summaryrefslogtreecommitdiffstats
path: root/Source/WebCore/platform/audio/ReverbConvolver.h
diff options
context:
space:
mode:
authorSteve Block <steveblock@google.com>2011-05-06 11:45:16 +0100
committerSteve Block <steveblock@google.com>2011-05-12 13:44:10 +0100
commitcad810f21b803229eb11403f9209855525a25d57 (patch)
tree29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/platform/audio/ReverbConvolver.h
parent121b0cf4517156d0ac5111caf9830c51b69bae8f (diff)
downloadexternal_webkit-cad810f21b803229eb11403f9209855525a25d57.zip
external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.gz
external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.bz2
Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/platform/audio/ReverbConvolver.h')
-rw-r--r--Source/WebCore/platform/audio/ReverbConvolver.h97
1 files changed, 97 insertions, 0 deletions
diff --git a/Source/WebCore/platform/audio/ReverbConvolver.h b/Source/WebCore/platform/audio/ReverbConvolver.h
new file mode 100644
index 0000000..013b684
--- /dev/null
+++ b/Source/WebCore/platform/audio/ReverbConvolver.h
@@ -0,0 +1,97 @@
+/*
+ * Copyright (C) 2010 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef ReverbConvolver_h
+#define ReverbConvolver_h
+
+#include "AudioArray.h"
+#include "FFTConvolver.h"
+#include "ReverbAccumulationBuffer.h"
+#include "ReverbConvolverStage.h"
+#include "ReverbInputBuffer.h"
+#include <wtf/OwnPtr.h>
+#include <wtf/RefCounted.h>
+#include <wtf/Threading.h>
+#include <wtf/Vector.h>
+
+namespace WebCore {
+
+class AudioChannel;
+
+class ReverbConvolver {
+public:
+ // maxFFTSize can be adjusted (from say 2048 to 32768) depending on how much precision is necessary.
+ // For certain tweaky de-convolving applications the phase errors add up quickly and lead to non-sensical results with
+ // larger FFT sizes and single-precision floats. In these cases 2048 is a good size.
+ // If not doing multi-threaded convolution, then should not go > 8192.
+ ReverbConvolver(AudioChannel* impulseResponse, size_t renderSliceSize, size_t maxFFTSize, size_t convolverRenderPhase, bool useBackgroundThreads);
+ ~ReverbConvolver();
+
+ void process(AudioChannel* sourceChannel, AudioChannel* destinationChannel, size_t framesToProcess);
+ void reset();
+
+ size_t impulseResponseLength() const { return m_impulseResponseLength; }
+
+ ReverbInputBuffer* inputBuffer() { return &m_inputBuffer; }
+
+ bool useBackgroundThreads() const { return m_useBackgroundThreads; }
+ void backgroundThreadEntry();
+
+private:
+ Vector<OwnPtr<ReverbConvolverStage> > m_stages;
+ Vector<OwnPtr<ReverbConvolverStage> > m_backgroundStages;
+ size_t m_impulseResponseLength;
+
+ ReverbAccumulationBuffer m_accumulationBuffer;
+
+ // One or more background threads read from this input buffer which is fed from the realtime thread.
+ ReverbInputBuffer m_inputBuffer;
+
+ // We're given a rendering hint, so the FFTs can be optimized to not all occur at the same time
+ // (very bad when rendering on a real-time thread).
+ size_t m_renderSliceSize;
+
+ // First stage will be of size m_minFFTSize. Each next stage will be twice as big until we hit m_maxFFTSize.
+ size_t m_minFFTSize;
+ size_t m_maxFFTSize;
+
+ // But don't exceed this size in the real-time thread (if we're doing background processing).
+ size_t m_maxRealtimeFFTSize;
+
+ // Background thread and synchronization
+ bool m_useBackgroundThreads;
+ ThreadIdentifier m_backgroundThread;
+ bool m_wantsToExit;
+ bool m_moreInputBuffered;
+ mutable Mutex m_backgroundThreadLock;
+ mutable ThreadCondition m_backgroundThreadCondition;
+};
+
+} // namespace WebCore
+
+#endif // ReverbConvolver_h