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author | Steve Block <steveblock@google.com> | 2011-05-06 11:45:16 +0100 |
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committer | Steve Block <steveblock@google.com> | 2011-05-12 13:44:10 +0100 |
commit | cad810f21b803229eb11403f9209855525a25d57 (patch) | |
tree | 29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/platform/audio/ReverbConvolver.h | |
parent | 121b0cf4517156d0ac5111caf9830c51b69bae8f (diff) | |
download | external_webkit-cad810f21b803229eb11403f9209855525a25d57.zip external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.gz external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.bz2 |
Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/platform/audio/ReverbConvolver.h')
-rw-r--r-- | Source/WebCore/platform/audio/ReverbConvolver.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/Source/WebCore/platform/audio/ReverbConvolver.h b/Source/WebCore/platform/audio/ReverbConvolver.h new file mode 100644 index 0000000..013b684 --- /dev/null +++ b/Source/WebCore/platform/audio/ReverbConvolver.h @@ -0,0 +1,97 @@ +/* + * Copyright (C) 2010 Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef ReverbConvolver_h +#define ReverbConvolver_h + +#include "AudioArray.h" +#include "FFTConvolver.h" +#include "ReverbAccumulationBuffer.h" +#include "ReverbConvolverStage.h" +#include "ReverbInputBuffer.h" +#include <wtf/OwnPtr.h> +#include <wtf/RefCounted.h> +#include <wtf/Threading.h> +#include <wtf/Vector.h> + +namespace WebCore { + +class AudioChannel; + +class ReverbConvolver { +public: + // maxFFTSize can be adjusted (from say 2048 to 32768) depending on how much precision is necessary. + // For certain tweaky de-convolving applications the phase errors add up quickly and lead to non-sensical results with + // larger FFT sizes and single-precision floats. In these cases 2048 is a good size. + // If not doing multi-threaded convolution, then should not go > 8192. + ReverbConvolver(AudioChannel* impulseResponse, size_t renderSliceSize, size_t maxFFTSize, size_t convolverRenderPhase, bool useBackgroundThreads); + ~ReverbConvolver(); + + void process(AudioChannel* sourceChannel, AudioChannel* destinationChannel, size_t framesToProcess); + void reset(); + + size_t impulseResponseLength() const { return m_impulseResponseLength; } + + ReverbInputBuffer* inputBuffer() { return &m_inputBuffer; } + + bool useBackgroundThreads() const { return m_useBackgroundThreads; } + void backgroundThreadEntry(); + +private: + Vector<OwnPtr<ReverbConvolverStage> > m_stages; + Vector<OwnPtr<ReverbConvolverStage> > m_backgroundStages; + size_t m_impulseResponseLength; + + ReverbAccumulationBuffer m_accumulationBuffer; + + // One or more background threads read from this input buffer which is fed from the realtime thread. + ReverbInputBuffer m_inputBuffer; + + // We're given a rendering hint, so the FFTs can be optimized to not all occur at the same time + // (very bad when rendering on a real-time thread). + size_t m_renderSliceSize; + + // First stage will be of size m_minFFTSize. Each next stage will be twice as big until we hit m_maxFFTSize. + size_t m_minFFTSize; + size_t m_maxFFTSize; + + // But don't exceed this size in the real-time thread (if we're doing background processing). + size_t m_maxRealtimeFFTSize; + + // Background thread and synchronization + bool m_useBackgroundThreads; + ThreadIdentifier m_backgroundThread; + bool m_wantsToExit; + bool m_moreInputBuffered; + mutable Mutex m_backgroundThreadLock; + mutable ThreadCondition m_backgroundThreadCondition; +}; + +} // namespace WebCore + +#endif // ReverbConvolver_h |