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author | Steve Block <steveblock@google.com> | 2011-05-06 11:45:16 +0100 |
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committer | Steve Block <steveblock@google.com> | 2011-05-12 13:44:10 +0100 |
commit | cad810f21b803229eb11403f9209855525a25d57 (patch) | |
tree | 29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/platform/graphics/FloatRect.cpp | |
parent | 121b0cf4517156d0ac5111caf9830c51b69bae8f (diff) | |
download | external_webkit-cad810f21b803229eb11403f9209855525a25d57.zip external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.gz external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.bz2 |
Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/platform/graphics/FloatRect.cpp')
-rw-r--r-- | Source/WebCore/platform/graphics/FloatRect.cpp | 201 |
1 files changed, 201 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/FloatRect.cpp b/Source/WebCore/platform/graphics/FloatRect.cpp new file mode 100644 index 0000000..0d8a24e --- /dev/null +++ b/Source/WebCore/platform/graphics/FloatRect.cpp @@ -0,0 +1,201 @@ +/* + * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. + * Copyright (C) 2005 Nokia. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" +#include "FloatRect.h" + +#include "FloatConversion.h" +#include "IntRect.h" +#include <algorithm> +#include <limits> +#include <math.h> + +using std::max; +using std::min; + +namespace WebCore { + +FloatRect::FloatRect(const IntRect& r) : m_location(r.location()), m_size(r.size()) +{ +} + +FloatRect FloatRect::narrowPrecision(double x, double y, double width, double height) +{ + return FloatRect(narrowPrecisionToFloat(x), narrowPrecisionToFloat(y), narrowPrecisionToFloat(width), narrowPrecisionToFloat(height)); +} + +bool FloatRect::intersects(const FloatRect& other) const +{ + // Checking emptiness handles negative widths as well as zero. + return !isEmpty() && !other.isEmpty() + && x() < other.right() && other.x() < right() + && y() < other.bottom() && other.y() < bottom(); +} + +bool FloatRect::contains(const FloatRect& other) const +{ + return x() <= other.x() && right() >= other.right() + && y() <= other.y() && bottom() >= other.bottom(); +} + +void FloatRect::intersect(const FloatRect& other) +{ + float l = max(x(), other.x()); + float t = max(y(), other.y()); + float r = min(right(), other.right()); + float b = min(bottom(), other.bottom()); + + // Return a clean empty rectangle for non-intersecting cases. + if (l >= r || t >= b) { + l = 0; + t = 0; + r = 0; + b = 0; + } + + setLocationAndSizeFromEdges(l, t, r, b); +} + +void FloatRect::unite(const FloatRect& other) +{ + // Handle empty special cases first. + if (other.isEmpty()) + return; + if (isEmpty()) { + *this = other; + return; + } + + float l = min(x(), other.x()); + float t = min(y(), other.y()); + float r = max(right(), other.right()); + float b = max(bottom(), other.bottom()); + + setLocationAndSizeFromEdges(l, t, r, b); +} + +void FloatRect::scale(float sx, float sy) +{ + m_location.setX(x() * sx); + m_location.setY(y() * sy); + m_size.setWidth(width() * sx); + m_size.setHeight(height() * sy); +} + +void FloatRect::fitToPoints(const FloatPoint& p0, const FloatPoint& p1) +{ + float left = min(p0.x(), p1.x()); + float top = min(p0.y(), p1.y()); + float right = max(p0.x(), p1.x()); + float bottom = max(p0.y(), p1.y()); + + setLocationAndSizeFromEdges(left, top, right, bottom); +} + +namespace { +// Helpers for 3- and 4-way max and min. + +template <typename T> +T min3(const T& v1, const T& v2, const T& v3) +{ + return min(min(v1, v2), v3); +} + +template <typename T> +T max3(const T& v1, const T& v2, const T& v3) +{ + return max(max(v1, v2), v3); +} + +template <typename T> +T min4(const T& v1, const T& v2, const T& v3, const T& v4) +{ + return min(min(v1, v2), min(v3, v4)); +} + +template <typename T> +T max4(const T& v1, const T& v2, const T& v3, const T& v4) +{ + return max(max(v1, v2), max(v3, v4)); +} + +} // anonymous namespace + +void FloatRect::fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoint& p2) +{ + float left = min3(p0.x(), p1.x(), p2.x()); + float top = min3(p0.y(), p1.y(), p2.y()); + float right = max3(p0.x(), p1.x(), p2.x()); + float bottom = max3(p0.y(), p1.y(), p2.y()); + + setLocationAndSizeFromEdges(left, top, right, bottom); +} + +void FloatRect::fitToPoints(const FloatPoint& p0, const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& p3) +{ + float left = min4(p0.x(), p1.x(), p2.x(), p3.x()); + float top = min4(p0.y(), p1.y(), p2.y(), p3.y()); + float right = max4(p0.x(), p1.x(), p2.x(), p3.x()); + float bottom = max4(p0.y(), p1.y(), p2.y(), p3.y()); + + setLocationAndSizeFromEdges(left, top, right, bottom); +} + +static inline int safeFloatToInt(float x) +{ + static const int s_intMax = std::numeric_limits<int>::max(); + static const int s_intMin = std::numeric_limits<int>::min(); + + if (x >= static_cast<float>(s_intMax)) + return s_intMax; + if (x < static_cast<float>(s_intMin)) + return s_intMin; + return static_cast<int>(x); +} + +IntRect enclosingIntRect(const FloatRect& rect) +{ + float left = floorf(rect.x()); + float top = floorf(rect.y()); + float width = ceilf(rect.right()) - left; + float height = ceilf(rect.bottom()) - top; + return IntRect(safeFloatToInt(left), safeFloatToInt(top), + safeFloatToInt(width), safeFloatToInt(height)); +} + +FloatRect mapRect(const FloatRect& r, const FloatRect& srcRect, const FloatRect& destRect) +{ + if (srcRect.width() == 0 || srcRect.height() == 0) + return FloatRect(); + + float widthScale = destRect.width() / srcRect.width(); + float heightScale = destRect.height() / srcRect.height(); + return FloatRect(destRect.x() + (r.x() - srcRect.x()) * widthScale, + destRect.y() + (r.y() - srcRect.y()) * heightScale, + r.width() * widthScale, r.height() * heightScale); +} + +} |