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authorZhenyao Mo <zmo@google.com>2011-06-30 23:24:26 +0000
committerSteve Kondik <shade@chemlab.org>2013-01-20 18:38:32 -0800
commit4da5f26c019971a319dda77e4bfe6480c269bdf1 (patch)
tree2ccf19cbab0dddbd80f45d3397526a571ce5b0d3 /Source/WebCore/html/canvas/WebGLObject.h
parentc018655c37a1da5d7e1f9dc94d0467130cf630f1 (diff)
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Improve WebGL object lifetime management in WebGLRenderingContext
2011-06-30 Zhenyao Mo <zmo@google.com> Reviewed by Kenneth Russell. Improve WebGL object lifetime management in WebGLRenderingContext https://bugs.webkit.org/show_bug.cgi?id=63635 * fast/canvas/webgl/gl-object-get-calls-expected.txt: * fast/canvas/webgl/gl-object-get-calls.html: Fix a bug so getFramebufferAtatchmentParameter generates an error if nothing is attached and something other than TYPE is queried. * fast/canvas/webgl/object-deletion-behaviour-expected.txt: * fast/canvas/webgl/object-deletion-behaviour.html: Ditto. * fast/canvas/webgl/program-test.html: Fix the test so the order of shaders returned by getAttachedShaders doesn't matter. 2011-06-30 Zhenyao Mo <zmo@google.com> Reviewed by Kenneth Russell. Improve WebGL object lifetime management in WebGLRenderingContext https://bugs.webkit.org/show_bug.cgi?id=63635 * html/canvas/WebGLRenderingContext.cpp: (WebCore::WebGLRenderingContext::getAttachedShaders): Use cached objects instead of querying the underlying GL. (WebCore::WebGLRenderingContext::getFramebufferAttachmentParameter): Ditto. (WebCore::WebGLRenderingContext::detachAndRemoveAllObjects): Multiple loop because objects might be removed from the table within an iteration. * html/canvas/WebGLRenderingContext.h: git-svn-id: http://svn.webkit.org/repository/webkit/trunk@90180 268f45cc-cd09-0410-ab3c-d52691b4dbfc CRs-fixed: 407009 (cherry-picked from commit 2dbba5d5facb2c0c57a37eb0cf3958bae0f697fa) Change-Id: I2cb88cc5790452c18f6e58420cc7b063c9ffce26
Diffstat (limited to 'Source/WebCore/html/canvas/WebGLObject.h')
-rw-r--r--Source/WebCore/html/canvas/WebGLObject.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/Source/WebCore/html/canvas/WebGLObject.h b/Source/WebCore/html/canvas/WebGLObject.h
index 3bb9f29..44cc36f 100644
--- a/Source/WebCore/html/canvas/WebGLObject.h
+++ b/Source/WebCore/html/canvas/WebGLObject.h
@@ -46,12 +46,7 @@ public:
// FIXME: revisit this when resource sharing between contexts are implemented.
void deleteObject();
- void detachContext()
- {
- m_attachmentCount = 0; // Make sure OpenGL resource is deleted.
- deleteObject();
- m_context = 0;
- }
+ void detachContext();
WebGLRenderingContext* context() const { return m_context; }