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authorChris Craik <ccraik@google.com>2011-12-02 13:42:02 -0800
committerChris Craik <ccraik@google.com>2011-12-02 13:56:44 -0800
commit7962416088590b8449c81a02f0a882ad29840cbe (patch)
tree9c081486acd394ad72b6aa8313b0b9388220ef3e /Source/WebCore/platform/graphics/android/LayerAndroid.h
parent243f1a9f7a19e951afa11a656b273cd4da03ef38 (diff)
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Maintain UI-side start times for animations in SW rendering mode
bug:5704428 Change-Id: I1d1d1f214642b6ff868e8425778565686bfe8b69
Diffstat (limited to 'Source/WebCore/platform/graphics/android/LayerAndroid.h')
-rw-r--r--Source/WebCore/platform/graphics/android/LayerAndroid.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/android/LayerAndroid.h b/Source/WebCore/platform/graphics/android/LayerAndroid.h
index cc96fae..5c13899 100644
--- a/Source/WebCore/platform/graphics/android/LayerAndroid.h
+++ b/Source/WebCore/platform/graphics/android/LayerAndroid.h
@@ -303,6 +303,8 @@ public:
bool hasText() { return m_hasText; }
void checkTextPresence();
+ void copyAnimationStartTimesRecursive(LayerAndroid* oldTree);
+
// rendering asset management
void swapTiles();
void setIsDrawing(bool isDrawing);