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authorPierre-Antoine LaFayette <plafayet@codeaurora.org>2012-10-10 13:43:45 -0400
committerSteve Kondik <shade@chemlab.org>2013-01-20 18:38:31 -0800
commitc018655c37a1da5d7e1f9dc94d0467130cf630f1 (patch)
tree1fdea05f45d91439905ed7904b194e4747342364 /Source/WebCore/platform/graphics/android/GraphicsContext3DProxy.h
parent77ab7f788fa2de43390a0ddb447c94a191284e88 (diff)
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Fix for memory leak in WebGL
CRs-fixed: 407009 (cherry-picked from commit 796a2a4cc637a3b04ee845e595b081e826207924) Change-Id: I584fe07dd5887ed52b74bc84044d510f8a2e2ba8
Diffstat (limited to 'Source/WebCore/platform/graphics/android/GraphicsContext3DProxy.h')
-rw-r--r--Source/WebCore/platform/graphics/android/GraphicsContext3DProxy.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/Source/WebCore/platform/graphics/android/GraphicsContext3DProxy.h b/Source/WebCore/platform/graphics/android/GraphicsContext3DProxy.h
index 060acdf..1cc1453 100644
--- a/Source/WebCore/platform/graphics/android/GraphicsContext3DProxy.h
+++ b/Source/WebCore/platform/graphics/android/GraphicsContext3DProxy.h
@@ -47,8 +47,6 @@ public:
~GraphicsContext3DProxy();
void setGraphicsContext(GraphicsContext3DInternal* context);
- void incr();
- void decr();
bool lockFrontBuffer(GLuint& texture, SkRect& rect);
void releaseFrontBuffer();
@@ -57,7 +55,6 @@ private:
WTF::Mutex m_mutex;
GraphicsContext3DInternal* m_context;
GLuint m_texture;
- int m_refcount;
};
}