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authorChris Craik <ccraik@google.com>2011-10-11 14:35:51 -0700
committerChris Craik <ccraik@google.com>2011-10-11 15:41:34 -0700
commit93bfc77abb66a95750b747cf5d782c31beadf7cf (patch)
treeac0b60eb2ca3f88b1bd136d3802852c42cf87c00 /Source/WebCore/platform/graphics/android/ShaderProgram.cpp
parent8242049005e7219ea9846eff8eff3cead8e2461e (diff)
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Fixed infinite redraw loop from running out of layer tiles
bug:5349958 Clear a flag when a layer tile can't allocate a texture, and only try and redraw from tile dirtiness if that flag is set. Also, don't ask for redraw if offending tiles are offscreen. Change-Id: Iadb0cb267a9c1f308e5b42a6e0e3b4bc71d18ece
Diffstat (limited to 'Source/WebCore/platform/graphics/android/ShaderProgram.cpp')
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