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authorSteve Block <steveblock@google.com>2011-05-06 11:45:16 +0100
committerSteve Block <steveblock@google.com>2011-05-12 13:44:10 +0100
commitcad810f21b803229eb11403f9209855525a25d57 (patch)
tree29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/platform/graphics/GraphicsContext.cpp
parent121b0cf4517156d0ac5111caf9830c51b69bae8f (diff)
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Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/platform/graphics/GraphicsContext.cpp')
-rw-r--r--Source/WebCore/platform/graphics/GraphicsContext.cpp685
1 files changed, 685 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/GraphicsContext.cpp b/Source/WebCore/platform/graphics/GraphicsContext.cpp
new file mode 100644
index 0000000..25bade7
--- /dev/null
+++ b/Source/WebCore/platform/graphics/GraphicsContext.cpp
@@ -0,0 +1,685 @@
+/*
+ * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "GraphicsContext.h"
+
+#include "BidiResolver.h"
+#include "Font.h"
+#include "Generator.h"
+#include "ImageBuffer.h"
+
+using namespace std;
+
+namespace WebCore {
+
+class TextRunIterator {
+public:
+ TextRunIterator()
+ : m_textRun(0)
+ , m_offset(0)
+ {
+ }
+
+ TextRunIterator(const TextRun* textRun, unsigned offset)
+ : m_textRun(textRun)
+ , m_offset(offset)
+ {
+ }
+
+ TextRunIterator(const TextRunIterator& other)
+ : m_textRun(other.m_textRun)
+ , m_offset(other.m_offset)
+ {
+ }
+
+ unsigned offset() const { return m_offset; }
+ void increment() { m_offset++; }
+ bool atEnd() const { return !m_textRun || m_offset >= m_textRun->length(); }
+ UChar current() const { return (*m_textRun)[m_offset]; }
+ WTF::Unicode::Direction direction() const { return atEnd() ? WTF::Unicode::OtherNeutral : WTF::Unicode::direction(current()); }
+
+ bool operator==(const TextRunIterator& other)
+ {
+ return m_offset == other.m_offset && m_textRun == other.m_textRun;
+ }
+
+ bool operator!=(const TextRunIterator& other) { return !operator==(other); }
+
+private:
+ const TextRun* m_textRun;
+ int m_offset;
+};
+
+GraphicsContext::GraphicsContext(PlatformGraphicsContext* platformGraphicsContext)
+ : m_updatingControlTints(false)
+{
+ platformInit(platformGraphicsContext);
+}
+
+GraphicsContext::~GraphicsContext()
+{
+ platformDestroy();
+}
+
+void GraphicsContext::save()
+{
+ if (paintingDisabled())
+ return;
+
+ m_stack.append(m_state);
+
+ savePlatformState();
+}
+
+void GraphicsContext::restore()
+{
+ if (paintingDisabled())
+ return;
+
+ if (m_stack.isEmpty()) {
+ LOG_ERROR("ERROR void GraphicsContext::restore() stack is empty");
+ return;
+ }
+ m_state = m_stack.last();
+ m_stack.removeLast();
+
+ restorePlatformState();
+}
+
+void GraphicsContext::setStrokeThickness(float thickness)
+{
+ m_state.strokeThickness = thickness;
+ setPlatformStrokeThickness(thickness);
+}
+
+void GraphicsContext::setStrokeStyle(StrokeStyle style)
+{
+ m_state.strokeStyle = style;
+ setPlatformStrokeStyle(style);
+}
+
+void GraphicsContext::setStrokeColor(const Color& color, ColorSpace colorSpace)
+{
+ m_state.strokeColor = color;
+ m_state.strokeColorSpace = colorSpace;
+ m_state.strokeGradient.clear();
+ m_state.strokePattern.clear();
+ setPlatformStrokeColor(color, colorSpace);
+}
+
+void GraphicsContext::setShadow(const FloatSize& offset, float blur, const Color& color, ColorSpace colorSpace)
+{
+ m_state.shadowOffset = offset;
+ m_state.shadowBlur = blur;
+ m_state.shadowColor = color;
+ m_state.shadowColorSpace = colorSpace;
+ setPlatformShadow(offset, blur, color, colorSpace);
+}
+
+void GraphicsContext::clearShadow()
+{
+ m_state.shadowOffset = FloatSize();
+ m_state.shadowBlur = 0;
+ m_state.shadowColor = Color();
+ m_state.shadowColorSpace = ColorSpaceDeviceRGB;
+ clearPlatformShadow();
+}
+
+bool GraphicsContext::hasShadow() const
+{
+ return m_state.shadowColor.isValid() && m_state.shadowColor.alpha()
+ && (m_state.shadowBlur || m_state.shadowOffset.width() || m_state.shadowOffset.height());
+}
+
+bool GraphicsContext::getShadow(FloatSize& offset, float& blur, Color& color, ColorSpace& colorSpace) const
+{
+ offset = m_state.shadowOffset;
+ blur = m_state.shadowBlur;
+ color = m_state.shadowColor;
+ colorSpace = m_state.shadowColorSpace;
+
+ return hasShadow();
+}
+
+float GraphicsContext::strokeThickness() const
+{
+ return m_state.strokeThickness;
+}
+
+StrokeStyle GraphicsContext::strokeStyle() const
+{
+ return m_state.strokeStyle;
+}
+
+Color GraphicsContext::strokeColor() const
+{
+ return m_state.strokeColor;
+}
+
+ColorSpace GraphicsContext::strokeColorSpace() const
+{
+ return m_state.strokeColorSpace;
+}
+
+WindRule GraphicsContext::fillRule() const
+{
+ return m_state.fillRule;
+}
+
+void GraphicsContext::setFillRule(WindRule fillRule)
+{
+ m_state.fillRule = fillRule;
+}
+
+void GraphicsContext::setFillColor(const Color& color, ColorSpace colorSpace)
+{
+ m_state.fillColor = color;
+ m_state.fillColorSpace = colorSpace;
+ m_state.fillGradient.clear();
+ m_state.fillPattern.clear();
+ setPlatformFillColor(color, colorSpace);
+}
+
+Color GraphicsContext::fillColor() const
+{
+ return m_state.fillColor;
+}
+
+ColorSpace GraphicsContext::fillColorSpace() const
+{
+ return m_state.fillColorSpace;
+}
+
+void GraphicsContext::setShouldAntialias(bool b)
+{
+ m_state.shouldAntialias = b;
+ setPlatformShouldAntialias(b);
+}
+
+bool GraphicsContext::shouldAntialias() const
+{
+ return m_state.shouldAntialias;
+}
+
+void GraphicsContext::setShouldSmoothFonts(bool b)
+{
+ m_state.shouldSmoothFonts = b;
+ setPlatformShouldSmoothFonts(b);
+}
+
+bool GraphicsContext::shouldSmoothFonts() const
+{
+ return m_state.shouldSmoothFonts;
+}
+
+const GraphicsContextState& GraphicsContext::state() const
+{
+ return m_state;
+}
+
+void GraphicsContext::setStrokePattern(PassRefPtr<Pattern> pattern)
+{
+ ASSERT(pattern);
+ if (!pattern) {
+ setStrokeColor(Color::black, ColorSpaceDeviceRGB);
+ return;
+ }
+ m_state.strokeGradient.clear();
+ m_state.strokePattern = pattern;
+ setPlatformStrokePattern(m_state.strokePattern.get());
+}
+
+void GraphicsContext::setFillPattern(PassRefPtr<Pattern> pattern)
+{
+ ASSERT(pattern);
+ if (!pattern) {
+ setFillColor(Color::black, ColorSpaceDeviceRGB);
+ return;
+ }
+ m_state.fillGradient.clear();
+ m_state.fillPattern = pattern;
+ setPlatformFillPattern(m_state.fillPattern.get());
+}
+
+void GraphicsContext::setStrokeGradient(PassRefPtr<Gradient> gradient)
+{
+ ASSERT(gradient);
+ if (!gradient) {
+ setStrokeColor(Color::black, ColorSpaceDeviceRGB);
+ return;
+ }
+ m_state.strokeGradient = gradient;
+ m_state.strokePattern.clear();
+ setPlatformStrokeGradient(m_state.strokeGradient.get());
+}
+
+void GraphicsContext::setFillGradient(PassRefPtr<Gradient> gradient)
+{
+ ASSERT(gradient);
+ if (!gradient) {
+ setFillColor(Color::black, ColorSpaceDeviceRGB);
+ return;
+ }
+ m_state.fillGradient = gradient;
+ m_state.fillPattern.clear();
+ setPlatformFillGradient(m_state.fillGradient.get());
+}
+
+Gradient* GraphicsContext::fillGradient() const
+{
+ return m_state.fillGradient.get();
+}
+
+Gradient* GraphicsContext::strokeGradient() const
+{
+ return m_state.strokeGradient.get();
+}
+
+Pattern* GraphicsContext::fillPattern() const
+{
+ return m_state.fillPattern.get();
+}
+
+Pattern* GraphicsContext::strokePattern() const
+{
+ return m_state.strokePattern.get();
+}
+
+void GraphicsContext::setShadowsIgnoreTransforms(bool ignoreTransforms)
+{
+ m_state.shadowsIgnoreTransforms = ignoreTransforms;
+}
+
+bool GraphicsContext::shadowsIgnoreTransforms() const
+{
+ return m_state.shadowsIgnoreTransforms;
+}
+
+bool GraphicsContext::updatingControlTints() const
+{
+ return m_updatingControlTints;
+}
+
+void GraphicsContext::setUpdatingControlTints(bool b)
+{
+ setPaintingDisabled(b);
+ m_updatingControlTints = b;
+}
+
+void GraphicsContext::setPaintingDisabled(bool f)
+{
+ m_state.paintingDisabled = f;
+}
+
+bool GraphicsContext::paintingDisabled() const
+{
+ return m_state.paintingDisabled;
+}
+
+void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const IntPoint& p, CompositeOperator op)
+{
+ drawImage(image, styleColorSpace, p, IntRect(0, 0, -1, -1), op);
+}
+
+void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const IntRect& r, CompositeOperator op, bool useLowQualityScale)
+{
+ drawImage(image, styleColorSpace, r, IntRect(0, 0, -1, -1), op, useLowQualityScale);
+}
+
+void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const IntPoint& dest, const IntRect& srcRect, CompositeOperator op)
+{
+ drawImage(image, styleColorSpace, IntRect(dest, srcRect.size()), srcRect, op);
+}
+
+void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const IntRect& dest, const IntRect& srcRect, CompositeOperator op, bool useLowQualityScale)
+{
+ drawImage(image, styleColorSpace, FloatRect(dest), srcRect, op, useLowQualityScale);
+}
+
+#if !OS(WINCE) || PLATFORM(QT)
+void GraphicsContext::drawText(const Font& font, const TextRun& run, const IntPoint& point, int from, int to)
+{
+ if (paintingDisabled())
+ return;
+
+ font.drawText(this, run, point, from, to);
+}
+#endif
+
+void GraphicsContext::drawEmphasisMarks(const Font& font, const TextRun& run, const AtomicString& mark, const IntPoint& point, int from, int to)
+{
+ if (paintingDisabled())
+ return;
+
+ font.drawEmphasisMarks(this, run, mark, point, from, to);
+}
+
+void GraphicsContext::drawBidiText(const Font& font, const TextRun& run, const FloatPoint& point)
+{
+ if (paintingDisabled())
+ return;
+
+ BidiResolver<TextRunIterator, BidiCharacterRun> bidiResolver;
+ WTF::Unicode::Direction paragraphDirection = run.ltr() ? WTF::Unicode::LeftToRight : WTF::Unicode::RightToLeft;
+
+ bidiResolver.setStatus(BidiStatus(paragraphDirection, paragraphDirection, paragraphDirection, BidiContext::create(run.ltr() ? 0 : 1, paragraphDirection, run.directionalOverride())));
+
+ bidiResolver.setPosition(TextRunIterator(&run, 0));
+ bidiResolver.createBidiRunsForLine(TextRunIterator(&run, run.length()));
+
+ if (!bidiResolver.runCount())
+ return;
+
+ FloatPoint currPoint = point;
+ BidiCharacterRun* bidiRun = bidiResolver.firstRun();
+ while (bidiRun) {
+
+ TextRun subrun = run;
+ subrun.setText(run.data(bidiRun->start()), bidiRun->stop() - bidiRun->start());
+ subrun.setRTL(bidiRun->level() % 2);
+ subrun.setDirectionalOverride(bidiRun->dirOverride(false));
+
+ font.drawText(this, subrun, currPoint);
+
+ bidiRun = bidiRun->next();
+ // FIXME: Have Font::drawText return the width of what it drew so that we don't have to re-measure here.
+ if (bidiRun)
+ currPoint.move(font.floatWidth(subrun), 0.f);
+ }
+
+ bidiResolver.deleteRuns();
+}
+
+void GraphicsContext::drawHighlightForText(const Font& font, const TextRun& run, const IntPoint& point, int h, const Color& backgroundColor, ColorSpace colorSpace, int from, int to)
+{
+ if (paintingDisabled())
+ return;
+
+ fillRect(font.selectionRectForText(run, point, h, from, to), backgroundColor, colorSpace);
+}
+
+void GraphicsContext::drawImage(Image* image, ColorSpace styleColorSpace, const FloatRect& dest, const FloatRect& src, CompositeOperator op, bool useLowQualityScale)
+{
+ if (paintingDisabled() || !image)
+ return;
+
+ float tsw = src.width();
+ float tsh = src.height();
+ float tw = dest.width();
+ float th = dest.height();
+
+ if (tsw == -1)
+ tsw = image->width();
+ if (tsh == -1)
+ tsh = image->height();
+
+ if (tw == -1)
+ tw = image->width();
+ if (th == -1)
+ th = image->height();
+
+ if (useLowQualityScale) {
+ InterpolationQuality previousInterpolationQuality = imageInterpolationQuality();
+ // FIXME: Should be InterpolationLow
+ setImageInterpolationQuality(InterpolationNone);
+ image->draw(this, FloatRect(dest.location(), FloatSize(tw, th)), FloatRect(src.location(), FloatSize(tsw, tsh)), styleColorSpace, op);
+ setImageInterpolationQuality(previousInterpolationQuality);
+ } else
+ image->draw(this, FloatRect(dest.location(), FloatSize(tw, th)), FloatRect(src.location(), FloatSize(tsw, tsh)), styleColorSpace, op);
+}
+
+void GraphicsContext::drawTiledImage(Image* image, ColorSpace styleColorSpace, const IntRect& rect, const IntPoint& srcPoint, const IntSize& tileSize, CompositeOperator op, bool useLowQualityScale)
+{
+ if (paintingDisabled() || !image)
+ return;
+
+ if (useLowQualityScale) {
+ InterpolationQuality previousInterpolationQuality = imageInterpolationQuality();
+ setImageInterpolationQuality(InterpolationLow);
+ image->drawTiled(this, rect, srcPoint, tileSize, styleColorSpace, op);
+ setImageInterpolationQuality(previousInterpolationQuality);
+ } else
+ image->drawTiled(this, rect, srcPoint, tileSize, styleColorSpace, op);
+}
+
+void GraphicsContext::drawTiledImage(Image* image, ColorSpace styleColorSpace, const IntRect& dest, const IntRect& srcRect, Image::TileRule hRule, Image::TileRule vRule, CompositeOperator op, bool useLowQualityScale)
+{
+ if (paintingDisabled() || !image)
+ return;
+
+ if (hRule == Image::StretchTile && vRule == Image::StretchTile) {
+ // Just do a scale.
+ drawImage(image, styleColorSpace, dest, srcRect, op);
+ return;
+ }
+
+ if (useLowQualityScale) {
+ InterpolationQuality previousInterpolationQuality = imageInterpolationQuality();
+ setImageInterpolationQuality(InterpolationLow);
+ image->drawTiled(this, dest, srcRect, hRule, vRule, styleColorSpace, op);
+ setImageInterpolationQuality(previousInterpolationQuality);
+ } else
+ image->drawTiled(this, dest, srcRect, hRule, vRule, styleColorSpace, op);
+}
+
+void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const IntPoint& p, CompositeOperator op)
+{
+ drawImageBuffer(image, styleColorSpace, p, IntRect(0, 0, -1, -1), op);
+}
+
+void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const IntRect& r, CompositeOperator op, bool useLowQualityScale)
+{
+ drawImageBuffer(image, styleColorSpace, r, IntRect(0, 0, -1, -1), op, useLowQualityScale);
+}
+
+void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const IntPoint& dest, const IntRect& srcRect, CompositeOperator op)
+{
+ drawImageBuffer(image, styleColorSpace, IntRect(dest, srcRect.size()), srcRect, op);
+}
+
+void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const IntRect& dest, const IntRect& srcRect, CompositeOperator op, bool useLowQualityScale)
+{
+ drawImageBuffer(image, styleColorSpace, FloatRect(dest), srcRect, op, useLowQualityScale);
+}
+
+void GraphicsContext::drawImageBuffer(ImageBuffer* image, ColorSpace styleColorSpace, const FloatRect& dest, const FloatRect& src, CompositeOperator op, bool useLowQualityScale)
+{
+ if (paintingDisabled() || !image)
+ return;
+
+ float tsw = src.width();
+ float tsh = src.height();
+ float tw = dest.width();
+ float th = dest.height();
+
+ if (tsw == -1)
+ tsw = image->width();
+ if (tsh == -1)
+ tsh = image->height();
+
+ if (tw == -1)
+ tw = image->width();
+ if (th == -1)
+ th = image->height();
+
+ if (useLowQualityScale) {
+ InterpolationQuality previousInterpolationQuality = imageInterpolationQuality();
+ // FIXME: Should be InterpolationLow
+ setImageInterpolationQuality(InterpolationNone);
+ image->draw(this, styleColorSpace, dest, src, op, useLowQualityScale);
+ setImageInterpolationQuality(previousInterpolationQuality);
+ } else
+ image->draw(this, styleColorSpace, dest, src, op, useLowQualityScale);
+}
+
+void GraphicsContext::addRoundedRectClip(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight,
+ const IntSize& bottomLeft, const IntSize& bottomRight)
+{
+ if (paintingDisabled())
+ return;
+
+ Path path;
+ path.addRoundedRect(rect, topLeft, topRight, bottomLeft, bottomRight);
+ clip(path);
+}
+
+void GraphicsContext::clipOutRoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight,
+ const IntSize& bottomLeft, const IntSize& bottomRight)
+{
+ if (paintingDisabled())
+ return;
+
+ Path path;
+ path.addRoundedRect(rect, topLeft, topRight, bottomLeft, bottomRight);
+ clipOut(path);
+}
+
+void GraphicsContext::clipToImageBuffer(ImageBuffer* buffer, const FloatRect& rect)
+{
+ if (paintingDisabled())
+ return;
+ buffer->clip(this, rect);
+}
+
+TextDrawingModeFlags GraphicsContext::textDrawingMode() const
+{
+ return m_state.textDrawingMode;
+}
+
+void GraphicsContext::setTextDrawingMode(TextDrawingModeFlags mode)
+{
+ m_state.textDrawingMode = mode;
+ if (paintingDisabled())
+ return;
+ setPlatformTextDrawingMode(mode);
+}
+
+void GraphicsContext::fillRect(const FloatRect& rect, Generator& generator)
+{
+ if (paintingDisabled())
+ return;
+ generator.fill(this, rect);
+}
+
+void GraphicsContext::setCompositeOperation(CompositeOperator compositeOperation)
+{
+ m_state.compositeOperator = compositeOperation;
+ setPlatformCompositeOperation(compositeOperation);
+}
+
+CompositeOperator GraphicsContext::compositeOperation() const
+{
+ return m_state.compositeOperator;
+}
+
+#if !(PLATFORM(SKIA) && !PLATFORM(ANDROID))
+void GraphicsContext::setPlatformFillGradient(Gradient*)
+{
+}
+
+void GraphicsContext::setPlatformFillPattern(Pattern*)
+{
+}
+
+void GraphicsContext::setPlatformStrokeGradient(Gradient*)
+{
+}
+
+void GraphicsContext::setPlatformStrokePattern(Pattern*)
+{
+}
+#endif
+
+#if !PLATFORM(CG) && !(PLATFORM(SKIA) && !PLATFORM(ANDROID))
+// Implement this if you want to go ahead and push the drawing mode into your native context
+// immediately.
+void GraphicsContext::setPlatformTextDrawingMode(TextDrawingModeFlags mode)
+{
+}
+#endif
+
+<<<<<<< HEAD:WebCore/platform/graphics/GraphicsContext.cpp
+#if !PLATFORM(QT) && !PLATFORM(CAIRO) && !(PLATFORM(SKIA) && !PLATFORM(ANDROID)) && !PLATFORM(HAIKU) && !PLATFORM(OPENVG)
+void GraphicsContext::setPlatformStrokeStyle(const StrokeStyle&)
+=======
+#if !PLATFORM(QT) && !PLATFORM(CAIRO) && !PLATFORM(SKIA) && !PLATFORM(HAIKU) && !PLATFORM(OPENVG)
+void GraphicsContext::setPlatformStrokeStyle(StrokeStyle)
+>>>>>>> webkit.org at r75315:Source/WebCore/platform/graphics/GraphicsContext.cpp
+{
+}
+#endif
+
+#if !PLATFORM(CG)
+void GraphicsContext::setPlatformShouldSmoothFonts(bool)
+{
+}
+#endif
+
+#if !PLATFORM(SKIA)
+void GraphicsContext::setSharedGraphicsContext3D(SharedGraphicsContext3D*, DrawingBuffer*, const IntSize&)
+{
+}
+
+void GraphicsContext::syncSoftwareCanvas()
+{
+}
+
+void GraphicsContext::markDirtyRect(const IntRect&)
+{
+}
+#endif
+
+
+void GraphicsContext::adjustLineToPixelBoundaries(FloatPoint& p1, FloatPoint& p2, float strokeWidth, StrokeStyle penStyle)
+{
+ // For odd widths, we add in 0.5 to the appropriate x/y so that the float arithmetic
+ // works out. For example, with a border width of 3, WebKit will pass us (y1+y2)/2, e.g.,
+ // (50+53)/2 = 103/2 = 51 when we want 51.5. It is always true that an even width gave
+ // us a perfect position, but an odd width gave us a position that is off by exactly 0.5.
+ if (penStyle == DottedStroke || penStyle == DashedStroke) {
+ if (p1.x() == p2.x()) {
+ p1.setY(p1.y() + strokeWidth);
+ p2.setY(p2.y() - strokeWidth);
+ } else {
+ p1.setX(p1.x() + strokeWidth);
+ p2.setX(p2.x() - strokeWidth);
+ }
+ }
+
+ if (static_cast<int>(strokeWidth) % 2) { //odd
+ if (p1.x() == p2.x()) {
+ // We're a vertical line. Adjust our x.
+ p1.setX(p1.x() + 0.5f);
+ p2.setX(p2.x() + 0.5f);
+ } else {
+ // We're a horizontal line. Adjust our y.
+ p1.setY(p1.y() + 0.5f);
+ p2.setY(p2.y() + 0.5f);
+ }
+ }
+}
+
+}