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author | Ben Murdoch <benm@google.com> | 2011-05-16 16:25:10 +0100 |
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committer | Ben Murdoch <benm@google.com> | 2011-05-23 18:54:14 +0100 |
commit | ab9e7a118cf1ea2e3a93dce683b2ded3e7291ddb (patch) | |
tree | db769fadd053248f85db67434a5b275224defef7 /Source/WebCore/platform/graphics/ANGLEWebKitBridge.cpp | |
parent | 52e2557aeb8477967e97fd24f20f8f407a10fa15 (diff) | |
download | external_webkit-ab9e7a118cf1ea2e3a93dce683b2ded3e7291ddb.zip external_webkit-ab9e7a118cf1ea2e3a93dce683b2ded3e7291ddb.tar.gz external_webkit-ab9e7a118cf1ea2e3a93dce683b2ded3e7291ddb.tar.bz2 |
Merge WebKit at r76408: Initial merge by git.
Change-Id: I5b91decbd693ccbf5c1b8354b37cd68cc9a1ea53
Diffstat (limited to 'Source/WebCore/platform/graphics/ANGLEWebKitBridge.cpp')
-rw-r--r-- | Source/WebCore/platform/graphics/ANGLEWebKitBridge.cpp | 61 |
1 files changed, 52 insertions, 9 deletions
diff --git a/Source/WebCore/platform/graphics/ANGLEWebKitBridge.cpp b/Source/WebCore/platform/graphics/ANGLEWebKitBridge.cpp index 64f19c4..f416b47 100644 --- a/Source/WebCore/platform/graphics/ANGLEWebKitBridge.cpp +++ b/Source/WebCore/platform/graphics/ANGLEWebKitBridge.cpp @@ -28,29 +28,53 @@ #if ENABLE(3D_CANVAS) #include "ANGLEWebKitBridge.h" +#include <wtf/OwnArrayPtr.h> namespace WebCore { ANGLEWebKitBridge::ANGLEWebKitBridge() : - builtCompilers(false) + builtCompilers(false), + m_fragmentCompiler(0), + m_vertexCompiler(0) { ShInitialize(); } ANGLEWebKitBridge::~ANGLEWebKitBridge() { - if (builtCompilers) { + cleanupCompilers(); +} + +void ANGLEWebKitBridge::cleanupCompilers() +{ + if (m_fragmentCompiler) ShDestruct(m_fragmentCompiler); + m_fragmentCompiler = 0; + if (m_vertexCompiler) ShDestruct(m_vertexCompiler); - } + m_vertexCompiler = 0; + + builtCompilers = false; +} + +void ANGLEWebKitBridge::setResources(ShBuiltInResources resources) +{ + // Resources are (possibly) changing - cleanup compilers if we had them already + cleanupCompilers(); + + m_resources = resources; } bool ANGLEWebKitBridge::validateShaderSource(const char* shaderSource, ANGLEShaderType shaderType, String& translatedShaderSource, String& shaderValidationLog) { if (!builtCompilers) { - m_fragmentCompiler = ShConstructCompiler(EShLangFragment, EShSpecWebGL, &m_resources); - m_vertexCompiler = ShConstructCompiler(EShLangVertex, EShSpecWebGL, &m_resources); + m_fragmentCompiler = ShConstructCompiler(SH_FRAGMENT_SHADER, SH_WEBGL_SPEC, &m_resources); + m_vertexCompiler = ShConstructCompiler(SH_VERTEX_SHADER, SH_WEBGL_SPEC, &m_resources); + if (!m_fragmentCompiler || !m_vertexCompiler) { + cleanupCompilers(); + return false; + } builtCompilers = true; } @@ -64,12 +88,31 @@ bool ANGLEWebKitBridge::validateShaderSource(const char* shaderSource, ANGLEShad const char* const shaderSourceStrings[] = { shaderSource }; - bool validateSuccess = ShCompile(compiler, shaderSourceStrings, 1, EShOptNone, EDebugOpIntermediate); + bool validateSuccess = ShCompile(compiler, shaderSourceStrings, 1, SH_OBJECT_CODE); + if (!validateSuccess) { + int logSize = 0; + ShGetInfo(compiler, SH_INFO_LOG_LENGTH, &logSize); + if (logSize > 1) { + OwnArrayPtr<char> logBuffer(new char[logSize]); + if (logBuffer) { + ShGetInfoLog(compiler, logBuffer.get()); + shaderValidationLog = logBuffer.get(); + } + } + return false; + } - translatedShaderSource = ShGetObjectCode(compiler); - shaderValidationLog = ShGetInfoLog(compiler); + int translationLength = 0; + ShGetInfo(compiler, SH_OBJECT_CODE_LENGTH, &translationLength); + if (translationLength > 1) { + OwnArrayPtr<char> translationBuffer(new char[translationLength]); + if (!translationBuffer) + return false; + ShGetObjectCode(compiler, translationBuffer.get()); + translatedShaderSource = translationBuffer.get(); + } - return validateSuccess; + return true; } } |