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author | Steve Block <steveblock@google.com> | 2011-05-06 11:45:16 +0100 |
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committer | Steve Block <steveblock@google.com> | 2011-05-12 13:44:10 +0100 |
commit | cad810f21b803229eb11403f9209855525a25d57 (patch) | |
tree | 29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/platform/graphics/GraphicsContext.cpp | |
parent | 121b0cf4517156d0ac5111caf9830c51b69bae8f (diff) | |
download | external_webkit-cad810f21b803229eb11403f9209855525a25d57.zip external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.gz external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.bz2 |
Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/platform/graphics/GraphicsContext.cpp')
-rw-r--r-- | Source/WebCore/platform/graphics/GraphicsContext.cpp | 685 |
1 files changed, 685 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/GraphicsContext.cpp b/Source/WebCore/platform/graphics/GraphicsContext.cpp new file mode 100644 index 0000000..25bade7 --- /dev/null +++ b/Source/WebCore/platform/graphics/GraphicsContext.cpp @@ -0,0 +1,685 @@ +/* + * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, + * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS + * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF + * THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" +#include "GraphicsContext.h" + +#include "BidiResolver.h" +#include "Font.h" +#include "Generator.h" +#include "ImageBuffer.h" + +using namespace std; + +namespace WebCore { + +class TextRunIterator { +public: + TextRunIterator() + : m_textRun(0) + , m_offset(0) + { + } + + TextRunIterator(const TextRun* textRun, unsigned offset) + : m_textRun(textRun) + , m_offset(offset) + { + } + + TextRunIterator(const TextRunIterator& other) + : m_textRun(other.m_textRun) + , m_offset(other.m_offset) + { + } + + unsigned offset() const { return m_offset; } + void increment() { m_offset++; } + bool atEnd() const { return !m_textRun || m_offset >= m_textRun->length(); } + UChar current() const { return (*m_textRun)[m_offset]; } + WTF::Unicode::Direction direction() const { return atEnd() ? WTF::Unicode::OtherNeutral : WTF::Unicode::direction(current()); } + + bool operator==(const TextRunIterator& other) + { + return m_offset == other.m_offset && m_textRun == other.m_textRun; + } + + bool operator!=(const TextRunIterator& other) { return !operator==(other); } + +private: + const TextRun* m_textRun; + int m_offset; +}; + +GraphicsContext::GraphicsContext(PlatformGraphicsContext* platformGraphicsContext) + : m_updatingControlTints(false) +{ + platformInit(platformGraphicsContext); +} + +GraphicsContext::~GraphicsContext() +{ + platformDestroy(); +} + +void GraphicsContext::save() +{ + if (paintingDisabled()) + return; + + m_stack.append(m_state); + + savePlatformState(); +} + +void GraphicsContext::restore() +{ + if (paintingDisabled()) + return; + + if (m_stack.isEmpty()) { + LOG_ERROR("ERROR void GraphicsContext::restore() stack is empty"); + return; + } + m_state = m_stack.last(); + m_stack.removeLast(); + + restorePlatformState(); +} + +void GraphicsContext::setStrokeThickness(float thickness) +{ + m_state.strokeThickness = thickness; + setPlatformStrokeThickness(thickness); +} + +void GraphicsContext::setStrokeStyle(StrokeStyle style) +{ + m_state.strokeStyle = style; + setPlatformStrokeStyle(style); +} + +void GraphicsContext::setStrokeColor(const Color& color, ColorSpace colorSpace) +{ + m_state.strokeColor = color; + m_state.strokeColorSpace = colorSpace; + m_state.strokeGradient.clear(); + m_state.strokePattern.clear(); + setPlatformStrokeColor(color, colorSpace); +} + +void GraphicsContext::setShadow(const FloatSize& offset, float blur, const Color& color, ColorSpace colorSpace) +{ + m_state.shadowOffset = offset; + m_state.shadowBlur = blur; + m_state.shadowColor = color; + m_state.shadowColorSpace = colorSpace; + setPlatformShadow(offset, blur, color, colorSpace); +} + +void GraphicsContext::clearShadow() +{ + m_state.shadowOffset = FloatSize(); + m_state.shadowBlur = 0; + m_state.shadowColor = Color(); + m_state.shadowColorSpace = ColorSpaceDeviceRGB; + clearPlatformShadow(); +} + +bool GraphicsContext::hasShadow() const +{ + return m_state.shadowColor.isValid() && m_state.shadowColor.alpha() + && (m_state.shadowBlur || m_state.shadowOffset.width() || m_state.shadowOffset.height()); +} + +bool GraphicsContext::getShadow(FloatSize& offset, float& blur, Color& color, ColorSpace& colorSpace) const +{ + offset = m_state.shadowOffset; + blur = m_state.shadowBlur; + color = m_state.shadowColor; + colorSpace = m_state.shadowColorSpace; + + return hasShadow(); +} + +float GraphicsContext::strokeThickness() const +{ + return m_state.strokeThickness; +} + +StrokeStyle GraphicsContext::strokeStyle() const +{ + return m_state.strokeStyle; +} + +Color GraphicsContext::strokeColor() const +{ + return m_state.strokeColor; +} + +ColorSpace GraphicsContext::strokeColorSpace() const +{ + return m_state.strokeColorSpace; +} + +WindRule GraphicsContext::fillRule() const +{ + return m_state.fillRule; +} + +void GraphicsContext::setFillRule(WindRule fillRule) +{ + m_state.fillRule = fillRule; +} + +void GraphicsContext::setFillColor(const Color& color, ColorSpace colorSpace) +{ + m_state.fillColor = color; + m_state.fillColorSpace = colorSpace; + m_state.fillGradient.clear(); + m_state.fillPattern.clear(); + setPlatformFillColor(color, colorSpace); +} + +Color GraphicsContext::fillColor() const +{ + return m_state.fillColor; +} + +ColorSpace GraphicsContext::fillColorSpace() const +{ + return m_state.fillColorSpace; +} + +void GraphicsContext::setShouldAntialias(bool b) +{ + m_state.shouldAntialias = b; + setPlatformShouldAntialias(b); +} + +bool GraphicsContext::shouldAntialias() const +{ + return m_state.shouldAntialias; +} + +void GraphicsContext::setShouldSmoothFonts(bool b) +{ + m_state.shouldSmoothFonts = b; + setPlatformShouldSmoothFonts(b); +} + +bool GraphicsContext::shouldSmoothFonts() const +{ + return m_state.shouldSmoothFonts; +} + +const GraphicsContextState& GraphicsContext::state() const +{ + return m_state; +} + +void GraphicsContext::setStrokePattern(PassRefPtr<Pattern> pattern) +{ + ASSERT(pattern); + if (!pattern) { + setStrokeColor(Color::black, ColorSpaceDeviceRGB); + return; + } + m_state.strokeGradient.clear(); + m_state.strokePattern = pattern; + setPlatformStrokePattern(m_state.strokePattern.get()); +} + +void GraphicsContext::setFillPattern(PassRefPtr<Pattern> pattern) +{ + ASSERT(pattern); + if (!pattern) { + setFillColor(Color::black, ColorSpaceDeviceRGB); + return; + } + m_state.fillGradient.clear(); + m_state.fillPattern = pattern; + setPlatformFillPattern(m_state.fillPattern.get()); +} + +void GraphicsContext::setStrokeGradient(PassRefPtr<Gradient> gradient) +{ + ASSERT(gradient); + if (!gradient) { + setStrokeColor(Color::black, ColorSpaceDeviceRGB); + return; + } + m_state.strokeGradient = gradient; + m_state.strokePattern.clear(); + setPlatformStrokeGradient(m_state.strokeGradient.get()); +} + +void GraphicsContext::setFillGradient(PassRefPtr<Gradient> gradient) +{ + ASSERT(gradient); + if (!gradient) { + setFillColor(Color::black, ColorSpaceDeviceRGB); + return; + } + m_state.fillGradient = gradient; + m_state.fillPattern.clear(); + setPlatformFillGradient(m_state.fillGradient.get()); +} + +Gradient* GraphicsContext::fillGradient() const +{ + return m_state.fillGradient.get(); +} + +Gradient* GraphicsContext::strokeGradient() const +{ + return m_state.strokeGradient.get(); +} + +Pattern* GraphicsContext::fillPattern() const +{ + return m_state.fillPattern.get(); +} + +Pattern* GraphicsContext::strokePattern() const +{ + return m_state.strokePattern.get(); +} + +void GraphicsContext::setShadowsIgnoreTransforms(bool ignoreTransforms) +{ + m_state.shadowsIgnoreTransforms = ignoreTransforms; +} + +bool GraphicsContext::shadowsIgnoreTransforms() const +{ + return m_state.shadowsIgnoreTransforms; +} + +bool GraphicsContext::updatingControlTints() const +{ + return m_updatingControlTints; +} + +void GraphicsContext::setUpdatingControlTints(bool b) +{ + setPaintingDisabled(b); + m_updatingControlTints = b; +} + +void GraphicsContext::setPaintingDisabled(bool f) +{ + m_state.paintingDisabled = f; +} + +bool GraphicsContext::paintingDisabled() const +{ + return m_state.paintingDisabled; +} + +void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const IntPoint& p, CompositeOperator op) +{ + drawImage(image, styleColorSpace, p, IntRect(0, 0, -1, -1), op); +} + +void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const IntRect& r, CompositeOperator op, bool useLowQualityScale) +{ + drawImage(image, styleColorSpace, r, IntRect(0, 0, -1, -1), op, useLowQualityScale); +} + +void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const IntPoint& dest, const IntRect& srcRect, CompositeOperator op) +{ + drawImage(image, styleColorSpace, IntRect(dest, srcRect.size()), srcRect, op); +} + +void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const IntRect& dest, const IntRect& srcRect, CompositeOperator op, bool useLowQualityScale) +{ + drawImage(image, styleColorSpace, FloatRect(dest), srcRect, op, useLowQualityScale); +} + +#if !OS(WINCE) || PLATFORM(QT) +void GraphicsContext::drawText(const Font& font, const TextRun& run, const IntPoint& point, int from, int to) +{ + if (paintingDisabled()) + return; + + font.drawText(this, run, point, from, to); +} +#endif + +void GraphicsContext::drawEmphasisMarks(const Font& font, const TextRun& run, const AtomicString& mark, const IntPoint& point, int from, int to) +{ + if (paintingDisabled()) + return; + + font.drawEmphasisMarks(this, run, mark, point, from, to); +} + +void GraphicsContext::drawBidiText(const Font& font, const TextRun& run, const FloatPoint& point) +{ + if (paintingDisabled()) + return; + + BidiResolver<TextRunIterator, BidiCharacterRun> bidiResolver; + WTF::Unicode::Direction paragraphDirection = run.ltr() ? WTF::Unicode::LeftToRight : WTF::Unicode::RightToLeft; + + bidiResolver.setStatus(BidiStatus(paragraphDirection, paragraphDirection, paragraphDirection, BidiContext::create(run.ltr() ? 0 : 1, paragraphDirection, run.directionalOverride()))); + + bidiResolver.setPosition(TextRunIterator(&run, 0)); + bidiResolver.createBidiRunsForLine(TextRunIterator(&run, run.length())); + + if (!bidiResolver.runCount()) + return; + + FloatPoint currPoint = point; + BidiCharacterRun* bidiRun = bidiResolver.firstRun(); + while (bidiRun) { + + TextRun subrun = run; + subrun.setText(run.data(bidiRun->start()), bidiRun->stop() - bidiRun->start()); + subrun.setRTL(bidiRun->level() % 2); + subrun.setDirectionalOverride(bidiRun->dirOverride(false)); + + font.drawText(this, subrun, currPoint); + + bidiRun = bidiRun->next(); + // FIXME: Have Font::drawText return the width of what it drew so that we don't have to re-measure here. + if (bidiRun) + currPoint.move(font.floatWidth(subrun), 0.f); + } + + bidiResolver.deleteRuns(); +} + +void GraphicsContext::drawHighlightForText(const Font& font, const TextRun& run, const IntPoint& point, int h, const Color& backgroundColor, ColorSpace colorSpace, int from, int to) +{ + if (paintingDisabled()) + return; + + fillRect(font.selectionRectForText(run, point, h, from, to), backgroundColor, colorSpace); +} + +void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const FloatRect& dest, const FloatRect& src, CompositeOperator op, bool useLowQualityScale) +{ + if (paintingDisabled() || !image) + return; + + float tsw = src.width(); + float tsh = src.height(); + float tw = dest.width(); + float th = dest.height(); + + if (tsw == -1) + tsw = image->width(); + if (tsh == -1) + tsh = image->height(); + + if (tw == -1) + tw = image->width(); + if (th == -1) + th = image->height(); + + if (useLowQualityScale) { + InterpolationQuality previousInterpolationQuality = imageInterpolationQuality(); + // FIXME: Should be InterpolationLow + setImageInterpolationQuality(InterpolationNone); + image->draw(this, FloatRect(dest.location(), FloatSize(tw, th)), FloatRect(src.location(), FloatSize(tsw, tsh)), styleColorSpace, op); + setImageInterpolationQuality(previousInterpolationQuality); + } else + image->draw(this, FloatRect(dest.location(), FloatSize(tw, th)), FloatRect(src.location(), FloatSize(tsw, tsh)), styleColorSpace, op); +} + +void GraphicsContext::drawTiledImage(Image* image, ColorSpace styleColorSpace, const IntRect& rect, const IntPoint& srcPoint, const IntSize& tileSize, CompositeOperator op, bool useLowQualityScale) +{ + if (paintingDisabled() || !image) + return; + + if (useLowQualityScale) { + InterpolationQuality previousInterpolationQuality = imageInterpolationQuality(); + setImageInterpolationQuality(InterpolationLow); + image->drawTiled(this, rect, srcPoint, tileSize, styleColorSpace, op); + setImageInterpolationQuality(previousInterpolationQuality); + } else + image->drawTiled(this, rect, srcPoint, tileSize, styleColorSpace, op); +} + +void GraphicsContext::drawTiledImage(Image* image, ColorSpace styleColorSpace, const IntRect& dest, const IntRect& srcRect, Image::TileRule hRule, Image::TileRule vRule, CompositeOperator op, bool useLowQualityScale) +{ + if (paintingDisabled() || !image) + return; + + if (hRule == Image::StretchTile && vRule == Image::StretchTile) { + // Just do a scale. + drawImage(image, styleColorSpace, dest, srcRect, op); + return; + } + + if (useLowQualityScale) { + InterpolationQuality previousInterpolationQuality = imageInterpolationQuality(); + setImageInterpolationQuality(InterpolationLow); + image->drawTiled(this, dest, srcRect, hRule, vRule, styleColorSpace, op); + setImageInterpolationQuality(previousInterpolationQuality); + } else + image->drawTiled(this, dest, srcRect, hRule, vRule, styleColorSpace, op); +} + +void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const IntPoint& p, CompositeOperator op) +{ + drawImageBuffer(image, styleColorSpace, p, IntRect(0, 0, -1, -1), op); +} + +void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const IntRect& r, CompositeOperator op, bool useLowQualityScale) +{ + drawImageBuffer(image, styleColorSpace, r, IntRect(0, 0, -1, -1), op, useLowQualityScale); +} + +void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const IntPoint& dest, const IntRect& srcRect, CompositeOperator op) +{ + drawImageBuffer(image, styleColorSpace, IntRect(dest, srcRect.size()), srcRect, op); +} + +void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const IntRect& dest, const IntRect& srcRect, CompositeOperator op, bool useLowQualityScale) +{ + drawImageBuffer(image, styleColorSpace, FloatRect(dest), srcRect, op, useLowQualityScale); +} + +void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const FloatRect& dest, const FloatRect& src, CompositeOperator op, bool useLowQualityScale) +{ + if (paintingDisabled() || !image) + return; + + float tsw = src.width(); + float tsh = src.height(); + float tw = dest.width(); + float th = dest.height(); + + if (tsw == -1) + tsw = image->width(); + if (tsh == -1) + tsh = image->height(); + + if (tw == -1) + tw = image->width(); + if (th == -1) + th = image->height(); + + if (useLowQualityScale) { + InterpolationQuality previousInterpolationQuality = imageInterpolationQuality(); + // FIXME: Should be InterpolationLow + setImageInterpolationQuality(InterpolationNone); + image->draw(this, styleColorSpace, dest, src, op, useLowQualityScale); + setImageInterpolationQuality(previousInterpolationQuality); + } else + image->draw(this, styleColorSpace, dest, src, op, useLowQualityScale); +} + +void GraphicsContext::addRoundedRectClip(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, + const IntSize& bottomLeft, const IntSize& bottomRight) +{ + if (paintingDisabled()) + return; + + Path path; + path.addRoundedRect(rect, topLeft, topRight, bottomLeft, bottomRight); + clip(path); +} + +void GraphicsContext::clipOutRoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, + const IntSize& bottomLeft, const IntSize& bottomRight) +{ + if (paintingDisabled()) + return; + + Path path; + path.addRoundedRect(rect, topLeft, topRight, bottomLeft, bottomRight); + clipOut(path); +} + +void GraphicsContext::clipToImageBuffer(ImageBuffer* buffer, const FloatRect& rect) +{ + if (paintingDisabled()) + return; + buffer->clip(this, rect); +} + +TextDrawingModeFlags GraphicsContext::textDrawingMode() const +{ + return m_state.textDrawingMode; +} + +void GraphicsContext::setTextDrawingMode(TextDrawingModeFlags mode) +{ + m_state.textDrawingMode = mode; + if (paintingDisabled()) + return; + setPlatformTextDrawingMode(mode); +} + +void GraphicsContext::fillRect(const FloatRect& rect, Generator& generator) +{ + if (paintingDisabled()) + return; + generator.fill(this, rect); +} + +void GraphicsContext::setCompositeOperation(CompositeOperator compositeOperation) +{ + m_state.compositeOperator = compositeOperation; + setPlatformCompositeOperation(compositeOperation); +} + +CompositeOperator GraphicsContext::compositeOperation() const +{ + return m_state.compositeOperator; +} + +#if !(PLATFORM(SKIA) && !PLATFORM(ANDROID)) +void GraphicsContext::setPlatformFillGradient(Gradient*) +{ +} + +void GraphicsContext::setPlatformFillPattern(Pattern*) +{ +} + +void GraphicsContext::setPlatformStrokeGradient(Gradient*) +{ +} + +void GraphicsContext::setPlatformStrokePattern(Pattern*) +{ +} +#endif + +#if !PLATFORM(CG) && !(PLATFORM(SKIA) && !PLATFORM(ANDROID)) +// Implement this if you want to go ahead and push the drawing mode into your native context +// immediately. +void GraphicsContext::setPlatformTextDrawingMode(TextDrawingModeFlags mode) +{ +} +#endif + +<<<<<<< HEAD:WebCore/platform/graphics/GraphicsContext.cpp +#if !PLATFORM(QT) && !PLATFORM(CAIRO) && !(PLATFORM(SKIA) && !PLATFORM(ANDROID)) && !PLATFORM(HAIKU) && !PLATFORM(OPENVG) +void GraphicsContext::setPlatformStrokeStyle(const StrokeStyle&) +======= +#if !PLATFORM(QT) && !PLATFORM(CAIRO) && !PLATFORM(SKIA) && !PLATFORM(HAIKU) && !PLATFORM(OPENVG) +void GraphicsContext::setPlatformStrokeStyle(StrokeStyle) +>>>>>>> webkit.org at r75315:Source/WebCore/platform/graphics/GraphicsContext.cpp +{ +} +#endif + +#if !PLATFORM(CG) +void GraphicsContext::setPlatformShouldSmoothFonts(bool) +{ +} +#endif + +#if !PLATFORM(SKIA) +void GraphicsContext::setSharedGraphicsContext3D(SharedGraphicsContext3D*, DrawingBuffer*, const IntSize&) +{ +} + +void GraphicsContext::syncSoftwareCanvas() +{ +} + +void GraphicsContext::markDirtyRect(const IntRect&) +{ +} +#endif + + +void GraphicsContext::adjustLineToPixelBoundaries(FloatPoint& p1, FloatPoint& p2, float strokeWidth, StrokeStyle penStyle) +{ + // For odd widths, we add in 0.5 to the appropriate x/y so that the float arithmetic + // works out. For example, with a border width of 3, WebKit will pass us (y1+y2)/2, e.g., + // (50+53)/2 = 103/2 = 51 when we want 51.5. It is always true that an even width gave + // us a perfect position, but an odd width gave us a position that is off by exactly 0.5. + if (penStyle == DottedStroke || penStyle == DashedStroke) { + if (p1.x() == p2.x()) { + p1.setY(p1.y() + strokeWidth); + p2.setY(p2.y() - strokeWidth); + } else { + p1.setX(p1.x() + strokeWidth); + p2.setX(p2.x() - strokeWidth); + } + } + + if (static_cast<int>(strokeWidth) % 2) { //odd + if (p1.x() == p2.x()) { + // We're a vertical line. Adjust our x. + p1.setX(p1.x() + 0.5f); + p2.setX(p2.x() + 0.5f); + } else { + // We're a horizontal line. Adjust our y. + p1.setY(p1.y() + 0.5f); + p2.setY(p2.y() + 0.5f); + } + } +} + +} |