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authorSteve Block <steveblock@google.com>2011-05-06 11:45:16 +0100
committerSteve Block <steveblock@google.com>2011-05-12 13:44:10 +0100
commitcad810f21b803229eb11403f9209855525a25d57 (patch)
tree29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /Source/WebCore/platform/graphics/TiledBackingStore.cpp
parent121b0cf4517156d0ac5111caf9830c51b69bae8f (diff)
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Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'Source/WebCore/platform/graphics/TiledBackingStore.cpp')
-rw-r--r--Source/WebCore/platform/graphics/TiledBackingStore.cpp403
1 files changed, 403 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/TiledBackingStore.cpp b/Source/WebCore/platform/graphics/TiledBackingStore.cpp
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+++ b/Source/WebCore/platform/graphics/TiledBackingStore.cpp
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+/*
+ Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+ */
+
+#include "config.h"
+#include "TiledBackingStore.h"
+
+#if ENABLE(TILED_BACKING_STORE)
+
+#include "GraphicsContext.h"
+#include "TiledBackingStoreClient.h"
+
+namespace WebCore {
+
+static const int defaultTileWidth = 512;
+static const int defaultTileHeight = 512;
+
+TiledBackingStore::TiledBackingStore(TiledBackingStoreClient* client)
+ : m_client(client)
+ , m_tileBufferUpdateTimer(new TileTimer(this, &TiledBackingStore::tileBufferUpdateTimerFired))
+ , m_tileCreationTimer(new TileTimer(this, &TiledBackingStore::tileCreationTimerFired))
+ , m_tileSize(defaultTileWidth, defaultTileHeight)
+ , m_tileCreationDelay(0.01)
+ , m_keepAreaMultiplier(2.f, 3.5f)
+ , m_coverAreaMultiplier(1.5f, 2.5f)
+ , m_contentsScale(1.f)
+ , m_pendingScale(0)
+ , m_contentsFrozen(false)
+{
+}
+
+TiledBackingStore::~TiledBackingStore()
+{
+ delete m_tileBufferUpdateTimer;
+ delete m_tileCreationTimer;
+}
+
+void TiledBackingStore::setTileSize(const IntSize& size)
+{
+ m_tileSize = size;
+ m_tiles.clear();
+ startTileCreationTimer();
+}
+
+void TiledBackingStore::setTileCreationDelay(double delay)
+{
+ m_tileCreationDelay = delay;
+}
+
+void TiledBackingStore::setKeepAndCoverAreaMultipliers(const FloatSize& keepMultiplier, const FloatSize& coverMultiplier)
+{
+ m_keepAreaMultiplier = keepMultiplier;
+ m_coverAreaMultiplier = coverMultiplier;
+ startTileCreationTimer();
+}
+
+void TiledBackingStore::invalidate(const IntRect& contentsDirtyRect)
+{
+ IntRect dirtyRect(mapFromContents(contentsDirtyRect));
+
+ Tile::Coordinate topLeft = tileCoordinateForPoint(dirtyRect.topLeft());
+ Tile::Coordinate bottomRight = tileCoordinateForPoint(dirtyRect.bottomRight());
+
+ for (unsigned yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) {
+ for (unsigned xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) {
+ RefPtr<Tile> currentTile = tileAt(Tile::Coordinate(xCoordinate, yCoordinate));
+ if (!currentTile)
+ continue;
+ currentTile->invalidate(dirtyRect);
+ }
+ }
+
+ startTileBufferUpdateTimer();
+}
+
+void TiledBackingStore::updateTileBuffers()
+{
+ if (m_contentsFrozen)
+ return;
+
+ Vector<IntRect> paintedArea;
+ Vector<RefPtr<Tile> > dirtyTiles;
+ TileMap::iterator end = m_tiles.end();
+ for (TileMap::iterator it = m_tiles.begin(); it != end; ++it) {
+ if (!it->second->isDirty())
+ continue;
+ dirtyTiles.append(it->second);
+ // FIXME: should not request system repaint for the full tile.
+ paintedArea.append(mapToContents(it->second->rect()));
+ }
+
+ if (dirtyTiles.isEmpty())
+ return;
+
+ m_client->tiledBackingStorePaintBegin();
+
+ // FIXME: In single threaded case, tile back buffers could be updated asynchronously
+ // one by one and then swapped to front in one go. This would minimize the time spent
+ // blocking on tile updates.
+ unsigned size = dirtyTiles.size();
+ for (unsigned n = 0; n < size; ++n)
+ dirtyTiles[n]->updateBackBuffer();
+
+ for (unsigned n = 0; n < size; ++n)
+ dirtyTiles[n]->swapBackBufferToFront();
+
+ m_client->tiledBackingStorePaintEnd(paintedArea);
+}
+
+void TiledBackingStore::paint(GraphicsContext* context, const IntRect& rect)
+{
+ context->save();
+
+ // Assumes the backing store is painted with the scale transform applied.
+ // Since tile content is already scaled, first revert the scaling from the painter.
+ context->scale(FloatSize(1.f / m_contentsScale, 1.f / m_contentsScale));
+
+ IntRect dirtyRect = mapFromContents(rect);
+
+ Tile::Coordinate topLeft = tileCoordinateForPoint(dirtyRect.topLeft());
+ Tile::Coordinate bottomRight = tileCoordinateForPoint(dirtyRect.bottomRight());
+
+ for (unsigned yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) {
+ for (unsigned xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) {
+ Tile::Coordinate currentCoordinate(xCoordinate, yCoordinate);
+ RefPtr<Tile> currentTile = tileAt(currentCoordinate);
+ if (currentTile && currentTile->isReadyToPaint())
+ currentTile->paint(context, dirtyRect);
+ else {
+ IntRect tileRect = tileRectForCoordinate(currentCoordinate);
+ IntRect target = intersection(tileRect, dirtyRect);
+ if (target.isEmpty())
+ continue;
+ Tile::paintCheckerPattern(context, FloatRect(target));
+ }
+ }
+ }
+ context->restore();
+}
+
+void TiledBackingStore::adjustVisibleRect()
+{
+ IntRect visibleRect = mapFromContents(m_client->tiledBackingStoreVisibleRect());
+ if (m_previousVisibleRect == visibleRect)
+ return;
+ m_previousVisibleRect = visibleRect;
+
+ startTileCreationTimer();
+}
+
+void TiledBackingStore::setContentsScale(float scale)
+{
+ if (m_pendingScale == m_contentsScale) {
+ m_pendingScale = 0;
+ return;
+ }
+ m_pendingScale = scale;
+ if (m_contentsFrozen)
+ return;
+ commitScaleChange();
+}
+
+void TiledBackingStore::commitScaleChange()
+{
+ m_contentsScale = m_pendingScale;
+ m_pendingScale = 0;
+ m_tiles.clear();
+ createTiles();
+}
+
+double TiledBackingStore::tileDistance(const IntRect& viewport, const Tile::Coordinate& tileCoordinate)
+{
+ if (viewport.intersects(tileRectForCoordinate(tileCoordinate)))
+ return 0;
+
+ IntPoint viewCenter = viewport.location() + IntSize(viewport.width() / 2, viewport.height() / 2);
+ Tile::Coordinate centerCoordinate = tileCoordinateForPoint(viewCenter);
+
+ // Manhattan distance, biased so that vertical distances are shorter.
+ const double horizontalBias = 1.3;
+ return abs(centerCoordinate.y() - tileCoordinate.y()) + horizontalBias * abs(centerCoordinate.x() - tileCoordinate.x());
+}
+
+void TiledBackingStore::createTiles()
+{
+ if (m_contentsFrozen)
+ return;
+
+ IntRect visibleRect = mapFromContents(m_client->tiledBackingStoreVisibleRect());
+ m_previousVisibleRect = visibleRect;
+
+ if (visibleRect.isEmpty())
+ return;
+
+ // Remove tiles that extend outside the current contents rect.
+ dropOverhangingTiles();
+
+ IntRect keepRect = visibleRect;
+ keepRect.inflateX(visibleRect.width() * (m_keepAreaMultiplier.width() - 1.f));
+ keepRect.inflateY(visibleRect.height() * (m_keepAreaMultiplier.height() - 1.f));
+ keepRect.intersect(contentsRect());
+
+ dropTilesOutsideRect(keepRect);
+
+ IntRect coverRect = visibleRect;
+ coverRect.inflateX(visibleRect.width() * (m_coverAreaMultiplier.width() - 1.f));
+ coverRect.inflateY(visibleRect.height() * (m_coverAreaMultiplier.height() - 1.f));
+ coverRect.intersect(contentsRect());
+
+ // Search for the tile position closest to the viewport center that does not yet contain a tile.
+ // Which position is considered the closest depends on the tileDistance function.
+ double shortestDistance = std::numeric_limits<double>::infinity();
+ Vector<Tile::Coordinate> tilesToCreate;
+ unsigned requiredTileCount = 0;
+ Tile::Coordinate topLeft = tileCoordinateForPoint(coverRect.topLeft());
+ Tile::Coordinate bottomRight = tileCoordinateForPoint(coverRect.bottomRight());
+ for (unsigned yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) {
+ for (unsigned xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) {
+ Tile::Coordinate currentCoordinate(xCoordinate, yCoordinate);
+ if (tileAt(currentCoordinate))
+ continue;
+ ++requiredTileCount;
+ // Distance is 0 for all currently visible tiles.
+ double distance = tileDistance(visibleRect, currentCoordinate);
+ if (distance > shortestDistance)
+ continue;
+ if (distance < shortestDistance) {
+ tilesToCreate.clear();
+ shortestDistance = distance;
+ }
+ tilesToCreate.append(currentCoordinate);
+ }
+ }
+
+ // Now construct the tile(s)
+ unsigned tilesToCreateCount = tilesToCreate.size();
+ for (unsigned n = 0; n < tilesToCreateCount; ++n) {
+ Tile::Coordinate coordinate = tilesToCreate[n];
+ setTile(coordinate, Tile::create(this, coordinate));
+ }
+ requiredTileCount -= tilesToCreateCount;
+
+ // Paint the content of the newly created tiles
+ if (tilesToCreateCount)
+ updateTileBuffers();
+
+ // Keep creating tiles until the whole coverRect is covered.
+ if (requiredTileCount)
+ m_tileCreationTimer->startOneShot(m_tileCreationDelay);
+}
+
+void TiledBackingStore::dropOverhangingTiles()
+{
+ IntRect contentsRect = this->contentsRect();
+
+ Vector<Tile::Coordinate> tilesToRemove;
+ TileMap::iterator end = m_tiles.end();
+ for (TileMap::iterator it = m_tiles.begin(); it != end; ++it) {
+ Tile::Coordinate tileCoordinate = it->second->coordinate();
+ IntRect tileRect = it->second->rect();
+ IntRect expectedTileRect = tileRectForCoordinate(tileCoordinate);
+ if (expectedTileRect != tileRect || !contentsRect.contains(tileRect))
+ tilesToRemove.append(tileCoordinate);
+ }
+ unsigned removeCount = tilesToRemove.size();
+ for (unsigned n = 0; n < removeCount; ++n)
+ removeTile(tilesToRemove[n]);
+}
+
+void TiledBackingStore::dropTilesOutsideRect(const IntRect& keepRect)
+{
+ FloatRect keepRectF = keepRect;
+
+ Vector<Tile::Coordinate> toRemove;
+ TileMap::iterator end = m_tiles.end();
+ for (TileMap::iterator it = m_tiles.begin(); it != end; ++it) {
+ Tile::Coordinate coordinate = it->second->coordinate();
+ FloatRect tileRect = it->second->rect();
+ if (!tileRect.intersects(keepRectF))
+ toRemove.append(coordinate);
+ }
+ unsigned removeCount = toRemove.size();
+ for (unsigned n = 0; n < removeCount; ++n)
+ removeTile(toRemove[n]);
+}
+
+PassRefPtr<Tile> TiledBackingStore::tileAt(const Tile::Coordinate& coordinate) const
+{
+ return m_tiles.get(coordinate);
+}
+
+void TiledBackingStore::setTile(const Tile::Coordinate& coordinate, PassRefPtr<Tile> tile)
+{
+ m_tiles.set(coordinate, tile);
+}
+
+void TiledBackingStore::removeTile(const Tile::Coordinate& coordinate)
+{
+ m_tiles.remove(coordinate);
+}
+
+IntRect TiledBackingStore::mapToContents(const IntRect& rect) const
+{
+ return enclosingIntRect(FloatRect(rect.x() / m_contentsScale,
+ rect.y() / m_contentsScale,
+ rect.width() / m_contentsScale,
+ rect.height() / m_contentsScale));
+}
+
+IntRect TiledBackingStore::mapFromContents(const IntRect& rect) const
+{
+ return enclosingIntRect(FloatRect(rect.x() * m_contentsScale,
+ rect.y() * m_contentsScale,
+ rect.width() * m_contentsScale,
+ rect.height() * m_contentsScale));
+}
+
+IntRect TiledBackingStore::contentsRect() const
+{
+ return mapFromContents(m_client->tiledBackingStoreContentsRect());
+}
+
+IntRect TiledBackingStore::tileRectForCoordinate(const Tile::Coordinate& coordinate) const
+{
+ IntRect rect(coordinate.x() * m_tileSize.width(),
+ coordinate.y() * m_tileSize.height(),
+ m_tileSize.width(),
+ m_tileSize.height());
+
+ rect.intersect(contentsRect());
+ return rect;
+}
+
+Tile::Coordinate TiledBackingStore::tileCoordinateForPoint(const IntPoint& point) const
+{
+ int x = point.x() / m_tileSize.width();
+ int y = point.y() / m_tileSize.height();
+ return Tile::Coordinate(std::max(x, 0), std::max(y, 0));
+}
+
+
+void TiledBackingStore::startTileBufferUpdateTimer()
+{
+ if (m_tileBufferUpdateTimer->isActive() || m_contentsFrozen)
+ return;
+ m_tileBufferUpdateTimer->startOneShot(0);
+}
+
+void TiledBackingStore::tileBufferUpdateTimerFired(TileTimer*)
+{
+ updateTileBuffers();
+}
+
+void TiledBackingStore::startTileCreationTimer()
+{
+ if (m_tileCreationTimer->isActive() || m_contentsFrozen)
+ return;
+ m_tileCreationTimer->startOneShot(0);
+}
+
+void TiledBackingStore::tileCreationTimerFired(TileTimer*)
+{
+ createTiles();
+}
+
+void TiledBackingStore::setContentsFrozen(bool freeze)
+{
+ if (m_contentsFrozen == freeze)
+ return;
+
+ m_contentsFrozen = freeze;
+
+ // Restart the timers. There might be pending invalidations that
+ // were not painted or created because tiles are not created or
+ // painted when in frozen state.
+ if (m_contentsFrozen)
+ return;
+ if (m_pendingScale)
+ commitScaleChange();
+ else {
+ startTileCreationTimer();
+ startTileBufferUpdateTimer();
+ }
+}
+
+}
+
+#endif