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authorSteve Block <steveblock@google.com>2011-05-06 11:45:16 +0100
committerSteve Block <steveblock@google.com>2011-05-12 13:44:10 +0100
commitcad810f21b803229eb11403f9209855525a25d57 (patch)
tree29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/platform/audio/ReverbConvolverStage.cpp
parent121b0cf4517156d0ac5111caf9830c51b69bae8f (diff)
downloadexternal_webkit-cad810f21b803229eb11403f9209855525a25d57.zip
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Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/platform/audio/ReverbConvolverStage.cpp')
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diff --git a/Source/WebCore/platform/audio/ReverbConvolverStage.cpp b/Source/WebCore/platform/audio/ReverbConvolverStage.cpp
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+/*
+ * Copyright (C) 2010 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
+ * its contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#if ENABLE(WEB_AUDIO)
+
+#include "ReverbConvolverStage.h"
+
+#include "VectorMath.h"
+#include "ReverbAccumulationBuffer.h"
+#include "ReverbConvolver.h"
+#include "ReverbInputBuffer.h"
+#include <wtf/OwnPtr.h>
+#include <wtf/PassOwnPtr.h>
+
+namespace WebCore {
+
+using namespace VectorMath;
+
+ReverbConvolverStage::ReverbConvolverStage(float* impulseResponse, size_t responseLength, size_t reverbTotalLatency, size_t stageOffset, size_t stageLength,
+ size_t fftSize, size_t renderPhase, size_t renderSliceSize, ReverbAccumulationBuffer* accumulationBuffer)
+ : m_fftKernel(fftSize)
+ , m_accumulationBuffer(accumulationBuffer)
+ , m_accumulationReadIndex(0)
+ , m_inputReadIndex(0)
+ , m_impulseResponseLength(responseLength)
+{
+ ASSERT(impulseResponse);
+ ASSERT(accumulationBuffer);
+
+ m_fftKernel.doPaddedFFT(impulseResponse + stageOffset, stageLength);
+ m_convolver = adoptPtr(new FFTConvolver(fftSize));
+ m_temporaryBuffer.resize(renderSliceSize);
+
+ // The convolution stage at offset stageOffset needs to have a corresponding delay to cancel out the offset.
+ size_t totalDelay = stageOffset + reverbTotalLatency;
+
+ // But, the FFT convolution itself incurs fftSize / 2 latency, so subtract this out...
+ size_t halfSize = fftSize / 2;
+ ASSERT(totalDelay >= halfSize);
+ if (totalDelay >= halfSize)
+ totalDelay -= halfSize;
+
+ // We divide up the total delay, into pre and post delay sections so that we can schedule at exactly the moment when the FFT will happen.
+ // This is coordinated with the other stages, so they don't all do their FFTs at the same time...
+ int maxPreDelayLength = std::min(halfSize, totalDelay);
+ m_preDelayLength = totalDelay > 0 ? renderPhase % maxPreDelayLength : 0;
+ if (m_preDelayLength > totalDelay)
+ m_preDelayLength = 0;
+
+ m_postDelayLength = totalDelay - m_preDelayLength;
+ m_preReadWriteIndex = 0;
+ m_framesProcessed = 0; // total frames processed so far
+
+ m_preDelayBuffer.resize(m_preDelayLength < fftSize ? fftSize : m_preDelayLength);
+}
+
+void ReverbConvolverStage::processInBackground(ReverbConvolver* convolver, size_t framesToProcess)
+{
+ ReverbInputBuffer* inputBuffer = convolver->inputBuffer();
+ float* source = inputBuffer->directReadFrom(&m_inputReadIndex, framesToProcess);
+ process(source, framesToProcess);
+}
+
+void ReverbConvolverStage::process(float* source, size_t framesToProcess)
+{
+ ASSERT(source);
+ if (!source)
+ return;
+
+ // Deal with pre-delay stream : note special handling of zero delay.
+
+ float* preDelayedSource;
+ float* temporaryBuffer;
+ bool isTemporaryBufferSafe = false;
+ if (m_preDelayLength > 0) {
+ // Handles both the read case (call to process() ) and the write case (memcpy() )
+ bool isPreDelaySafe = m_preReadWriteIndex + framesToProcess <= m_preDelayBuffer.size();
+ ASSERT(isPreDelaySafe);
+ if (!isPreDelaySafe)
+ return;
+
+ isTemporaryBufferSafe = framesToProcess <= m_temporaryBuffer.size();
+
+ preDelayedSource = m_preDelayBuffer.data() + m_preReadWriteIndex;
+ temporaryBuffer = m_temporaryBuffer.data();
+ } else {
+ // Zero delay
+ preDelayedSource = source;
+ temporaryBuffer = m_preDelayBuffer.data();
+
+ isTemporaryBufferSafe = framesToProcess <= m_preDelayBuffer.size();
+ }
+
+ ASSERT(isTemporaryBufferSafe);
+ if (!isTemporaryBufferSafe)
+ return;
+
+ int writeIndex = 0;
+
+ if (m_framesProcessed < m_preDelayLength) {
+ // For the first m_preDelayLength frames don't process the convolver, instead simply buffer in the pre-delay.
+ // But while buffering the pre-delay, we still need to update our index.
+ m_accumulationBuffer->updateReadIndex(&m_accumulationReadIndex, framesToProcess);
+ } else {
+ // Now, run the convolution (into the delay buffer).
+ // An expensive FFT will happen every fftSize / 2 frames.
+ // We process in-place here...
+ m_convolver->process(&m_fftKernel, preDelayedSource, temporaryBuffer, framesToProcess);
+
+ // Now accumulate into reverb's accumulation buffer.
+ writeIndex = m_accumulationBuffer->accumulate(temporaryBuffer, framesToProcess, &m_accumulationReadIndex, m_postDelayLength);
+ }
+
+ // Finally copy input to pre-delay.
+ if (m_preDelayLength > 0) {
+ memcpy(preDelayedSource, source, sizeof(float) * framesToProcess);
+ m_preReadWriteIndex += framesToProcess;
+
+ ASSERT(m_preReadWriteIndex <= m_preDelayLength);
+ if (m_preReadWriteIndex >= m_preDelayLength)
+ m_preReadWriteIndex = 0;
+ }
+
+ m_framesProcessed += framesToProcess;
+}
+
+void ReverbConvolverStage::reset()
+{
+ m_convolver->reset();
+ m_preDelayBuffer.zero();
+ m_accumulationReadIndex = 0;
+ m_inputReadIndex = 0;
+ m_framesProcessed = 0;
+}
+
+} // namespace WebCore
+
+#endif // ENABLE(WEB_AUDIO)