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author | Steve Block <steveblock@google.com> | 2011-05-06 11:45:16 +0100 |
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committer | Steve Block <steveblock@google.com> | 2011-05-12 13:44:10 +0100 |
commit | cad810f21b803229eb11403f9209855525a25d57 (patch) | |
tree | 29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/html/canvas/WebGLProgram.cpp | |
parent | 121b0cf4517156d0ac5111caf9830c51b69bae8f (diff) | |
download | external_webkit-cad810f21b803229eb11403f9209855525a25d57.zip external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.gz external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.bz2 |
Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/html/canvas/WebGLProgram.cpp')
-rw-r--r-- | Source/WebCore/html/canvas/WebGLProgram.cpp | 160 |
1 files changed, 160 insertions, 0 deletions
diff --git a/Source/WebCore/html/canvas/WebGLProgram.cpp b/Source/WebCore/html/canvas/WebGLProgram.cpp new file mode 100644 index 0000000..b2c2086 --- /dev/null +++ b/Source/WebCore/html/canvas/WebGLProgram.cpp @@ -0,0 +1,160 @@ +/* + * Copyright (C) 2009 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" + +#if ENABLE(3D_CANVAS) + +#include "WebGLProgram.h" + +#include "WebGLRenderingContext.h" + +namespace WebCore { + +PassRefPtr<WebGLProgram> WebGLProgram::create(WebGLRenderingContext* ctx) +{ + return adoptRef(new WebGLProgram(ctx)); +} + +WebGLProgram::WebGLProgram(WebGLRenderingContext* ctx) + : WebGLObject(ctx) + , m_linkStatus(false) + , m_linkCount(0) +{ + setObject(context()->graphicsContext3D()->createProgram()); +} + +void WebGLProgram::deleteObjectImpl(Platform3DObject obj) +{ + context()->graphicsContext3D()->deleteProgram(obj); + if (m_vertexShader) { + m_vertexShader->onDetached(); + m_vertexShader = 0; + } + if (m_fragmentShader) { + m_fragmentShader->onDetached(); + m_fragmentShader = 0; + } +} + +bool WebGLProgram::cacheActiveAttribLocations() +{ + m_activeAttribLocations.clear(); + if (!object()) + return false; + GraphicsContext3D* context3d = context()->graphicsContext3D(); + + // Assume link status has already been cached. + if (!m_linkStatus) + return false; + + int numAttribs = 0; + context3d->getProgramiv(object(), GraphicsContext3D::ACTIVE_ATTRIBUTES, &numAttribs); + m_activeAttribLocations.resize(static_cast<size_t>(numAttribs)); + for (int i = 0; i < numAttribs; ++i) { + ActiveInfo info; + context3d->getActiveAttrib(object(), i, info); + m_activeAttribLocations[i] = context3d->getAttribLocation(object(), info.name.charactersWithNullTermination()); + } + + return true; +} + +int WebGLProgram::numActiveAttribLocations() const +{ + return static_cast<int>(m_activeAttribLocations.size()); +} + +int WebGLProgram::getActiveAttribLocation(int index) const +{ + if (index < 0 || index >= numActiveAttribLocations()) + return -1; + return m_activeAttribLocations[static_cast<size_t>(index)]; +} + +bool WebGLProgram::isUsingVertexAttrib0() const +{ + for (int ii = 0; ii < numActiveAttribLocations(); ++ii) { + if (!getActiveAttribLocation(ii)) + return true; + } + return false; +} + +WebGLShader* WebGLProgram::getAttachedShader(GraphicsContext3D::WebGLEnumType type) +{ + switch (type) { + case GraphicsContext3D::VERTEX_SHADER: + return m_vertexShader.get(); + case GraphicsContext3D::FRAGMENT_SHADER: + return m_fragmentShader.get(); + default: + return 0; + } +} + +bool WebGLProgram::attachShader(WebGLShader* shader) +{ + if (!shader || !shader->object()) + return false; + switch (shader->getType()) { + case GraphicsContext3D::VERTEX_SHADER: + if (m_vertexShader) + return false; + m_vertexShader = shader; + return true; + case GraphicsContext3D::FRAGMENT_SHADER: + if (m_fragmentShader) + return false; + m_fragmentShader = shader; + return true; + default: + return false; + } +} + +bool WebGLProgram::detachShader(WebGLShader* shader) +{ + if (!shader || !shader->object()) + return false; + switch (shader->getType()) { + case GraphicsContext3D::VERTEX_SHADER: + if (m_vertexShader != shader) + return false; + m_vertexShader = 0; + return true; + case GraphicsContext3D::FRAGMENT_SHADER: + if (m_fragmentShader != shader) + return false; + m_fragmentShader = 0; + return true; + default: + return false; + } +} + +} + +#endif // ENABLE(3D_CANVAS) |