIterator.advance()) {
+ int runLength = m_textIterator.length();
+ if (runLength == 0)
+ m_atBreak = true;
+ else {
+ if (count < runLength) {
+ m_runOffset = count;
+ m_offset += count;
+ return;
+ }
+
+ count -= runLength;
+ m_offset += runLength;
+ }
+ }
+
+ m_atBreak = true;
+ m_runOffset = 0;
+}
+
+// --------
+
+WordAwareIterator::WordAwareIterator()
+ : m_previousText(0)
+ , m_didLookAhead(false)
+{
+}
+
+WordAwareIterator::WordAwareIterator(const Range* r)
+ : m_previousText(0)
+ , m_didLookAhead(true) // so we consider the first chunk from the text iterator
+ , m_textIterator(r)
+{
+ advance(); // get in position over the first chunk of text
+}
+
+WordAwareIterator::~WordAwareIterator()
+{
+}
+
+// We're always in one of these modes:
+// - The current chunk in the text iterator is our current chunk
+// (typically its a piece of whitespace, or text that ended with whitespace)
+// - The previous chunk in the text iterator is our current chunk
+// (we looked ahead to the next chunk and found a word boundary)
+// - We built up our own chunk of text from many chunks from the text iterator
+
+// FIXME: Performance could be bad for huge spans next to each other that don't fall on word boundaries.
+
+void WordAwareIterator::advance()
+{
+ m_previousText = 0;
+ m_buffer.clear(); // toss any old buffer we built up
+
+ // If last time we did a look-ahead, start with that looked-ahead chunk now
+ if (!m_didLookAhead) {
+ ASSERT(!m_textIterator.atEnd());
+ m_textIterator.advance();
+ }
+ m_didLookAhead = false;
+
+ // Go to next non-empty chunk
+ while (!m_textIterator.atEnd() && m_textIterator.length() == 0)
+ m_textIterator.advance();
+ m_range = m_textIterator.range();
+
+ if (m_textIterator.atEnd())
+ return;
+
+ while (1) {
+ // If this chunk ends in whitespace we can just use it as our chunk.
+ if (isSpaceOrNewline(m_textIterator.characters()[m_textIterator.length() - 1]))
+ return;
+
+ // If this is the first chunk that failed, save it in previousText before look ahead
+ if (m_buffer.isEmpty()) {
+ m_previousText = m_textIterator.characters();
+ m_previousLength = m_textIterator.length();
+ }
+
+ // Look ahead to next chunk. If it is whitespace or a break, we can use the previous stuff
+ m_textIterator.advance();
+ if (m_textIterator.atEnd() || m_textIterator.length() == 0 || isSpaceOrNewline(m_textIterator.characters()[0])) {
+ m_didLookAhead = true;
+ return;
+ }
+
+ if (m_buffer.isEmpty()) {
+ // Start gobbling chunks until we get to a suitable stopping point
+ m_buffer.append(m_previousText, m_previousLength);
+ m_previousText = 0;
+ }
+ m_buffer.append(m_textIterator.characters(), m_textIterator.length());
+ int exception = 0;
+ m_range->setEnd(m_textIterator.range()->endContainer(), m_textIterator.range()->endOffset(), exception);
+ }
+}
+
+int WordAwareIterator::length() const
+{
+ if (!m_buffer.isEmpty())
+ return m_buffer.size();
+ if (m_previousText)
+ return m_previousLength;
+ return m_textIterator.length();
+}
+
+const UChar* WordAwareIterator::characters() const
+{
+ if (!m_buffer.isEmpty())
+ return m_buffer.data();
+ if (m_previousText)
+ return m_previousText;
+ return m_textIterator.characters();
+}
+
+// --------
+
+static inline UChar foldQuoteMarkOrSoftHyphen(UChar c)
+{
+ switch (c) {
+ case hebrewPunctuationGershayim:
+ case leftDoubleQuotationMark:
+ case rightDoubleQuotationMark:
+ return '"';
+ case hebrewPunctuationGeresh:
+ case leftSingleQuotationMark:
+ case rightSingleQuotationMark:
+ return '\'';
+ case softHyphen:
+ // Replace soft hyphen with an ignorable character so that their presence or absence will
+ // not affect string comparison.
+ return 0;
+ default:
+ return c;
+ }
+}
+
+static inline void foldQuoteMarksAndSoftHyphens(String& s)
+{
+ s.replace(hebrewPunctuationGeresh, '\'');
+ s.replace(hebrewPunctuationGershayim, '"');
+ s.replace(leftDoubleQuotationMark, '"');
+ s.replace(leftSingleQuotationMark, '\'');
+ s.replace(rightDoubleQuotationMark, '"');
+ s.replace(rightSingleQuotationMark, '\'');
+ // Replace soft hyphen with an ignorable character so that their presence or absence will
+ // not affect string comparison.
+ s.replace(softHyphen, 0);
+}
+
+#if USE(ICU_UNICODE) && !UCONFIG_NO_COLLATION
+
+static inline void foldQuoteMarksAndSoftHyphens(UChar* data, size_t length)
+{
+ for (size_t i = 0; i < length; ++i)
+ data[i] = foldQuoteMarkOrSoftHyphen(data[i]);
+}
+
+static const size_t minimumSearchBufferSize = 8192;
+
+#ifndef NDEBUG
+static bool searcherInUse;
+#endif
+
+static UStringSearch* createSearcher()
+{
+ // Provide a non-empty pattern and non-empty text so usearch_open will not fail,
+ // but it doesn't matter exactly what it is, since we don't perform any searches
+ // without setting both the pattern and the text.
+ UErrorCode status = U_ZERO_ERROR;
+ UStringSearch* searcher = usearch_open(&newlineCharacter, 1, &newlineCharacter, 1, currentSearchLocaleID(), 0, &status);
+ ASSERT(status == U_ZERO_ERROR || status == U_USING_FALLBACK_WARNING || status == U_USING_DEFAULT_WARNING);
+ return searcher;
+}
+
+static UStringSearch* searcher()
+{
+ static UStringSearch* searcher = createSearcher();
+ return searcher;
+}
+
+static inline void lockSearcher()
+{
+#ifndef NDEBUG
+ ASSERT(!searcherInUse);
+ searcherInUse = true;
+#endif
+}
+
+static inline void unlockSearcher()
+{
+#ifndef NDEBUG
+ ASSERT(searcherInUse);
+ searcherInUse = false;
+#endif
+}
+
+// ICU's search ignores the distinction between small kana letters and ones
+// that are not small, and also characters that differ only in the voicing
+// marks when considering only primary collation strength diffrences.
+// This is not helpful for end users, since these differences make words
+// distinct, so for our purposes we need these to be considered.
+// The Unicode folks do not think the collation algorithm should be
+// changed. To work around this, we would like to tailor the ICU searcher,
+// but we can't get that to work yet. So instead, we check for cases where
+// these differences occur, and skip those matches.
+
+// We refer to the above technique as the "kana workaround". The next few
+// functions are helper functinos for the kana workaround.
+
+static inline bool isKanaLetter(UChar character)
+{
+ // Hiragana letters.
+ if (character >= 0x3041 && character <= 0x3096)
+ return true;
+
+ // Katakana letters.
+ if (character >= 0x30A1 && character <= 0x30FA)
+ return true;
+ if (character >= 0x31F0 && character <= 0x31FF)
+ return true;
+
+ // Halfwidth katakana letters.
+ if (character >= 0xFF66 && character <= 0xFF9D && character != 0xFF70)
+ return true;
+
+ return false;
+}
+
+static inline bool isSmallKanaLetter(UChar character)
+{
+ ASSERT(isKanaLetter(character));
+
+ switch (character) {
+ case 0x3041: // HIRAGANA LETTER SMALL A
+ case 0x3043: // HIRAGANA LETTER SMALL I
+ case 0x3045: // HIRAGANA LETTER SMALL U
+ case 0x3047: // HIRAGANA LETTER SMALL E
+ case 0x3049: // HIRAGANA LETTER SMALL O
+ case 0x3063: // HIRAGANA LETTER SMALL TU
+ case 0x3083: // HIRAGANA LETTER SMALL YA
+ case 0x3085: // HIRAGANA LETTER SMALL YU
+ case 0x3087: // HIRAGANA LETTER SMALL YO
+ case 0x308E: // HIRAGANA LETTER SMALL WA
+ case 0x3095: // HIRAGANA LETTER SMALL KA
+ case 0x3096: // HIRAGANA LETTER SMALL KE
+ case 0x30A1: // KATAKANA LETTER SMALL A
+ case 0x30A3: // KATAKANA LETTER SMALL I
+ case 0x30A5: // KATAKANA LETTER SMALL U
+ case 0x30A7: // KATAKANA LETTER SMALL E
+ case 0x30A9: // KATAKANA LETTER SMALL O
+ case 0x30C3: // KATAKANA LETTER SMALL TU
+ case 0x30E3: // KATAKANA LETTER SMALL YA
+ case 0x30E5: // KATAKANA LETTER SMALL YU
+ case 0x30E7: // KATAKANA LETTER SMALL YO
+ case 0x30EE: // KATAKANA LETTER SMALL WA
+ case 0x30F5: // KATAKANA LETTER SMALL KA
+ case 0x30F6: // KATAKANA LETTER SMALL KE
+ case 0x31F0: // KATAKANA LETTER SMALL KU
+ case 0x31F1: // KATAKANA LETTER SMALL SI
+ case 0x31F2: // KATAKANA LETTER SMALL SU
+ case 0x31F3: // KATAKANA LETTER SMALL TO
+ case 0x31F4: // KATAKANA LETTER SMALL NU
+ case 0x31F5: // KATAKANA LETTER SMALL HA
+ case 0x31F6: // KATAKANA LETTER SMALL HI
+ case 0x31F7: // KATAKANA LETTER SMALL HU
+ case 0x31F8: // KATAKANA LETTER SMALL HE
+ case 0x31F9: // KATAKANA LETTER SMALL HO
+ case 0x31FA: // KATAKANA LETTER SMALL MU
+ case 0x31FB: // KATAKANA LETTER SMALL RA
+ case 0x31FC: // KATAKANA LETTER SMALL RI
+ case 0x31FD: // KATAKANA LETTER SMALL RU
+ case 0x31FE: // KATAKANA LETTER SMALL RE
+ case 0x31FF: // KATAKANA LETTER SMALL RO
+ case 0xFF67: // HALFWIDTH KATAKANA LETTER SMALL A
+ case 0xFF68: // HALFWIDTH KATAKANA LETTER SMALL I
+ case 0xFF69: // HALFWIDTH KATAKANA LETTER SMALL U
+ case 0xFF6A: // HALFWIDTH KATAKANA LETTER SMALL E
+ case 0xFF6B: // HALFWIDTH KATAKANA LETTER SMALL O
+ case 0xFF6C: // HALFWIDTH KATAKANA LETTER SMALL YA
+ case 0xFF6D: // HALFWIDTH KATAKANA LETTER SMALL YU
+ case 0xFF6E: // HALFWIDTH KATAKANA LETTER SMALL YO
+ case 0xFF6F: // HALFWIDTH KATAKANA LETTER SMALL TU
+ return true;
+ }
+ return false;
+}
+
+enum VoicedSoundMarkType { NoVoicedSoundMark, VoicedSoundMark, SemiVoicedSoundMark };
+
+static inline VoicedSoundMarkType composedVoicedSoundMark(UChar character)
+{
+ ASSERT(isKanaLetter(character));
+
+ switch (character) {
+ case 0x304C: // HIRAGANA LETTER GA
+ case 0x304E: // HIRAGANA LETTER GI
+ case 0x3050: // HIRAGANA LETTER GU
+ case 0x3052: // HIRAGANA LETTER GE
+ case 0x3054: // HIRAGANA LETTER GO
+ case 0x3056: // HIRAGANA LETTER ZA
+ case 0x3058: // HIRAGANA LETTER ZI
+ case 0x305A: // HIRAGANA LETTER ZU
+ case 0x305C: // HIRAGANA LETTER ZE
+ case 0x305E: // HIRAGANA LETTER ZO
+ case 0x3060: // HIRAGANA LETTER DA
+ case 0x3062: // HIRAGANA LETTER DI
+ case 0x3065: // HIRAGANA LETTER DU
+ case 0x3067: // HIRAGANA LETTER DE
+ case 0x3069: // HIRAGANA LETTER DO
+ case 0x3070: // HIRAGANA LETTER BA
+ case 0x3073: // HIRAGANA LETTER BI
+ case 0x3076: // HIRAGANA LETTER BU
+ case 0x3079: // HIRAGANA LETTER BE
+ case 0x307C: // HIRAGANA LETTER BO
+ case 0x3094: // HIRAGANA LETTER VU
+ case 0x30AC: // KATAKANA LETTER GA
+ case 0x30AE: // KATAKANA LETTER GI
+ case 0x30B0: // KATAKANA LETTER GU
+ case 0x30B2: // KATAKANA LETTER GE
+ case 0x30B4: // KATAKANA LETTER GO
+ case 0x30B6: // KATAKANA LETTER ZA
+ case 0x30B8: // KATAKANA LETTER ZI
+ case 0x30BA: // KATAKANA LETTER ZU
+ case 0x30BC: // KATAKANA LETTER ZE
+ case 0x30BE: // KATAKANA LETTER ZO
+ case 0x30C0: // KATAKANA LETTER DA
+ case 0x30C2: // KATAKANA LETTER DI
+ case 0x30C5: // KATAKANA LETTER DU
+ case 0x30C7: // KATAKANA LETTER DE
+ case 0x30C9: // KATAKANA LETTER DO
+ case 0x30D0: // KATAKANA LETTER BA
+ case 0x30D3: // KATAKANA LETTER BI
+ case 0x30D6: // KATAKANA LETTER BU
+ case 0x30D9: // KATAKANA LETTER BE
+ case 0x30DC: // KATAKANA LETTER BO
+ case 0x30F4: // KATAKANA LETTER VU
+ case 0x30F7: // KATAKANA LETTER VA
+ case 0x30F8: // KATAKANA LETTER VI
+ case 0x30F9: // KATAKANA LETTER VE
+ case 0x30FA: // KATAKANA LETTER VO
+ return VoicedSoundMark;
+ case 0x3071: // HIRAGANA LETTER PA
+ case 0x3074: // HIRAGANA LETTER PI
+ case 0x3077: // HIRAGANA LETTER PU
+ case 0x307A: // HIRAGANA LETTER PE
+ case 0x307D: // HIRAGANA LETTER PO
+ case 0x30D1: // KATAKANA LETTER PA
+ case 0x30D4: // KATAKANA LETTER PI
+ case 0x30D7: // KATAKANA LETTER PU
+ case 0x30DA: // KATAKANA LETTER PE
+ case 0x30DD: // KATAKANA LETTER PO
+ return SemiVoicedSoundMark;
+ }
+ return NoVoicedSoundMark;
+}
+
+static inline bool isCombiningVoicedSoundMark(UChar character)
+{
+ switch (character) {
+ case 0x3099: // COMBINING KATAKANA-HIRAGANA VOICED SOUND MARK
+ case 0x309A: // COMBINING KATAKANA-HIRAGANA SEMI-VOICED SOUND MARK
+ return true;
+ }
+ return false;
+}
+
+static inline bool containsKanaLetters(const String& pattern)
+{
+ const UChar* characters = pattern.characters();
+ unsigned length = pattern.length();
+ for (unsigned i = 0; i < length; ++i) {
+ if (isKanaLetter(characters[i]))
+ return true;
+ }
+ return false;
+}
+
+static void normalizeCharacters(const UChar* characters, unsigned length, Vector<UChar>& buffer)
+{
+ ASSERT(length);
+
+ buffer.resize(length);
+
+ UErrorCode status = U_ZERO_ERROR;
+ size_t bufferSize = unorm_normalize(characters, length, UNORM_NFC, 0, buffer.data(), length, &status);
+ ASSERT(status == U_ZERO_ERROR || status == U_STRING_NOT_TERMINATED_WARNING || status == U_BUFFER_OVERFLOW_ERROR);
+ ASSERT(bufferSize);
+
+ buffer.resize(bufferSize);
+
+ if (status == U_ZERO_ERROR || status == U_STRING_NOT_TERMINATED_WARNING)
+ return;
+
+ status = U_ZERO_ERROR;
+ unorm_normalize(characters, length, UNORM_NFC, 0, buffer.data(), bufferSize, &status);
+ ASSERT(status == U_STRING_NOT_TERMINATED_WARNING);
+}
+
+static bool isNonLatin1Separator(UChar32 character)
+{
+ ASSERT_ARG(character, character >= 256);
+
+ return U_GET_GC_MASK(character) & (U_GC_S_MASK | U_GC_P_MASK | U_GC_Z_MASK | U_GC_CF_MASK);
+}
+
+static inline bool isSeparator(UChar32 character)
+{
+ static const bool latin1SeparatorTable[256] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // space ! " # $ % & ' ( ) * + , - . /
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, // : ; < = > ?
+ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // @
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, // [ \ ] ^ _
+ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // `
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, // { | } ~
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0
+ };
+
+ if (character < 256)
+ return latin1SeparatorTable[character];
+
+ return isNonLatin1Separator(character);
+}
+
+inline SearchBuffer::SearchBuffer(const String& target, FindOptions options)
+ : m_target(target)
+ , m_options(options)
+ , m_prefixLength(0)
+ , m_atBreak(true)
+ , m_needsMoreContext(options & AtWordStarts)
+ , m_targetRequiresKanaWorkaround(containsKanaLetters(m_target))
+{
+ ASSERT(!m_target.isEmpty());
+
+ // FIXME: We'd like to tailor the searcher to fold quote marks for us instead
+ // of doing it in a separate replacement pass here, but ICU doesn't offer a way
+ // to add tailoring on top of the locale-specific tailoring as of this writing.
+ foldQuoteMarksAndSoftHyphens(m_target);
+
+ size_t targetLength = m_target.length();
+ m_buffer.reserveInitialCapacity(max(targetLength * 8, minimumSearchBufferSize));
+ m_overlap = m_buffer.capacity() / 4;
+
+ if ((m_options & AtWordStarts) && targetLength) {
+ UChar32 targetFirstCharacter;
+ U16_GET(m_target.characters(), 0, 0, targetLength, targetFirstCharacter);
+ // Characters in the separator category never really occur at the beginning of a word,
+ // so if the target begins with such a character, we just ignore the AtWordStart option.
+ if (isSeparator(targetFirstCharacter)) {
+ m_options &= ~AtWordStarts;
+ m_needsMoreContext = false;
+ }
+ }
+
+ // Grab the single global searcher.
+ // If we ever have a reason to do more than once search buffer at once, we'll have
+ // to move to multiple searchers.
+ lockSearcher();
+
+ UStringSearch* searcher = WebCore::searcher();
+ UCollator* collator = usearch_getCollator(searcher);
+
+ UCollationStrength strength = m_options & CaseInsensitive ? UCOL_PRIMARY : UCOL_TERTIARY;
+ if (ucol_getStrength(collator) != strength) {
+ ucol_setStrength(collator, strength);
+ usearch_reset(searcher);
+ }
+
+ UErrorCode status = U_ZERO_ERROR;
+ usearch_setPattern(searcher, m_target.characters(), targetLength, &status);
+ ASSERT(status == U_ZERO_ERROR);
+
+ // The kana workaround requires a normalized copy of the target string.
+ if (m_targetRequiresKanaWorkaround)
+ normalizeCharacters(m_target.characters(), m_target.length(), m_normalizedTarget);
+}
+
+inline SearchBuffer::~SearchBuffer()
+{
+ unlockSearcher();
+}
+
+inline size_t SearchBuffer::append(const UChar* characters, size_t length)
+{
+ ASSERT(length);
+
+ if (m_atBreak) {
+ m_buffer.shrink(0);
+ m_prefixLength = 0;
+ m_atBreak = false;
+ } else if (m_buffer.size() == m_buffer.capacity()) {
+ memcpy(m_buffer.data(), m_buffer.data() + m_buffer.size() - m_overlap, m_overlap * sizeof(UChar));
+ m_prefixLength -= min(m_prefixLength, m_buffer.size() - m_overlap);
+ m_buffer.shrink(m_overlap);
+ }
+
+ size_t oldLength = m_buffer.size();
+ size_t usableLength = min(m_buffer.capacity() - oldLength, length);
+ ASSERT(usableLength);
+ m_buffer.append(characters, usableLength);
+ foldQuoteMarksAndSoftHyphens(m_buffer.data() + oldLength, usableLength);
+ return usableLength;
+}
+
+inline bool SearchBuffer::needsMoreContext() const
+{
+ return m_needsMoreContext;
+}
+
+inline void SearchBuffer::prependContext(const UChar* characters, size_t length)
+{
+ ASSERT(m_needsMoreContext);
+ ASSERT(m_prefixLength == m_buffer.size());
+
+ if (!length)
+ return;
+
+ m_atBreak = false;
+
+ size_t wordBoundaryContextStart = length;
+ if (wordBoundaryContextStart) {
+ U16_BACK_1(characters, 0, wordBoundaryContextStart);
+ wordBoundaryContextStart = startOfLastWordBoundaryContext(characters, wordBoundaryContextStart);
+ }
+
+ size_t usableLength = min(m_buffer.capacity() - m_prefixLength, length - wordBoundaryContextStart);
+ m_buffer.prepend(characters + length - usableLength, usableLength);
+ m_prefixLength += usableLength;
+
+ if (wordBoundaryContextStart || m_prefixLength == m_buffer.capacity())
+ m_needsMoreContext = false;
+}
+
+inline bool SearchBuffer::atBreak() const
+{
+ return m_atBreak;
+}
+
+inline void SearchBuffer::reachedBreak()
+{
+ m_atBreak = true;
+}
+
+inline bool SearchBuffer::isBadMatch(const UChar* match, size_t matchLength) const
+{
+ // This function implements the kana workaround. If usearch treats
+ // it as a match, but we do not want to, then it's a "bad match".
+ if (!m_targetRequiresKanaWorkaround)
+ return false;
+
+ // Normalize into a match buffer. We reuse a single buffer rather than
+ // creating a new one each time.
+ normalizeCharacters(match, matchLength, m_normalizedMatch);
+
+ const UChar* a = m_normalizedTarget.begin();
+ const UChar* aEnd = m_normalizedTarget.end();
+
+ const UChar* b = m_normalizedMatch.begin();
+ const UChar* bEnd = m_normalizedMatch.end();
+
+ while (true) {
+ // Skip runs of non-kana-letter characters. This is necessary so we can
+ // correctly handle strings where the target and match have different-length
+ // runs of characters that match, while still double checking the correctness
+ // of matches of kana letters with other kana letters.
+ while (a != aEnd && !isKanaLetter(*a))
+ ++a;
+ while (b != bEnd && !isKanaLetter(*b))
+ ++b;
+
+ // If we reached the end of either the target or the match, we should have
+ // reached the end of both; both should have the same number of kana letters.
+ if (a == aEnd || b == bEnd) {
+ ASSERT(a == aEnd);
+ ASSERT(b == bEnd);
+ return false;
+ }
+
+ // Check for differences in the kana letter character itself.
+ if (isSmallKanaLetter(*a) != isSmallKanaLetter(*b))
+ return true;
+ if (composedVoicedSoundMark(*a) != composedVoicedSoundMark(*b))
+ return true;
+ ++a;
+ ++b;
+
+ // Check for differences in combining voiced sound marks found after the letter.
+ while (1) {
+ if (!(a != aEnd && isCombiningVoicedSoundMark(*a))) {
+ if (b != bEnd && isCombiningVoicedSoundMark(*b))
+ return true;
+ break;
+ }
+ if (!(b != bEnd && isCombiningVoicedSoundMark(*b)))
+ return true;
+ if (*a != *b)
+ return true;
+ ++a;
+ ++b;
+ }
+ }
+}
+
+inline bool SearchBuffer::isWordStartMatch(size_t start, size_t length) const
+{
+ ASSERT(m_options & AtWordStarts);
+
+ if (!start)
+ return true;
+
+ if (m_options & TreatMedialCapitalAsWordStart) {
+ int size = m_buffer.size();
+ int offset = start;
+ UChar32 firstCharacter;
+ U16_GET(m_buffer.data(), 0, offset, size, firstCharacter);
+ UChar32 previousCharacter;
+ U16_PREV(m_buffer.data(), 0, offset, previousCharacter);
+
+ if (isSeparator(firstCharacter)) {
+ // The start of a separator run is a word start (".org" in "webkit.org").
+ if (!isSeparator(previousCharacter))
+ return true;
+ } else if (isASCIIUpper(firstCharacter)) {
+ // The start of an uppercase run is a word start ("Kit" in "WebKit").
+ if (!isASCIIUpper(previousCharacter))
+ return true;
+ // The last character of an uppercase run followed by a non-separator, non-digit
+ // is a word start ("Request" in "XMLHTTPRequest").
+ offset = start;
+ U16_FWD_1(m_buffer.data(), offset, size);
+ UChar32 nextCharacter = 0;
+ if (offset < size)
+ U16_GET(m_buffer.data(), 0, offset, size, nextCharacter);
+ if (!isASCIIUpper(nextCharacter) && !isASCIIDigit(nextCharacter) && !isSeparator(nextCharacter))
+ return true;
+ } else if (isASCIIDigit(firstCharacter)) {
+ // The start of a digit run is a word start ("2" in "WebKit2").
+ if (!isASCIIDigit(previousCharacter))
+ return true;
+ } else if (isSeparator(previousCharacter) || isASCIIDigit(previousCharacter)) {
+ // The start of a non-separator, non-uppercase, non-digit run is a word start,
+ // except after an uppercase. ("org" in "webkit.org", but not "ore" in "WebCore").
+ return true;
+ }
+ }
+
+ size_t wordBreakSearchStart = start + length;
+ while (wordBreakSearchStart > start)
+ wordBreakSearchStart = findNextWordFromIndex(m_buffer.data(), m_buffer.size(), wordBreakSearchStart, false /* backwards */);
+ return wordBreakSearchStart == start;
+}
+
+inline size_t SearchBuffer::search(size_t& start)
+{
+ size_t size = m_buffer.size();
+ if (m_atBreak) {
+ if (!size)
+ return 0;
+ } else {
+ if (size != m_buffer.capacity())
+ return 0;
+ }
+
+ UStringSearch* searcher = WebCore::searcher();
+
+ UErrorCode status = U_ZERO_ERROR;
+ usearch_setText(searcher, m_buffer.data(), size, &status);
+ ASSERT(status == U_ZERO_ERROR);
+
+ usearch_setOffset(searcher, m_prefixLength, &status);
+ ASSERT(status == U_ZERO_ERROR);
+
+ int matchStart = usearch_next(searcher, &status);
+ ASSERT(status == U_ZERO_ERROR);
+
+nextMatch:
+ if (!(matchStart >= 0 && static_cast<size_t>(matchStart) < size)) {
+ ASSERT(matchStart == USEARCH_DONE);
+ return 0;
+ }
+
+ // Matches that start in the overlap area are only tentative.
+ // The same match may appear later, matching more characters,
+ // possibly including a combining character that's not yet in the buffer.
+ if (!m_atBreak && static_cast<size_t>(matchStart) >= size - m_overlap) {
+ size_t overlap = m_overlap;
+ if (m_options & AtWordStarts) {
+ // Ensure that there is sufficient context before matchStart the next time around for
+ // determining if it is at a word boundary.
+ int wordBoundaryContextStart = matchStart;
+ U16_BACK_1(m_buffer.data(), 0, wordBoundaryContextStart);
+ wordBoundaryContextStart = startOfLastWordBoundaryContext(m_buffer.data(), wordBoundaryContextStart);
+ overlap = min(size - 1, max(overlap, size - wordBoundaryContextStart));
+ }
+ memcpy(m_buffer.data(), m_buffer.data() + size - overlap, overlap * sizeof(UChar));
+ m_prefixLength -= min(m_prefixLength, size - overlap);
+ m_buffer.shrink(overlap);
+ return 0;
+ }
+
+ size_t matchedLength = usearch_getMatchedLength(searcher);
+ ASSERT(matchStart + matchedLength <= size);
+
+ // If this match is "bad", move on to the next match.
+ if (isBadMatch(m_buffer.data() + matchStart, matchedLength) || ((m_options & AtWordStarts) && !isWordStartMatch(matchStart, matchedLength))) {
+ matchStart = usearch_next(searcher, &status);
+ ASSERT(status == U_ZERO_ERROR);
+ goto nextMatch;
+ }
+
+ size_t newSize = size - (matchStart + 1);
+ memmove(m_buffer.data(), m_buffer.data() + matchStart + 1, newSize * sizeof(UChar));
+ m_prefixLength -= min<size_t>(m_prefixLength, matchStart + 1);
+ m_buffer.shrink(newSize);
+
+ start = size - matchStart;
+ return matchedLength;
+}
+
+#else // !ICU_UNICODE
+
+inline SearchBuffer::SearchBuffer(const String& target, FindOptions options)
+ : m_target(options & CaseInsensitive ? target.foldCase() : target)
+ , m_options(options)
+ , m_buffer(m_target.length())
+ , m_isCharacterStartBuffer(m_target.length())
+ , m_isBufferFull(false)
+ , m_cursor(0)
+{
+ ASSERT(!m_target.isEmpty());
+ m_target.replace(noBreakSpace, ' ');
+ foldQuoteMarksAndSoftHyphens(m_target);
+}
+
+inline SearchBuffer::~SearchBuffer()
+{
+}
+
+inline void SearchBuffer::reachedBreak()
+{
+ m_cursor = 0;
+ m_isBufferFull = false;
+}
+
+inline bool SearchBuffer::atBreak() const
+{
+ return !m_cursor && !m_isBufferFull;
+}
+
+inline void SearchBuffer::append(UChar c, bool isStart)
+{
+ m_buffer[m_cursor] = c == noBreakSpace ? ' ' : foldQuoteMarkOrSoftHyphen(c);
+ m_isCharacterStartBuffer[m_cursor] = isStart;
+ if (++m_cursor == m_target.length()) {
+ m_cursor = 0;
+ m_isBufferFull = true;
+ }
+}
+
+inline size_t SearchBuffer::append(const UChar* characters, size_t length)
+{
+ ASSERT(length);
+ if (!(m_options & CaseInsensitive)) {
+ append(characters[0], true);
+ return 1;
+ }
+ const int maxFoldedCharacters = 16; // sensible maximum is 3, this should be more than enough
+ UChar foldedCharacters[maxFoldedCharacters];
+ bool error;
+ int numFoldedCharacters = foldCase(foldedCharacters, maxFoldedCharacters, characters, 1, &error);
+ ASSERT(!error);
+ ASSERT(numFoldedCharacters);
+ ASSERT(numFoldedCharacters <= maxFoldedCharacters);
+ if (!error && numFoldedCharacters) {
+ numFoldedCharacters = min(numFoldedCharacters, maxFoldedCharacters);
+ append(foldedCharacters[0], true);
+ for (int i = 1; i < numFoldedCharacters; ++i)
+ append(foldedCharacters[i], false);
+ }
+ return 1;
+}
+
+inline bool SearchBuffer::needsMoreContext() const
+{
+ return false;
+}
+
+void SearchBuffer::prependContext(const UChar*, size_t)
+{
+ ASSERT_NOT_REACHED();
+}
+
+inline size_t SearchBuffer::search(size_t& start)
+{
+ if (!m_isBufferFull)
+ return 0;
+ if (!m_isCharacterStartBuffer[m_cursor])
+ return 0;
+
+ size_t tailSpace = m_target.length() - m_cursor;
+ if (memcmp(&m_buffer[m_cursor], m_target.characters(), tailSpace * sizeof(UChar)) != 0)
+ return 0;
+ if (memcmp(&m_buffer[0], m_target.characters() + tailSpace, m_cursor * sizeof(UChar)) != 0)
+ return 0;
+
+ start = length();
+
+ // Now that we've found a match once, we don't want to find it again, because those
+ // are the SearchBuffer semantics, allowing for a buffer where you append more than one
+ // character at a time. To do this we take advantage of m_isCharacterStartBuffer, but if
+ // we want to get rid of that in the future we could track this with a separate boolean
+ // or even move the characters to the start of the buffer and set m_isBufferFull to false.
+ m_isCharacterStartBuffer[m_cursor] = false;
+
+ return start;
+}
+
+// Returns the number of characters that were appended to the buffer (what we are searching in).
+// That's not necessarily the same length as the passed-in target string, because case folding
+// can make two strings match even though they're not the same length.
+size_t SearchBuffer::length() const
+{
+ size_t bufferSize = m_target.length();
+ size_t length = 0;
+ for (size_t i = 0; i < bufferSize; ++i)
+ length += m_isCharacterStartBuffer[i];
+ return length;
+}
+
+#endif // !ICU_UNICODE
+
+// --------
+
+int TextIterator::rangeLength(const Range* r, bool forSelectionPreservation)
+{
+ int length = 0;
+ for (TextIterator it(r, forSelectionPreservation ? TextIteratorEmitsCharactersBetweenAllVisiblePositions : TextIteratorDefaultBehavior); !it.atEnd(); it.advance())
+ length += it.length();
+
+ return length;
+}
+
+PassRefPtr<Range> TextIterator::subrange(Range* entireRange, int characterOffset, int characterCount)
+{
+ CharacterIterator entireRangeIterator(entireRange);
+ return characterSubrange(entireRangeIterator, characterOffset, characterCount);
+}
+
+PassRefPtr<Range> TextIterator::rangeFromLocationAndLength(Element* scope, int rangeLocation, int rangeLength, bool forSelectionPreservation)
+{
+ RefPtr<Range> resultRange = scope->document()->createRange();
+
+ int docTextPosition = 0;
+ int rangeEnd = rangeLocation + rangeLength;
+ bool startRangeFound = false;
+
+ RefPtr<Range> textRunRange;
+
+ TextIterator it(rangeOfContents(scope).get(), forSelectionPreservation ? TextIteratorEmitsCharactersBetweenAllVisiblePositions : TextIteratorDefaultBehavior);
+
+ // FIXME: the atEnd() check shouldn't be necessary, workaround for <http://bugs.webkit.org/show_bug.cgi?id=6289>.
+ if (rangeLocation == 0 && rangeLength == 0 && it.atEnd()) {
+ textRunRange = it.range();
+
+ ExceptionCode ec = 0;
+ resultRange->setStart(textRunRange->startContainer(), 0, ec);
+ ASSERT(!ec);
+ resultRange->setEnd(textRunRange->startContainer(), 0, ec);
+ ASSERT(!ec);
+
+ return resultRange.release();
+ }
+
+ for (; !it.atEnd(); it.advance()) {
+ int len = it.length();
+ textRunRange = it.range();
+
+ bool foundStart = rangeLocation >= docTextPosition && rangeLocation <= docTextPosition + len;
+ bool foundEnd = rangeEnd >= docTextPosition && rangeEnd <= docTextPosition + len;
+
+ // Fix textRunRange->endPosition(), but only if foundStart || foundEnd, because it is only
+ // in those cases that textRunRange is used.
+ if (foundEnd) {
+ // FIXME: This is a workaround for the fact that the end of a run is often at the wrong
+ // position for emitted '\n's.
+ if (len == 1 && it.characters()[0] == '\n') {
+ scope->document()->updateLayoutIgnorePendingStylesheets();
+ it.advance();
+ if (!it.atEnd()) {
+ RefPtr<Range> range = it.range();
+ ExceptionCode ec = 0;
+ textRunRange->setEnd(range->startContainer(), range->startOffset(), ec);
+ ASSERT(!ec);
+ } else {
+ Position runStart = textRunRange->startPosition();
+ Position runEnd = VisiblePosition(runStart).next().deepEquivalent();
+ if (runEnd.isNotNull()) {
+ ExceptionCode ec = 0;
+ textRunRange->setEnd(runEnd.node(), runEnd.deprecatedEditingOffset(), ec);
+ ASSERT(!ec);
+ }
+ }
+ }
+ }
+
+ if (foundStart) {
+ startRangeFound = true;
+ int exception = 0;
+ if (textRunRange->startContainer()->isTextNode()) {
+ int offset = rangeLocation - docTextPosition;
+ resultRange->setStart(textRunRange->startContainer(), offset + textRunRange->startOffset(), exception);
+ } else {
+ if (rangeLocation == docTextPosition)
+ resultRange->setStart(textRunRange->startContainer(), textRunRange->startOffset(), exception);
+ else
+ resultRange->setStart(textRunRange->endContainer(), textRunRange->endOffset(), exception);
+ }
+ }
+
+ if (foundEnd) {
+ int exception = 0;
+ if (textRunRange->startContainer()->isTextNode()) {
+ int offset = rangeEnd - docTextPosition;
+ resultRange->setEnd(textRunRange->startContainer(), offset + textRunRange->startOffset(), exception);
+ } else {
+ if (rangeEnd == docTextPosition)
+ resultRange->setEnd(textRunRange->startContainer(), textRunRange->startOffset(), exception);
+ else
+ resultRange->setEnd(textRunRange->endContainer(), textRunRange->endOffset(), exception);
+ }
+ docTextPosition += len;
+ break;
+ }
+ docTextPosition += len;
+ }
+
+ if (!startRangeFound)
+ return 0;
+
+ if (rangeLength != 0 && rangeEnd > docTextPosition) { // rangeEnd is out of bounds
+ int exception = 0;
+ resultRange->setEnd(textRunRange->endContainer(), textRunRange->endOffset(), exception);
+ }
+
+ return resultRange.release();
+}
+
+// --------
+
+UChar* plainTextToMallocAllocatedBuffer(const Range* r, unsigned& bufferLength, bool isDisplayString, TextIteratorBehavior defaultBehavior)
+{
+ UChar* result = 0;
+
+ // Do this in pieces to avoid massive reallocations if there is a large amount of text.
+ // Use system malloc for buffers since they can consume lots of memory and current TCMalloc is unable return it back to OS.
+ static const unsigned cMaxSegmentSize = 1 << 16;
+ bufferLength = 0;
+ typedef pair<UChar*, unsigned> TextSegment;
+ OwnPtr<Vector<TextSegment> > textSegments;
+ Vector<UChar> textBuffer;
+ textBuffer.reserveInitialCapacity(cMaxSegmentSize);
+ TextIteratorBehavior behavior = defaultBehavior;
+ if (!isDisplayString)
+ behavior = static_cast<TextIteratorBehavior>(behavior | TextIteratorEmitsTextsWithoutTranscoding);
+
+ for (TextIterator it(r, behavior); !it.atEnd(); it.advance()) {
+ if (textBuffer.size() && textBuffer.size() + it.length() > cMaxSegmentSize) {
+ UChar* newSegmentBuffer = static_cast<UChar*>(malloc(textBuffer.size() * sizeof(UChar)));
+ if (!newSegmentBuffer)
+ goto exit;
+ memcpy(newSegmentBuffer, textBuffer.data(), textBuffer.size() * sizeof(UChar));
+ if (!textSegments)
+ textSegments = adoptPtr(new Vector<TextSegment>);
+ textSegments->append(make_pair(newSegmentBuffer, (unsigned)textBuffer.size()));
+ textBuffer.clear();
+ }
+ textBuffer.append(it.characters(), it.length());
+ bufferLength += it.length();
+ }
+
+ if (!bufferLength)
+ return 0;
+
+ // Since we know the size now, we can make a single buffer out of the pieces with one big alloc
+ result = static_cast<UChar*>(malloc(bufferLength * sizeof(UChar)));
+ if (!result)
+ goto exit;
+
+ {
+ UChar* resultPos = result;
+ if (textSegments) {
+ unsigned size = textSegments->size();
+ for (unsigned i = 0; i < size; ++i) {
+ const TextSegment& segment = textSegments->at(i);
+ memcpy(resultPos, segment.first, segment.second * sizeof(UChar));
+ resultPos += segment.second;
+ }
+ }
+ memcpy(resultPos, textBuffer.data(), textBuffer.size() * sizeof(UChar));
+ }
+
+exit:
+ if (textSegments) {
+ unsigned size = textSegments->size();
+ for (unsigned i = 0; i < size; ++i)
+ free(textSegments->at(i).first);
+ }
+
+ if (isDisplayString && r->ownerDocument())
+ r->ownerDocument()->displayBufferModifiedByEncoding(result, bufferLength);
+
+ return result;
+}
+
+String plainText(const Range* r, TextIteratorBehavior defaultBehavior)
+{
+ unsigned length;
+ UChar* buf = plainTextToMallocAllocatedBuffer(r, length, false, defaultBehavior);
+ if (!buf)
+ return "";
+ String result(buf, length);
+ free(buf);
+ return result;
+}
+
+static inline bool isAllCollapsibleWhitespace(const String& string)
+{
+ const UChar* characters = string.characters();
+ unsigned length = string.length();
+ for (unsigned i = 0; i < length; ++i) {
+ if (!isCollapsibleWhitespace(characters[i]))
+ return false;
+ }
+ return true;
+}
+
+static PassRefPtr<Range> collapsedToBoundary(const Range* range, bool forward)
+{
+ ExceptionCode ec = 0;
+ RefPtr<Range> result = range->cloneRange(ec);
+ ASSERT(!ec);
+ result->collapse(!forward, ec);
+ ASSERT(!ec);
+ return result.release();
+}
+
+static size_t findPlainText(CharacterIterator& it, const String& target, FindOptions options, size_t& matchStart)
+{
+ matchStart = 0;
+ size_t matchLength = 0;
+
+ SearchBuffer buffer(target, options);
+
+ if (buffer.needsMoreContext()) {
+ RefPtr<Range> startRange = it.range();
+ RefPtr<Range> beforeStartRange = startRange->ownerDocument()->createRange();
+ ExceptionCode ec = 0;
+ beforeStartRange->setEnd(startRange->startContainer(), startRange->startOffset(), ec);
+ for (SimplifiedBackwardsTextIterator backwardsIterator(beforeStartRange.get()); !backwardsIterator.atEnd(); backwardsIterator.advance()) {
+ buffer.prependContext(backwardsIterator.characters(), backwardsIterator.length());
+ if (!buffer.needsMoreContext())
+ break;
+ }
+ }
+
+ while (!it.atEnd()) {
+ it.advance(buffer.append(it.characters(), it.length()));
+tryAgain:
+ size_t matchStartOffset;
+ if (size_t newMatchLength = buffer.search(matchStartOffset)) {
+ // Note that we found a match, and where we found it.
+ size_t lastCharacterInBufferOffset = it.characterOffset();
+ ASSERT(lastCharacterInBufferOffset >= matchStartOffset);
+ matchStart = lastCharacterInBufferOffset - matchStartOffset;
+ matchLength = newMatchLength;
+ // If searching forward, stop on the first match.
+ // If searching backward, don't stop, so we end up with the last match.
+ if (!(options & Backwards))
+ break;
+ goto tryAgain;
+ }
+ if (it.atBreak() && !buffer.atBreak()) {
+ buffer.reachedBreak();
+ goto tryAgain;
+ }
+ }
+
+ return matchLength;
+}
+
+PassRefPtr<Range> findPlainText(const Range* range, const String& target, bool forward, bool caseSensitive)
+{
+ return findPlainText(range, target, (forward ? 0 : Backwards) | (caseSensitive ? 0 : CaseInsensitive));
+}
+
+PassRefPtr<Range> findPlainText(const Range* range, const String& target, FindOptions options)
+{
+ // First, find the text.
+ size_t matchStart;
+ size_t matchLength;
+ {
+ CharacterIterator findIterator(range, TextIteratorEntersTextControls);
+ matchLength = findPlainText(findIterator, target, options, matchStart);
+ if (!matchLength)
+ return collapsedToBoundary(range, !(options & Backwards));
+ }
+
+ // Then, find the document position of the start and the end of the text.
+ CharacterIterator computeRangeIterator(range, TextIteratorEntersTextControls);
+ return characterSubrange(computeRangeIterator, matchStart, matchLength);
+}
+
+}